diff --git a/gamedir/Data-1.13/APBPConstants.ini b/gamedir/Data-1.13/APBPConstants.ini index 4ea81a883..6b6c0b982 100644 --- a/gamedir/Data-1.13/APBPConstants.ini +++ b/gamedir/Data-1.13/APBPConstants.ini @@ -332,6 +332,43 @@ AP_JUMPWINDOW = 40 AP_JUMPWALL = 40 AP_JUMPOFFWALL = 40 +;*********************************************************************** +;* Inventory costs: The APs needed to take an item from position * +;*********************************************************************** +AP_INV_FROM_NONE = 0 +AP_INV_FROM_HANDS = 0 +AP_INV_FROM_EQUIPMENT = 15 +AP_INV_FROM_VEST = 5 +AP_INV_FROM_RIG = 4 +AP_INV_FROM_CPACK = 6 +AP_INV_FROM_BPACK = 8 +AP_INV_FROM_SLING = 6 +AP_INV_FROM_KNIFE = 5 +AP_INV_FROM_FACE = 2 +AP_INV_FROM_BIG_POCKET = 5 +AP_INV_FROM_SMALL_POCKET = 4 + +;*********************************************************************** +;* Inventory costs: The APs needed to move an item to position * +;*********************************************************************** +AP_INV_TO_NONE = 0 +AP_INV_TO_HANDS = 0 +AP_INV_TO_EQUIPMENT = 20 +AP_INV_TO_VEST = 6 +AP_INV_TO_RIG = 5 +AP_INV_TO_CPACK = 7 +AP_INV_TO_BPACK = 8 +AP_INV_TO_SLING = 7 +AP_INV_TO_KNIFE = 6 +AP_INV_TO_FACE = 2 +AP_INV_TO_BIG_POCKET = 4 +AP_INV_TO_SMALL_POCKET = 5 + +;*********************************************************************** +;* Inventory costs: The maximum APs for inventory costs * +;*********************************************************************** +AP_INV_MAX_COST = 25 + ;*********************************************************************** ;* Suppression AP values * ;* Maximum AP penalty from suppression fire from a single attack * diff --git a/gamedir/Data-1.13/BattleSNDS/169_ATTN.GAP b/gamedir/Data-1.13/BattleSNDS/169_ATTN.GAP new file mode 100644 index 000000000..d91c1f916 Binary files /dev/null and b/gamedir/Data-1.13/BattleSNDS/169_ATTN.GAP differ diff --git 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a/gamedir/Data-1.13/JA2_DG_Merc.txt b/gamedir/Data-1.13/JA2_DG_Merc.txt new file mode 100644 index 000000000..019251a1f --- /dev/null +++ b/gamedir/Data-1.13/JA2_DG_Merc.txt @@ -0,0 +1,19 @@ +** AIM ** +Spike +Kelly +Boss +Spam +Snake +Bob +Jimmy +Vinny + +** MERC ** +Postie + + +Installation: +Just copy/paste the whole files in your "Data-1.13" folder and overwrite any existing files + +Discussion: +http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=298288#Post298288 \ No newline at end of file diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index a6ce57e62..72f03564c 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -113,10 +113,10 @@ MAX_STRATEGIC_ENEMY_GROUP_SIZE = 20 ; MAX_ITEM_SIZE is the maximum item size you can use in the game. It is possible, with enough attachments that lower a weapon ; size to change the weapon size to a huge number, since 0-1 = 255. If any item with a size between 0 and MAX_WEAPON_SIZE ; is adjusted to a number bigger than MAX_ITEM_NUMBER, the item size will be 0. If the adjusted number is greater than -; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-250, default is 34. +; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-65000, default is 34. ; MAX_WEAPON_SIZE is the maximum item size you want to use for weapons. All weapons will be between size 0 and MAX_WEAPON_SIZE -; regardless of attachments. Values 0-100, default is 9 -; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-255, default is 99. +; regardless of attachments. Values 0-32000, default is 9 +; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-65535, default is 99. ;------------------------------------------------------------------------------------------------------------------------------ MAX_ITEM_SIZE = 34 @@ -194,15 +194,15 @@ USE_EXTERNALIZED_ENEMY_ITEM_DROPS = 1 ; slots 54-56) will be used instead. ;------------------------------------------------------------------------------------------------------------------------------ -IMP_MALE_CHARACTER_COUNT = 3 +IMP_MALE_CHARACTER_COUNT = 4 IMP_FEMALE_CHARACTER_COUNT = 3 IMP_MALE_1 = 51 IMP_MALE_2 = 52 IMP_MALE_3 = 53 +IMP_MALE_4 = 169 ; The following are empty in standard JA2 1.13 but do not have full voice sets. -;IMP_MALE_4 = 169 ;IMP_MALE_5 = 65 ;IMP_MALE_6 = 71 ;IMP_MALE_7 = 163 @@ -258,7 +258,7 @@ EXPERTS_GET_DIFFERENT_CHOICES = TRUE MERC_WEBSITE_IMMEDIATELY_AVAILABLE = FALSE ;When set to TRUE will allow you to hire any of the M.E.R.C mercs as soon as the website opens. -MERC_WEBSITE_ALL_MERCS_AVAILABLE = FALSE +MERC_WEBSITE_ALL_MERCS_AVAILABLE = FALSE ;------------------------------------------------------------------------------------------------------------------------------ ; The Following settings define whether A.I.M/M.E.R.C mercenaries can die while away on other missions (if they have not been hired). @@ -496,10 +496,8 @@ RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE = TRUE ; Default: FALSE ; New thin progress bar in tactical interface for turns is drawn instead of the default one. ;------------------------------------------------------------------------------------------------------------------------------ - SMALL_SIZE_PB = FALSE - ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -603,6 +601,13 @@ MINES_SPOTTED_NO_TALK = FALSE ITEMS_SPOTTED_NO_TALK = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; If this is "TRUE", mercs can exit sector using grid exit in turn based mode, default behaviour. +; This setting does not affect leaving sectors on map edges +;------------------------------------------------------------------------------------------------------------------------------ + +GRID_EXIT_IN_TURNBASED = TRUE + ;------------------------------------------------------------------------------------------------------------------------------ ; If this is "TRUE", all mercs will stand up after the battle, which is the JA2 default behaviour. ; If set to "FALSE", the mercs will not stand up after the battle. @@ -1155,6 +1160,22 @@ ALLOW_DYNAMIC_TOOLTIP_DETAIL_LEVEL = TRUE ALLOW_WALKING_WITH_WEAPON_RAISED = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; Weapon resting features +;------------------------------------------------------------------------------------------------------------------------------ + +; Should it be allowed to rest your weapon onto tables, rocks, open windows etc. if crouched or standing? +; This basically gives you the boni you would get if in prone position, while you're crouched or standing and behind a crate, rock etc. +WEAPON_RESTING = TRUE + +; Should a little 'M' indicate your weapon is currently rested against something (useful in the beginning, when your still +; unfamiliar with the feature) +WEAPON_RESTING_DISPLAY = TRUE + +; Boni are calculated by this formula: WEAPON_RESTING_PRONE_BONI_PERCENTAGE * boni[PRONE] + (100 - WEAPON_RESTING_PRONE_BONI_PERCENTAGE) * boni[state you're in]. +; Value Range: 0 - 100. +WEAPON_RESTING_PRONE_BONI_PERCENTAGE = 50 + ;------------------------------------------------------------------------------------------------------------------------------ ; Set the grid number for the initial merc arrival location. ; The JA2 default grid number is 4870 (Sector A9 Omerta). @@ -1440,11 +1461,8 @@ SOLDIERS_ALWAYS_WEAR_ANY_ARMOR = FALSE ;------------------------------------------------------------------------------------------------------------------------------ ; Improved Interrupt System (IIS) -; Info: There is still a bug in IIS which causes the game to hang, so it is disabled per default for now. -;------------------------------------------------------------------------------------------------------------------------------ -; Should the new improved interrupt system (IIS) be used? -IMPROVED_INTERRUPT_SYSTEM = FALSE - +; (Enable IIS on gamestart screen.) +; ; Basic percent amount of enemy used APs our merc percieves and is counted towards his reaction time (make it higher to get ; interrupts more frequent) BASIC_PERCENTAGE_APS_REGISTERED = 60 @@ -1730,7 +1748,20 @@ DELAY_IN_SECONDS_IF_SEEN_SOMEONE_DURING_LIGHTNING_IN_TURNBASED = 5 CHANCE_TO_DO_LIGHTNING_BETWEEN_TURNS = 35 +;****************************************************************************************************************************** +;****************************************************************************************************************************** +[Tactical Weapon Overheating Settings] + +;****************************************************************************************************************************** +; In this section you can modify global settings for weapon overheating. +;****************************************************************************************************************************** + +; Should a 'thermometer' for guns and replacable barrels be displayed? +OVERHEATING_DISPLAY_THERMOMETER = TRUE + +; If a barrel is not in someone's inventory, it cools down a little bit better +OVERHEATING_COOLDOWN_MODIFICATOR_LONELYBARREL = 1.15 ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2034,6 +2065,21 @@ ADDITIONAL_REPAIR_MODE = TRUE ALLOW_SKYRIDER_HOT_LZ = 2 +;****************************************************************************************************************************** +; Always make all the terrorists to appear in Arulco. +; +;****************************************************************************************************************************** + +ENABLE_ALL_TERRORISTS = TRUE + +;****************************************************************************************************************************** +; Enable all sectors with "secret" weapon caches. +; (These sectors hold usually a few chests with various mediocre to good equipment.) +; +;****************************************************************************************************************************** + +ENABLE_ALL_WEAPON_CACHES = FALSE + ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2065,9 +2111,12 @@ FAST_WWW_SITES_LOADING = FALSE ; Use these settings to control Bobby Ray's on-line store, and shipments from Bobby Ray's. ;****************************************************************************************************************************** -;When enabled, mouse over a weapon in Bobby Ray's store to see a list of attachments it can take. +; When enabled, mouse over a weapon in Bobby Ray's store to see a list of attachments it can take. BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS = TRUE +; With this setting you can set the maximum purchase amount from Bobby Ray. For JA2 vanilla this is 10 per shipment. +BOBBY_RAY_MAX_PURCHASE_AMOUNT = 30 + ;------------------------------------------------------------------------------------------------------------------------------ ; Item shipment settings ;------------------------------------------------------------------------------------------------------------------------------ @@ -2577,6 +2626,11 @@ DEVIN_USES_BOBBY_RAYS_SETTING = TRUE CHANCE_TONY_AVAILABLE = 80 +;------------------------------------------------------------------------------------------------------------------------------ +; Turn on to get BR shipments faster + +FAST_BOBBY_RAY_SHIPMENTS = FALSE + ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2695,3 +2749,43 @@ REPAIR_RATE_DIVISOR = 2500 ; the character can generate daily, and divide them by this number (normally 24, representing 24 hours).A higher value here slows ; down repair. A lower value speeds it up. REPAIR_SESSIONS_PER_DAY = 24 + + +[Clock Settings] + +;****************************************************************************************************************************** +; These settings control the speed behavior of the game. +;****************************************************************************************************************************** + +;------------------------------------------------------------------------------------------------------------------------------ +; Change in Clock Speed from base clock speed in percent +; Range: 100 - 300 Default: 150 +;------------------------------------------------------------------------------------------------------------------------------ + +CLOCK_SPEED_PERCENT = 150 + +;------------------------------------------------------------------------------------------------------------------------------ +; Timeslice in microseconds. The frequency that the screen is refreshed. +; At normal speed the clock is updated every 16 milliseconds. +; Range: 1000 - 20000 Default: 16000 +;------------------------------------------------------------------------------------------------------------------------------ + +UPDATE_FREQUENCY = 16000 + +;------------------------------------------------------------------------------------------------------------------------------ +; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. +; At normal speed the clock is updated every 10 milliseconds. +; Range: 1-10000 Default: 500 +;------------------------------------------------------------------------------------------------------------------------------ + +FAST_FORWARD_PERIOD = 500 + +;------------------------------------------------------------------------------------------------------------------------------ +; When the specified key(s) is pressed (and hold down), the fast forward mode will be enabled. +; Based on the virtual key system without VK_ prefix in http://msdn.microsoft.com/en-us/library/ms645540%28VS.85%29.aspx +; Note MENU = [ALT], CONTROL = [CTRL] +; Examples (separated by comma): +; SCROLL, CONTROL + MENU + SHIFT + S, MULTIPLY, NUMPAD9, DECIMAL, LCONTROL + RSHIFT + LALT + NUMPAD1 +;------------------------------------------------------------------------------------------------------------------------------ + +FAST_FORWARD_KEY = SUBTRACT \ No newline at 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index 000000000..6b11b25ff Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_012.GAP differ diff --git a/gamedir/Data-1.13/Speech/169_012.WAV b/gamedir/Data-1.13/Speech/169_012.WAV new file mode 100644 index 000000000..351d9230a Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_013.GAP b/gamedir/Data-1.13/Speech/169_013.GAP new file mode 100644 index 000000000..9fca7a6fd Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_013.GAP differ diff --git a/gamedir/Data-1.13/Speech/169_013.WAV b/gamedir/Data-1.13/Speech/169_013.WAV new file mode 100644 index 000000000..13a6287b8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_014.GAP b/gamedir/Data-1.13/Speech/169_014.GAP new file mode 100644 index 000000000..b4a0f3287 Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_014.GAP differ diff --git a/gamedir/Data-1.13/Speech/169_014.WAV 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index 000000000..328406759 Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_027.WAV b/gamedir/Data-1.13/Speech/169_027.WAV new file mode 100644 index 000000000..47d107c59 Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_028.WAV b/gamedir/Data-1.13/Speech/169_028.WAV new file mode 100644 index 000000000..47d107c59 Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_032.GAP b/gamedir/Data-1.13/Speech/169_032.GAP new file mode 100644 index 000000000..fc778f40b Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_032.GAP differ diff --git a/gamedir/Data-1.13/Speech/169_032.WAV b/gamedir/Data-1.13/Speech/169_032.WAV new file mode 100644 index 000000000..8444c331b Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_033.GAP 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diff --git a/gamedir/Data-1.13/Speech/169_036.WAV b/gamedir/Data-1.13/Speech/169_036.WAV new file mode 100644 index 000000000..219d151ca Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_037.WAV b/gamedir/Data-1.13/Speech/169_037.WAV new file mode 100644 index 000000000..47d107c59 Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_038.GAP b/gamedir/Data-1.13/Speech/169_038.GAP new file mode 100644 index 000000000..15c6b9590 Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_038.GAP differ diff --git a/gamedir/Data-1.13/Speech/169_038.WAV b/gamedir/Data-1.13/Speech/169_038.WAV new file mode 100644 index 000000000..684f2c28c Binary files /dev/null and b/gamedir/Data-1.13/Speech/169_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/169_039.GAP b/gamedir/Data-1.13/Speech/169_039.GAP new file mode 100644 index 000000000..2173528a5 Binary files /dev/null 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diff --git a/gamedir/Data-1.13/Speech/220_055.WAV b/gamedir/Data-1.13/Speech/220_055.WAV new file mode 100644 index 000000000..39016e8bd Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_055.gap b/gamedir/Data-1.13/Speech/220_055.gap new file mode 100644 index 000000000..88dffc6e8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_055.gap differ diff --git a/gamedir/Data-1.13/Speech/220_057.WAV b/gamedir/Data-1.13/Speech/220_057.WAV new file mode 100644 index 000000000..492aae0d2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_057.gap b/gamedir/Data-1.13/Speech/220_057.gap new file mode 100644 index 000000000..76dc9f83a Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_057.gap differ diff --git a/gamedir/Data-1.13/Speech/220_058.WAV b/gamedir/Data-1.13/Speech/220_058.WAV new file mode 100644 index 000000000..aa834843b Binary files /dev/null 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index 000000000..b88132018 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_060.gap differ diff --git a/gamedir/Data-1.13/Speech/220_062.WAV b/gamedir/Data-1.13/Speech/220_062.WAV new file mode 100644 index 000000000..c4b520e3e Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_062.gap b/gamedir/Data-1.13/Speech/220_062.gap new file mode 100644 index 000000000..fd41d5803 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_062.gap differ diff --git a/gamedir/Data-1.13/Speech/220_065.WAV b/gamedir/Data-1.13/Speech/220_065.WAV new file mode 100644 index 000000000..4e3d1c4d0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_065.gap b/gamedir/Data-1.13/Speech/220_065.gap new file mode 100644 index 000000000..06b6689ba Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_065.gap differ diff --git a/gamedir/Data-1.13/Speech/220_067.WAV b/gamedir/Data-1.13/Speech/220_067.WAV new file mode 100644 index 000000000..c4b520e3e Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_067.gap b/gamedir/Data-1.13/Speech/220_067.gap new file mode 100644 index 000000000..fd41d5803 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_067.gap differ diff --git a/gamedir/Data-1.13/Speech/220_068.WAV b/gamedir/Data-1.13/Speech/220_068.WAV new file mode 100644 index 000000000..39016e8bd Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_068.gap b/gamedir/Data-1.13/Speech/220_068.gap new file mode 100644 index 000000000..88dffc6e8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_068.gap differ diff --git a/gamedir/Data-1.13/Speech/220_069.WAV b/gamedir/Data-1.13/Speech/220_069.WAV new file mode 100644 index 000000000..3c9c48a5d Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_069.gap b/gamedir/Data-1.13/Speech/220_069.gap new file mode 100644 index 000000000..3566c11e9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_069.gap differ diff --git a/gamedir/Data-1.13/Speech/220_070.WAV b/gamedir/Data-1.13/Speech/220_070.WAV new file mode 100644 index 000000000..3c9c48a5d Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_070.gap b/gamedir/Data-1.13/Speech/220_070.gap new file mode 100644 index 000000000..3566c11e9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_070.gap differ diff --git a/gamedir/Data-1.13/Speech/220_071.WAV b/gamedir/Data-1.13/Speech/220_071.WAV new file mode 100644 index 000000000..23f547c48 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_072.WAV b/gamedir/Data-1.13/Speech/220_072.WAV new file mode 100644 index 000000000..767384519 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_072.gap b/gamedir/Data-1.13/Speech/220_072.gap new file mode 100644 index 000000000..3cf7821c0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_072.gap differ diff --git a/gamedir/Data-1.13/Speech/220_073.WAV b/gamedir/Data-1.13/Speech/220_073.WAV new file mode 100644 index 000000000..c8a822867 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_073.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_073.gap b/gamedir/Data-1.13/Speech/220_073.gap new file mode 100644 index 000000000..dac9f46a8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_073.gap differ diff --git a/gamedir/Data-1.13/Speech/220_074.WAV b/gamedir/Data-1.13/Speech/220_074.WAV new file mode 100644 index 000000000..bfb76ac06 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_074.gap b/gamedir/Data-1.13/Speech/220_074.gap new file mode 100644 index 000000000..cb66ae96f Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_074.gap differ diff --git a/gamedir/Data-1.13/Speech/220_077.WAV b/gamedir/Data-1.13/Speech/220_077.WAV new file mode 100644 index 000000000..0b08a389d Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_077.gap b/gamedir/Data-1.13/Speech/220_077.gap new file mode 100644 index 000000000..b61c277f5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_077.gap differ diff --git a/gamedir/Data-1.13/Speech/220_078.WAV b/gamedir/Data-1.13/Speech/220_078.WAV new file mode 100644 index 000000000..9f91cc01b Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/220_078.gap b/gamedir/Data-1.13/Speech/220_078.gap new file mode 100644 index 000000000..2787dc28c Binary files /dev/null and b/gamedir/Data-1.13/Speech/220_078.gap differ diff --git a/gamedir/Data-1.13/Speech/221_000.WAV b/gamedir/Data-1.13/Speech/221_000.WAV new file mode 100644 index 000000000..37d41f507 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_000.gap b/gamedir/Data-1.13/Speech/221_000.gap new file mode 100644 index 000000000..8d1750f83 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_000.gap differ diff --git a/gamedir/Data-1.13/Speech/221_001.WAV b/gamedir/Data-1.13/Speech/221_001.WAV new file mode 100644 index 000000000..89f113f42 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_001.gap b/gamedir/Data-1.13/Speech/221_001.gap new file mode 100644 index 000000000..1e02dc7a5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_001.gap differ diff --git a/gamedir/Data-1.13/Speech/221_002.WAV b/gamedir/Data-1.13/Speech/221_002.WAV new file mode 100644 index 000000000..e4b9f7d9c Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_002.gap b/gamedir/Data-1.13/Speech/221_002.gap new file mode 100644 index 000000000..f25a9c0cb Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_002.gap differ diff --git a/gamedir/Data-1.13/Speech/221_003.gap b/gamedir/Data-1.13/Speech/221_003.gap new file mode 100644 index 000000000..d52629ea4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_003.gap differ diff --git a/gamedir/Data-1.13/Speech/221_003.wav b/gamedir/Data-1.13/Speech/221_003.wav new file mode 100644 index 000000000..516b9c107 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_003.wav differ diff --git a/gamedir/Data-1.13/Speech/221_004.gap b/gamedir/Data-1.13/Speech/221_004.gap new file mode 100644 index 000000000..d52629ea4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_004.gap differ diff --git a/gamedir/Data-1.13/Speech/221_004.wav b/gamedir/Data-1.13/Speech/221_004.wav new file mode 100644 index 000000000..516b9c107 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_004.wav differ diff --git a/gamedir/Data-1.13/Speech/221_006.WAV b/gamedir/Data-1.13/Speech/221_006.WAV new file mode 100644 index 000000000..62a456bf6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_006.gap b/gamedir/Data-1.13/Speech/221_006.gap new file mode 100644 index 000000000..2f5416bde Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_006.gap differ diff --git a/gamedir/Data-1.13/Speech/221_008.WAV b/gamedir/Data-1.13/Speech/221_008.WAV new file mode 100644 index 000000000..0c96f0ae3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_008.gap b/gamedir/Data-1.13/Speech/221_008.gap new file mode 100644 index 000000000..507332e7d Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_008.gap differ diff --git a/gamedir/Data-1.13/Speech/221_009.WAV b/gamedir/Data-1.13/Speech/221_009.WAV new file mode 100644 index 000000000..0c96f0ae3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_009.gap b/gamedir/Data-1.13/Speech/221_009.gap new file mode 100644 index 000000000..507332e7d Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_009.gap differ diff --git a/gamedir/Data-1.13/Speech/221_010.gap b/gamedir/Data-1.13/Speech/221_010.gap new file mode 100644 index 000000000..d52629ea4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_010.gap differ diff --git a/gamedir/Data-1.13/Speech/221_010.wav b/gamedir/Data-1.13/Speech/221_010.wav new file mode 100644 index 000000000..516b9c107 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_010.wav differ diff --git a/gamedir/Data-1.13/Speech/221_011.WAV b/gamedir/Data-1.13/Speech/221_011.WAV new file mode 100644 index 000000000..13e07c43f Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_011.gap b/gamedir/Data-1.13/Speech/221_011.gap new file mode 100644 index 000000000..d60ce804a Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_011.gap differ diff --git a/gamedir/Data-1.13/Speech/221_012.WAV b/gamedir/Data-1.13/Speech/221_012.WAV new file mode 100644 index 000000000..13e07c43f Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_012.gap b/gamedir/Data-1.13/Speech/221_012.gap new file mode 100644 index 000000000..d60ce804a Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_012.gap differ diff --git a/gamedir/Data-1.13/Speech/221_013.WAV b/gamedir/Data-1.13/Speech/221_013.WAV new file mode 100644 index 000000000..571bfecd5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_013.gap b/gamedir/Data-1.13/Speech/221_013.gap new file mode 100644 index 000000000..42016a206 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_013.gap differ diff --git a/gamedir/Data-1.13/Speech/221_014.WAV b/gamedir/Data-1.13/Speech/221_014.WAV new file mode 100644 index 000000000..a0a1dca70 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_014.gap b/gamedir/Data-1.13/Speech/221_014.gap new file mode 100644 index 000000000..c1d5143e3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_014.gap differ diff --git a/gamedir/Data-1.13/Speech/221_019.WAV b/gamedir/Data-1.13/Speech/221_019.WAV new file mode 100644 index 000000000..6bbc6ef85 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_020.WAV b/gamedir/Data-1.13/Speech/221_020.WAV new file mode 100644 index 000000000..75708771f Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_020.gap b/gamedir/Data-1.13/Speech/221_020.gap new file mode 100644 index 000000000..97de70601 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_020.gap differ diff --git a/gamedir/Data-1.13/Speech/221_021.WAV b/gamedir/Data-1.13/Speech/221_021.WAV new file mode 100644 index 000000000..4b79847e8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_021.gap b/gamedir/Data-1.13/Speech/221_021.gap new file mode 100644 index 000000000..d9774df28 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_021.gap differ diff --git a/gamedir/Data-1.13/Speech/221_022.WAV b/gamedir/Data-1.13/Speech/221_022.WAV new file mode 100644 index 000000000..ef7fcfda7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_022.gap b/gamedir/Data-1.13/Speech/221_022.gap new file mode 100644 index 000000000..85084980e Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_022.gap differ diff --git a/gamedir/Data-1.13/Speech/221_023.WAV b/gamedir/Data-1.13/Speech/221_023.WAV new file mode 100644 index 000000000..629f91493 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_023.gap b/gamedir/Data-1.13/Speech/221_023.gap new file mode 100644 index 000000000..a97d8ba3e Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_023.gap differ diff --git a/gamedir/Data-1.13/Speech/221_024.WAV b/gamedir/Data-1.13/Speech/221_024.WAV new file mode 100644 index 000000000..b7e1f2f89 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_024.gap b/gamedir/Data-1.13/Speech/221_024.gap new file mode 100644 index 000000000..2ae23434c Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_024.gap differ diff --git a/gamedir/Data-1.13/Speech/221_025.WAV b/gamedir/Data-1.13/Speech/221_025.WAV new file mode 100644 index 000000000..f27430951 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_025.gap b/gamedir/Data-1.13/Speech/221_025.gap new file mode 100644 index 000000000..a6be94c02 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_025.gap differ diff --git a/gamedir/Data-1.13/Speech/221_026.WAV b/gamedir/Data-1.13/Speech/221_026.WAV new file mode 100644 index 000000000..eee78ab94 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_026.gap b/gamedir/Data-1.13/Speech/221_026.gap new file mode 100644 index 000000000..8f16a4eba Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_026.gap differ diff --git a/gamedir/Data-1.13/Speech/221_027.WAV b/gamedir/Data-1.13/Speech/221_027.WAV new file mode 100644 index 000000000..5bc765fba Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_027.gap b/gamedir/Data-1.13/Speech/221_027.gap new file mode 100644 index 000000000..4743445b0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_027.gap differ diff --git a/gamedir/Data-1.13/Speech/221_032.WAV b/gamedir/Data-1.13/Speech/221_032.WAV new file mode 100644 index 000000000..7fc549beb Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_032.gap b/gamedir/Data-1.13/Speech/221_032.gap new file mode 100644 index 000000000..2f4a3a4ed Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_032.gap differ diff --git a/gamedir/Data-1.13/Speech/221_034.WAV b/gamedir/Data-1.13/Speech/221_034.WAV new file mode 100644 index 000000000..5bc765fba Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_034.