From a95882d50affc114a117839a2c188a5950ecf503 Mon Sep 17 00:00:00 2001 From: Wanne Date: Sun, 15 Jul 2007 13:13:00 +0000 Subject: [PATCH] Some small editor changes for compilation git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1054 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Editor/EditorMercs.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Editor/EditorMercs.cpp b/Editor/EditorMercs.cpp index 6d164bc8..69d1b66b 100644 --- a/Editor/EditorMercs.cpp +++ b/Editor/EditorMercs.cpp @@ -2975,7 +2975,7 @@ void UpdateMercItemSlots() { if( gpSelected->pDetailedPlacement->ubProfile != NO_PROFILE ) { - memcpy( gpSelected->pDetailedPlacement->Inv, gpSelected->pSoldier->inv, sizeof( OBJECTTYPE ) * NUM_INV_SLOTS ); + memcpy( &gpSelected->pDetailedPlacement->Inv, &gpSelected->pSoldier->inv, sizeof( OBJECTTYPE ) * NUM_INV_SLOTS ); } for( x = 0; x < 9; x++ ) { @@ -3669,7 +3669,8 @@ void PasteMercPlacement( INT32 iMapIndex ) if( gTempBasicPlacement.fDetailedPlacement ) { // WDS - Clean up inventory handling - gTempDetailedPlacement = *gSaveBufferDetailedPlacement + // WANNE: Removed the following line, didn't compile + //gTempDetailedPlacement = *gSaveBufferDetailedPlacement; } else {