From a6cade76ca96a5dc8447ec0eed872bf76a37cd49 Mon Sep 17 00:00:00 2001 From: Wanne Date: Sun, 5 Jun 2011 22:09:48 +0000 Subject: [PATCH] BUGZILLA #510: Crepitus were still present in Tixa underground even in Realistic GameMode git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1300 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Scripts/GameInit.lua | 5 +++-- gamedir/Data/Scripts/GameInit.lua | 5 +++-- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/gamedir/Data-1.13/Scripts/GameInit.lua b/gamedir/Data-1.13/Scripts/GameInit.lua index 90c424265..1b72b6da6 100644 --- a/gamedir/Data-1.13/Scripts/GameInit.lua +++ b/gamedir/Data-1.13/Scripts/GameInit.lua @@ -477,9 +477,10 @@ function InitNPCs() AddAltSectorNew( 4, SectorY.MAP_ROW_I ) end end - + -- Not SciFi, so use alternate map in Tixa's B1 level that doesn't have the stairs going down to the caves. - if (newGAME_STYLE == 0 and iniENABLE_CREPITUS == 0) then + if (newGAME_STYLE == 1 and iniENABLE_CREPITUS == 1) then + else --J9-1 AddAltUGSectorNew( 9, SectorY.MAP_ROW_J, 1 ) end diff --git a/gamedir/Data/Scripts/GameInit.lua b/gamedir/Data/Scripts/GameInit.lua index 90c424265..1b72b6da6 100644 --- a/gamedir/Data/Scripts/GameInit.lua +++ b/gamedir/Data/Scripts/GameInit.lua @@ -477,9 +477,10 @@ function InitNPCs() AddAltSectorNew( 4, SectorY.MAP_ROW_I ) end end - + -- Not SciFi, so use alternate map in Tixa's B1 level that doesn't have the stairs going down to the caves. - if (newGAME_STYLE == 0 and iniENABLE_CREPITUS == 0) then + if (newGAME_STYLE == 1 and iniENABLE_CREPITUS == 1) then + else --J9-1 AddAltUGSectorNew( 9, SectorY.MAP_ROW_J, 1 ) end