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_034.gap b/gamedir/Data-1.13/Speech/221_034.gap new file mode 100644 index 000000000..4743445b0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_034.gap differ diff --git a/gamedir/Data-1.13/Speech/221_035.WAV b/gamedir/Data-1.13/Speech/221_035.WAV new file mode 100644 index 000000000..8ab1b4536 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_035.gap b/gamedir/Data-1.13/Speech/221_035.gap new file mode 100644 index 000000000..733bb3053 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_035.gap differ diff --git a/gamedir/Data-1.13/Speech/221_036.WAV b/gamedir/Data-1.13/Speech/221_036.WAV new file mode 100644 index 000000000..422474ae3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_036.gap b/gamedir/Data-1.13/Speech/221_036.gap new file mode 100644 index 000000000..4dccd319a Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_036.gap differ diff --git a/gamedir/Data-1.13/Speech/221_037.WAV b/gamedir/Data-1.13/Speech/221_037.WAV new file mode 100644 index 000000000..93f6fb6be Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_037.gap b/gamedir/Data-1.13/Speech/221_037.gap new file mode 100644 index 000000000..62c1128bc Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_037.gap differ diff --git a/gamedir/Data-1.13/Speech/221_040.WAV b/gamedir/Data-1.13/Speech/221_040.WAV new file mode 100644 index 000000000..69c9d0432 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_040.gap b/gamedir/Data-1.13/Speech/221_040.gap new file mode 100644 index 000000000..71612b1b0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_040.gap differ diff --git a/gamedir/Data-1.13/Speech/221_041.WAV b/gamedir/Data-1.13/Speech/221_041.WAV new file mode 100644 index 000000000..8add5df65 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_041.gap b/gamedir/Data-1.13/Speech/221_041.gap new file mode 100644 index 000000000..68843aa03 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_041.gap differ diff --git a/gamedir/Data-1.13/Speech/221_043.WAV 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diff --git a/gamedir/Data-1.13/Speech/221_046.gap b/gamedir/Data-1.13/Speech/221_046.gap new file mode 100644 index 000000000..e52f9cd3c Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_046.gap differ diff --git a/gamedir/Data-1.13/Speech/221_049.WAV b/gamedir/Data-1.13/Speech/221_049.WAV new file mode 100644 index 000000000..83bde60e7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_049.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_049.gap b/gamedir/Data-1.13/Speech/221_049.gap new file mode 100644 index 000000000..4e3dd4b52 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_049.gap differ diff --git a/gamedir/Data-1.13/Speech/221_056.WAV b/gamedir/Data-1.13/Speech/221_056.WAV new file mode 100644 index 000000000..120c362c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_056.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_056.gap b/gamedir/Data-1.13/Speech/221_056.gap new file mode 100644 index 000000000..82a8af7ed Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_056.gap differ diff --git a/gamedir/Data-1.13/Speech/221_057.WAV b/gamedir/Data-1.13/Speech/221_057.WAV new file mode 100644 index 000000000..1b20697c7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_057.gap b/gamedir/Data-1.13/Speech/221_057.gap new file mode 100644 index 000000000..b4e089f90 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_057.gap differ diff --git a/gamedir/Data-1.13/Speech/221_058.WAV b/gamedir/Data-1.13/Speech/221_058.WAV new file mode 100644 index 000000000..2815d6b56 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_058.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_058.gap b/gamedir/Data-1.13/Speech/221_058.gap new file mode 100644 index 000000000..6f4f4d933 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_058.gap differ diff --git a/gamedir/Data-1.13/Speech/221_059.WAV b/gamedir/Data-1.13/Speech/221_059.WAV new file mode 100644 index 000000000..1fcc3ac2b Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_059.gap b/gamedir/Data-1.13/Speech/221_059.gap new file mode 100644 index 000000000..e2a12d1ce Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_059.gap differ diff --git a/gamedir/Data-1.13/Speech/221_060.gap b/gamedir/Data-1.13/Speech/221_060.gap new file mode 100644 index 000000000..d52629ea4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_060.gap differ diff --git a/gamedir/Data-1.13/Speech/221_060.wav b/gamedir/Data-1.13/Speech/221_060.wav new file mode 100644 index 000000000..516b9c107 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_060.wav differ diff --git a/gamedir/Data-1.13/Speech/221_062.WAV b/gamedir/Data-1.13/Speech/221_062.WAV new file mode 100644 index 000000000..1c2cda488 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_062.gap 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diff --git a/gamedir/Data-1.13/Speech/221_068.gap b/gamedir/Data-1.13/Speech/221_068.gap new file mode 100644 index 000000000..d52629ea4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_068.gap differ diff --git a/gamedir/Data-1.13/Speech/221_068.wav b/gamedir/Data-1.13/Speech/221_068.wav new file mode 100644 index 000000000..516b9c107 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_068.wav differ diff --git a/gamedir/Data-1.13/Speech/221_069.WAV b/gamedir/Data-1.13/Speech/221_069.WAV new file mode 100644 index 000000000..806d53d74 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_069.gap b/gamedir/Data-1.13/Speech/221_069.gap new file mode 100644 index 000000000..b80579726 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_069.gap differ diff --git a/gamedir/Data-1.13/Speech/221_070.WAV b/gamedir/Data-1.13/Speech/221_070.WAV new file mode 100644 index 000000000..0c96f0ae3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_070.gap b/gamedir/Data-1.13/Speech/221_070.gap new file mode 100644 index 000000000..507332e7d Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_070.gap differ diff --git a/gamedir/Data-1.13/Speech/221_071.WAV b/gamedir/Data-1.13/Speech/221_071.WAV new file mode 100644 index 000000000..52869f174 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_071.gap b/gamedir/Data-1.13/Speech/221_071.gap new file mode 100644 index 000000000..663be7b8c Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_071.gap differ diff --git a/gamedir/Data-1.13/Speech/221_072.gap b/gamedir/Data-1.13/Speech/221_072.gap new file mode 100644 index 000000000..49cb22336 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_072.gap differ diff --git a/gamedir/Data-1.13/Speech/221_072.wav b/gamedir/Data-1.13/Speech/221_072.wav new file mode 100644 index 000000000..86b517ab3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_072.wav differ diff --git a/gamedir/Data-1.13/Speech/221_074.WAV b/gamedir/Data-1.13/Speech/221_074.WAV new file mode 100644 index 000000000..1c3a71ca4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_074.gap b/gamedir/Data-1.13/Speech/221_074.gap new file mode 100644 index 000000000..b7fdcab21 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_074.gap differ diff --git a/gamedir/Data-1.13/Speech/221_075.WAV b/gamedir/Data-1.13/Speech/221_075.WAV new file mode 100644 index 000000000..ed0dec791 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_075.gap b/gamedir/Data-1.13/Speech/221_075.gap new file mode 100644 index 000000000..64263d895 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_075.gap differ diff --git a/gamedir/Data-1.13/Speech/221_076.WAV b/gamedir/Data-1.13/Speech/221_076.WAV new file mode 100644 index 000000000..ed0dec791 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_076.gap b/gamedir/Data-1.13/Speech/221_076.gap new file mode 100644 index 000000000..720d80e92 Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_076.gap differ diff --git a/gamedir/Data-1.13/Speech/221_077.WAV b/gamedir/Data-1.13/Speech/221_077.WAV new file mode 100644 index 000000000..76f2e292f Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_077.gap b/gamedir/Data-1.13/Speech/221_077.gap new file mode 100644 index 000000000..82bda69ea Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_077.gap differ diff --git a/gamedir/Data-1.13/Speech/221_078.WAV b/gamedir/Data-1.13/Speech/221_078.WAV new file mode 100644 index 000000000..51d21194c Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/221_078.gap b/gamedir/Data-1.13/Speech/221_078.gap new file mode 100644 index 000000000..0d8de2b6f Binary files /dev/null and b/gamedir/Data-1.13/Speech/221_078.gap differ diff --git a/gamedir/Data-1.13/Speech/222_000.WAV b/gamedir/Data-1.13/Speech/222_000.WAV new file mode 100644 index 000000000..fe394b864 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_000.gap b/gamedir/Data-1.13/Speech/222_000.gap new file mode 100644 index 000000000..e9b004eea Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_000.gap differ diff --git a/gamedir/Data-1.13/Speech/222_001.WAV b/gamedir/Data-1.13/Speech/222_001.WAV new file mode 100644 index 000000000..e169da6f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_001.gap b/gamedir/Data-1.13/Speech/222_001.gap new file mode 100644 index 000000000..102eb1051 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_001.gap differ diff --git a/gamedir/Data-1.13/Speech/222_002.WAV b/gamedir/Data-1.13/Speech/222_002.WAV new file mode 100644 index 000000000..213728266 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_002.gap b/gamedir/Data-1.13/Speech/222_002.gap new file mode 100644 index 000000000..5b44377f2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_002.gap differ diff --git a/gamedir/Data-1.13/Speech/222_003.WAV b/gamedir/Data-1.13/Speech/222_003.WAV new file mode 100644 index 000000000..e169da6f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_003.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_003.gap b/gamedir/Data-1.13/Speech/222_003.gap new file mode 100644 index 000000000..102eb1051 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_003.gap differ diff --git a/gamedir/Data-1.13/Speech/222_004.WAV b/gamedir/Data-1.13/Speech/222_004.WAV new file mode 100644 index 000000000..e169da6f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_004.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_004.gap b/gamedir/Data-1.13/Speech/222_004.gap new file mode 100644 index 000000000..102eb1051 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_004.gap differ diff --git a/gamedir/Data-1.13/Speech/222_005.WAV b/gamedir/Data-1.13/Speech/222_005.WAV new file mode 100644 index 000000000..e169da6f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_005.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_005.gap b/gamedir/Data-1.13/Speech/222_005.gap new file mode 100644 index 000000000..102eb1051 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_005.gap differ diff --git a/gamedir/Data-1.13/Speech/222_006.WAV b/gamedir/Data-1.13/Speech/222_006.WAV new file mode 100644 index 000000000..dde347bf7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_006.gap b/gamedir/Data-1.13/Speech/222_006.gap new file mode 100644 index 000000000..3c0555d27 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_006.gap differ diff --git a/gamedir/Data-1.13/Speech/222_007.WAV b/gamedir/Data-1.13/Speech/222_007.WAV new file mode 100644 index 000000000..e169da6f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_007.gap b/gamedir/Data-1.13/Speech/222_007.gap new file mode 100644 index 000000000..102eb1051 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_007.gap differ diff --git a/gamedir/Data-1.13/Speech/222_008.WAV b/gamedir/Data-1.13/Speech/222_008.WAV new file mode 100644 index 000000000..bb3419c50 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_008.gap b/gamedir/Data-1.13/Speech/222_008.gap new file mode 100644 index 000000000..bbda57fda Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_008.gap differ diff --git a/gamedir/Data-1.13/Speech/222_009.WAV b/gamedir/Data-1.13/Speech/222_009.WAV new file mode 100644 index 000000000..bb3419c50 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_009.gap b/gamedir/Data-1.13/Speech/222_009.gap new file mode 100644 index 000000000..bbda57fda Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_009.gap differ diff --git a/gamedir/Data-1.13/Speech/222_010.wav b/gamedir/Data-1.13/Speech/222_010.wav new file mode 100644 index 000000000..0f4bcd14b Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_010.wav differ diff --git a/gamedir/Data-1.13/Speech/222_011.WAV b/gamedir/Data-1.13/Speech/222_011.WAV new file mode 100644 index 000000000..fc5f0f1f2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_012.WAV b/gamedir/Data-1.13/Speech/222_012.WAV new file mode 100644 index 000000000..fc5f0f1f2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_013.WAV b/gamedir/Data-1.13/Speech/222_013.WAV new file mode 100644 index 000000000..60763ae92 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_013.gap b/gamedir/Data-1.13/Speech/222_013.gap new file mode 100644 index 000000000..9a4461a1b Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_013.gap differ diff --git a/gamedir/Data-1.13/Speech/222_014.WAV b/gamedir/Data-1.13/Speech/222_014.WAV new file mode 100644 index 000000000..2a81d58d5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/222_014.gap b/gamedir/Data-1.13/Speech/222_014.gap new file mode 100644 index 000000000..9b47c8cf7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/222_014.gap differ diff --git a/gamedir/Data-1.13/Speech/222_015.gap b/gamedir/Data-1.13/Speech/222_015.gap new file mode 100644 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diff --git a/gamedir/Data-1.13/Speech/224_019.WAV b/gamedir/Data-1.13/Speech/224_019.WAV new file mode 100644 index 000000000..a33835549 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_019.gap b/gamedir/Data-1.13/Speech/224_019.gap new file mode 100644 index 000000000..9efc7e86c Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_019.gap differ diff --git a/gamedir/Data-1.13/Speech/224_020.WAV b/gamedir/Data-1.13/Speech/224_020.WAV new file mode 100644 index 000000000..6f90528c5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_020.gap b/gamedir/Data-1.13/Speech/224_020.gap new file mode 100644 index 000000000..b050ab110 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_020.gap differ diff --git a/gamedir/Data-1.13/Speech/224_021.WAV b/gamedir/Data-1.13/Speech/224_021.WAV new file mode 100644 index 000000000..e9eb75106 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_021.gap b/gamedir/Data-1.13/Speech/224_021.gap new file mode 100644 index 000000000..5429b9ae2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_021.gap differ diff --git a/gamedir/Data-1.13/Speech/224_022.WAV b/gamedir/Data-1.13/Speech/224_022.WAV new file mode 100644 index 000000000..b5bb53600 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_022.gap b/gamedir/Data-1.13/Speech/224_022.gap new file mode 100644 index 000000000..1a206ed4a Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_022.gap differ diff --git a/gamedir/Data-1.13/Speech/224_023.WAV b/gamedir/Data-1.13/Speech/224_023.WAV new file mode 100644 index 000000000..bf21b18ad Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_023.gap b/gamedir/Data-1.13/Speech/224_023.gap new file mode 100644 index 000000000..cb3c3f235 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_023.gap differ diff --git a/gamedir/Data-1.13/Speech/224_025.WAV b/gamedir/Data-1.13/Speech/224_025.WAV new file mode 100644 index 000000000..e310d0232 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_025.gap b/gamedir/Data-1.13/Speech/224_025.gap new file mode 100644 index 000000000..d2794ca5d Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_025.gap differ diff --git a/gamedir/Data-1.13/Speech/224_026.WAV b/gamedir/Data-1.13/Speech/224_026.WAV new file mode 100644 index 000000000..c0d3cd0f9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_026.gap b/gamedir/Data-1.13/Speech/224_026.gap new file mode 100644 index 000000000..62585b0d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_026.gap differ diff --git a/gamedir/Data-1.13/Speech/224_027.WAV 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and b/gamedir/Data-1.13/Speech/224_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_035.gap b/gamedir/Data-1.13/Speech/224_035.gap new file mode 100644 index 000000000..e29f64098 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_035.gap differ diff --git a/gamedir/Data-1.13/Speech/224_038.wav b/gamedir/Data-1.13/Speech/224_038.wav new file mode 100644 index 000000000..f1eedb86e Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_038.wav differ diff --git a/gamedir/Data-1.13/Speech/224_040.WAV b/gamedir/Data-1.13/Speech/224_040.WAV new file mode 100644 index 000000000..18c385180 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_040.gap b/gamedir/Data-1.13/Speech/224_040.gap new file mode 100644 index 000000000..c63574ace Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_040.gap differ diff --git a/gamedir/Data-1.13/Speech/224_041.WAV b/gamedir/Data-1.13/Speech/224_041.WAV new file mode 100644 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and b/gamedir/Data-1.13/Speech/224_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_057.gap b/gamedir/Data-1.13/Speech/224_057.gap new file mode 100644 index 000000000..df418fee8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_057.gap differ diff --git a/gamedir/Data-1.13/Speech/224_059.WAV b/gamedir/Data-1.13/Speech/224_059.WAV new file mode 100644 index 000000000..f997658b9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_059.gap b/gamedir/Data-1.13/Speech/224_059.gap new file mode 100644 index 000000000..812df9a7f Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_059.gap differ diff --git a/gamedir/Data-1.13/Speech/224_060.WAV b/gamedir/Data-1.13/Speech/224_060.WAV new file mode 100644 index 000000000..1e9c358f0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_060.gap b/gamedir/Data-1.13/Speech/224_060.gap new file mode 100644 index 000000000..b41501a8e Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_060.gap differ diff --git a/gamedir/Data-1.13/Speech/224_062.WAV b/gamedir/Data-1.13/Speech/224_062.WAV new file mode 100644 index 000000000..bfb7abfd4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_062.gap b/gamedir/Data-1.13/Speech/224_062.gap new file mode 100644 index 000000000..54bebe476 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_062.gap differ diff --git a/gamedir/Data-1.13/Speech/224_065.WAV b/gamedir/Data-1.13/Speech/224_065.WAV new file mode 100644 index 000000000..fd9551a8a Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_065.gap b/gamedir/Data-1.13/Speech/224_065.gap new file mode 100644 index 000000000..bc62d56ed Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_065.gap differ diff --git a/gamedir/Data-1.13/Speech/224_067.WAV 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diff --git a/gamedir/Data-1.13/Speech/224_069.gap b/gamedir/Data-1.13/Speech/224_069.gap new file mode 100644 index 000000000..fe231a571 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_069.gap differ diff --git a/gamedir/Data-1.13/Speech/224_070.WAV b/gamedir/Data-1.13/Speech/224_070.WAV new file mode 100644 index 000000000..1e9c358f0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_070.gap b/gamedir/Data-1.13/Speech/224_070.gap new file mode 100644 index 000000000..b41501a8e Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_070.gap differ diff --git a/gamedir/Data-1.13/Speech/224_071.WAV b/gamedir/Data-1.13/Speech/224_071.WAV new file mode 100644 index 000000000..c0d3cd0f9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_071.gap b/gamedir/Data-1.13/Speech/224_071.gap new file mode 100644 index 000000000..62585b0d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_071.gap differ diff --git a/gamedir/Data-1.13/Speech/224_072.WAV b/gamedir/Data-1.13/Speech/224_072.WAV new file mode 100644 index 000000000..d8fb105e4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_072.gap b/gamedir/Data-1.13/Speech/224_072.gap new file mode 100644 index 000000000..565efdc7c Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_072.gap differ diff --git a/gamedir/Data-1.13/Speech/224_074.WAV b/gamedir/Data-1.13/Speech/224_074.WAV new file mode 100644 index 000000000..7fdda6c2d Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_074.gap b/gamedir/Data-1.13/Speech/224_074.gap new file mode 100644 index 000000000..3dd91a14b Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_074.gap differ diff --git a/gamedir/Data-1.13/Speech/224_075.WAV b/gamedir/Data-1.13/Speech/224_075.WAV new file mode 100644 index 000000000..86eb360db Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_075.gap b/gamedir/Data-1.13/Speech/224_075.gap new file mode 100644 index 000000000..9b7e73119 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_075.gap differ diff --git a/gamedir/Data-1.13/Speech/224_076.WAV b/gamedir/Data-1.13/Speech/224_076.WAV new file mode 100644 index 000000000..86eb360db Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_076.gap b/gamedir/Data-1.13/Speech/224_076.gap new file mode 100644 index 000000000..9b7e73119 Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_076.gap differ diff --git a/gamedir/Data-1.13/Speech/224_077.WAV b/gamedir/Data-1.13/Speech/224_077.WAV new file mode 100644 index 000000000..13207b9dd Binary files /dev/null and b/gamedir/Data-1.13/Speech/224_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/224_077.gap 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and b/gamedir/Data-1.13/Speech/225_005.gap differ diff --git a/gamedir/Data-1.13/Speech/225_006.WAV b/gamedir/Data-1.13/Speech/225_006.WAV new file mode 100644 index 000000000..811ec2c7a Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_006.gap b/gamedir/Data-1.13/Speech/225_006.gap new file mode 100644 index 000000000..bfa9829e5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_006.gap differ diff --git a/gamedir/Data-1.13/Speech/225_007.WAV b/gamedir/Data-1.13/Speech/225_007.WAV new file mode 100644 index 000000000..961e5d2c1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_007.gap b/gamedir/Data-1.13/Speech/225_007.gap new file mode 100644 index 000000000..c2b7ddec5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_007.gap differ diff --git a/gamedir/Data-1.13/Speech/225_008.WAV b/gamedir/Data-1.13/Speech/225_008.WAV new file mode 100644 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diff --git a/gamedir/Data-1.13/Speech/225_013.WAV b/gamedir/Data-1.13/Speech/225_013.WAV new file mode 100644 index 000000000..7b49c4b6c Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_013.gap b/gamedir/Data-1.13/Speech/225_013.gap new file mode 100644 index 000000000..023eb4d75 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_013.gap differ diff --git a/gamedir/Data-1.13/Speech/225_014.WAV b/gamedir/Data-1.13/Speech/225_014.WAV new file mode 100644 index 000000000..a63f3df1d Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_014.gap b/gamedir/Data-1.13/Speech/225_014.gap new file mode 100644 index 000000000..7d5c98aa7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_014.gap differ diff --git a/gamedir/Data-1.13/Speech/225_019.WAV b/gamedir/Data-1.13/Speech/225_019.WAV new file mode 100644 index 000000000..827a786f9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_019.gap b/gamedir/Data-1.13/Speech/225_019.gap new file mode 100644 index 000000000..547471a26 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_019.gap differ diff --git a/gamedir/Data-1.13/Speech/225_020.WAV b/gamedir/Data-1.13/Speech/225_020.WAV new file mode 100644 index 000000000..f24321279 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_020.gap b/gamedir/Data-1.13/Speech/225_020.gap new file mode 100644 index 000000000..c3ea05b99 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_020.gap differ diff --git a/gamedir/Data-1.13/Speech/225_021.WAV b/gamedir/Data-1.13/Speech/225_021.WAV new file mode 100644 index 000000000..85e8c3967 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_021.gap b/gamedir/Data-1.13/Speech/225_021.gap new file mode 100644 index 000000000..ca4fc6300 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_021.gap differ diff --git a/gamedir/Data-1.13/Speech/225_022.WAV b/gamedir/Data-1.13/Speech/225_022.WAV new file mode 100644 index 000000000..1be6b8c00 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_022.gap b/gamedir/Data-1.13/Speech/225_022.gap new file mode 100644 index 000000000..e069585ee Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_022.gap differ diff --git a/gamedir/Data-1.13/Speech/225_023.WAV b/gamedir/Data-1.13/Speech/225_023.WAV new file mode 100644 index 000000000..acb2613c5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_023.gap b/gamedir/Data-1.13/Speech/225_023.gap new file mode 100644 index 000000000..e3222f989 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_023.gap differ diff --git a/gamedir/Data-1.13/Speech/225_024.WAV 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diff --git a/gamedir/Data-1.13/Speech/225_026.gap b/gamedir/Data-1.13/Speech/225_026.gap new file mode 100644 index 000000000..d323b45ee Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_026.gap differ diff --git a/gamedir/Data-1.13/Speech/225_027.WAV b/gamedir/Data-1.13/Speech/225_027.WAV new file mode 100644 index 000000000..9a567c171 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_027.gap b/gamedir/Data-1.13/Speech/225_027.gap new file mode 100644 index 000000000..818ffda70 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_027.gap differ diff --git a/gamedir/Data-1.13/Speech/225_028.gap b/gamedir/Data-1.13/Speech/225_028.gap new file mode 100644 index 000000000..9dee451d3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_028.gap differ diff --git a/gamedir/Data-1.13/Speech/225_028.wav b/gamedir/Data-1.13/Speech/225_028.wav new file mode 100644 index 000000000..943dedf52 Binary files /dev/null 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diff --git a/gamedir/Data-1.13/Speech/225_041.WAV b/gamedir/Data-1.13/Speech/225_041.WAV new file mode 100644 index 000000000..54dc17b4a Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_041.gap b/gamedir/Data-1.13/Speech/225_041.gap new file mode 100644 index 000000000..207d6ffb6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_041.gap differ diff --git a/gamedir/Data-1.13/Speech/225_042.WAV b/gamedir/Data-1.13/Speech/225_042.WAV new file mode 100644 index 000000000..928c2d023 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_042.gap b/gamedir/Data-1.13/Speech/225_042.gap new file mode 100644 index 000000000..5d7191b50 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_042.gap differ diff --git a/gamedir/Data-1.13/Speech/225_043.WAV b/gamedir/Data-1.13/Speech/225_043.WAV new file mode 100644 index 000000000..97b2ff476 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_043.gap b/gamedir/Data-1.13/Speech/225_043.gap new file mode 100644 index 000000000..948b8a6dc Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_043.gap differ diff --git a/gamedir/Data-1.13/Speech/225_045.WAV b/gamedir/Data-1.13/Speech/225_045.WAV new file mode 100644 index 000000000..ac72abb99 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_045.