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Disabled retreat when hot dropping and only center of the map is allowed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9244 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -287,6 +287,7 @@ BOOLEAN fFirstClickInAssignmentScreenMask = FALSE;
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extern BOOLEAN gfRenderPBInterface;
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extern BOOLEAN gfRenderPBInterface;
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extern BOOLEAN fMapScreenBottomDirty;
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extern BOOLEAN fMapScreenBottomDirty;
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extern SOLDIERTYPE *pMilitiaTrainerSoldier;
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extern SOLDIERTYPE *pMilitiaTrainerSoldier;
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extern BOOLEAN gfCantRetreatInPBI;
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// in the mapscreen?
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// in the mapscreen?
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extern BOOLEAN fInMapMode;
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extern BOOLEAN fInMapMode;
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@@ -13030,6 +13031,7 @@ void SquadMenuBtnCallback( MOUSE_REGION * pRegion, INT32 iReason )
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if ( pSoldier->bOldAssignment == VEHICLE && pSoldier->iVehicleId == iHelicopterVehicleId && NumNonPlayerTeamMembersInSector( pSoldier->sSectorX, pSoldier->sSectorY, ENEMY_TEAM ) > 0 )
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if ( pSoldier->bOldAssignment == VEHICLE && pSoldier->iVehicleId == iHelicopterVehicleId && NumNonPlayerTeamMembersInSector( pSoldier->sSectorX, pSoldier->sSectorY, ENEMY_TEAM ) > 0 )
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{
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{
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UINT8 ubGroupID = MoveAllInHelicopterToFootMovementGroup( iValue );
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UINT8 ubGroupID = MoveAllInHelicopterToFootMovementGroup( iValue );
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gfCantRetreatInPBI = TRUE;//shadooow: disable retreat if hotdrops can only be done in center of the map
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CheckConditionsForBattle( GetGroup( ubGroupID ) );
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CheckConditionsForBattle( GetGroup( ubGroupID ) );
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}
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}
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// old normal handling
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// old normal handling
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