Add framework for adding externalized emails

Emails from new GameDir file TableData/Email/Emails.xml can be added via lua scripting using calls to AddEmailFromXML & AddPreReadEmailFromXML. The order of emails in Emails.xml acts as the index to be referenced and provided when calling lua  functions.

An error message  will be displayed if an email is added with an out-of-scope index but game will be able to continue.

Localization is supported and was tested on Chinese localization.
This commit is contained in:
Asdow
2026-01-03 17:27:43 +02:00
parent d6b30c6f43
commit aba3688b4b
6 changed files with 363 additions and 328 deletions
+39
View File
@@ -408,6 +408,8 @@ static int l_AddEmail(lua_State* L);
static int l_AddEmailXML(lua_State* L);
static int l_AddEmailXML2(lua_State* L);
static int l_AddEmailLevelUpXML(lua_State* L);
static int l_AddEmailFromXML(lua_State* L);
static int l_AddPreReadEmailFromXML(lua_State* L);
static int l_EVENT_SoldierGotHit(lua_State* L);
static int l_EVENT_InitNewSoldierAnim(lua_State* L);
@@ -1030,6 +1032,8 @@ static void IniFunction(lua_State* L, BOOLEAN bQuests)
lua_register(L, "AddEmailMercAvailableXML", l_AddEmailXML);
lua_register(L, "AddEmailMercLevelUpXML", l_AddEmailLevelUpXML);
lua_register(L, "AddEmailXML", l_AddEmailXML2);
lua_register(L, "AddPreReadEmailFromXML", l_AddPreReadEmailFromXML);
lua_register(L, "AddEmailFromXML", l_AddEmailFromXML);
//------Time------
@@ -7531,6 +7535,41 @@ static int l_AddPreReadEmail(lua_State* L)
return 0;
}
// New externalized emails
//AddEmail
static int l_AddEmailFromXML(lua_State* L)
{
if (lua_gettop(L))
{
UINT8 index = lua_tointeger(L, 1);
INT32 iCurrentIMPPosition = -1;
INT16 iCurrentShipmentDestinationID = -1;
INT32 unused = 0;
if ( lua_gettop(L) >= 3 )
{
iCurrentIMPPosition = lua_tointeger(L, 2);
iCurrentShipmentDestinationID = lua_tointeger(L, 3);
}
AddEmail(index, unused, unused, GetWorldTotalMin(), iCurrentIMPPosition, iCurrentShipmentDestinationID, TYPE_EMAIL_XML);
}
return 0;
}
//AddPreReadEmail
static int l_AddPreReadEmailFromXML(lua_State* L)
{
if (lua_gettop(L))
{
UINT8 index = lua_tointeger(L, 1);
INT32 unused = 0;
AddPreReadEmail(index, unused, unused, GetWorldTotalMin(), TYPE_EMAIL_XML);
}
return 0;
}
//gfBoxerFought
static int l_SetgfBoxerFought(lua_State* L)
{