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_045.gap b/gamedir/Data-1.13/Speech/225_045.gap new file mode 100644 index 000000000..cc3bddc62 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_045.gap differ diff --git a/gamedir/Data-1.13/Speech/225_046.WAV b/gamedir/Data-1.13/Speech/225_046.WAV new file mode 100644 index 000000000..76989667e Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_046.gap b/gamedir/Data-1.13/Speech/225_046.gap new file mode 100644 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diff --git a/gamedir/Data-1.13/Speech/225_074.WAV b/gamedir/Data-1.13/Speech/225_074.WAV new file mode 100644 index 000000000..97b2ff476 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_074.gap b/gamedir/Data-1.13/Speech/225_074.gap new file mode 100644 index 000000000..948b8a6dc Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_074.gap differ diff --git a/gamedir/Data-1.13/Speech/225_075.WAV b/gamedir/Data-1.13/Speech/225_075.WAV new file mode 100644 index 000000000..480efcee5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_075.gap b/gamedir/Data-1.13/Speech/225_075.gap new file mode 100644 index 000000000..46ae2846f Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_075.gap differ diff --git a/gamedir/Data-1.13/Speech/225_076.WAV b/gamedir/Data-1.13/Speech/225_076.WAV new file mode 100644 index 000000000..480efcee5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_076.gap b/gamedir/Data-1.13/Speech/225_076.gap new file mode 100644 index 000000000..46ae2846f Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_076.gap differ diff --git a/gamedir/Data-1.13/Speech/225_077.WAV b/gamedir/Data-1.13/Speech/225_077.WAV new file mode 100644 index 000000000..cec25417c Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_077.gap b/gamedir/Data-1.13/Speech/225_077.gap new file mode 100644 index 000000000..1ba69a062 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_077.gap differ diff --git a/gamedir/Data-1.13/Speech/225_078.WAV b/gamedir/Data-1.13/Speech/225_078.WAV new file mode 100644 index 000000000..39501cdd2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/225_078.gap b/gamedir/Data-1.13/Speech/225_078.gap new file mode 100644 index 000000000..5983cf905 Binary files /dev/null and b/gamedir/Data-1.13/Speech/225_078.gap differ diff --git a/gamedir/Data-1.13/Speech/226_000.WAV b/gamedir/Data-1.13/Speech/226_000.WAV new file mode 100644 index 000000000..f032a1bb2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_000.gap b/gamedir/Data-1.13/Speech/226_000.gap new file mode 100644 index 000000000..b8f859b4a Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_000.gap differ diff --git a/gamedir/Data-1.13/Speech/226_001.WAV b/gamedir/Data-1.13/Speech/226_001.WAV new file mode 100644 index 000000000..f8a8964b6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_002.WAV b/gamedir/Data-1.13/Speech/226_002.WAV new file mode 100644 index 000000000..0416bebf8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_003.WAV 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diff --git a/gamedir/Data-1.13/Speech/226_006.gap b/gamedir/Data-1.13/Speech/226_006.gap new file mode 100644 index 000000000..66c5d10be Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_006.gap differ diff --git a/gamedir/Data-1.13/Speech/226_007.gap b/gamedir/Data-1.13/Speech/226_007.gap new file mode 100644 index 000000000..7dcbf920d Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_007.gap differ diff --git a/gamedir/Data-1.13/Speech/226_007.wav b/gamedir/Data-1.13/Speech/226_007.wav new file mode 100644 index 000000000..1017129ce Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_007.wav differ diff --git a/gamedir/Data-1.13/Speech/226_008.WAV b/gamedir/Data-1.13/Speech/226_008.WAV new file mode 100644 index 000000000..9c16ff5cc Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_008.gap b/gamedir/Data-1.13/Speech/226_008.gap new file mode 100644 index 000000000..44618aaa6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_008.gap differ diff --git a/gamedir/Data-1.13/Speech/226_009.WAV b/gamedir/Data-1.13/Speech/226_009.WAV new file mode 100644 index 000000000..9c16ff5cc Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_009.gap b/gamedir/Data-1.13/Speech/226_009.gap new file mode 100644 index 000000000..44618aaa6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_009.gap differ diff --git a/gamedir/Data-1.13/Speech/226_010.WAV b/gamedir/Data-1.13/Speech/226_010.WAV new file mode 100644 index 000000000..0416bebf8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_011.WAV b/gamedir/Data-1.13/Speech/226_011.WAV new file mode 100644 index 000000000..9270c3afd Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_011.gap b/gamedir/Data-1.13/Speech/226_011.gap new file mode 100644 index 000000000..aaa79df17 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_011.gap differ diff --git a/gamedir/Data-1.13/Speech/226_012.WAV b/gamedir/Data-1.13/Speech/226_012.WAV new file mode 100644 index 000000000..9270c3afd Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_012.gap b/gamedir/Data-1.13/Speech/226_012.gap new file mode 100644 index 000000000..aaa79df17 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_012.gap differ diff --git a/gamedir/Data-1.13/Speech/226_013.WAV b/gamedir/Data-1.13/Speech/226_013.WAV new file mode 100644 index 000000000..f89d2ae5b Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_014.WAV b/gamedir/Data-1.13/Speech/226_014.WAV new file mode 100644 index 000000000..de761c237 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_014.gap b/gamedir/Data-1.13/Speech/226_014.gap new file mode 100644 index 000000000..faee736df Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_014.gap differ diff --git a/gamedir/Data-1.13/Speech/226_015.WAV b/gamedir/Data-1.13/Speech/226_015.WAV new file mode 100644 index 000000000..21f44b5d2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_015.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_015.gap b/gamedir/Data-1.13/Speech/226_015.gap new file mode 100644 index 000000000..7977404b2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_015.gap differ diff --git a/gamedir/Data-1.13/Speech/226_019.WAV b/gamedir/Data-1.13/Speech/226_019.WAV new file mode 100644 index 000000000..de801c3ea Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_019.gap b/gamedir/Data-1.13/Speech/226_019.gap new file mode 100644 index 000000000..ade697634 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_019.gap differ diff --git a/gamedir/Data-1.13/Speech/226_020.WAV b/gamedir/Data-1.13/Speech/226_020.WAV new file mode 100644 index 000000000..9b483a47a Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_020.gap b/gamedir/Data-1.13/Speech/226_020.gap new file mode 100644 index 000000000..159f2a383 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_020.gap differ diff --git a/gamedir/Data-1.13/Speech/226_021.WAV b/gamedir/Data-1.13/Speech/226_021.WAV new file mode 100644 index 000000000..3960f6272 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_021.gap b/gamedir/Data-1.13/Speech/226_021.gap new file mode 100644 index 000000000..0c972425e Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_021.gap differ diff --git a/gamedir/Data-1.13/Speech/226_022.WAV b/gamedir/Data-1.13/Speech/226_022.WAV new file mode 100644 index 000000000..045651982 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_022.gap b/gamedir/Data-1.13/Speech/226_022.gap new file mode 100644 index 000000000..126f08e1e Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_022.gap differ diff --git a/gamedir/Data-1.13/Speech/226_023.WAV b/gamedir/Data-1.13/Speech/226_023.WAV new file mode 100644 index 000000000..4e1741f4a Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_023.gap b/gamedir/Data-1.13/Speech/226_023.gap new file mode 100644 index 000000000..c180e23b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_023.gap differ diff --git a/gamedir/Data-1.13/Speech/226_024.WAV b/gamedir/Data-1.13/Speech/226_024.WAV new file mode 100644 index 000000000..45113f74a Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_024.gap b/gamedir/Data-1.13/Speech/226_024.gap new file mode 100644 index 000000000..aaf8f74f1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_024.gap differ diff --git a/gamedir/Data-1.13/Speech/226_025.WAV b/gamedir/Data-1.13/Speech/226_025.WAV new file mode 100644 index 000000000..c6a756d34 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_025.gap b/gamedir/Data-1.13/Speech/226_025.gap new file mode 100644 index 000000000..e8a8363c6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_025.gap differ diff --git a/gamedir/Data-1.13/Speech/226_026.WAV b/gamedir/Data-1.13/Speech/226_026.WAV new file mode 100644 index 000000000..b87487b5f Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_026.gap b/gamedir/Data-1.13/Speech/226_026.gap new file mode 100644 index 000000000..f2c0c27ff Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_026.gap differ diff --git a/gamedir/Data-1.13/Speech/226_027.WAV b/gamedir/Data-1.13/Speech/226_027.WAV new file mode 100644 index 000000000..70643605c Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/226_027.gap b/gamedir/Data-1.13/Speech/226_027.gap new file mode 100644 index 000000000..609159ad6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_027.gap differ diff --git a/gamedir/Data-1.13/Speech/226_028.gap b/gamedir/Data-1.13/Speech/226_028.gap new file mode 100644 index 000000000..a280ebe07 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_028.gap differ diff --git a/gamedir/Data-1.13/Speech/226_028.wav b/gamedir/Data-1.13/Speech/226_028.wav new file mode 100644 index 000000000..70529a36e Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_028.wav differ diff --git a/gamedir/Data-1.13/Speech/226_029.WAV b/gamedir/Data-1.13/Speech/226_029.WAV new file mode 100644 index 000000000..3824eb862 Binary files /dev/null and b/gamedir/Data-1.13/Speech/226_029.WAV differ 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index 000000000..555d7758a Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/230_099.gap b/gamedir/Data-1.13/Speech/230_099.gap new file mode 100644 index 000000000..c5bd8aab0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_099.gap differ diff --git a/gamedir/Data-1.13/Speech/230_103.WAV b/gamedir/Data-1.13/Speech/230_103.WAV new file mode 100644 index 000000000..c5df5c79b Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_103.WAV differ diff --git a/gamedir/Data-1.13/Speech/230_103.gap b/gamedir/Data-1.13/Speech/230_103.gap new file mode 100644 index 000000000..22b430f91 Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_103.gap differ diff --git a/gamedir/Data-1.13/Speech/230_106.WAV b/gamedir/Data-1.13/Speech/230_106.WAV new file mode 100644 index 000000000..3f95fc72b Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/230_107.WAV 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diff --git a/gamedir/Data-1.13/Speech/230_110.WAV b/gamedir/Data-1.13/Speech/230_110.WAV new file mode 100644 index 000000000..11c3d00ce Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/230_110.gap b/gamedir/Data-1.13/Speech/230_110.gap new file mode 100644 index 000000000..658ad4472 Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_110.gap differ diff --git a/gamedir/Data-1.13/Speech/230_112.WAV b/gamedir/Data-1.13/Speech/230_112.WAV new file mode 100644 index 000000000..d87311c4f Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_112.WAV differ diff --git a/gamedir/Data-1.13/Speech/230_112.gap b/gamedir/Data-1.13/Speech/230_112.gap new file mode 100644 index 000000000..c5beb33c7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_112.gap differ diff --git a/gamedir/Data-1.13/Speech/230_115.WAV b/gamedir/Data-1.13/Speech/230_115.WAV new file mode 100644 index 000000000..369d797ab Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/230_115.gap b/gamedir/Data-1.13/Speech/230_115.gap new file mode 100644 index 000000000..9bbbb93e0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_115.gap differ diff --git a/gamedir/Data-1.13/Speech/230_116.WAV b/gamedir/Data-1.13/Speech/230_116.WAV new file mode 100644 index 000000000..364897d1c Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/230_116.gap b/gamedir/Data-1.13/Speech/230_116.gap new file mode 100644 index 000000000..d9b905186 Binary files /dev/null and b/gamedir/Data-1.13/Speech/230_116.gap differ diff --git a/gamedir/Data-1.13/Speech/231_000.WAV b/gamedir/Data-1.13/Speech/231_000.WAV new file mode 100644 index 000000000..04179b5ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_000.gap b/gamedir/Data-1.13/Speech/231_000.gap new file mode 100644 index 000000000..fcac7f713 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_000.gap differ diff --git a/gamedir/Data-1.13/Speech/231_001.WAV b/gamedir/Data-1.13/Speech/231_001.WAV new file mode 100644 index 000000000..71961fd51 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_001.gap b/gamedir/Data-1.13/Speech/231_001.gap new file mode 100644 index 000000000..c112649f9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_001.gap differ diff --git a/gamedir/Data-1.13/Speech/231_002.WAV b/gamedir/Data-1.13/Speech/231_002.WAV new file mode 100644 index 000000000..d7457cac7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_002.gap b/gamedir/Data-1.13/Speech/231_002.gap new file mode 100644 index 000000000..5f2c3b13a Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_002.gap differ diff --git a/gamedir/Data-1.13/Speech/231_003.WAV b/gamedir/Data-1.13/Speech/231_003.WAV new file mode 100644 index 000000000..69860245f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_003.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_003.gap b/gamedir/Data-1.13/Speech/231_003.gap new file mode 100644 index 000000000..c79be9cb5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_003.gap differ diff --git a/gamedir/Data-1.13/Speech/231_004.WAV b/gamedir/Data-1.13/Speech/231_004.WAV new file mode 100644 index 000000000..04179b5ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_004.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_004.gap b/gamedir/Data-1.13/Speech/231_004.gap new file mode 100644 index 000000000..fcac7f713 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_004.gap differ diff --git a/gamedir/Data-1.13/Speech/231_005.WAV b/gamedir/Data-1.13/Speech/231_005.WAV new file mode 100644 index 000000000..69860245f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_005.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_005.gap b/gamedir/Data-1.13/Speech/231_005.gap new file mode 100644 index 000000000..c79be9cb5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_005.gap differ diff --git a/gamedir/Data-1.13/Speech/231_006.WAV b/gamedir/Data-1.13/Speech/231_006.WAV new file mode 100644 index 000000000..e1ce8f871 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_006.gap b/gamedir/Data-1.13/Speech/231_006.gap new file mode 100644 index 000000000..c1e353af7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_006.gap differ diff --git a/gamedir/Data-1.13/Speech/231_007.WAV b/gamedir/Data-1.13/Speech/231_007.WAV new file mode 100644 index 000000000..69860245f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_007.gap b/gamedir/Data-1.13/Speech/231_007.gap new file mode 100644 index 000000000..c79be9cb5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_007.gap differ diff --git a/gamedir/Data-1.13/Speech/231_008.WAV b/gamedir/Data-1.13/Speech/231_008.WAV new file mode 100644 index 000000000..2ae45f31c Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_008.gap b/gamedir/Data-1.13/Speech/231_008.gap new file mode 100644 index 000000000..f97a3fa3f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_008.gap differ diff --git a/gamedir/Data-1.13/Speech/231_009.WAV b/gamedir/Data-1.13/Speech/231_009.WAV new file mode 100644 index 000000000..35fd0bf65 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_009.gap b/gamedir/Data-1.13/Speech/231_009.gap new file mode 100644 index 000000000..45fc78682 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_009.gap differ diff --git a/gamedir/Data-1.13/Speech/231_010.WAV b/gamedir/Data-1.13/Speech/231_010.WAV new file mode 100644 index 000000000..69860245f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_010.gap b/gamedir/Data-1.13/Speech/231_010.gap new file mode 100644 index 000000000..c79be9cb5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_010.gap differ diff --git a/gamedir/Data-1.13/Speech/231_011.WAV b/gamedir/Data-1.13/Speech/231_011.WAV new file mode 100644 index 000000000..9e3f4f85c Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_012.WAV b/gamedir/Data-1.13/Speech/231_012.WAV new file mode 100644 index 000000000..9e3f4f85c Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_013.WAV b/gamedir/Data-1.13/Speech/231_013.WAV new file mode 100644 index 000000000..1a4077dc8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_013.gap b/gamedir/Data-1.13/Speech/231_013.gap new file mode 100644 index 000000000..08db8f63e Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_013.gap differ diff --git a/gamedir/Data-1.13/Speech/231_014.WAV b/gamedir/Data-1.13/Speech/231_014.WAV new file mode 100644 index 000000000..6f83d589f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_014.gap b/gamedir/Data-1.13/Speech/231_014.gap new file mode 100644 index 000000000..4969af417 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_014.gap differ diff --git a/gamedir/Data-1.13/Speech/231_015.WAV b/gamedir/Data-1.13/Speech/231_015.WAV new file mode 100644 index 000000000..1f14ac0ad Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_015.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_015.gap b/gamedir/Data-1.13/Speech/231_015.gap new file mode 100644 index 000000000..e98550eef Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_015.gap differ diff --git a/gamedir/Data-1.13/Speech/231_019.WAV b/gamedir/Data-1.13/Speech/231_019.WAV new file mode 100644 index 000000000..6fa9014e3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_019.gap b/gamedir/Data-1.13/Speech/231_019.gap new file mode 100644 index 000000000..991666806 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_019.gap differ diff --git a/gamedir/Data-1.13/Speech/231_020.WAV b/gamedir/Data-1.13/Speech/231_020.WAV new file mode 100644 index 000000000..1d883befb Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_021.WAV b/gamedir/Data-1.13/Speech/231_021.WAV new file mode 100644 index 000000000..641e1a834 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_021.gap b/gamedir/Data-1.13/Speech/231_021.gap new file mode 100644 index 000000000..6a0e840ef Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_021.gap differ diff --git a/gamedir/Data-1.13/Speech/231_022.WAV b/gamedir/Data-1.13/Speech/231_022.WAV new file mode 100644 index 000000000..6eb556de9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_022.gap b/gamedir/Data-1.13/Speech/231_022.gap new file mode 100644 index 000000000..c94eff0e9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_022.gap differ diff --git a/gamedir/Data-1.13/Speech/231_023.WAV b/gamedir/Data-1.13/Speech/231_023.WAV new file mode 100644 index 000000000..da3019a20 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_023.gap b/gamedir/Data-1.13/Speech/231_023.gap new file mode 100644 index 000000000..c83751a8d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_023.gap differ diff --git a/gamedir/Data-1.13/Speech/231_024.WAV b/gamedir/Data-1.13/Speech/231_024.WAV new file mode 100644 index 000000000..591551647 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_024.gap b/gamedir/Data-1.13/Speech/231_024.gap new file mode 100644 index 000000000..3c71534d9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_024.gap differ diff --git a/gamedir/Data-1.13/Speech/231_025.WAV b/gamedir/Data-1.13/Speech/231_025.WAV new file mode 100644 index 000000000..641e1a834 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_025.gap b/gamedir/Data-1.13/Speech/231_025.gap new file mode 100644 index 000000000..6a0e840ef Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_025.gap differ diff --git a/gamedir/Data-1.13/Speech/231_026.WAV b/gamedir/Data-1.13/Speech/231_026.WAV new file mode 100644 index 000000000..641e1a834 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_026.gap b/gamedir/Data-1.13/Speech/231_026.gap new file mode 100644 index 000000000..6a0e840ef Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_026.gap differ diff --git a/gamedir/Data-1.13/Speech/231_027.WAV b/gamedir/Data-1.13/Speech/231_027.WAV new file mode 100644 index 000000000..744f6ea1e Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_027.gap b/gamedir/Data-1.13/Speech/231_027.gap new file mode 100644 index 000000000..1ecd72fa7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_027.gap differ diff --git a/gamedir/Data-1.13/Speech/231_028.WAV b/gamedir/Data-1.13/Speech/231_028.WAV new file mode 100644 index 000000000..a035e601d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_028.gap b/gamedir/Data-1.13/Speech/231_028.gap new file mode 100644 index 000000000..f4fa31c04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_028.gap differ diff --git a/gamedir/Data-1.13/Speech/231_032.WAV b/gamedir/Data-1.13/Speech/231_032.WAV new file mode 100644 index 000000000..744f6ea1e Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_032.gap b/gamedir/Data-1.13/Speech/231_032.gap new file mode 100644 index 000000000..1ecd72fa7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_032.gap differ diff --git a/gamedir/Data-1.13/Speech/231_035.WAV b/gamedir/Data-1.13/Speech/231_035.WAV new file mode 100644 index 000000000..f9022c173 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_035.gap b/gamedir/Data-1.13/Speech/231_035.gap new file mode 100644 index 000000000..616c7fdef Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_035.gap differ diff --git a/gamedir/Data-1.13/Speech/231_036.gap b/gamedir/Data-1.13/Speech/231_036.gap new file mode 100644 index 000000000..c64a0c2f8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_036.gap differ diff --git a/gamedir/Data-1.13/Speech/231_037.WAV b/gamedir/Data-1.13/Speech/231_037.WAV new file mode 100644 index 000000000..744f6ea1e Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_037.gap b/gamedir/Data-1.13/Speech/231_037.gap new file mode 100644 index 000000000..1ecd72fa7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_037.gap differ diff --git a/gamedir/Data-1.13/Speech/231_038.WAV b/gamedir/Data-1.13/Speech/231_038.WAV new file mode 100644 index 000000000..a035e601d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_038.gap b/gamedir/Data-1.13/Speech/231_038.gap new file mode 100644 index 000000000..f4fa31c04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_038.gap differ diff --git a/gamedir/Data-1.13/Speech/231_040.WAV b/gamedir/Data-1.13/Speech/231_040.WAV new file mode 100644 index 000000000..2032c759f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_040.gap b/gamedir/Data-1.13/Speech/231_040.gap new file mode 100644 index 000000000..c57153ac2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_040.gap differ diff --git a/gamedir/Data-1.13/Speech/231_041.WAV b/gamedir/Data-1.13/Speech/231_041.WAV new file mode 100644 index 000000000..8bd293e80 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_041.gap b/gamedir/Data-1.13/Speech/231_041.gap new file mode 100644 index 000000000..dd3d12f69 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_041.gap differ diff --git a/gamedir/Data-1.13/Speech/231_042.WAV b/gamedir/Data-1.13/Speech/231_042.WAV new file mode 100644 index 000000000..181172804 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_042.gap 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diff --git a/gamedir/Data-1.13/Speech/231_046.WAV b/gamedir/Data-1.13/Speech/231_046.WAV new file mode 100644 index 000000000..5f63c579d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_046.gap b/gamedir/Data-1.13/Speech/231_046.gap new file mode 100644 index 000000000..5f6bcaffb Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_046.gap differ diff --git a/gamedir/Data-1.13/Speech/231_047.WAV b/gamedir/Data-1.13/Speech/231_047.WAV new file mode 100644 index 000000000..945dd42e9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_048.WAV b/gamedir/Data-1.13/Speech/231_048.WAV new file mode 100644 index 000000000..945dd42e9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_051.gap b/gamedir/Data-1.13/Speech/231_051.gap new file mode 100644 index 000000000..997fbb6bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_051.gap differ diff --git a/gamedir/Data-1.13/Speech/231_051.wav b/gamedir/Data-1.13/Speech/231_051.wav new file mode 100644 index 000000000..f87132efc Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_051.wav differ diff --git a/gamedir/Data-1.13/Speech/231_054.WAV b/gamedir/Data-1.13/Speech/231_054.WAV new file mode 100644 index 000000000..8a95576e5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_054.