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Rebel command balancing (by rftr):
- most admin actions' effectiveness now scale with town loyalty - added the ability to spend supplies to raise town loyalty - fixed arc website dropdown issues - minor code cleaning in Rebel Command.cpp git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -110,8 +110,9 @@ typedef struct SaveInfo
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INT32 iActiveDirective = RCD_GATHER_SUPPLIES;
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INT32 iSelectedDirective = RCD_GATHER_SUPPLIES;
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INT8 iMilitiaStatsLevel = 0;
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UINT8 uSupplyDropCount = 0;
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INT8 filler[20];
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INT8 filler[19];
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} SaveInfo;
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extern SaveInfo rebelCommandSaveInfo;
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