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[Fix] A bunch of fixes for artillery strike
* Avoid using hard-coded Signal and HE mortar shell indices. This caused art.strikes malfunctioning in item mods. * Trim max nubers of waves to duration of signal smoke. Otherwise art.strike turns into unnatural stupidity. * If enemy AI tried to get art.strike but lacked of resources, player will not a warning anymore.
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@@ -7670,6 +7670,7 @@ STR16 New113Message[] =
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L"L'action radio a échoué !",
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L"Pas assez d'obus de mortier dans le secteur pour un tir de barrage !",
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L"Aucun obus éclairant trouvé dans Items.xml !",
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L"No High-Explosive shell item found in Items.xml!",
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L"Aucun mortier trouvé, tir de barrage impossible !",
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L"Brouillage radio déjà en cours, inutile d'en lancer un autre !",
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L"Écoute des sons alentour déjà en cours, inutile d'en lancer une autre !",
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