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_054.gap b/gamedir/Data-1.13/Speech/231_054.gap new file mode 100644 index 000000000..8703135e0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_054.gap differ diff --git a/gamedir/Data-1.13/Speech/231_055.WAV b/gamedir/Data-1.13/Speech/231_055.WAV new file mode 100644 index 000000000..10a29de91 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_055.gap b/gamedir/Data-1.13/Speech/231_055.gap new file mode 100644 index 000000000..2878a404a Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_055.gap differ diff --git a/gamedir/Data-1.13/Speech/231_057.WAV b/gamedir/Data-1.13/Speech/231_057.WAV new file mode 100644 index 000000000..ba27312fe Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_057.gap b/gamedir/Data-1.13/Speech/231_057.gap new file mode 100644 index 000000000..5e43452e8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_057.gap differ diff --git a/gamedir/Data-1.13/Speech/231_059.WAV b/gamedir/Data-1.13/Speech/231_059.WAV new file mode 100644 index 000000000..2ae45f31c Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_059.gap b/gamedir/Data-1.13/Speech/231_059.gap new file mode 100644 index 000000000..f97a3fa3f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_059.gap differ diff --git a/gamedir/Data-1.13/Speech/231_060.WAV b/gamedir/Data-1.13/Speech/231_060.WAV new file mode 100644 index 000000000..2ae45f31c Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_060.gap b/gamedir/Data-1.13/Speech/231_060.gap new file mode 100644 index 000000000..f97a3fa3f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_060.gap differ diff --git a/gamedir/Data-1.13/Speech/231_062.WAV b/gamedir/Data-1.13/Speech/231_062.WAV new file mode 100644 index 000000000..a035e601d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_062.gap b/gamedir/Data-1.13/Speech/231_062.gap new file mode 100644 index 000000000..f4fa31c04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_062.gap differ diff --git a/gamedir/Data-1.13/Speech/231_065.WAV b/gamedir/Data-1.13/Speech/231_065.WAV new file mode 100644 index 000000000..86430bcb8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_065.gap b/gamedir/Data-1.13/Speech/231_065.gap new file mode 100644 index 000000000..631f2d3cd Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_065.gap differ diff --git a/gamedir/Data-1.13/Speech/231_067.WAV b/gamedir/Data-1.13/Speech/231_067.WAV new file mode 100644 index 000000000..a035e601d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_067.gap b/gamedir/Data-1.13/Speech/231_067.gap new file mode 100644 index 000000000..f4fa31c04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_067.gap differ diff --git a/gamedir/Data-1.13/Speech/231_068.WAV b/gamedir/Data-1.13/Speech/231_068.WAV new file mode 100644 index 000000000..69860245f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_068.gap b/gamedir/Data-1.13/Speech/231_068.gap new file mode 100644 index 000000000..c79be9cb5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_068.gap differ diff --git a/gamedir/Data-1.13/Speech/231_069.WAV b/gamedir/Data-1.13/Speech/231_069.WAV new file mode 100644 index 000000000..86430bcb8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_069.gap b/gamedir/Data-1.13/Speech/231_069.gap new file mode 100644 index 000000000..631f2d3cd Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_069.gap differ diff --git a/gamedir/Data-1.13/Speech/231_070.WAV b/gamedir/Data-1.13/Speech/231_070.WAV new file mode 100644 index 000000000..86430bcb8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_070.gap b/gamedir/Data-1.13/Speech/231_070.gap new file mode 100644 index 000000000..631f2d3cd Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_070.gap differ diff --git a/gamedir/Data-1.13/Speech/231_071.WAV b/gamedir/Data-1.13/Speech/231_071.WAV new file mode 100644 index 000000000..641e1a834 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_071.gap b/gamedir/Data-1.13/Speech/231_071.gap new file mode 100644 index 000000000..6a0e840ef Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_071.gap differ diff --git a/gamedir/Data-1.13/Speech/231_072.WAV b/gamedir/Data-1.13/Speech/231_072.WAV new file mode 100644 index 000000000..66ee03eea Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_074.WAV b/gamedir/Data-1.13/Speech/231_074.WAV new file mode 100644 index 000000000..12f42c4c3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_074.gap b/gamedir/Data-1.13/Speech/231_074.gap new file mode 100644 index 000000000..733826b6c Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_074.gap differ diff --git a/gamedir/Data-1.13/Speech/231_075.WAV b/gamedir/Data-1.13/Speech/231_075.WAV new file mode 100644 index 000000000..cb002a9b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_075.gap b/gamedir/Data-1.13/Speech/231_075.gap new file mode 100644 index 000000000..5e921f41f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_075.gap differ diff --git a/gamedir/Data-1.13/Speech/231_076.WAV b/gamedir/Data-1.13/Speech/231_076.WAV new file mode 100644 index 000000000..cb002a9b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_076.gap b/gamedir/Data-1.13/Speech/231_076.gap new file mode 100644 index 000000000..5e921f41f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_076.gap differ diff --git a/gamedir/Data-1.13/Speech/231_077.WAV b/gamedir/Data-1.13/Speech/231_077.WAV new file mode 100644 index 000000000..e268ec543 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_077.gap b/gamedir/Data-1.13/Speech/231_077.gap new file mode 100644 index 000000000..f85908ada Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_077.gap differ diff --git a/gamedir/Data-1.13/Speech/231_078.WAV b/gamedir/Data-1.13/Speech/231_078.WAV new file mode 100644 index 000000000..cbc9d2dd2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_078.gap b/gamedir/Data-1.13/Speech/231_078.gap new file mode 100644 index 000000000..eebd6cd18 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_078.gap differ diff --git a/gamedir/Data-1.13/Speech/231_080.WAV b/gamedir/Data-1.13/Speech/231_080.WAV new file mode 100644 index 000000000..d8613f42e Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_080.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_080.gap b/gamedir/Data-1.13/Speech/231_080.gap new file mode 100644 index 000000000..5b18440b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_080.gap differ diff --git a/gamedir/Data-1.13/Speech/231_081.WAV b/gamedir/Data-1.13/Speech/231_081.WAV new file mode 100644 index 000000000..740237cd0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_081.gap b/gamedir/Data-1.13/Speech/231_081.gap new file mode 100644 index 000000000..e461115f9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_081.gap differ diff --git a/gamedir/Data-1.13/Speech/231_082.WAV b/gamedir/Data-1.13/Speech/231_082.WAV new file mode 100644 index 000000000..2b945b6bc Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_082.gap b/gamedir/Data-1.13/Speech/231_082.gap new file mode 100644 index 000000000..084798cd0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_082.gap differ diff --git a/gamedir/Data-1.13/Speech/231_083.WAV b/gamedir/Data-1.13/Speech/231_083.WAV new file mode 100644 index 000000000..71eb90318 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_083.gap b/gamedir/Data-1.13/Speech/231_083.gap new file mode 100644 index 000000000..cb2f2c42a Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_083.gap differ diff --git a/gamedir/Data-1.13/Speech/231_084.WAV b/gamedir/Data-1.13/Speech/231_084.WAV new file mode 100644 index 000000000..babec9aa2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_084.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_084.gap b/gamedir/Data-1.13/Speech/231_084.gap new file mode 100644 index 000000000..01d66ac9a Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_084.gap differ diff --git a/gamedir/Data-1.13/Speech/231_085.WAV b/gamedir/Data-1.13/Speech/231_085.WAV new file mode 100644 index 000000000..42ec3c99e Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_085.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_085.gap b/gamedir/Data-1.13/Speech/231_085.gap new file mode 100644 index 000000000..f39b31114 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_085.gap differ diff --git a/gamedir/Data-1.13/Speech/231_089.WAV b/gamedir/Data-1.13/Speech/231_089.WAV new file mode 100644 index 000000000..e6c65e0bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_089.gap b/gamedir/Data-1.13/Speech/231_089.gap new file mode 100644 index 000000000..409f782b2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_089.gap differ diff --git a/gamedir/Data-1.13/Speech/231_090.WAV b/gamedir/Data-1.13/Speech/231_090.WAV new file mode 100644 index 000000000..2f45a94dd Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_090.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_090.gap b/gamedir/Data-1.13/Speech/231_090.gap new file mode 100644 index 000000000..429eaff2f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_090.gap differ diff --git a/gamedir/Data-1.13/Speech/231_091.WAV b/gamedir/Data-1.13/Speech/231_091.WAV new file mode 100644 index 000000000..a8192ab85 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_095.WAV b/gamedir/Data-1.13/Speech/231_095.WAV new file mode 100644 index 000000000..6c0003224 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_095.gap b/gamedir/Data-1.13/Speech/231_095.gap new file mode 100644 index 000000000..21e95dc4d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_095.gap differ diff --git a/gamedir/Data-1.13/Speech/231_096.WAV b/gamedir/Data-1.13/Speech/231_096.WAV new file mode 100644 index 000000000..63993b30d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_096.gap b/gamedir/Data-1.13/Speech/231_096.gap new file mode 100644 index 000000000..7c9ffc573 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_096.gap differ diff --git a/gamedir/Data-1.13/Speech/231_097.WAV b/gamedir/Data-1.13/Speech/231_097.WAV new file mode 100644 index 000000000..19350a98f Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_097.gap b/gamedir/Data-1.13/Speech/231_097.gap new file mode 100644 index 000000000..36d17ef15 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_097.gap differ diff --git a/gamedir/Data-1.13/Speech/231_098.WAV b/gamedir/Data-1.13/Speech/231_098.WAV new file mode 100644 index 000000000..4dac98f3c Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_098.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_098.gap b/gamedir/Data-1.13/Speech/231_098.gap new file mode 100644 index 000000000..b568b349a Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_098.gap differ diff --git a/gamedir/Data-1.13/Speech/231_099.WAV b/gamedir/Data-1.13/Speech/231_099.WAV new file mode 100644 index 000000000..740237cd0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_099.gap b/gamedir/Data-1.13/Speech/231_099.gap new file mode 100644 index 000000000..e461115f9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_099.gap differ diff --git a/gamedir/Data-1.13/Speech/231_103.WAV b/gamedir/Data-1.13/Speech/231_103.WAV new file mode 100644 index 000000000..707ae0f47 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_103.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_103.gap b/gamedir/Data-1.13/Speech/231_103.gap new file mode 100644 index 000000000..345d4e597 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_103.gap differ diff --git a/gamedir/Data-1.13/Speech/231_106.WAV b/gamedir/Data-1.13/Speech/231_106.WAV new file mode 100644 index 000000000..63993b30d Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_106.gap 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index 000000000..f6d014085 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_113.gap differ diff --git a/gamedir/Data-1.13/Speech/231_115.WAV b/gamedir/Data-1.13/Speech/231_115.WAV new file mode 100644 index 000000000..47e4e2d45 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_115.gap b/gamedir/Data-1.13/Speech/231_115.gap new file mode 100644 index 000000000..58b369f92 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_115.gap differ diff --git a/gamedir/Data-1.13/Speech/231_116.WAV b/gamedir/Data-1.13/Speech/231_116.WAV new file mode 100644 index 000000000..4507cfb12 Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/231_116.gap b/gamedir/Data-1.13/Speech/231_116.gap new file mode 100644 index 000000000..04f423c4a Binary files /dev/null and b/gamedir/Data-1.13/Speech/231_116.gap differ diff --git a/gamedir/Data-1.13/Speech/232_000.WAV 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diff --git a/gamedir/Data-1.13/Speech/232_002.gap b/gamedir/Data-1.13/Speech/232_002.gap new file mode 100644 index 000000000..747703c77 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_002.gap differ diff --git a/gamedir/Data-1.13/Speech/232_003.wav b/gamedir/Data-1.13/Speech/232_003.wav new file mode 100644 index 000000000..4a7651d3f Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_003.wav differ diff --git a/gamedir/Data-1.13/Speech/232_004.wav b/gamedir/Data-1.13/Speech/232_004.wav new file mode 100644 index 000000000..4a7651d3f Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_004.wav differ diff --git a/gamedir/Data-1.13/Speech/232_005.wav b/gamedir/Data-1.13/Speech/232_005.wav new file mode 100644 index 000000000..4a7651d3f Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_005.wav differ diff --git a/gamedir/Data-1.13/Speech/232_006.WAV b/gamedir/Data-1.13/Speech/232_006.WAV new file mode 100644 index 000000000..b3dd60380 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_006.gap b/gamedir/Data-1.13/Speech/232_006.gap new file mode 100644 index 000000000..76d907f2c Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_006.gap differ diff --git a/gamedir/Data-1.13/Speech/232_007.WAV b/gamedir/Data-1.13/Speech/232_007.WAV new file mode 100644 index 000000000..b3dd60380 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_007.gap b/gamedir/Data-1.13/Speech/232_007.gap new file mode 100644 index 000000000..76d907f2c Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_007.gap differ diff --git a/gamedir/Data-1.13/Speech/232_009.WAV b/gamedir/Data-1.13/Speech/232_009.WAV new file mode 100644 index 000000000..e349bc60a Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_009.gap b/gamedir/Data-1.13/Speech/232_009.gap new file mode 100644 index 000000000..6c7880c39 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_009.gap differ diff --git a/gamedir/Data-1.13/Speech/232_010.WAV b/gamedir/Data-1.13/Speech/232_010.WAV new file mode 100644 index 000000000..656e9c4fa Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_010.gap b/gamedir/Data-1.13/Speech/232_010.gap new file mode 100644 index 000000000..747703c77 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_010.gap differ diff --git a/gamedir/Data-1.13/Speech/232_011.WAV b/gamedir/Data-1.13/Speech/232_011.WAV new file mode 100644 index 000000000..21800b7a8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_012.WAV b/gamedir/Data-1.13/Speech/232_012.WAV new file mode 100644 index 000000000..b3dd60380 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_012.gap 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diff --git a/gamedir/Data-1.13/Speech/232_019.WAV b/gamedir/Data-1.13/Speech/232_019.WAV new file mode 100644 index 000000000..6b32619a1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_019.gap b/gamedir/Data-1.13/Speech/232_019.gap new file mode 100644 index 000000000..c1f745ec8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_019.gap differ diff --git a/gamedir/Data-1.13/Speech/232_020.WAV b/gamedir/Data-1.13/Speech/232_020.WAV new file mode 100644 index 000000000..ee7868bcb Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_020.gap b/gamedir/Data-1.13/Speech/232_020.gap new file mode 100644 index 000000000..c0d2c9432 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_020.gap differ diff --git a/gamedir/Data-1.13/Speech/232_021.WAV b/gamedir/Data-1.13/Speech/232_021.WAV new file mode 100644 index 000000000..94bbd76e8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_021.gap b/gamedir/Data-1.13/Speech/232_021.gap new file mode 100644 index 000000000..9d9fb06d0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_021.gap differ diff --git a/gamedir/Data-1.13/Speech/232_022.WAV b/gamedir/Data-1.13/Speech/232_022.WAV new file mode 100644 index 000000000..a3d155dbc Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_023.WAV b/gamedir/Data-1.13/Speech/232_023.WAV new file mode 100644 index 000000000..771ce3d05 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_023.gap b/gamedir/Data-1.13/Speech/232_023.gap new file mode 100644 index 000000000..3750d381a Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_023.gap differ diff --git a/gamedir/Data-1.13/Speech/232_024.WAV b/gamedir/Data-1.13/Speech/232_024.WAV new file mode 100644 index 000000000..300eacff1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_024.gap b/gamedir/Data-1.13/Speech/232_024.gap new file mode 100644 index 000000000..2f620cbdc Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_024.gap differ diff --git a/gamedir/Data-1.13/Speech/232_025.WAV b/gamedir/Data-1.13/Speech/232_025.WAV new file mode 100644 index 000000000..4dc7426a0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_025.gap b/gamedir/Data-1.13/Speech/232_025.gap new file mode 100644 index 000000000..56c1deedb Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_025.gap differ diff --git a/gamedir/Data-1.13/Speech/232_026.WAV b/gamedir/Data-1.13/Speech/232_026.WAV new file mode 100644 index 000000000..98904d676 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_026.gap 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index 000000000..a524a64af Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_041.gap b/gamedir/Data-1.13/Speech/232_041.gap new file mode 100644 index 000000000..88070fc86 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_041.gap differ diff --git a/gamedir/Data-1.13/Speech/232_042.WAV b/gamedir/Data-1.13/Speech/232_042.WAV new file mode 100644 index 000000000..565c99b2d Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_042.gap b/gamedir/Data-1.13/Speech/232_042.gap new file mode 100644 index 000000000..4855edd06 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_042.gap differ diff --git a/gamedir/Data-1.13/Speech/232_043.WAV b/gamedir/Data-1.13/Speech/232_043.WAV new file mode 100644 index 000000000..f7310722a Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_044.WAV 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index 000000000..0cb85c614 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_075.gap b/gamedir/Data-1.13/Speech/232_075.gap new file mode 100644 index 000000000..61423b871 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_075.gap differ diff --git a/gamedir/Data-1.13/Speech/232_076.WAV b/gamedir/Data-1.13/Speech/232_076.WAV new file mode 100644 index 000000000..0cb85c614 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_076.gap b/gamedir/Data-1.13/Speech/232_076.gap new file mode 100644 index 000000000..61423b871 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_076.gap differ diff --git a/gamedir/Data-1.13/Speech/232_077.WAV b/gamedir/Data-1.13/Speech/232_077.WAV new file mode 100644 index 000000000..d56a7d6c8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_077.gap 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index 000000000..82996acd7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_085.gap differ diff --git a/gamedir/Data-1.13/Speech/232_089.WAV b/gamedir/Data-1.13/Speech/232_089.WAV new file mode 100644 index 000000000..c3dc13547 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_089.gap b/gamedir/Data-1.13/Speech/232_089.gap new file mode 100644 index 000000000..de5bcae00 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_089.gap differ diff --git a/gamedir/Data-1.13/Speech/232_090.WAV b/gamedir/Data-1.13/Speech/232_090.WAV new file mode 100644 index 000000000..0e1695a68 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_090.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_090.gap b/gamedir/Data-1.13/Speech/232_090.gap new file mode 100644 index 000000000..7599a6f1f Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_090.gap differ diff --git a/gamedir/Data-1.13/Speech/232_091.WAV 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index 000000000..9a144a8b2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_107.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_107.gap b/gamedir/Data-1.13/Speech/232_107.gap new file mode 100644 index 000000000..fa0b79b00 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_107.gap differ diff --git a/gamedir/Data-1.13/Speech/232_108.WAV b/gamedir/Data-1.13/Speech/232_108.WAV new file mode 100644 index 000000000..f0b445a16 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_108.gap b/gamedir/Data-1.13/Speech/232_108.gap new file mode 100644 index 000000000..b9872b9ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_108.gap differ diff --git a/gamedir/Data-1.13/Speech/232_109.WAV b/gamedir/Data-1.13/Speech/232_109.WAV new file mode 100644 index 000000000..23bdb13be Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_109.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_109.gap 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diff --git a/gamedir/Data-1.13/Speech/232_112.WAV b/gamedir/Data-1.13/Speech/232_112.WAV new file mode 100644 index 000000000..e1ce6a494 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_112.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_112.gap b/gamedir/Data-1.13/Speech/232_112.gap new file mode 100644 index 000000000..7c3c09e56 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_112.gap differ diff --git a/gamedir/Data-1.13/Speech/232_115.WAV b/gamedir/Data-1.13/Speech/232_115.WAV new file mode 100644 index 000000000..9e5e1b5f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_115.gap b/gamedir/Data-1.13/Speech/232_115.gap new file mode 100644 index 000000000..0cac1a0d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_115.gap differ diff --git a/gamedir/Data-1.13/Speech/232_116.WAV b/gamedir/Data-1.13/Speech/232_116.WAV new file mode 100644 index 000000000..173b2fba9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/232_116.gap b/gamedir/Data-1.13/Speech/232_116.gap new file mode 100644 index 000000000..18342ea5e Binary files /dev/null and b/gamedir/Data-1.13/Speech/232_116.gap differ diff --git a/gamedir/Data-1.13/Speech/233_000.WAV b/gamedir/Data-1.13/Speech/233_000.WAV new file mode 100644 index 000000000..3c95e56f5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_000.gap b/gamedir/Data-1.13/Speech/233_000.gap new file mode 100644 index 000000000..17a9dbe58 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_000.gap differ diff --git a/gamedir/Data-1.13/Speech/233_001.WAV b/gamedir/Data-1.13/Speech/233_001.WAV new file mode 100644 index 000000000..9e1dc480f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_001.gap b/gamedir/Data-1.13/Speech/233_001.gap new file mode 100644 index 000000000..bea797dd6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_001.gap differ diff --git a/gamedir/Data-1.13/Speech/233_002.WAV b/gamedir/Data-1.13/Speech/233_002.WAV new file mode 100644 index 000000000..e981915b9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_002.gap b/gamedir/Data-1.13/Speech/233_002.gap new file mode 100644 index 000000000..aaaf68526 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_002.gap differ diff --git a/gamedir/Data-1.13/Speech/233_003.WAV b/gamedir/Data-1.13/Speech/233_003.WAV new file mode 100644 index 000000000..9e1dc480f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_003.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_003.gap b/gamedir/Data-1.13/Speech/233_003.gap new file mode 100644 index 000000000..bea797dd6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_003.gap differ diff --git a/gamedir/Data-1.13/Speech/233_004.WAV b/gamedir/Data-1.13/Speech/233_004.WAV new file mode 100644 index 000000000..9e1dc480f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_004.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_004.gap b/gamedir/Data-1.13/Speech/233_004.gap new file mode 100644 index 000000000..bea797dd6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_004.gap differ diff --git a/gamedir/Data-1.13/Speech/233_005.WAV b/gamedir/Data-1.13/Speech/233_005.WAV new file mode 100644 index 000000000..9e1dc480f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_005.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_005.gap b/gamedir/Data-1.13/Speech/233_005.gap new file mode 100644 index 000000000..bea797dd6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_005.gap differ diff --git a/gamedir/Data-1.13/Speech/233_006.gap b/gamedir/Data-1.13/Speech/233_006.gap new file mode 100644 index 000000000..4dd89fbb3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_006.gap differ diff --git a/gamedir/Data-1.13/Speech/233_007.WAV b/gamedir/Data-1.13/Speech/233_007.WAV new file mode 100644 index 000000000..e981915b9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_007.gap b/gamedir/Data-1.13/Speech/233_007.gap new file mode 100644 index 000000000..aaaf68526 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_007.gap differ diff --git a/gamedir/Data-1.13/Speech/233_008.WAV b/gamedir/Data-1.13/Speech/233_008.WAV new file mode 100644 index 000000000..ff6ebc75a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_008.gap b/gamedir/Data-1.13/Speech/233_008.gap new file mode 100644 index 000000000..31209ca67 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_008.gap differ diff --git a/gamedir/Data-1.13/Speech/233_009.WAV b/gamedir/Data-1.13/Speech/233_009.WAV new file mode 100644 index 000000000..ff6ebc75a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_009.gap b/gamedir/Data-1.13/Speech/233_009.gap new file mode 100644 index 000000000..31209ca67 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_009.gap differ diff --git a/gamedir/Data-1.13/Speech/233_010.WAV b/gamedir/Data-1.13/Speech/233_010.WAV new file mode 100644 index 000000000..e981915b9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_010.gap b/gamedir/Data-1.13/Speech/233_010.gap new file mode 100644 index 000000000..aaaf68526 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_010.gap differ diff --git a/gamedir/Data-1.13/Speech/233_011.WAV b/gamedir/Data-1.13/Speech/233_011.WAV new file mode 100644 index 000000000..6799b299a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_011.gap b/gamedir/Data-1.13/Speech/233_011.gap new file mode 100644 index 000000000..1e094305b Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_011.gap differ diff --git a/gamedir/Data-1.13/Speech/233_012.WAV b/gamedir/Data-1.13/Speech/233_012.WAV new file mode 100644 index 000000000..6799b299a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_012.gap b/gamedir/Data-1.13/Speech/233_012.gap new file mode 100644 index 000000000..1e094305b Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_012.gap differ diff --git a/gamedir/Data-1.13/Speech/233_013.WAV b/gamedir/Data-1.13/Speech/233_013.WAV new file mode 100644 index 000000000..2a1b19daa Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_014.WAV b/gamedir/Data-1.13/Speech/233_014.WAV new file mode 100644 index 000000000..a1af1cd4d Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_014.gap b/gamedir/Data-1.13/Speech/233_014.gap new file mode 100644 index 000000000..bfda04ba8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_014.gap differ diff --git a/gamedir/Data-1.13/Speech/233_015.WAV b/gamedir/Data-1.13/Speech/233_015.WAV new file mode 100644 index 000000000..869c96308 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_015.