mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- Improved LoadScreenHint feature
o The load screen hint is now also shown in strategic log and tactical log git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6396 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+4
-3
@@ -83,6 +83,7 @@
|
||||
#include "Random.h"
|
||||
#include "editscreen.h"
|
||||
#include "Scheduling.h"
|
||||
#include "Animated ProgressBar.h"
|
||||
#endif
|
||||
|
||||
#include "connect.h"
|
||||
@@ -241,7 +242,7 @@ void FadeOutGameScreen( )
|
||||
}
|
||||
|
||||
void EnterTacticalScreen( )
|
||||
{
|
||||
{
|
||||
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("EnterTacticalScreen"));
|
||||
guiTacticalLeaveScreen = FALSE;
|
||||
|
||||
@@ -359,8 +360,7 @@ void EnterTacticalScreen( )
|
||||
// ATE: Enable messages again...
|
||||
EnableScrollMessages( );
|
||||
|
||||
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("EnterTacticalScreen: done"));
|
||||
|
||||
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("EnterTacticalScreen: done"));
|
||||
}
|
||||
|
||||
void LeaveTacticalScreen( UINT32 uiNewScreen )
|
||||
@@ -678,6 +678,7 @@ UINT32 MainGameScreenHandle(void)
|
||||
{
|
||||
DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("maingamescreenhandle: entertacticalscreen"));
|
||||
EnterTacticalScreen( );
|
||||
ShowLoadScreenHintInTacticalLog();
|
||||
|
||||
// Select a guy if he hasn;'
|
||||
if( !gfTacticalPlacementGUIActive )
|
||||
|
||||
Reference in New Issue
Block a user