From ab1419fab4a5356512736ef0f0db7a7259111c66 Mon Sep 17 00:00:00 2001 From: lalien Date: Sat, 21 Jul 2007 11:51:15 +0000 Subject: [PATCH] - added function declaration git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1092 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/Auto Resolve.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Strategic/Auto Resolve.cpp b/Strategic/Auto Resolve.cpp index e203164f..87db4cae 100644 --- a/Strategic/Auto Resolve.cpp +++ b/Strategic/Auto Resolve.cpp @@ -345,6 +345,9 @@ void RenderSoldierCellBars( SOLDIERCELL *pCell ); extern void GetRandomCalls( UINT32 *puiRandoms, UINT32 *puiPreRandoms ); #endif +void GenerateDirectionInfos( INT16 sMapX, INT16 sMapY, UINT8* uiDirNumber, UINT16 pMoveDir[4][3], BOOLEAN fWithCities, BOOLEAN fForBattle, BOOLEAN fOnlyCitySectors ); + + //Dynamic globals -- to conserve memory, all global variables are allocated upon entry //and deleted before we leave. AUTORESOLVE_STRUCT *gpAR = NULL;