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_015.gap b/gamedir/Data-1.13/Speech/233_015.gap new file mode 100644 index 000000000..d32e8040a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_015.gap differ diff --git a/gamedir/Data-1.13/Speech/233_019.WAV b/gamedir/Data-1.13/Speech/233_019.WAV new file mode 100644 index 000000000..29a2ac28b Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_020.WAV b/gamedir/Data-1.13/Speech/233_020.WAV new file mode 100644 index 000000000..0628c1553 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_020.gap b/gamedir/Data-1.13/Speech/233_020.gap new file mode 100644 index 000000000..16f214136 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_020.gap differ diff --git a/gamedir/Data-1.13/Speech/233_021.WAV b/gamedir/Data-1.13/Speech/233_021.WAV new file mode 100644 index 000000000..b017de2da Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_021.gap b/gamedir/Data-1.13/Speech/233_021.gap new file mode 100644 index 000000000..439a7bd3e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_021.gap differ diff --git a/gamedir/Data-1.13/Speech/233_022.WAV b/gamedir/Data-1.13/Speech/233_022.WAV new file mode 100644 index 000000000..5dbba7ba0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_023.WAV b/gamedir/Data-1.13/Speech/233_023.WAV new file mode 100644 index 000000000..c8bfb431f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_023.gap b/gamedir/Data-1.13/Speech/233_023.gap new file mode 100644 index 000000000..98f945409 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_023.gap differ diff --git a/gamedir/Data-1.13/Speech/233_024.WAV b/gamedir/Data-1.13/Speech/233_024.WAV new file mode 100644 index 000000000..08f6a3938 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_024.gap b/gamedir/Data-1.13/Speech/233_024.gap new file mode 100644 index 000000000..1e0b741d4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_024.gap differ diff --git a/gamedir/Data-1.13/Speech/233_025.WAV b/gamedir/Data-1.13/Speech/233_025.WAV new file mode 100644 index 000000000..c83fa4981 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_025.gap b/gamedir/Data-1.13/Speech/233_025.gap new file mode 100644 index 000000000..e7a4187c0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_025.gap differ diff --git a/gamedir/Data-1.13/Speech/233_026.WAV b/gamedir/Data-1.13/Speech/233_026.WAV new file mode 100644 index 000000000..c9b52ef18 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_026.gap b/gamedir/Data-1.13/Speech/233_026.gap new file mode 100644 index 000000000..0370ac77a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_026.gap differ diff --git a/gamedir/Data-1.13/Speech/233_027.WAV b/gamedir/Data-1.13/Speech/233_027.WAV new file mode 100644 index 000000000..7e72d35e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_027.gap b/gamedir/Data-1.13/Speech/233_027.gap new file mode 100644 index 000000000..4113e06d3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_027.gap differ diff --git a/gamedir/Data-1.13/Speech/233_028.gap b/gamedir/Data-1.13/Speech/233_028.gap new file mode 100644 index 000000000..cd3f0c8c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_028.gap differ diff --git a/gamedir/Data-1.13/Speech/233_028.wav b/gamedir/Data-1.13/Speech/233_028.wav new file mode 100644 index 000000000..7852bc2d2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_028.wav differ diff --git a/gamedir/Data-1.13/Speech/233_032.WAV b/gamedir/Data-1.13/Speech/233_032.WAV new file mode 100644 index 000000000..cb2172be3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_032.gap b/gamedir/Data-1.13/Speech/233_032.gap new file mode 100644 index 000000000..39bd4b73e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_032.gap differ diff --git a/gamedir/Data-1.13/Speech/233_033.WAV b/gamedir/Data-1.13/Speech/233_033.WAV new file mode 100644 index 000000000..ff6ebc75a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_033.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_033.gap b/gamedir/Data-1.13/Speech/233_033.gap new file mode 100644 index 000000000..31209ca67 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_033.gap differ diff --git a/gamedir/Data-1.13/Speech/233_035.WAV b/gamedir/Data-1.13/Speech/233_035.WAV new file mode 100644 index 000000000..9abe8e852 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_035.gap b/gamedir/Data-1.13/Speech/233_035.gap new file mode 100644 index 000000000..5f0d8b7c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_035.gap differ diff --git a/gamedir/Data-1.13/Speech/233_036.WAV b/gamedir/Data-1.13/Speech/233_036.WAV new file mode 100644 index 000000000..25cafdae1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_036.gap b/gamedir/Data-1.13/Speech/233_036.gap new file mode 100644 index 000000000..a36a943ba Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_036.gap differ diff --git a/gamedir/Data-1.13/Speech/233_037.WAV b/gamedir/Data-1.13/Speech/233_037.WAV new file mode 100644 index 000000000..cb2172be3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_037.gap b/gamedir/Data-1.13/Speech/233_037.gap new file mode 100644 index 000000000..39bd4b73e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_037.gap differ diff --git a/gamedir/Data-1.13/Speech/233_038.WAV b/gamedir/Data-1.13/Speech/233_038.WAV new file mode 100644 index 000000000..cb2172be3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_038.gap b/gamedir/Data-1.13/Speech/233_038.gap new file mode 100644 index 000000000..39bd4b73e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_038.gap differ diff --git a/gamedir/Data-1.13/Speech/233_040.WAV b/gamedir/Data-1.13/Speech/233_040.WAV new file mode 100644 index 000000000..0b84059d4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_040.gap b/gamedir/Data-1.13/Speech/233_040.gap new file mode 100644 index 000000000..1a3bd0395 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_040.gap differ diff --git a/gamedir/Data-1.13/Speech/233_041.WAV b/gamedir/Data-1.13/Speech/233_041.WAV new file mode 100644 index 000000000..89ccee17e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_041.gap b/gamedir/Data-1.13/Speech/233_041.gap new file mode 100644 index 000000000..46d9e009f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_041.gap differ diff --git a/gamedir/Data-1.13/Speech/233_042.WAV b/gamedir/Data-1.13/Speech/233_042.WAV new file mode 100644 index 000000000..b2e76d7dc Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_042.gap b/gamedir/Data-1.13/Speech/233_042.gap new file mode 100644 index 000000000..76b8b8f54 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_042.gap differ diff --git a/gamedir/Data-1.13/Speech/233_043.WAV b/gamedir/Data-1.13/Speech/233_043.WAV new file mode 100644 index 000000000..d2f9aa444 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_043.gap b/gamedir/Data-1.13/Speech/233_043.gap new file mode 100644 index 000000000..fc32ae0c1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_043.gap differ diff --git a/gamedir/Data-1.13/Speech/233_046.WAV b/gamedir/Data-1.13/Speech/233_046.WAV new file mode 100644 index 000000000..ece7c2838 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_046.gap b/gamedir/Data-1.13/Speech/233_046.gap new file mode 100644 index 000000000..52e6220ce Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_046.gap differ diff --git a/gamedir/Data-1.13/Speech/233_047.WAV b/gamedir/Data-1.13/Speech/233_047.WAV new file mode 100644 index 000000000..e353bbca5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_047.gap b/gamedir/Data-1.13/Speech/233_047.gap new file mode 100644 index 000000000..2eeda1137 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_047.gap differ diff --git a/gamedir/Data-1.13/Speech/233_048.WAV b/gamedir/Data-1.13/Speech/233_048.WAV new file mode 100644 index 000000000..75ad1d096 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_048.gap b/gamedir/Data-1.13/Speech/233_048.gap new file mode 100644 index 000000000..c7b400336 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_048.gap differ diff --git a/gamedir/Data-1.13/Speech/233_051.gap b/gamedir/Data-1.13/Speech/233_051.gap new file mode 100644 index 000000000..cd3f0c8c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_051.gap differ diff --git a/gamedir/Data-1.13/Speech/233_051.wav b/gamedir/Data-1.13/Speech/233_051.wav new file mode 100644 index 000000000..7852bc2d2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_051.wav differ diff --git a/gamedir/Data-1.13/Speech/233_055.WAV b/gamedir/Data-1.13/Speech/233_055.WAV new file mode 100644 index 000000000..3c95e56f5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_055.gap b/gamedir/Data-1.13/Speech/233_055.gap new file mode 100644 index 000000000..17a9dbe58 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_055.gap differ diff --git a/gamedir/Data-1.13/Speech/233_057.WAV b/gamedir/Data-1.13/Speech/233_057.WAV new file mode 100644 index 000000000..60027b3a2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_057.gap b/gamedir/Data-1.13/Speech/233_057.gap new file mode 100644 index 000000000..3eac31952 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_057.gap differ diff --git a/gamedir/Data-1.13/Speech/233_059.WAV b/gamedir/Data-1.13/Speech/233_059.WAV new file mode 100644 index 000000000..fecd2eeda Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_059.gap b/gamedir/Data-1.13/Speech/233_059.gap new file mode 100644 index 000000000..181efde21 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_059.gap differ diff --git a/gamedir/Data-1.13/Speech/233_060.WAV b/gamedir/Data-1.13/Speech/233_060.WAV new file mode 100644 index 000000000..7e72d35e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_060.gap b/gamedir/Data-1.13/Speech/233_060.gap new file mode 100644 index 000000000..4113e06d3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_060.gap differ diff --git a/gamedir/Data-1.13/Speech/233_062.WAV b/gamedir/Data-1.13/Speech/233_062.WAV new file mode 100644 index 000000000..cb2172be3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_062.gap b/gamedir/Data-1.13/Speech/233_062.gap new file mode 100644 index 000000000..39bd4b73e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_062.gap differ diff --git a/gamedir/Data-1.13/Speech/233_065.gap b/gamedir/Data-1.13/Speech/233_065.gap new file mode 100644 index 000000000..4113e06d3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_065.gap differ diff --git a/gamedir/Data-1.13/Speech/233_065.wav b/gamedir/Data-1.13/Speech/233_065.wav new file mode 100644 index 000000000..7e72d35e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_065.wav differ diff --git a/gamedir/Data-1.13/Speech/233_067.WAV b/gamedir/Data-1.13/Speech/233_067.WAV new file mode 100644 index 000000000..cb2172be3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_067.gap b/gamedir/Data-1.13/Speech/233_067.gap new file mode 100644 index 000000000..39bd4b73e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_067.gap differ diff --git a/gamedir/Data-1.13/Speech/233_068.WAV b/gamedir/Data-1.13/Speech/233_068.WAV new file mode 100644 index 000000000..9e1dc480f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_068.gap b/gamedir/Data-1.13/Speech/233_068.gap new file mode 100644 index 000000000..bea797dd6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_068.gap differ diff --git a/gamedir/Data-1.13/Speech/233_069.WAV b/gamedir/Data-1.13/Speech/233_069.WAV new file mode 100644 index 000000000..c8ff0544c Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_069.gap b/gamedir/Data-1.13/Speech/233_069.gap new file mode 100644 index 000000000..1bc2ff65f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_069.gap differ diff --git a/gamedir/Data-1.13/Speech/233_070.WAV b/gamedir/Data-1.13/Speech/233_070.WAV new file mode 100644 index 000000000..7e72d35e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_070.gap b/gamedir/Data-1.13/Speech/233_070.gap new file mode 100644 index 000000000..4113e06d3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_070.gap differ diff --git a/gamedir/Data-1.13/Speech/233_071.WAV b/gamedir/Data-1.13/Speech/233_071.WAV new file mode 100644 index 000000000..c83fa4981 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_071.gap b/gamedir/Data-1.13/Speech/233_071.gap new file mode 100644 index 000000000..e7a4187c0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_071.gap differ diff --git a/gamedir/Data-1.13/Speech/233_072.WAV b/gamedir/Data-1.13/Speech/233_072.WAV new file mode 100644 index 000000000..7a9a1c84c Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_072.gap b/gamedir/Data-1.13/Speech/233_072.gap new file mode 100644 index 000000000..6d5fd813f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_072.gap differ diff --git a/gamedir/Data-1.13/Speech/233_074.WAV b/gamedir/Data-1.13/Speech/233_074.WAV new file mode 100644 index 000000000..c01619ef3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_074.gap b/gamedir/Data-1.13/Speech/233_074.gap new file mode 100644 index 000000000..95b3ba1a8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_074.gap differ diff --git a/gamedir/Data-1.13/Speech/233_075.WAV b/gamedir/Data-1.13/Speech/233_075.WAV new file mode 100644 index 000000000..c52c26b3c Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_075.gap b/gamedir/Data-1.13/Speech/233_075.gap new file mode 100644 index 000000000..e94733936 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_075.gap differ diff --git a/gamedir/Data-1.13/Speech/233_076.WAV b/gamedir/Data-1.13/Speech/233_076.WAV new file mode 100644 index 000000000..c52c26b3c Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_076.gap b/gamedir/Data-1.13/Speech/233_076.gap new file mode 100644 index 000000000..e94733936 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_076.gap differ diff --git a/gamedir/Data-1.13/Speech/233_077.WAV b/gamedir/Data-1.13/Speech/233_077.WAV new file mode 100644 index 000000000..121a96fa9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_078.WAV b/gamedir/Data-1.13/Speech/233_078.WAV new file mode 100644 index 000000000..287550266 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_078.gap b/gamedir/Data-1.13/Speech/233_078.gap new file mode 100644 index 000000000..765e8c980 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_078.gap differ diff --git a/gamedir/Data-1.13/Speech/233_080.WAV b/gamedir/Data-1.13/Speech/233_080.WAV new file mode 100644 index 000000000..82484f1d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_080.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_080.gap b/gamedir/Data-1.13/Speech/233_080.gap new file mode 100644 index 000000000..a30ef130c Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_080.gap differ diff --git a/gamedir/Data-1.13/Speech/233_081.WAV b/gamedir/Data-1.13/Speech/233_081.WAV new file mode 100644 index 000000000..38907e35f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_081.gap b/gamedir/Data-1.13/Speech/233_081.gap new file mode 100644 index 000000000..991329529 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_081.gap differ diff --git a/gamedir/Data-1.13/Speech/233_082.WAV b/gamedir/Data-1.13/Speech/233_082.WAV new file mode 100644 index 000000000..e3db70d9d Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_082.gap b/gamedir/Data-1.13/Speech/233_082.gap new file mode 100644 index 000000000..c415da094 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_082.gap differ diff --git a/gamedir/Data-1.13/Speech/233_083.WAV b/gamedir/Data-1.13/Speech/233_083.WAV new file mode 100644 index 000000000..d7f90d71d Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_083.gap b/gamedir/Data-1.13/Speech/233_083.gap new file mode 100644 index 000000000..06ee0e446 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_083.gap differ diff --git a/gamedir/Data-1.13/Speech/233_084.WAV b/gamedir/Data-1.13/Speech/233_084.WAV new file mode 100644 index 000000000..048f0da1a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_084.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_084.gap b/gamedir/Data-1.13/Speech/233_084.gap new file mode 100644 index 000000000..fc05446d2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_084.gap differ diff --git a/gamedir/Data-1.13/Speech/233_085.WAV b/gamedir/Data-1.13/Speech/233_085.WAV new file mode 100644 index 000000000..12964538e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_085.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_085.gap b/gamedir/Data-1.13/Speech/233_085.gap new file mode 100644 index 000000000..b7b66be3c Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_085.gap differ diff --git a/gamedir/Data-1.13/Speech/233_089.WAV b/gamedir/Data-1.13/Speech/233_089.WAV new file mode 100644 index 000000000..badadb7b2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_089.gap b/gamedir/Data-1.13/Speech/233_089.gap new file mode 100644 index 000000000..7ad4eb7c3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_089.gap differ diff --git a/gamedir/Data-1.13/Speech/233_090.WAV b/gamedir/Data-1.13/Speech/233_090.WAV new file mode 100644 index 000000000..ac9a015e8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_090.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_090.gap b/gamedir/Data-1.13/Speech/233_090.gap new file mode 100644 index 000000000..90f51799e Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_090.gap differ diff --git a/gamedir/Data-1.13/Speech/233_091.WAV b/gamedir/Data-1.13/Speech/233_091.WAV new file mode 100644 index 000000000..aae830941 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_091.gap b/gamedir/Data-1.13/Speech/233_091.gap new file mode 100644 index 000000000..24f319c8d Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_091.gap differ diff --git a/gamedir/Data-1.13/Speech/233_092.gap b/gamedir/Data-1.13/Speech/233_092.gap new file mode 100644 index 000000000..75538ba16 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_092.gap differ diff --git a/gamedir/Data-1.13/Speech/233_092.wav b/gamedir/Data-1.13/Speech/233_092.wav new file mode 100644 index 000000000..6c6467687 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_092.wav differ diff --git a/gamedir/Data-1.13/Speech/233_095.WAV b/gamedir/Data-1.13/Speech/233_095.WAV new file mode 100644 index 000000000..ef566d9ae Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_095.gap b/gamedir/Data-1.13/Speech/233_095.gap new file mode 100644 index 000000000..55c9eb3eb Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_095.gap differ diff --git a/gamedir/Data-1.13/Speech/233_096.WAV b/gamedir/Data-1.13/Speech/233_096.WAV new file mode 100644 index 000000000..480178630 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_096.gap b/gamedir/Data-1.13/Speech/233_096.gap new file mode 100644 index 000000000..824de43b6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_096.gap differ diff --git a/gamedir/Data-1.13/Speech/233_097.WAV b/gamedir/Data-1.13/Speech/233_097.WAV new file mode 100644 index 000000000..37e3051fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_097.gap b/gamedir/Data-1.13/Speech/233_097.gap new file mode 100644 index 000000000..37332e5ca Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_097.gap differ diff --git a/gamedir/Data-1.13/Speech/233_098.WAV b/gamedir/Data-1.13/Speech/233_098.WAV new file mode 100644 index 000000000..a16fcce3a Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_098.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_098.gap b/gamedir/Data-1.13/Speech/233_098.gap new file mode 100644 index 000000000..372cc987b Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_098.gap differ diff --git a/gamedir/Data-1.13/Speech/233_099.WAV b/gamedir/Data-1.13/Speech/233_099.WAV new file mode 100644 index 000000000..38907e35f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_099.gap b/gamedir/Data-1.13/Speech/233_099.gap new file mode 100644 index 000000000..991329529 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_099.gap differ diff --git a/gamedir/Data-1.13/Speech/233_103.WAV b/gamedir/Data-1.13/Speech/233_103.WAV new file mode 100644 index 000000000..3d71b620d Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_103.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_103.gap b/gamedir/Data-1.13/Speech/233_103.gap new file mode 100644 index 000000000..63a598b15 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_103.gap differ diff --git a/gamedir/Data-1.13/Speech/233_106.WAV b/gamedir/Data-1.13/Speech/233_106.WAV new file mode 100644 index 000000000..480178630 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_106.gap b/gamedir/Data-1.13/Speech/233_106.gap new file mode 100644 index 000000000..824de43b6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_106.gap differ diff --git a/gamedir/Data-1.13/Speech/233_108.WAV b/gamedir/Data-1.13/Speech/233_108.WAV new file mode 100644 index 000000000..1c06ac722 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_108.gap b/gamedir/Data-1.13/Speech/233_108.gap new file mode 100644 index 000000000..61aa59f7c Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_108.gap differ diff --git a/gamedir/Data-1.13/Speech/233_110.WAV b/gamedir/Data-1.13/Speech/233_110.WAV new file mode 100644 index 000000000..1ff2c087f Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_112.WAV b/gamedir/Data-1.13/Speech/233_112.WAV new file mode 100644 index 000000000..d93c96bb3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_112.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_112.gap b/gamedir/Data-1.13/Speech/233_112.gap new file mode 100644 index 000000000..3a7829a57 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_112.gap differ diff --git a/gamedir/Data-1.13/Speech/233_115.WAV b/gamedir/Data-1.13/Speech/233_115.WAV new file mode 100644 index 000000000..ad008b8b8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_115.gap b/gamedir/Data-1.13/Speech/233_115.gap new file mode 100644 index 000000000..9c8f8f2f2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_115.gap differ diff --git a/gamedir/Data-1.13/Speech/233_116.WAV b/gamedir/Data-1.13/Speech/233_116.WAV new file mode 100644 index 000000000..7b00bb23d Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/233_116.gap b/gamedir/Data-1.13/Speech/233_116.gap new file mode 100644 index 000000000..612e00eac Binary files /dev/null and b/gamedir/Data-1.13/Speech/233_116.gap differ diff --git a/gamedir/Data-1.13/Speech/234_000.WAV b/gamedir/Data-1.13/Speech/234_000.WAV new file mode 100644 index 000000000..1a1f17285 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_000.gap b/gamedir/Data-1.13/Speech/234_000.gap new file mode 100644 index 000000000..85e8f0836 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_000.gap differ diff --git a/gamedir/Data-1.13/Speech/234_001.WAV b/gamedir/Data-1.13/Speech/234_001.WAV new file mode 100644 index 000000000..6b3252ca3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_001.gap b/gamedir/Data-1.13/Speech/234_001.gap new file mode 100644 index 000000000..96e698374 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_001.gap differ diff --git a/gamedir/Data-1.13/Speech/234_002.WAV b/gamedir/Data-1.13/Speech/234_002.WAV new file mode 100644 index 000000000..3a7a89481 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_002.gap b/gamedir/Data-1.13/Speech/234_002.gap new file mode 100644 index 000000000..eec7bdf88 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_002.gap differ diff --git a/gamedir/Data-1.13/Speech/234_003.WAV b/gamedir/Data-1.13/Speech/234_003.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_003.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_003.gap b/gamedir/Data-1.13/Speech/234_003.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_003.gap differ diff --git a/gamedir/Data-1.13/Speech/234_004.WAV b/gamedir/Data-1.13/Speech/234_004.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_004.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_004.gap b/gamedir/Data-1.13/Speech/234_004.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_004.gap differ diff --git a/gamedir/Data-1.13/Speech/234_005.WAV b/gamedir/Data-1.13/Speech/234_005.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_005.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_005.gap b/gamedir/Data-1.13/Speech/234_005.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_005.gap differ diff --git a/gamedir/Data-1.13/Speech/234_006.WAV b/gamedir/Data-1.13/Speech/234_006.WAV new file mode 100644 index 000000000..12db251ba Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_006.gap b/gamedir/Data-1.13/Speech/234_006.gap new file mode 100644 index 000000000..eb22c320c Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_006.gap differ diff --git a/gamedir/Data-1.13/Speech/234_007.WAV b/gamedir/Data-1.13/Speech/234_007.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_007.gap b/gamedir/Data-1.13/Speech/234_007.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_007.gap differ diff --git a/gamedir/Data-1.13/Speech/234_008.WAV b/gamedir/Data-1.13/Speech/234_008.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_008.gap b/gamedir/Data-1.13/Speech/234_008.