deleted unnecessary code duplication: several NCTH-related functions have been unified an now take scope modes into account

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6692 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-12-17 20:18:44 +00:00
parent f8a0a5eb2c
commit a7522989ab
6 changed files with 237 additions and 416 deletions
+1 -1
View File
@@ -4055,7 +4055,7 @@ INT16 ubMinAPCost;
ATTACKTYPE BestShot, BestThrow, BestStab ,BestAttack;//dnl ch69 150913
BOOLEAN fCivilian = (PTR_CIVILIAN && (pSoldier->ubCivilianGroup == NON_CIV_GROUP || pSoldier->aiData.bNeutral || (pSoldier->ubBodyType >= FATCIV && pSoldier->ubBodyType <= CRIPPLECIV) ) );
UINT8 ubBestStance = 1, ubStanceCost;
UINT8 ubBestStance = 1;
BOOLEAN fChangeStanceFirst; // before firing
BOOLEAN fClimb;
INT16 ubBurstAPs;