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deleted unnecessary code duplication: several NCTH-related functions have been unified an now take scope modes into account
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6692 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4055,7 +4055,7 @@ INT16 ubMinAPCost;
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ATTACKTYPE BestShot, BestThrow, BestStab ,BestAttack;//dnl ch69 150913
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BOOLEAN fCivilian = (PTR_CIVILIAN && (pSoldier->ubCivilianGroup == NON_CIV_GROUP || pSoldier->aiData.bNeutral || (pSoldier->ubBodyType >= FATCIV && pSoldier->ubBodyType <= CRIPPLECIV) ) );
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UINT8 ubBestStance = 1, ubStanceCost;
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UINT8 ubBestStance = 1;
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BOOLEAN fChangeStanceFirst; // before firing
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BOOLEAN fClimb;
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INT16 ubBurstAPs;
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