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_008.gap differ diff --git a/gamedir/Data-1.13/Speech/234_009.WAV b/gamedir/Data-1.13/Speech/234_009.WAV new file mode 100644 index 000000000..f4e916773 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_009.gap b/gamedir/Data-1.13/Speech/234_009.gap new file mode 100644 index 000000000..c8a3c4c38 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_009.gap differ diff --git a/gamedir/Data-1.13/Speech/234_010.WAV b/gamedir/Data-1.13/Speech/234_010.WAV new file mode 100644 index 000000000..3a7a89481 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_010.gap b/gamedir/Data-1.13/Speech/234_010.gap new file mode 100644 index 000000000..eec7bdf88 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_010.gap differ diff --git a/gamedir/Data-1.13/Speech/234_011.WAV b/gamedir/Data-1.13/Speech/234_011.WAV new file mode 100644 index 000000000..ad77f9f36 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_011.gap b/gamedir/Data-1.13/Speech/234_011.gap new file mode 100644 index 000000000..e3b4965b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_011.gap differ diff --git a/gamedir/Data-1.13/Speech/234_012.WAV b/gamedir/Data-1.13/Speech/234_012.WAV new file mode 100644 index 000000000..ad77f9f36 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_012.gap b/gamedir/Data-1.13/Speech/234_012.gap new file mode 100644 index 000000000..e3b4965b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_012.gap differ diff --git a/gamedir/Data-1.13/Speech/234_013.WAV b/gamedir/Data-1.13/Speech/234_013.WAV new file mode 100644 index 000000000..32b1f9ecd Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_013.gap b/gamedir/Data-1.13/Speech/234_013.gap new file mode 100644 index 000000000..3bd9fd348 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_013.gap differ diff --git a/gamedir/Data-1.13/Speech/234_014.WAV b/gamedir/Data-1.13/Speech/234_014.WAV new file mode 100644 index 000000000..a363c2806 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_014.gap b/gamedir/Data-1.13/Speech/234_014.gap new file mode 100644 index 000000000..0cafb0578 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_014.gap differ diff --git a/gamedir/Data-1.13/Speech/234_015.WAV b/gamedir/Data-1.13/Speech/234_015.WAV new file mode 100644 index 000000000..6ff8aacdb Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_015.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_015.gap b/gamedir/Data-1.13/Speech/234_015.gap new file mode 100644 index 000000000..b3ff4ccec Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_015.gap differ diff --git a/gamedir/Data-1.13/Speech/234_019.WAV b/gamedir/Data-1.13/Speech/234_019.WAV new file mode 100644 index 000000000..4bd0e8de0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_019.gap b/gamedir/Data-1.13/Speech/234_019.gap new file mode 100644 index 000000000..c937117c1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_019.gap differ diff --git a/gamedir/Data-1.13/Speech/234_020.WAV b/gamedir/Data-1.13/Speech/234_020.WAV new file mode 100644 index 000000000..ab8839f32 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_021.WAV b/gamedir/Data-1.13/Speech/234_021.WAV new file mode 100644 index 000000000..4047be615 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_021.gap b/gamedir/Data-1.13/Speech/234_021.gap new file mode 100644 index 000000000..5ac53d9bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_021.gap differ diff --git a/gamedir/Data-1.13/Speech/234_022.WAV b/gamedir/Data-1.13/Speech/234_022.WAV new file mode 100644 index 000000000..9097430f2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_022.gap b/gamedir/Data-1.13/Speech/234_022.gap new file mode 100644 index 000000000..67a6247ce Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_022.gap differ diff --git a/gamedir/Data-1.13/Speech/234_023.WAV b/gamedir/Data-1.13/Speech/234_023.WAV new file mode 100644 index 000000000..c014970d9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_023.gap b/gamedir/Data-1.13/Speech/234_023.gap new file mode 100644 index 000000000..e87e7c4b1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_023.gap differ diff --git a/gamedir/Data-1.13/Speech/234_024.WAV b/gamedir/Data-1.13/Speech/234_024.WAV new file mode 100644 index 000000000..4047be615 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_024.gap b/gamedir/Data-1.13/Speech/234_024.gap new file mode 100644 index 000000000..5ac53d9bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_024.gap differ diff --git a/gamedir/Data-1.13/Speech/234_025.WAV b/gamedir/Data-1.13/Speech/234_025.WAV new file mode 100644 index 000000000..3dfe49454 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_025.gap b/gamedir/Data-1.13/Speech/234_025.gap new file mode 100644 index 000000000..c024b082b Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_025.gap differ diff --git a/gamedir/Data-1.13/Speech/234_026.WAV b/gamedir/Data-1.13/Speech/234_026.WAV new file mode 100644 index 000000000..3dfe49454 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_026.gap b/gamedir/Data-1.13/Speech/234_026.gap new file mode 100644 index 000000000..c024b082b Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_026.gap differ diff --git a/gamedir/Data-1.13/Speech/234_027.WAV b/gamedir/Data-1.13/Speech/234_027.WAV new file mode 100644 index 000000000..352191175 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_028.WAV b/gamedir/Data-1.13/Speech/234_028.WAV new file mode 100644 index 000000000..07514a1f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_028.gap b/gamedir/Data-1.13/Speech/234_028.gap new file mode 100644 index 000000000..b46e830fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_028.gap differ diff --git a/gamedir/Data-1.13/Speech/234_029.WAV b/gamedir/Data-1.13/Speech/234_029.WAV new file mode 100644 index 000000000..f843f0ce9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_029.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_029.gap b/gamedir/Data-1.13/Speech/234_029.gap new file mode 100644 index 000000000..2c6eaf2e1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_029.gap differ diff --git a/gamedir/Data-1.13/Speech/234_032.WAV b/gamedir/Data-1.13/Speech/234_032.WAV new file mode 100644 index 000000000..c5c094d36 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_032.gap b/gamedir/Data-1.13/Speech/234_032.gap new file mode 100644 index 000000000..48725c7e5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_032.gap differ diff --git a/gamedir/Data-1.13/Speech/234_033.WAV b/gamedir/Data-1.13/Speech/234_033.WAV new file mode 100644 index 000000000..07514a1f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_033.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_033.gap b/gamedir/Data-1.13/Speech/234_033.gap new file mode 100644 index 000000000..b46e830fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_033.gap differ diff --git a/gamedir/Data-1.13/Speech/234_034.gap b/gamedir/Data-1.13/Speech/234_034.gap new file mode 100644 index 000000000..0794eb3b3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_034.gap differ diff --git a/gamedir/Data-1.13/Speech/234_034.wav b/gamedir/Data-1.13/Speech/234_034.wav new file mode 100644 index 000000000..52cb3f5ae Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_034.wav differ diff --git a/gamedir/Data-1.13/Speech/234_035.WAV b/gamedir/Data-1.13/Speech/234_035.WAV new file mode 100644 index 000000000..b08b9848c Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_035.gap b/gamedir/Data-1.13/Speech/234_035.gap new file mode 100644 index 000000000..cfa64f659 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_035.gap differ diff --git a/gamedir/Data-1.13/Speech/234_036.WAV b/gamedir/Data-1.13/Speech/234_036.WAV new file mode 100644 index 000000000..1ee27b359 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_036.gap b/gamedir/Data-1.13/Speech/234_036.gap new file mode 100644 index 000000000..7e5e50434 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_036.gap differ diff --git a/gamedir/Data-1.13/Speech/234_037.WAV b/gamedir/Data-1.13/Speech/234_037.WAV new file mode 100644 index 000000000..e08ba2f2f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_037.gap b/gamedir/Data-1.13/Speech/234_037.gap new file mode 100644 index 000000000..862a24cbe Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_037.gap differ diff --git a/gamedir/Data-1.13/Speech/234_038.WAV b/gamedir/Data-1.13/Speech/234_038.WAV new file mode 100644 index 000000000..c5c094d36 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_038.gap b/gamedir/Data-1.13/Speech/234_038.gap new file mode 100644 index 000000000..48725c7e5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_038.gap differ diff --git a/gamedir/Data-1.13/Speech/234_039.WAV b/gamedir/Data-1.13/Speech/234_039.WAV new file mode 100644 index 000000000..7c200a946 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_039.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_039.gap b/gamedir/Data-1.13/Speech/234_039.gap new file mode 100644 index 000000000..87e6a9180 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_039.gap differ diff --git a/gamedir/Data-1.13/Speech/234_040.WAV b/gamedir/Data-1.13/Speech/234_040.WAV new file mode 100644 index 000000000..a09b875ab Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_040.gap b/gamedir/Data-1.13/Speech/234_040.gap new file mode 100644 index 000000000..c1a7ee583 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_040.gap differ diff --git a/gamedir/Data-1.13/Speech/234_041.WAV b/gamedir/Data-1.13/Speech/234_041.WAV new file mode 100644 index 000000000..ce58c7a14 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_041.gap b/gamedir/Data-1.13/Speech/234_041.gap new file mode 100644 index 000000000..f53f2b1de Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_041.gap differ diff --git a/gamedir/Data-1.13/Speech/234_042.WAV b/gamedir/Data-1.13/Speech/234_042.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_042.gap b/gamedir/Data-1.13/Speech/234_042.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_042.gap differ diff --git a/gamedir/Data-1.13/Speech/234_043.WAV b/gamedir/Data-1.13/Speech/234_043.WAV new file mode 100644 index 000000000..126d5c6b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_044.WAV b/gamedir/Data-1.13/Speech/234_044.WAV new file mode 100644 index 000000000..6e24b3a75 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_044.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_044.gap b/gamedir/Data-1.13/Speech/234_044.gap new file mode 100644 index 000000000..9b535a784 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_044.gap differ diff --git a/gamedir/Data-1.13/Speech/234_046.wav b/gamedir/Data-1.13/Speech/234_046.wav new file mode 100644 index 000000000..6af9f9db2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_046.wav differ diff --git a/gamedir/Data-1.13/Speech/234_047.WAV b/gamedir/Data-1.13/Speech/234_047.WAV new file mode 100644 index 000000000..edac70782 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_047.gap b/gamedir/Data-1.13/Speech/234_047.gap new file mode 100644 index 000000000..35ea30af7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_047.gap differ diff --git a/gamedir/Data-1.13/Speech/234_048.WAV b/gamedir/Data-1.13/Speech/234_048.WAV new file mode 100644 index 000000000..d27284957 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_048.gap b/gamedir/Data-1.13/Speech/234_048.gap new file mode 100644 index 000000000..fb5665b4b Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_048.gap differ diff --git a/gamedir/Data-1.13/Speech/234_049.WAV b/gamedir/Data-1.13/Speech/234_049.WAV new file mode 100644 index 000000000..229ddfcfb Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_049.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_049.gap b/gamedir/Data-1.13/Speech/234_049.gap new file mode 100644 index 000000000..8c8ae6113 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_049.gap differ diff --git a/gamedir/Data-1.13/Speech/234_051.gap b/gamedir/Data-1.13/Speech/234_051.gap new file mode 100644 index 000000000..226d5edb4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_051.gap differ diff --git a/gamedir/Data-1.13/Speech/234_051.wav b/gamedir/Data-1.13/Speech/234_051.wav new file mode 100644 index 000000000..c168c82ea Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_051.wav differ diff --git a/gamedir/Data-1.13/Speech/234_054.WAV b/gamedir/Data-1.13/Speech/234_054.WAV new file mode 100644 index 000000000..0ff738426 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_054.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_055.WAV b/gamedir/Data-1.13/Speech/234_055.WAV new file mode 100644 index 000000000..a0a0093ab Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_055.gap b/gamedir/Data-1.13/Speech/234_055.gap new file mode 100644 index 000000000..8d86675f3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_055.gap differ diff --git a/gamedir/Data-1.13/Speech/234_057.WAV b/gamedir/Data-1.13/Speech/234_057.WAV new file mode 100644 index 000000000..fe2ba26e7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_057.gap b/gamedir/Data-1.13/Speech/234_057.gap new file mode 100644 index 000000000..14511f957 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_057.gap differ diff --git a/gamedir/Data-1.13/Speech/234_059.WAV b/gamedir/Data-1.13/Speech/234_059.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_059.gap b/gamedir/Data-1.13/Speech/234_059.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_059.gap differ diff --git a/gamedir/Data-1.13/Speech/234_060.WAV b/gamedir/Data-1.13/Speech/234_060.WAV new file mode 100644 index 000000000..3bf8de4a1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_062.WAV b/gamedir/Data-1.13/Speech/234_062.WAV new file mode 100644 index 000000000..c5c094d36 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_062.gap b/gamedir/Data-1.13/Speech/234_062.gap new file mode 100644 index 000000000..48725c7e5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_062.gap differ diff --git a/gamedir/Data-1.13/Speech/234_064.WAV b/gamedir/Data-1.13/Speech/234_064.WAV new file mode 100644 index 000000000..6e24b3a75 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_064.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_064.gap b/gamedir/Data-1.13/Speech/234_064.gap new file mode 100644 index 000000000..9b535a784 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_064.gap differ diff --git a/gamedir/Data-1.13/Speech/234_065.WAV b/gamedir/Data-1.13/Speech/234_065.WAV new file mode 100644 index 000000000..19f8a756f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_065.gap b/gamedir/Data-1.13/Speech/234_065.gap new file mode 100644 index 000000000..42ce6d26c Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_065.gap differ diff --git a/gamedir/Data-1.13/Speech/234_067.WAV b/gamedir/Data-1.13/Speech/234_067.WAV new file mode 100644 index 000000000..c5c094d36 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_067.gap b/gamedir/Data-1.13/Speech/234_067.gap new file mode 100644 index 000000000..48725c7e5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_067.gap differ diff --git a/gamedir/Data-1.13/Speech/234_068.WAV b/gamedir/Data-1.13/Speech/234_068.WAV new file mode 100644 index 000000000..d5c0c1c10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_068.gap b/gamedir/Data-1.13/Speech/234_068.gap new file mode 100644 index 000000000..db050c83f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_068.gap differ diff --git a/gamedir/Data-1.13/Speech/234_069.WAV b/gamedir/Data-1.13/Speech/234_069.WAV new file mode 100644 index 000000000..e08ba2f2f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_069.gap b/gamedir/Data-1.13/Speech/234_069.gap new file mode 100644 index 000000000..862a24cbe Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_069.gap differ diff --git a/gamedir/Data-1.13/Speech/234_070.WAV b/gamedir/Data-1.13/Speech/234_070.WAV new file mode 100644 index 000000000..afd3d8966 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_070.gap b/gamedir/Data-1.13/Speech/234_070.gap new file mode 100644 index 000000000..6e6f3cfb1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_070.gap differ diff --git a/gamedir/Data-1.13/Speech/234_071.WAV b/gamedir/Data-1.13/Speech/234_071.WAV new file mode 100644 index 000000000..29bd3d600 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_071.gap b/gamedir/Data-1.13/Speech/234_071.gap new file mode 100644 index 000000000..82de07a1d Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_071.gap differ diff --git a/gamedir/Data-1.13/Speech/234_072.WAV b/gamedir/Data-1.13/Speech/234_072.WAV new file mode 100644 index 000000000..4f940ca25 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_072.gap b/gamedir/Data-1.13/Speech/234_072.gap new file mode 100644 index 000000000..f15d340c5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_072.gap differ diff --git a/gamedir/Data-1.13/Speech/234_073.WAV b/gamedir/Data-1.13/Speech/234_073.WAV new file mode 100644 index 000000000..0cebb2825 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_073.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_073.gap b/gamedir/Data-1.13/Speech/234_073.gap new file mode 100644 index 000000000..a231214c7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_073.gap differ diff --git a/gamedir/Data-1.13/Speech/234_074.WAV b/gamedir/Data-1.13/Speech/234_074.WAV new file mode 100644 index 000000000..126d5c6b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_075.WAV b/gamedir/Data-1.13/Speech/234_075.WAV new file mode 100644 index 000000000..4d7123e2e Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_075.gap b/gamedir/Data-1.13/Speech/234_075.gap new file mode 100644 index 000000000..fd48d18b3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_075.gap differ diff --git a/gamedir/Data-1.13/Speech/234_076.WAV b/gamedir/Data-1.13/Speech/234_076.WAV new file mode 100644 index 000000000..4d7123e2e Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_076.gap b/gamedir/Data-1.13/Speech/234_076.gap new file mode 100644 index 000000000..fd48d18b3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_076.gap differ diff --git a/gamedir/Data-1.13/Speech/234_077.WAV b/gamedir/Data-1.13/Speech/234_077.WAV new file mode 100644 index 000000000..08c300776 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_077.gap b/gamedir/Data-1.13/Speech/234_077.gap new file mode 100644 index 000000000..5b3e97619 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_077.gap differ diff --git a/gamedir/Data-1.13/Speech/234_078.WAV b/gamedir/Data-1.13/Speech/234_078.WAV new file mode 100644 index 000000000..d2f1d1f4f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_078.gap b/gamedir/Data-1.13/Speech/234_078.gap new file mode 100644 index 000000000..d72c64070 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_078.gap differ diff --git a/gamedir/Data-1.13/Speech/234_080.WAV b/gamedir/Data-1.13/Speech/234_080.WAV new file mode 100644 index 000000000..e19d5fa9d Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_080.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_080.gap b/gamedir/Data-1.13/Speech/234_080.gap new file mode 100644 index 000000000..4eea1d246 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_080.gap differ diff --git a/gamedir/Data-1.13/Speech/234_081.WAV b/gamedir/Data-1.13/Speech/234_081.WAV new file mode 100644 index 000000000..02a08adac Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_081.gap b/gamedir/Data-1.13/Speech/234_081.gap new file mode 100644 index 000000000..23a1270c2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_081.gap differ diff --git a/gamedir/Data-1.13/Speech/234_082.WAV b/gamedir/Data-1.13/Speech/234_082.WAV new file mode 100644 index 000000000..7add20ef8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_082.gap b/gamedir/Data-1.13/Speech/234_082.gap new file mode 100644 index 000000000..d244f915a Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_082.gap differ diff --git a/gamedir/Data-1.13/Speech/234_083.WAV b/gamedir/Data-1.13/Speech/234_083.WAV new file mode 100644 index 000000000..078f5a1e7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_083.gap b/gamedir/Data-1.13/Speech/234_083.gap new file mode 100644 index 000000000..eadbfb662 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_083.gap differ diff --git a/gamedir/Data-1.13/Speech/234_084.WAV b/gamedir/Data-1.13/Speech/234_084.WAV new file mode 100644 index 000000000..263d3f8ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_084.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_084.gap b/gamedir/Data-1.13/Speech/234_084.gap new file mode 100644 index 000000000..ba4e1c0a7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_084.gap differ diff --git a/gamedir/Data-1.13/Speech/234_085.WAV b/gamedir/Data-1.13/Speech/234_085.WAV new file mode 100644 index 000000000..87bf79bb1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_085.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_085.gap b/gamedir/Data-1.13/Speech/234_085.gap new file mode 100644 index 000000000..891fa7f9c Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_085.gap differ diff --git a/gamedir/Data-1.13/Speech/234_086.WAV b/gamedir/Data-1.13/Speech/234_086.WAV new file mode 100644 index 000000000..0d839d3bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_086.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_086.gap b/gamedir/Data-1.13/Speech/234_086.gap new file mode 100644 index 000000000..58a6953c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_086.gap differ diff --git a/gamedir/Data-1.13/Speech/234_089.WAV b/gamedir/Data-1.13/Speech/234_089.WAV new file mode 100644 index 000000000..8775728e0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_090.WAV b/gamedir/Data-1.13/Speech/234_090.WAV new file mode 100644 index 000000000..a96394ffd Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_090.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_090.gap b/gamedir/Data-1.13/Speech/234_090.gap new file mode 100644 index 000000000..9a68cf59f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_090.gap differ diff --git a/gamedir/Data-1.13/Speech/234_091.WAV b/gamedir/Data-1.13/Speech/234_091.WAV new file mode 100644 index 000000000..1ffc58663 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_091.gap b/gamedir/Data-1.13/Speech/234_091.gap new file mode 100644 index 000000000..3a3600f0d Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_091.gap differ diff --git a/gamedir/Data-1.13/Speech/234_092.WAV b/gamedir/Data-1.13/Speech/234_092.WAV new file mode 100644 index 000000000..1740d1e14 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_092.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_092.gap b/gamedir/Data-1.13/Speech/234_092.gap new file mode 100644 index 000000000..48c6669c7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_092.gap differ diff --git a/gamedir/Data-1.13/Speech/234_095.WAV b/gamedir/Data-1.13/Speech/234_095.WAV new file mode 100644 index 000000000..6bf660fc9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_095.gap b/gamedir/Data-1.13/Speech/234_095.gap new file mode 100644 index 000000000..d03972dd8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_095.gap differ diff --git a/gamedir/Data-1.13/Speech/234_096.WAV b/gamedir/Data-1.13/Speech/234_096.WAV new file mode 100644 index 000000000..0171d6222 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_096.gap b/gamedir/Data-1.13/Speech/234_096.gap new file mode 100644 index 000000000..80c530f66 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_096.gap differ diff --git a/gamedir/Data-1.13/Speech/234_097.WAV b/gamedir/Data-1.13/Speech/234_097.WAV new file mode 100644 index 000000000..0fd70642f Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_097.gap b/gamedir/Data-1.13/Speech/234_097.gap new file mode 100644 index 000000000..8f6cb5294 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_097.gap differ diff --git a/gamedir/Data-1.13/Speech/234_098.WAV b/gamedir/Data-1.13/Speech/234_098.WAV new file mode 100644 index 000000000..e946efee7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_098.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_098.gap b/gamedir/Data-1.13/Speech/234_098.gap new file mode 100644 index 000000000..1cad45aff Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_098.gap differ diff --git a/gamedir/Data-1.13/Speech/234_099.WAV b/gamedir/Data-1.13/Speech/234_099.WAV new file mode 100644 index 000000000..82f0d44cc Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_099.gap b/gamedir/Data-1.13/Speech/234_099.gap new file mode 100644 index 000000000..a185ee3cc Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_099.gap differ diff --git a/gamedir/Data-1.13/Speech/234_100.WAV b/gamedir/Data-1.13/Speech/234_100.WAV new file mode 100644 index 000000000..bd07cd60a Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_100.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_100.gap b/gamedir/Data-1.13/Speech/234_100.gap new file mode 100644 index 000000000..c106a2f4b Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_100.gap differ diff --git a/gamedir/Data-1.13/Speech/234_103.WAV b/gamedir/Data-1.13/Speech/234_103.WAV new file mode 100644 index 000000000..a407c5de5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_103.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_103.gap b/gamedir/Data-1.13/Speech/234_103.gap new file mode 100644 index 000000000..26a23e8e1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_103.gap differ diff --git a/gamedir/Data-1.13/Speech/234_106.WAV b/gamedir/Data-1.13/Speech/234_106.WAV new file mode 100644 index 000000000..0171d6222 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_106.gap b/gamedir/Data-1.13/Speech/234_106.gap new file mode 100644 index 000000000..80c530f66 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_106.gap differ diff --git a/gamedir/Data-1.13/Speech/234_107.WAV b/gamedir/Data-1.13/Speech/234_107.WAV new file mode 100644 index 000000000..3b0a140be Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_107.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_107.gap b/gamedir/Data-1.13/Speech/234_107.gap new file mode 100644 index 000000000..ddb2b103d Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_107.gap differ diff --git a/gamedir/Data-1.13/Speech/234_108.WAV b/gamedir/Data-1.13/Speech/234_108.WAV new file mode 100644 index 000000000..1afe91c1e Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_108.gap b/gamedir/Data-1.13/Speech/234_108.gap new file mode 100644 index 000000000..d2513b4c6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_108.gap differ diff --git a/gamedir/Data-1.13/Speech/234_109.WAV b/gamedir/Data-1.13/Speech/234_109.WAV new file mode 100644 index 000000000..5eb6ea352 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_109.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_109.gap b/gamedir/Data-1.13/Speech/234_109.gap new file mode 100644 index 000000000..ab593d6ba Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_109.gap differ diff --git a/gamedir/Data-1.13/Speech/234_110.WAV b/gamedir/Data-1.13/Speech/234_110.WAV new file mode 100644 index 000000000..fd69b05a3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_110.gap b/gamedir/Data-1.13/Speech/234_110.gap new file mode 100644 index 000000000..d3cce75a9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_110.gap differ diff --git a/gamedir/Data-1.13/Speech/234_111.WAV b/gamedir/Data-1.13/Speech/234_111.WAV new file mode 100644 index 000000000..7aa4a1355 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_111.