diff --git a/Utils/Sound Control.cpp b/Utils/Sound Control.cpp index a25e66fbd..08b61d036 100644 --- a/Utils/Sound Control.cpp +++ b/Utils/Sound Control.cpp @@ -496,7 +496,7 @@ UINT32 PlayWeaponSound(STR8 szFileName, UINT32 ubVolume, UINT32 uiPan) return(SoundPlay((STR)szFileName, &spParms)); } -UINT32 PlayJA2SampleFromFile( STR8 szFileName, UINT32 usRate, UINT32 ubVolume, UINT32 ubLoops, UINT32 uiPan ) +UINT32 PlayJA2SampleFromFile( const CHAR8* szFileName, UINT32 usRate, UINT32 ubVolume, UINT32 ubLoops, UINT32 uiPan ) { //SoundLog((CHAR8 *)String(" Play sound %s on volume %d", szFileName, ubVolume)); // does the same thing as PlayJA2Sound, but one only has to pass the filename, not the index of the sound array diff --git a/Utils/Sound Control.h b/Utils/Sound Control.h index 655357938..1506508bc 100644 --- a/Utils/Sound Control.h +++ b/Utils/Sound Control.h @@ -420,7 +420,7 @@ BOOLEAN ShutdownJA2Sound( ); UINT32 PlayJA2Sample( UINT32 usNum, UINT32 usRate, UINT32 ubVolume, UINT32 ubLoops, UINT32 uiPan ); UINT32 PlayJA2StreamingSample( UINT32 usNum, UINT32 usRate, UINT32 ubVolume, UINT32 ubLoops, UINT32 uiPan ); -UINT32 PlayJA2SampleFromFile( STR8 szFileName, UINT32 usRate, UINT32 ubVolume, UINT32 ubLoops, UINT32 uiPan ); +UINT32 PlayJA2SampleFromFile( const CHAR8* szFileName, UINT32 usRate, UINT32 ubVolume, UINT32 ubLoops, UINT32 uiPan ); UINT32 PlayWeaponSound(STR8 szFileName, UINT32 ubVolume, UINT32 uiPan); UINT32 PlayJA2StreamingSampleFromFile( STR8 szFileName, UINT32 usRate, UINT32 ubVolume, UINT32 ubLoops, UINT32 uiPan, SOUND_STOP_CALLBACK EndsCallback );