diff --git a/gamedir/Data-1.13/Scripts/strategicmap.lua b/gamedir/Data-1.13/Scripts/strategicmap.lua index bdecc704a..ffe51d5f2 100644 --- a/gamedir/Data-1.13/Scripts/strategicmap.lua +++ b/gamedir/Data-1.13/Scripts/strategicmap.lua @@ -79,8 +79,6 @@ Facts = { FACT_ALL_TERRORISTS_KILLED = 156, } -local NOBODY = 254 - History = { HISTORY_ENTERED_HISTORY_MODE = 0, HISTORY_HIRED_MERC_FROM_AIM = 1, @@ -185,9 +183,7 @@ function HandleQuestCodeOnSectorEntry( sNewSectorX, sNewSectorY, bNewSectorZ ) end if ( sNewSectorX == 5 and sNewSectorY == SectorY.MAP_ROW_D ) then - gubBoxerID( 0, NOBODY ) - gubBoxerID( 1, NOBODY ) - gubBoxerID( 2, NOBODY ) + ResetBoxers() end if ( sNewSectorX == 3 and sNewSectorY == SectorY.MAP_ROW_P ) then