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_111.gap b/gamedir/Data-1.13/Speech/234_111.gap new file mode 100644 index 000000000..0e2af61d5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_111.gap differ diff --git a/gamedir/Data-1.13/Speech/234_112.WAV b/gamedir/Data-1.13/Speech/234_112.WAV new file mode 100644 index 000000000..8246bac5b Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_112.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_112.gap b/gamedir/Data-1.13/Speech/234_112.gap new file mode 100644 index 000000000..89dd83fde Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_112.gap differ diff --git a/gamedir/Data-1.13/Speech/234_113.WAV b/gamedir/Data-1.13/Speech/234_113.WAV new file mode 100644 index 000000000..0e930adb6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_113.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_113.gap b/gamedir/Data-1.13/Speech/234_113.gap new file mode 100644 index 000000000..d2d524004 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_113.gap differ diff --git a/gamedir/Data-1.13/Speech/234_115.WAV b/gamedir/Data-1.13/Speech/234_115.WAV new file mode 100644 index 000000000..4e78594af Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_115.gap b/gamedir/Data-1.13/Speech/234_115.gap new file mode 100644 index 000000000..ff8c7a20c Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_115.gap differ diff --git a/gamedir/Data-1.13/Speech/234_116.WAV b/gamedir/Data-1.13/Speech/234_116.WAV new file mode 100644 index 000000000..550f85224 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/234_116.gap b/gamedir/Data-1.13/Speech/234_116.gap new file mode 100644 index 000000000..45173d2e7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/234_116.gap differ diff --git a/gamedir/Data-1.13/Speech/235_000.WAV b/gamedir/Data-1.13/Speech/235_000.WAV new file mode 100644 index 000000000..ee93e6fc7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_000.gap 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index 000000000..0ae26af81 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_008.gap b/gamedir/Data-1.13/Speech/235_008.gap new file mode 100644 index 000000000..6f5e068c5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_008.gap differ diff --git a/gamedir/Data-1.13/Speech/235_009.WAV b/gamedir/Data-1.13/Speech/235_009.WAV new file mode 100644 index 000000000..0ae26af81 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_009.gap b/gamedir/Data-1.13/Speech/235_009.gap new file mode 100644 index 000000000..6f5e068c5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_009.gap differ diff --git a/gamedir/Data-1.13/Speech/235_010.WAV b/gamedir/Data-1.13/Speech/235_010.WAV new file mode 100644 index 000000000..91d7e9e9f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_010.gap 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diff --git a/gamedir/Data-1.13/Speech/235_013.WAV b/gamedir/Data-1.13/Speech/235_013.WAV new file mode 100644 index 000000000..287a0ad2e Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_013.gap b/gamedir/Data-1.13/Speech/235_013.gap new file mode 100644 index 000000000..c79119354 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_013.gap differ diff --git a/gamedir/Data-1.13/Speech/235_014.WAV b/gamedir/Data-1.13/Speech/235_014.WAV new file mode 100644 index 000000000..da1ea29d2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_014.gap b/gamedir/Data-1.13/Speech/235_014.gap new file mode 100644 index 000000000..d2d2cbf34 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_014.gap differ diff --git a/gamedir/Data-1.13/Speech/235_019.WAV b/gamedir/Data-1.13/Speech/235_019.WAV new file mode 100644 index 000000000..effdbb94f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_019.gap b/gamedir/Data-1.13/Speech/235_019.gap new file mode 100644 index 000000000..1372ea101 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_019.gap differ diff --git a/gamedir/Data-1.13/Speech/235_020.WAV b/gamedir/Data-1.13/Speech/235_020.WAV new file mode 100644 index 000000000..8e4dcc48c Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_020.gap b/gamedir/Data-1.13/Speech/235_020.gap new file mode 100644 index 000000000..0dfba87d1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_020.gap differ diff --git a/gamedir/Data-1.13/Speech/235_021.WAV b/gamedir/Data-1.13/Speech/235_021.WAV new file mode 100644 index 000000000..d4a547df9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_021.gap b/gamedir/Data-1.13/Speech/235_021.gap new file mode 100644 index 000000000..3ff0aaafc Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_021.gap differ diff --git a/gamedir/Data-1.13/Speech/235_022.WAV b/gamedir/Data-1.13/Speech/235_022.WAV new file mode 100644 index 000000000..c353fbbc0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_022.gap b/gamedir/Data-1.13/Speech/235_022.gap new file mode 100644 index 000000000..c023cee27 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_022.gap differ diff --git a/gamedir/Data-1.13/Speech/235_023.WAV b/gamedir/Data-1.13/Speech/235_023.WAV new file mode 100644 index 000000000..6c9ebef78 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_023.gap b/gamedir/Data-1.13/Speech/235_023.gap new file mode 100644 index 000000000..da2ff42b1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_023.gap differ diff --git a/gamedir/Data-1.13/Speech/235_024.WAV b/gamedir/Data-1.13/Speech/235_024.WAV new file mode 100644 index 000000000..aaaea937a Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_024.gap b/gamedir/Data-1.13/Speech/235_024.gap new file mode 100644 index 000000000..fe7e60b5b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_024.gap differ diff --git a/gamedir/Data-1.13/Speech/235_025.WAV b/gamedir/Data-1.13/Speech/235_025.WAV new file mode 100644 index 000000000..e1e06b025 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_025.gap b/gamedir/Data-1.13/Speech/235_025.gap new file mode 100644 index 000000000..fc1104259 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_025.gap differ diff --git a/gamedir/Data-1.13/Speech/235_026.WAV b/gamedir/Data-1.13/Speech/235_026.WAV new file mode 100644 index 000000000..5f80e435d Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_026.gap b/gamedir/Data-1.13/Speech/235_026.gap new file mode 100644 index 000000000..9c2d8e21f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_026.gap differ diff --git a/gamedir/Data-1.13/Speech/235_027.WAV b/gamedir/Data-1.13/Speech/235_027.WAV new file mode 100644 index 000000000..ddd215075 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_027.gap b/gamedir/Data-1.13/Speech/235_027.gap new file mode 100644 index 000000000..ae9ba6b04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_027.gap differ diff --git a/gamedir/Data-1.13/Speech/235_028.WAV b/gamedir/Data-1.13/Speech/235_028.WAV new file mode 100644 index 000000000..ddd215075 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_028.gap b/gamedir/Data-1.13/Speech/235_028.gap new file mode 100644 index 000000000..ae9ba6b04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_028.gap differ diff --git a/gamedir/Data-1.13/Speech/235_032.WAV b/gamedir/Data-1.13/Speech/235_032.WAV new file mode 100644 index 000000000..8d7a5ef29 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_032.gap b/gamedir/Data-1.13/Speech/235_032.gap new file mode 100644 index 000000000..b5389c49b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_032.gap differ diff --git a/gamedir/Data-1.13/Speech/235_035.WAV b/gamedir/Data-1.13/Speech/235_035.WAV new file mode 100644 index 000000000..d78619b48 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_035.gap b/gamedir/Data-1.13/Speech/235_035.gap new file mode 100644 index 000000000..3daf373b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_035.gap differ diff --git a/gamedir/Data-1.13/Speech/235_036.WAV b/gamedir/Data-1.13/Speech/235_036.WAV new file mode 100644 index 000000000..c4c90d292 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_036.gap b/gamedir/Data-1.13/Speech/235_036.gap new file mode 100644 index 000000000..7be8d2317 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_036.gap differ diff --git a/gamedir/Data-1.13/Speech/235_037.wav b/gamedir/Data-1.13/Speech/235_037.wav new file mode 100644 index 000000000..d59f3b8d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_037.wav differ diff --git a/gamedir/Data-1.13/Speech/235_038.WAV b/gamedir/Data-1.13/Speech/235_038.WAV new file mode 100644 index 000000000..ddd215075 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_038.gap b/gamedir/Data-1.13/Speech/235_038.gap new file mode 100644 index 000000000..ae9ba6b04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_038.gap differ diff --git a/gamedir/Data-1.13/Speech/235_040.WAV b/gamedir/Data-1.13/Speech/235_040.WAV new file mode 100644 index 000000000..c3e28eddb Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_040.gap b/gamedir/Data-1.13/Speech/235_040.gap new file mode 100644 index 000000000..1cd383a82 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_040.gap differ diff --git a/gamedir/Data-1.13/Speech/235_041.WAV b/gamedir/Data-1.13/Speech/235_041.WAV new file mode 100644 index 000000000..69ec73e8b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_041.gap b/gamedir/Data-1.13/Speech/235_041.gap new file mode 100644 index 000000000..d90326c56 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_041.gap differ diff --git a/gamedir/Data-1.13/Speech/235_042.WAV b/gamedir/Data-1.13/Speech/235_042.WAV new file mode 100644 index 000000000..934bfc9de Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_042.gap b/gamedir/Data-1.13/Speech/235_042.gap new file mode 100644 index 000000000..f450259c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_042.gap differ diff --git a/gamedir/Data-1.13/Speech/235_043.WAV b/gamedir/Data-1.13/Speech/235_043.WAV new file mode 100644 index 000000000..0a62d3c28 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_043.gap b/gamedir/Data-1.13/Speech/235_043.gap new file mode 100644 index 000000000..c8dd75135 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_043.gap differ diff --git a/gamedir/Data-1.13/Speech/235_044.WAV b/gamedir/Data-1.13/Speech/235_044.WAV new file mode 100644 index 000000000..1fab956dd Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_044.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_044.gap b/gamedir/Data-1.13/Speech/235_044.gap new file mode 100644 index 000000000..de0e17c6c Binary files /dev/null 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index 000000000..9cac7515a Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_048.gap differ diff --git a/gamedir/Data-1.13/Speech/235_054.WAV b/gamedir/Data-1.13/Speech/235_054.WAV new file mode 100644 index 000000000..3fecca636 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_054.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_054.gap b/gamedir/Data-1.13/Speech/235_054.gap new file mode 100644 index 000000000..0bb151895 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_054.gap differ diff --git a/gamedir/Data-1.13/Speech/235_055.WAV b/gamedir/Data-1.13/Speech/235_055.WAV new file mode 100644 index 000000000..91d7e9e9f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_055.gap b/gamedir/Data-1.13/Speech/235_055.gap new file mode 100644 index 000000000..ee0af30ae Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_055.gap differ diff --git a/gamedir/Data-1.13/Speech/235_057.WAV 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diff --git a/gamedir/Data-1.13/Speech/235_062.WAV b/gamedir/Data-1.13/Speech/235_062.WAV new file mode 100644 index 000000000..8d7a5ef29 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_062.gap b/gamedir/Data-1.13/Speech/235_062.gap new file mode 100644 index 000000000..b5389c49b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_062.gap differ diff --git a/gamedir/Data-1.13/Speech/235_065.WAV b/gamedir/Data-1.13/Speech/235_065.WAV new file mode 100644 index 000000000..5e19e6b9b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_067.WAV b/gamedir/Data-1.13/Speech/235_067.WAV new file mode 100644 index 000000000..8d7a5ef29 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_067.gap b/gamedir/Data-1.13/Speech/235_067.gap new file mode 100644 index 000000000..b5389c49b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_067.gap differ diff --git a/gamedir/Data-1.13/Speech/235_068.WAV b/gamedir/Data-1.13/Speech/235_068.WAV new file mode 100644 index 000000000..91d7e9e9f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_068.gap b/gamedir/Data-1.13/Speech/235_068.gap new file mode 100644 index 000000000..ee0af30ae Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_068.gap differ diff --git a/gamedir/Data-1.13/Speech/235_069.WAV b/gamedir/Data-1.13/Speech/235_069.WAV new file mode 100644 index 000000000..ebccf8d13 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_069.gap b/gamedir/Data-1.13/Speech/235_069.gap new file mode 100644 index 000000000..9b89eac4c Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_069.gap differ diff --git a/gamedir/Data-1.13/Speech/235_070.WAV b/gamedir/Data-1.13/Speech/235_070.WAV new file mode 100644 index 000000000..5e19e6b9b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_073.WAV b/gamedir/Data-1.13/Speech/235_073.WAV new file mode 100644 index 000000000..32f1c7e6f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_073.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_073.gap b/gamedir/Data-1.13/Speech/235_073.gap new file mode 100644 index 000000000..4c944c408 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_073.gap differ diff --git a/gamedir/Data-1.13/Speech/235_074.WAV b/gamedir/Data-1.13/Speech/235_074.WAV new file mode 100644 index 000000000..0a62d3c28 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_074.gap b/gamedir/Data-1.13/Speech/235_074.gap new file mode 100644 index 000000000..c8dd75135 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_074.gap differ diff --git a/gamedir/Data-1.13/Speech/235_075.WAV 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and b/gamedir/Data-1.13/Speech/235_080.gap differ diff --git a/gamedir/Data-1.13/Speech/235_081.WAV b/gamedir/Data-1.13/Speech/235_081.WAV new file mode 100644 index 000000000..c01215610 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_081.gap b/gamedir/Data-1.13/Speech/235_081.gap new file mode 100644 index 000000000..b37e66310 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_081.gap differ diff --git a/gamedir/Data-1.13/Speech/235_082.WAV b/gamedir/Data-1.13/Speech/235_082.WAV new file mode 100644 index 000000000..c01215610 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_082.gap b/gamedir/Data-1.13/Speech/235_082.gap new file mode 100644 index 000000000..b37e66310 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_082.gap differ diff --git a/gamedir/Data-1.13/Speech/235_083.WAV b/gamedir/Data-1.13/Speech/235_083.WAV new file mode 100644 index 000000000..4f5d359a6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_083.gap b/gamedir/Data-1.13/Speech/235_083.gap new file mode 100644 index 000000000..2fec3dd4d Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_083.gap differ diff --git a/gamedir/Data-1.13/Speech/235_084.WAV b/gamedir/Data-1.13/Speech/235_084.WAV new file mode 100644 index 000000000..695911086 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_084.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_084.gap b/gamedir/Data-1.13/Speech/235_084.gap new file mode 100644 index 000000000..a672ba357 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_084.gap differ diff --git a/gamedir/Data-1.13/Speech/235_085.WAV b/gamedir/Data-1.13/Speech/235_085.WAV new file mode 100644 index 000000000..ce6d6e16d Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_085.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_085.gap 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diff --git a/gamedir/Data-1.13/Speech/235_091.WAV b/gamedir/Data-1.13/Speech/235_091.WAV new file mode 100644 index 000000000..48a0a3e5c Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_091.gap b/gamedir/Data-1.13/Speech/235_091.gap new file mode 100644 index 000000000..2f67a1301 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_091.gap differ diff --git a/gamedir/Data-1.13/Speech/235_095.WAV b/gamedir/Data-1.13/Speech/235_095.WAV new file mode 100644 index 000000000..001512fed Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_095.gap b/gamedir/Data-1.13/Speech/235_095.gap new file mode 100644 index 000000000..ed56ee283 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_095.gap differ diff --git a/gamedir/Data-1.13/Speech/235_096.WAV b/gamedir/Data-1.13/Speech/235_096.WAV new file mode 100644 index 000000000..e6c461d04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_096.gap b/gamedir/Data-1.13/Speech/235_096.gap new file mode 100644 index 000000000..bfe9e9def Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_096.gap differ diff --git a/gamedir/Data-1.13/Speech/235_097.WAV b/gamedir/Data-1.13/Speech/235_097.WAV new file mode 100644 index 000000000..ea057dc87 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_097.gap b/gamedir/Data-1.13/Speech/235_097.gap new file mode 100644 index 000000000..ad8b22696 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_097.gap differ diff --git a/gamedir/Data-1.13/Speech/235_098.WAV b/gamedir/Data-1.13/Speech/235_098.WAV new file mode 100644 index 000000000..e409a1a1b Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_098.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_098.gap b/gamedir/Data-1.13/Speech/235_098.gap new file mode 100644 index 000000000..6df5fae6f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_098.gap differ diff --git a/gamedir/Data-1.13/Speech/235_099.WAV b/gamedir/Data-1.13/Speech/235_099.WAV new file mode 100644 index 000000000..9012911be Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_099.gap b/gamedir/Data-1.13/Speech/235_099.gap new file mode 100644 index 000000000..acba92718 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_099.gap differ diff --git a/gamedir/Data-1.13/Speech/235_106.WAV b/gamedir/Data-1.13/Speech/235_106.WAV new file mode 100644 index 000000000..e6c461d04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_106.gap b/gamedir/Data-1.13/Speech/235_106.gap new file mode 100644 index 000000000..bfe9e9def Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_106.gap differ diff --git a/gamedir/Data-1.13/Speech/235_107.WAV b/gamedir/Data-1.13/Speech/235_107.WAV new file mode 100644 index 000000000..ea057dc87 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_107.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_107.gap b/gamedir/Data-1.13/Speech/235_107.gap new file mode 100644 index 000000000..ad8b22696 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_107.gap differ diff --git a/gamedir/Data-1.13/Speech/235_108.WAV b/gamedir/Data-1.13/Speech/235_108.WAV new file mode 100644 index 000000000..74b434bce Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_108.gap b/gamedir/Data-1.13/Speech/235_108.gap new file mode 100644 index 000000000..9ed94df96 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_108.gap differ diff --git a/gamedir/Data-1.13/Speech/235_109.WAV b/gamedir/Data-1.13/Speech/235_109.WAV new file mode 100644 index 000000000..90823ad55 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_109.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_109.gap b/gamedir/Data-1.13/Speech/235_109.gap new file mode 100644 index 000000000..4560e18ce Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_109.gap differ diff --git a/gamedir/Data-1.13/Speech/235_110.WAV b/gamedir/Data-1.13/Speech/235_110.WAV new file mode 100644 index 000000000..782f250d7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_110.gap b/gamedir/Data-1.13/Speech/235_110.gap new file mode 100644 index 000000000..9cac7515a Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_110.gap differ diff --git a/gamedir/Data-1.13/Speech/235_111.WAV b/gamedir/Data-1.13/Speech/235_111.WAV new file mode 100644 index 000000000..93f630358 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_111.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_111.gap b/gamedir/Data-1.13/Speech/235_111.gap new file mode 100644 index 000000000..b9479d11f Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_111.gap differ diff --git a/gamedir/Data-1.13/Speech/235_115.WAV b/gamedir/Data-1.13/Speech/235_115.WAV new file mode 100644 index 000000000..6e0e78465 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_115.gap b/gamedir/Data-1.13/Speech/235_115.gap new file mode 100644 index 000000000..bde2bf6e0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_115.gap differ diff --git a/gamedir/Data-1.13/Speech/235_116.WAV b/gamedir/Data-1.13/Speech/235_116.WAV new file mode 100644 index 000000000..f5d360101 Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/235_116.gap b/gamedir/Data-1.13/Speech/235_116.gap new file mode 100644 index 000000000..5a19f13ae Binary files /dev/null and b/gamedir/Data-1.13/Speech/235_116.gap differ diff --git a/gamedir/Data-1.13/Speech/236_000.WAV b/gamedir/Data-1.13/Speech/236_000.WAV new file mode 100644 index 000000000..d2040d471 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_000.gap b/gamedir/Data-1.13/Speech/236_000.gap new file mode 100644 index 000000000..22602f47e Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_000.gap differ diff --git a/gamedir/Data-1.13/Speech/236_001.WAV b/gamedir/Data-1.13/Speech/236_001.WAV new file mode 100644 index 000000000..64f8f1683 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_002.WAV b/gamedir/Data-1.13/Speech/236_002.WAV new file mode 100644 index 000000000..f27f46955 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_002.gap b/gamedir/Data-1.13/Speech/236_002.gap new file mode 100644 index 000000000..518715378 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_002.gap differ diff --git a/gamedir/Data-1.13/Speech/236_003.WAV 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diff --git a/gamedir/Data-1.13/Speech/236_007.WAV b/gamedir/Data-1.13/Speech/236_007.WAV new file mode 100644 index 000000000..64f8f1683 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_008.WAV b/gamedir/Data-1.13/Speech/236_008.WAV new file mode 100644 index 000000000..1990e0907 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_008.gap b/gamedir/Data-1.13/Speech/236_008.gap new file mode 100644 index 000000000..4f3fc00da Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_008.gap differ diff --git a/gamedir/Data-1.13/Speech/236_009.WAV b/gamedir/Data-1.13/Speech/236_009.WAV new file mode 100644 index 000000000..7c8b363bd Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_009.gap b/gamedir/Data-1.13/Speech/236_009.gap new file mode 100644 index 000000000..2347e253c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_009.gap differ diff --git a/gamedir/Data-1.13/Speech/236_010.WAV b/gamedir/Data-1.13/Speech/236_010.WAV new file mode 100644 index 000000000..f27f46955 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_010.gap b/gamedir/Data-1.13/Speech/236_010.gap new file mode 100644 index 000000000..518715378 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_010.gap differ diff --git a/gamedir/Data-1.13/Speech/236_011.WAV b/gamedir/Data-1.13/Speech/236_011.WAV new file mode 100644 index 000000000..f93e0836f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_011.gap b/gamedir/Data-1.13/Speech/236_011.gap new file mode 100644 index 000000000..8ee327767 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_011.gap differ diff --git a/gamedir/Data-1.13/Speech/236_012.WAV b/gamedir/Data-1.13/Speech/236_012.WAV new file mode 100644 index 000000000..f93e0836f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_012.gap b/gamedir/Data-1.13/Speech/236_012.gap new file mode 100644 index 000000000..8ee327767 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_012.gap differ diff --git a/gamedir/Data-1.13/Speech/236_013.WAV b/gamedir/Data-1.13/Speech/236_013.WAV new file mode 100644 index 000000000..d0acaeff3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_014.WAV b/gamedir/Data-1.13/Speech/236_014.WAV new file mode 100644 index 000000000..b5969ae93 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_014.gap b/gamedir/Data-1.13/Speech/236_014.gap new file mode 100644 index 000000000..43308bf8f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_014.gap differ diff --git a/gamedir/Data-1.13/Speech/236_015.WAV b/gamedir/Data-1.13/Speech/236_015.WAV new file mode 100644 index 000000000..07abdcf39 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_015.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_015.gap b/gamedir/Data-1.13/Speech/236_015.gap new file mode 100644 index 000000000..56759f16b Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_015.gap differ diff --git a/gamedir/Data-1.13/Speech/236_019.WAV b/gamedir/Data-1.13/Speech/236_019.WAV new file mode 100644 index 000000000..65f4c664c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_019.gap b/gamedir/Data-1.13/Speech/236_019.gap new file mode 100644 index 000000000..b256c6648 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_019.gap differ diff --git a/gamedir/Data-1.13/Speech/236_020.WAV b/gamedir/Data-1.13/Speech/236_020.WAV new file mode 100644 index 000000000..21abf3ddb Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_020.gap b/gamedir/Data-1.13/Speech/236_020.gap new file mode 100644 index 000000000..f0449915a Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_020.gap differ diff --git a/gamedir/Data-1.13/Speech/236_021.WAV b/gamedir/Data-1.13/Speech/236_021.WAV new file mode 100644 index 000000000..ac912f3e0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_021.gap b/gamedir/Data-1.13/Speech/236_021.gap new file mode 100644 index 000000000..708165e1f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_021.gap differ diff --git a/gamedir/Data-1.13/Speech/236_022.WAV b/gamedir/Data-1.13/Speech/236_022.WAV new file mode 100644 index 000000000..dedb3901a Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_022.gap b/gamedir/Data-1.13/Speech/236_022.gap new file mode 100644 index 000000000..f7ffd4b70 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_022.gap differ diff --git a/gamedir/Data-1.13/Speech/236_023.WAV b/gamedir/Data-1.13/Speech/236_023.WAV new file mode 100644 index 000000000..3131af646 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_023.gap b/gamedir/Data-1.13/Speech/236_023.gap new file mode 100644 index 000000000..0464293ae Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_023.gap differ diff --git a/gamedir/Data-1.13/Speech/236_024.WAV b/gamedir/Data-1.13/Speech/236_024.WAV new file mode 100644 index 000000000..43b96450f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_025.WAV b/gamedir/Data-1.13/Speech/236_025.WAV new file mode 100644 index 000000000..bb7ad716a Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_025.gap b/gamedir/Data-1.13/Speech/236_025.gap new file mode 100644 index 000000000..d4e513ff4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_025.gap differ diff --git a/gamedir/Data-1.13/Speech/236_026.WAV b/gamedir/Data-1.13/Speech/236_026.WAV new file mode 100644 index 000000000..4cb479b4c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_026.gap b/gamedir/Data-1.13/Speech/236_026.gap new file mode 100644 index 000000000..4b6111fed Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_026.gap differ diff --git a/gamedir/Data-1.13/Speech/236_027.WAV b/gamedir/Data-1.13/Speech/236_027.WAV new file mode 100644 index 000000000..8c4ea66fe Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_028.WAV b/gamedir/Data-1.13/Speech/236_028.WAV new file mode 100644 index 000000000..b49bf980d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_028.gap b/gamedir/Data-1.13/Speech/236_028.gap new file mode 100644 index 000000000..1d2cdacdc Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_028.gap differ diff --git a/gamedir/Data-1.13/Speech/236_029.WAV b/gamedir/Data-1.13/Speech/236_029.WAV new file mode 100644 index 000000000..fd6ad513e Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_029.