From a5bbc40756145ce179aa59b1906e91a7d67fc131 Mon Sep 17 00:00:00 2001 From: Wanne Date: Mon, 22 Jul 2013 08:00:50 +0000 Subject: [PATCH] - Bugfix: Mike & Iggy: Fixed wrong ";" (thx to silversurfer) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6239 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Campaign.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Campaign.cpp b/Tactical/Campaign.cpp index bfcd4cac..4102f34e 100644 --- a/Tactical/Campaign.cpp +++ b/Tactical/Campaign.cpp @@ -1727,7 +1727,7 @@ void HourlyProgressUpdate(void) // at 50% make Mike available to the strategic AI if ( ubCurrentProgress >= gGameExternalOptions.ubGameProgressMikeAvailable && gStrategicStatus.ubHighestProgress <= gGameExternalOptions.ubGameProgressMikeAvailable ) { - if( gubFact[FACT_MIKE_AVAILABLE_TO_ARMY] < 2 ); + if( gubFact[FACT_MIKE_AVAILABLE_TO_ARMY] < 2 ) { SetFactTrue( FACT_MIKE_AVAILABLE_TO_ARMY ); }