From a9dd9d0ca69a52d48202987f4d2831265730b519 Mon Sep 17 00:00:00 2001 From: "Marco Antonio J. Costa" Date: Sun, 5 Oct 2025 10:17:58 -0300 Subject: [PATCH] fix visual bug introduced by removing DrawMoneyOnScreen AIM profile fees now display correctly for old inventory system as well --- Laptop/AimMembers.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Laptop/AimMembers.cpp b/Laptop/AimMembers.cpp index dda00464..f783d528 100644 --- a/Laptop/AimMembers.cpp +++ b/Laptop/AimMembers.cpp @@ -1400,9 +1400,9 @@ BOOLEAN UpdateMercInfo(void) DisplayWrappedString(AIM_OFFER_X, AGILITY_Y, AIM_OFFER_WIDTH, 2, AIM_M_FONT_DYNAMIC_TEXT, AIM_FONT_MCOLOR_WHITE, zNewTacticalMessages[TACT_MSG__AIMMEMBER_FEE_TEXT], FONT_MCOLOR_BLACK, FALSE, CENTER_JUSTIFIED); #else //Display the salaries - DrawTextToScreen(FormatMoney(gMercProfiles[gbCurrentSoldier].sSalary).data(), FEE_WIDTH, FEE_X, HEALTH_Y, AIM_M_NUMBER_FONT, AIM_M_COLOR_DYNAMIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED); - DrawTextToScreen(FormatMoney(gMercProfiles[gbCurrentSoldier].uiWeeklySalary).data(), FEE_WIDTH, FEE_X, AGILITY_Y, AIM_M_NUMBER_FONT, AIM_M_COLOR_DYNAMIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED); - DrawTextToScreen(FormatMoney(gMercProfiles[gbCurrentSoldier].uiBiWeeklySalary).data(), FEE_WIDTH, FEE_X, DEXTERITY_Y, AIM_M_NUMBER_FONT, AIM_M_COLOR_DYNAMIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED); + DrawTextToScreen(FormatMoney(gMercProfiles[gbCurrentSoldier].sSalary).data(), FEE_X, HEALTH_Y, FEE_WIDTH, AIM_M_NUMBER_FONT, AIM_M_COLOR_DYNAMIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED); + DrawTextToScreen(FormatMoney(gMercProfiles[gbCurrentSoldier].uiWeeklySalary).data(), FEE_X, AGILITY_Y, FEE_WIDTH, AIM_M_NUMBER_FONT, AIM_M_COLOR_DYNAMIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED); + DrawTextToScreen(FormatMoney(gMercProfiles[gbCurrentSoldier].uiBiWeeklySalary).data(), FEE_X, DEXTERITY_Y, FEE_WIDTH, AIM_M_NUMBER_FONT, AIM_M_COLOR_DYNAMIC_TEXT, FONT_MCOLOR_BLACK, FALSE, RIGHT_JUSTIFIED); DrawDiscountedDailyCosts();