diff --git a/Tactical/Interface Items.cpp b/Tactical/Interface Items.cpp index abe22e0d..3dcfd4e8 100644 --- a/Tactical/Interface Items.cpp +++ b/Tactical/Interface Items.cpp @@ -1065,7 +1065,7 @@ BOOLEAN UseNASDesc(OBJECTTYPE *pObject){ if(pObject->exists() == FALSE) return FALSE; // silversurfer: We allow it now but only in EDB. - if(guiCurrentScreen == MAP_SCREEN && !UsingEDBSystem() ) //Item[pObject->usItem].usItemClass == IC_LBEGEAR && UsingNewAttachmentSystem()==true && gGameSettings.fOptions[TOPTION_SHOW_LBE_CONTENT]) + if(guiCurrentScreen == MAP_SCREEN && !UsingEDBSystem() && Item[pObject->usItem].usItemClass & IC_LBEGEAR) //Item[pObject->usItem].usItemClass == IC_LBEGEAR && UsingNewAttachmentSystem()==true && gGameSettings.fOptions[TOPTION_SHOW_LBE_CONTENT]) return FALSE; // the map screen can't support NAS and LBEGEAR. return (/*Item[pObject->usItem].usItemClass != IC_LBEGEAR && Item[pObject->usItem].usItemClass != IC_MONEY && */UsingNewAttachmentSystem()==true); }