added a new explosive internal item (#995) to help Overhaul with a creature problem

changed silenced sound of ranged creature attacks to standard creature attack sound

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@873 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2007-09-11 06:23:55 +00:00
parent dbf267dbcf
commit aaac85eb1f
3 changed files with 23 additions and 11 deletions
@@ -876,4 +876,16 @@
<ubDuration>2</ubDuration> <ubDuration>2</ubDuration>
<ubStartRadius>0</ubStartRadius> <ubStartRadius>0</ubStartRadius>
</EXPLOSIVE> </EXPLOSIVE>
<EXPLOSIVE>
<uiIndex>73</uiIndex>
<ubType>7</ubType>
<ubDamage>0</ubDamage>
<ubStunDamage>0</ubStunDamage>
<ubRadius>0</ubRadius>
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>0</ubAnimationID>
<ubDuration>2</ubDuration>
<ubStartRadius>0</ubStartRadius>
</EXPLOSIVE>
</EXPLOSIVELIST> </EXPLOSIVELIST>
+7 -7
View File
@@ -22556,14 +22556,14 @@
</ITEM> </ITEM>
<ITEM> <ITEM>
<uiIndex>995</uiIndex> <uiIndex>995</uiIndex>
<szItemName>Nada</szItemName> <szItemName>Very Small Creature Gas</szItemName>
<szLongItemName>Nothing</szLongItemName> <szLongItemName>Very Small Creature Gas</szLongItemName>
<szItemDesc>Index 995</szItemDesc> <szItemDesc>INTERNAL ITEM</szItemDesc>
<szBRName>Nothing</szBRName> <szBRName>Very Small Creature Gas</szBRName>
<szBRDesc>Nothing</szBRDesc> <szBRDesc>INTERNAL ITEM</szBRDesc>
<usItemClass>1</usItemClass> <usItemClass>512</usItemClass>
<ubClassIndex>73</ubClassIndex>
<NotBuyable>1</NotBuyable> <NotBuyable>1</NotBuyable>
<BigGunList>1</BigGunList>
</ITEM> </ITEM>
<ITEM> <ITEM>
<uiIndex>996</uiIndex> <uiIndex>996</uiIndex>
+4 -4
View File
@@ -1352,7 +1352,7 @@
<ubHitVolume>5</ubHitVolume> <ubHitVolume>5</ubHitVolume>
<sSound>175</sSound> <sSound>175</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound> <sSilencedBurstSound>111</sSilencedBurstSound>
<SilencedSound>157</SilencedSound> <SilencedSound>175</SilencedSound>
<bBurstAP>5</bBurstAP> <bBurstAP>5</bBurstAP>
<APsToReload>5</APsToReload> <APsToReload>5</APsToReload>
<SwapClips>1</SwapClips> <SwapClips>1</SwapClips>
@@ -1528,7 +1528,7 @@
<ubHitVolume>5</ubHitVolume> <ubHitVolume>5</ubHitVolume>
<sSound>175</sSound> <sSound>175</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound> <sSilencedBurstSound>111</sSilencedBurstSound>
<SilencedSound>157</SilencedSound> <SilencedSound>175</SilencedSound>
<bBurstAP>5</bBurstAP> <bBurstAP>5</bBurstAP>
<APsToReload>5</APsToReload> <APsToReload>5</APsToReload>
<SwapClips>1</SwapClips> <SwapClips>1</SwapClips>
@@ -1551,7 +1551,7 @@
<ubHitVolume>5</ubHitVolume> <ubHitVolume>5</ubHitVolume>
<sSound>175</sSound> <sSound>175</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound> <sSilencedBurstSound>111</sSilencedBurstSound>
<SilencedSound>157</SilencedSound> <SilencedSound>175</SilencedSound>
<bBurstAP>5</bBurstAP> <bBurstAP>5</bBurstAP>
<APsToReload>5</APsToReload> <APsToReload>5</APsToReload>
<SwapClips>1</SwapClips> <SwapClips>1</SwapClips>
@@ -1574,7 +1574,7 @@
<ubHitVolume>5</ubHitVolume> <ubHitVolume>5</ubHitVolume>
<sSound>175</sSound> <sSound>175</sSound>
<sSilencedBurstSound>111</sSilencedBurstSound> <sSilencedBurstSound>111</sSilencedBurstSound>
<SilencedSound>157</SilencedSound> <SilencedSound>175</SilencedSound>
<bBurstAP>5</bBurstAP> <bBurstAP>5</bBurstAP>
<APsToReload>5</APsToReload> <APsToReload>5</APsToReload>
<SwapClips>1</SwapClips> <SwapClips>1</SwapClips>