[Fix] A bunch of fixes for artillery strike

* Avoid using hard-coded Signal and HE mortar shell indices. This caused art.strikes malfunctioning in item mods.
* Trim max nubers of waves to duration of signal smoke. Otherwise art.strike turns into unnatural stupidity.
* If enemy AI tried to get art.strike but lacked of resources, player will not a warning anymore.
This commit is contained in:
sun-alf
2023-05-22 22:06:18 +03:00
parent 6e30d24ce5
commit ab2a26accb
15 changed files with 97 additions and 94 deletions
+1
View File
@@ -7667,6 +7667,7 @@ STR16 New113Message[] =
L"无线电操作失败!",
L"迫击炮弹不足,无法在分区发动密集轰炸!",
L"Items.xml里没有定义信号弹物品!",
L"No High-Explosive shell item found in Items.xml!",
L"未发现迫击炮,无法执行密集轰炸!",
L"干扰信号成功,不需要重复操作!",
L"正在监听周围声音,无需重复操作!",