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_029.gap b/gamedir/Data-1.13/Speech/236_029.gap new file mode 100644 index 000000000..9571f9b98 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_029.gap differ diff --git a/gamedir/Data-1.13/Speech/236_032.WAV b/gamedir/Data-1.13/Speech/236_032.WAV new file mode 100644 index 000000000..b49bf980d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_032.gap b/gamedir/Data-1.13/Speech/236_032.gap new file mode 100644 index 000000000..1d2cdacdc Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_032.gap differ diff --git a/gamedir/Data-1.13/Speech/236_033.WAV b/gamedir/Data-1.13/Speech/236_033.WAV new file mode 100644 index 000000000..4cb479b4c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_033.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_033.gap b/gamedir/Data-1.13/Speech/236_033.gap new file mode 100644 index 000000000..4b6111fed Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_033.gap differ diff --git a/gamedir/Data-1.13/Speech/236_034.WAV b/gamedir/Data-1.13/Speech/236_034.WAV new file mode 100644 index 000000000..3dfe4bff0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_034.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_034.gap b/gamedir/Data-1.13/Speech/236_034.gap new file mode 100644 index 000000000..1d2453f13 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_034.gap differ diff --git a/gamedir/Data-1.13/Speech/236_035.WAV b/gamedir/Data-1.13/Speech/236_035.WAV new file mode 100644 index 000000000..fe4fdfe3d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_035.gap b/gamedir/Data-1.13/Speech/236_035.gap new file mode 100644 index 000000000..9bbd40276 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_035.gap differ diff --git a/gamedir/Data-1.13/Speech/236_036.WAV b/gamedir/Data-1.13/Speech/236_036.WAV new file mode 100644 index 000000000..8e088604d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_036.gap b/gamedir/Data-1.13/Speech/236_036.gap new file mode 100644 index 000000000..5ce065274 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_036.gap differ diff --git a/gamedir/Data-1.13/Speech/236_037.WAV b/gamedir/Data-1.13/Speech/236_037.WAV new file mode 100644 index 000000000..c1d9cb253 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_038.WAV b/gamedir/Data-1.13/Speech/236_038.WAV new file mode 100644 index 000000000..c1d9cb253 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_039.WAV b/gamedir/Data-1.13/Speech/236_039.WAV new file mode 100644 index 000000000..534cd7797 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_039.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_039.gap b/gamedir/Data-1.13/Speech/236_039.gap new file mode 100644 index 000000000..055e84d8f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_039.gap differ diff --git a/gamedir/Data-1.13/Speech/236_040.WAV b/gamedir/Data-1.13/Speech/236_040.WAV new file mode 100644 index 000000000..ab99521b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_040.gap b/gamedir/Data-1.13/Speech/236_040.gap new file mode 100644 index 000000000..d1b760e9b Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_040.gap differ diff --git a/gamedir/Data-1.13/Speech/236_041.WAV b/gamedir/Data-1.13/Speech/236_041.WAV new file mode 100644 index 000000000..caeadf635 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_041.gap b/gamedir/Data-1.13/Speech/236_041.gap new file mode 100644 index 000000000..e7f02737c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_041.gap differ diff --git a/gamedir/Data-1.13/Speech/236_042.WAV b/gamedir/Data-1.13/Speech/236_042.WAV new file mode 100644 index 000000000..44823d4f1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_042.gap b/gamedir/Data-1.13/Speech/236_042.gap new file mode 100644 index 000000000..ff9d19a71 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_042.gap differ diff --git a/gamedir/Data-1.13/Speech/236_043.WAV b/gamedir/Data-1.13/Speech/236_043.WAV new file mode 100644 index 000000000..d6da86d64 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_043.gap b/gamedir/Data-1.13/Speech/236_043.gap new file mode 100644 index 000000000..c155a3725 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_043.gap differ diff --git a/gamedir/Data-1.13/Speech/236_046.WAV b/gamedir/Data-1.13/Speech/236_046.WAV new file mode 100644 index 000000000..c1d9cb253 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_047.WAV b/gamedir/Data-1.13/Speech/236_047.WAV new file mode 100644 index 000000000..1473dc48f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_047.gap b/gamedir/Data-1.13/Speech/236_047.gap new file mode 100644 index 000000000..b4d1667d1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_047.gap differ diff --git a/gamedir/Data-1.13/Speech/236_048.WAV b/gamedir/Data-1.13/Speech/236_048.WAV new file mode 100644 index 000000000..1473dc48f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_048.gap b/gamedir/Data-1.13/Speech/236_048.gap new file mode 100644 index 000000000..b4d1667d1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_048.gap differ diff --git a/gamedir/Data-1.13/Speech/236_049.WAV b/gamedir/Data-1.13/Speech/236_049.WAV new file mode 100644 index 000000000..0648aef0d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_049.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_049.gap b/gamedir/Data-1.13/Speech/236_049.gap new file mode 100644 index 000000000..1c293143f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_049.gap differ diff --git a/gamedir/Data-1.13/Speech/236_051.gap b/gamedir/Data-1.13/Speech/236_051.gap new file mode 100644 index 000000000..df88e27d2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_051.gap differ diff --git a/gamedir/Data-1.13/Speech/236_051.wav b/gamedir/Data-1.13/Speech/236_051.wav new file mode 100644 index 000000000..3cbe7925d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_051.wav differ diff --git a/gamedir/Data-1.13/Speech/236_054.WAV b/gamedir/Data-1.13/Speech/236_054.WAV new file mode 100644 index 000000000..2ba0e0e43 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_054.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_054.gap b/gamedir/Data-1.13/Speech/236_054.gap new file mode 100644 index 000000000..72964b3d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_054.gap differ diff --git a/gamedir/Data-1.13/Speech/236_055.WAV b/gamedir/Data-1.13/Speech/236_055.WAV new file mode 100644 index 000000000..c6a564dcd Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_055.gap b/gamedir/Data-1.13/Speech/236_055.gap new file mode 100644 index 000000000..b8b4900a1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_055.gap differ diff --git a/gamedir/Data-1.13/Speech/236_057.WAV b/gamedir/Data-1.13/Speech/236_057.WAV new file mode 100644 index 000000000..efa1677b9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_057.gap b/gamedir/Data-1.13/Speech/236_057.gap new file mode 100644 index 000000000..335f556dc Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_057.gap differ diff --git a/gamedir/Data-1.13/Speech/236_058.WAV b/gamedir/Data-1.13/Speech/236_058.WAV new file mode 100644 index 000000000..e23988f9b Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_058.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_058.gap b/gamedir/Data-1.13/Speech/236_058.gap new file mode 100644 index 000000000..5474f4b3e Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_058.gap differ diff --git a/gamedir/Data-1.13/Speech/236_059.WAV b/gamedir/Data-1.13/Speech/236_059.WAV new file mode 100644 index 000000000..1990e0907 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_059.gap b/gamedir/Data-1.13/Speech/236_059.gap new file mode 100644 index 000000000..4f3fc00da Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_059.gap differ diff --git a/gamedir/Data-1.13/Speech/236_060.WAV b/gamedir/Data-1.13/Speech/236_060.WAV new file mode 100644 index 000000000..b49bf980d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_060.gap b/gamedir/Data-1.13/Speech/236_060.gap new file mode 100644 index 000000000..1d2cdacdc Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_060.gap differ diff --git a/gamedir/Data-1.13/Speech/236_062.WAV b/gamedir/Data-1.13/Speech/236_062.WAV new file mode 100644 index 000000000..8c4ea66fe Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_065.WAV b/gamedir/Data-1.13/Speech/236_065.WAV new file mode 100644 index 000000000..c1516a14f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_065.gap b/gamedir/Data-1.13/Speech/236_065.gap new file mode 100644 index 000000000..ae6798f66 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_065.gap differ diff --git a/gamedir/Data-1.13/Speech/236_067.WAV b/gamedir/Data-1.13/Speech/236_067.WAV new file mode 100644 index 000000000..b49bf980d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_067.gap b/gamedir/Data-1.13/Speech/236_067.gap new file mode 100644 index 000000000..1d2cdacdc Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_067.gap differ diff --git a/gamedir/Data-1.13/Speech/236_068.WAV b/gamedir/Data-1.13/Speech/236_068.WAV new file mode 100644 index 000000000..4cb479b4c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_068.gap b/gamedir/Data-1.13/Speech/236_068.gap new file mode 100644 index 000000000..4b6111fed Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_068.gap differ diff --git a/gamedir/Data-1.13/Speech/236_069.WAV b/gamedir/Data-1.13/Speech/236_069.WAV new file mode 100644 index 000000000..31315a07d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_069.gap b/gamedir/Data-1.13/Speech/236_069.gap new file mode 100644 index 000000000..babd9126d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_069.gap differ diff --git a/gamedir/Data-1.13/Speech/236_070.WAV b/gamedir/Data-1.13/Speech/236_070.WAV new file mode 100644 index 000000000..23aa9679d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_070.gap b/gamedir/Data-1.13/Speech/236_070.gap new file mode 100644 index 000000000..7aed0eeac Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_070.gap differ diff --git a/gamedir/Data-1.13/Speech/236_074.WAV 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diff --git a/gamedir/Data-1.13/Speech/236_076.gap b/gamedir/Data-1.13/Speech/236_076.gap new file mode 100644 index 000000000..e3c8c7b55 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_076.gap differ diff --git a/gamedir/Data-1.13/Speech/236_077.WAV b/gamedir/Data-1.13/Speech/236_077.WAV new file mode 100644 index 000000000..3f7ef1284 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_078.WAV b/gamedir/Data-1.13/Speech/236_078.WAV new file mode 100644 index 000000000..284f8e448 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_078.gap b/gamedir/Data-1.13/Speech/236_078.gap new file mode 100644 index 000000000..de250375c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_078.gap differ diff --git a/gamedir/Data-1.13/Speech/236_080.WAV b/gamedir/Data-1.13/Speech/236_080.WAV new file mode 100644 index 000000000..1d4b6ed21 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_080.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_080.gap b/gamedir/Data-1.13/Speech/236_080.gap new file mode 100644 index 000000000..e3149aeed Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_080.gap differ diff --git a/gamedir/Data-1.13/Speech/236_081.WAV b/gamedir/Data-1.13/Speech/236_081.WAV new file mode 100644 index 000000000..d6073c0ef Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_081.gap b/gamedir/Data-1.13/Speech/236_081.gap new file mode 100644 index 000000000..67bcf8799 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_081.gap differ diff --git a/gamedir/Data-1.13/Speech/236_082.WAV b/gamedir/Data-1.13/Speech/236_082.WAV new file mode 100644 index 000000000..d73a6a140 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_082.gap b/gamedir/Data-1.13/Speech/236_082.gap new file mode 100644 index 000000000..173005eab Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_082.gap differ diff --git a/gamedir/Data-1.13/Speech/236_083.WAV b/gamedir/Data-1.13/Speech/236_083.WAV new file mode 100644 index 000000000..a124432a4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_083.gap b/gamedir/Data-1.13/Speech/236_083.gap new file mode 100644 index 000000000..1ddbcdd2c Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_083.gap differ diff --git a/gamedir/Data-1.13/Speech/236_084.WAV b/gamedir/Data-1.13/Speech/236_084.WAV new file mode 100644 index 000000000..978a67d08 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_084.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_084.gap b/gamedir/Data-1.13/Speech/236_084.gap new file mode 100644 index 000000000..be36ee859 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_084.gap differ diff --git a/gamedir/Data-1.13/Speech/236_085.WAV b/gamedir/Data-1.13/Speech/236_085.WAV new file mode 100644 index 000000000..ff42f3379 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_085.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_085.gap b/gamedir/Data-1.13/Speech/236_085.gap new file mode 100644 index 000000000..1268186d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_085.gap differ diff --git a/gamedir/Data-1.13/Speech/236_086.WAV b/gamedir/Data-1.13/Speech/236_086.WAV new file mode 100644 index 000000000..863a101de Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_086.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_086.gap b/gamedir/Data-1.13/Speech/236_086.gap new file mode 100644 index 000000000..24b247def Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_086.gap differ diff --git a/gamedir/Data-1.13/Speech/236_089.WAV b/gamedir/Data-1.13/Speech/236_089.WAV new file mode 100644 index 000000000..9f0259c56 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_089.gap b/gamedir/Data-1.13/Speech/236_089.gap new file mode 100644 index 000000000..157c72288 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_089.gap differ diff --git a/gamedir/Data-1.13/Speech/236_090.WAV b/gamedir/Data-1.13/Speech/236_090.WAV new file mode 100644 index 000000000..90bf6dca1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_090.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_090.gap b/gamedir/Data-1.13/Speech/236_090.gap new file mode 100644 index 000000000..c90b77052 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_090.gap differ diff --git a/gamedir/Data-1.13/Speech/236_091.WAV b/gamedir/Data-1.13/Speech/236_091.WAV new file mode 100644 index 000000000..b5f5f346f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_091.gap b/gamedir/Data-1.13/Speech/236_091.gap new file mode 100644 index 000000000..60c2629c6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_091.gap differ diff --git a/gamedir/Data-1.13/Speech/236_092.WAV b/gamedir/Data-1.13/Speech/236_092.WAV new file mode 100644 index 000000000..6ef8532fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_092.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_092.gap b/gamedir/Data-1.13/Speech/236_092.gap new file mode 100644 index 000000000..b128c867e Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_092.gap differ diff --git a/gamedir/Data-1.13/Speech/236_095.WAV b/gamedir/Data-1.13/Speech/236_095.WAV new file mode 100644 index 000000000..edf01807d Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_095.gap b/gamedir/Data-1.13/Speech/236_095.gap new file mode 100644 index 000000000..1003e3d15 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_095.gap differ diff --git a/gamedir/Data-1.13/Speech/236_096.WAV b/gamedir/Data-1.13/Speech/236_096.WAV new file mode 100644 index 000000000..d1e1b5272 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_096.gap b/gamedir/Data-1.13/Speech/236_096.gap new file mode 100644 index 000000000..1e0578b67 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_096.gap differ diff --git a/gamedir/Data-1.13/Speech/236_097.WAV b/gamedir/Data-1.13/Speech/236_097.WAV new file mode 100644 index 000000000..d73a6a140 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_097.gap b/gamedir/Data-1.13/Speech/236_097.gap new file mode 100644 index 000000000..173005eab Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_097.gap differ diff --git a/gamedir/Data-1.13/Speech/236_098.WAV b/gamedir/Data-1.13/Speech/236_098.WAV new file mode 100644 index 000000000..7f7f685a9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_098.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_098.gap b/gamedir/Data-1.13/Speech/236_098.gap new file mode 100644 index 000000000..8c2105829 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_098.gap differ diff --git a/gamedir/Data-1.13/Speech/236_099.WAV b/gamedir/Data-1.13/Speech/236_099.WAV new file mode 100644 index 000000000..a7692e1b4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_099.gap b/gamedir/Data-1.13/Speech/236_099.gap new file mode 100644 index 000000000..e136424b4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_099.gap differ diff --git a/gamedir/Data-1.13/Speech/236_100.WAV b/gamedir/Data-1.13/Speech/236_100.WAV new file mode 100644 index 000000000..d607a0c17 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_100.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_100.gap b/gamedir/Data-1.13/Speech/236_100.gap new file mode 100644 index 000000000..9fe83deee Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_100.gap differ diff --git a/gamedir/Data-1.13/Speech/236_103.gap b/gamedir/Data-1.13/Speech/236_103.gap new file mode 100644 index 000000000..ab209f1a5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_103.gap differ diff --git a/gamedir/Data-1.13/Speech/236_103.wav b/gamedir/Data-1.13/Speech/236_103.wav new file mode 100644 index 000000000..2ce52e314 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_103.wav differ diff --git a/gamedir/Data-1.13/Speech/236_106.WAV b/gamedir/Data-1.13/Speech/236_106.WAV new file mode 100644 index 000000000..d1e1b5272 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_106.gap b/gamedir/Data-1.13/Speech/236_106.gap new file mode 100644 index 000000000..1e0578b67 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_106.gap differ diff --git a/gamedir/Data-1.13/Speech/236_107.WAV b/gamedir/Data-1.13/Speech/236_107.WAV new file mode 100644 index 000000000..d73a6a140 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_107.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_107.gap b/gamedir/Data-1.13/Speech/236_107.gap new file mode 100644 index 000000000..173005eab Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_107.gap differ diff --git a/gamedir/Data-1.13/Speech/236_108.WAV b/gamedir/Data-1.13/Speech/236_108.WAV new file mode 100644 index 000000000..6a5031974 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_108.gap b/gamedir/Data-1.13/Speech/236_108.gap new file mode 100644 index 000000000..6784da646 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_108.gap differ diff --git a/gamedir/Data-1.13/Speech/236_110.WAV b/gamedir/Data-1.13/Speech/236_110.WAV new file mode 100644 index 000000000..26c27a1c0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_110.gap b/gamedir/Data-1.13/Speech/236_110.gap new file mode 100644 index 000000000..18d83963e Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_110.gap differ diff --git a/gamedir/Data-1.13/Speech/236_111.WAV b/gamedir/Data-1.13/Speech/236_111.WAV new file mode 100644 index 000000000..2eab84472 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_111.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_111.gap b/gamedir/Data-1.13/Speech/236_111.gap new file mode 100644 index 000000000..d8f7e5cf8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_111.gap differ diff --git a/gamedir/Data-1.13/Speech/236_112.WAV b/gamedir/Data-1.13/Speech/236_112.WAV new file mode 100644 index 000000000..2dcafac68 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_112.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_112.gap b/gamedir/Data-1.13/Speech/236_112.gap new file mode 100644 index 000000000..6fa24074f Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_112.gap differ diff --git a/gamedir/Data-1.13/Speech/236_115.WAV b/gamedir/Data-1.13/Speech/236_115.WAV new file mode 100644 index 000000000..8f1dd7649 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_115.gap b/gamedir/Data-1.13/Speech/236_115.gap new file mode 100644 index 000000000..f064ef592 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_115.gap differ diff --git a/gamedir/Data-1.13/Speech/236_116.WAV b/gamedir/Data-1.13/Speech/236_116.WAV new file mode 100644 index 000000000..c96e99fde Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/236_116.gap b/gamedir/Data-1.13/Speech/236_116.gap new file mode 100644 index 000000000..d7155ee64 Binary files /dev/null and b/gamedir/Data-1.13/Speech/236_116.gap differ diff --git a/gamedir/Data-1.13/Speech/237_000.WAV b/gamedir/Data-1.13/Speech/237_000.WAV new file mode 100644 index 000000000..be92b11ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_000.gap b/gamedir/Data-1.13/Speech/237_000.gap new file mode 100644 index 000000000..795ca9c1e Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_000.gap differ diff --git a/gamedir/Data-1.13/Speech/237_001.WAV b/gamedir/Data-1.13/Speech/237_001.WAV new file mode 100644 index 000000000..dfd0df9d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_002.WAV b/gamedir/Data-1.13/Speech/237_002.WAV new file mode 100644 index 000000000..02f8472d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_003.WAV b/gamedir/Data-1.13/Speech/237_003.WAV new file mode 100644 index 000000000..02f8472d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_003.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_004.WAV b/gamedir/Data-1.13/Speech/237_004.WAV new file mode 100644 index 000000000..02f8472d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_004.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_005.WAV b/gamedir/Data-1.13/Speech/237_005.WAV new file mode 100644 index 000000000..dfd0df9d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_005.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_006.WAV b/gamedir/Data-1.13/Speech/237_006.WAV new file mode 100644 index 000000000..9ca43141e Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_006.gap b/gamedir/Data-1.13/Speech/237_006.gap new file mode 100644 index 000000000..7b3d0ad10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_006.gap differ diff --git a/gamedir/Data-1.13/Speech/237_007.WAV b/gamedir/Data-1.13/Speech/237_007.WAV new file mode 100644 index 000000000..dfd0df9d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_009.WAV b/gamedir/Data-1.13/Speech/237_009.WAV new file mode 100644 index 000000000..57f4ad0e1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_009.gap b/gamedir/Data-1.13/Speech/237_009.gap new file mode 100644 index 000000000..e57eae807 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_009.gap differ diff --git a/gamedir/Data-1.13/Speech/237_010.WAV b/gamedir/Data-1.13/Speech/237_010.WAV new file mode 100644 index 000000000..02f8472d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_011.WAV b/gamedir/Data-1.13/Speech/237_011.WAV new file mode 100644 index 000000000..62a228302 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_012.WAV b/gamedir/Data-1.13/Speech/237_012.WAV new file mode 100644 index 000000000..62a228302 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_013.WAV b/gamedir/Data-1.13/Speech/237_013.WAV new file mode 100644 index 000000000..4a402dbe8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_014.WAV b/gamedir/Data-1.13/Speech/237_014.WAV new file mode 100644 index 000000000..7befaf4d7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_014.gap b/gamedir/Data-1.13/Speech/237_014.gap new file mode 100644 index 000000000..75eef4bd3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_014.gap differ diff --git a/gamedir/Data-1.13/Speech/237_019.WAV b/gamedir/Data-1.13/Speech/237_019.WAV new file mode 100644 index 000000000..2360325ed Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_019.gap b/gamedir/Data-1.13/Speech/237_019.gap new file mode 100644 index 000000000..703eed7a4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_019.gap differ diff --git a/gamedir/Data-1.13/Speech/237_020.WAV b/gamedir/Data-1.13/Speech/237_020.WAV new file mode 100644 index 000000000..711adfa33 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_021.WAV b/gamedir/Data-1.13/Speech/237_021.WAV new file mode 100644 index 000000000..f7b68ff77 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_021.gap b/gamedir/Data-1.13/Speech/237_021.gap new file mode 100644 index 000000000..075fbc7ad Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_021.gap differ diff --git a/gamedir/Data-1.13/Speech/237_022.WAV b/gamedir/Data-1.13/Speech/237_022.WAV new file mode 100644 index 000000000..b3d1aa875 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_022.gap b/gamedir/Data-1.13/Speech/237_022.gap new file mode 100644 index 000000000..9fc462d14 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_022.gap differ diff --git a/gamedir/Data-1.13/Speech/237_023.WAV b/gamedir/Data-1.13/Speech/237_023.WAV new file mode 100644 index 000000000..e86948487 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_024.WAV b/gamedir/Data-1.13/Speech/237_024.WAV new file mode 100644 index 000000000..03d411b58 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_024.gap b/gamedir/Data-1.13/Speech/237_024.gap new file mode 100644 index 000000000..51ea2e5a8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_024.gap differ diff --git a/gamedir/Data-1.13/Speech/237_025.WAV b/gamedir/Data-1.13/Speech/237_025.WAV new file mode 100644 index 000000000..396ab0398 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_027.WAV b/gamedir/Data-1.13/Speech/237_027.WAV new file mode 100644 index 000000000..c26dc459f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_027.gap b/gamedir/Data-1.13/Speech/237_027.gap new file mode 100644 index 000000000..b9a6d46b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_027.gap differ diff --git a/gamedir/Data-1.13/Speech/237_028.WAV b/gamedir/Data-1.13/Speech/237_028.WAV new file mode 100644 index 000000000..c26dc459f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_028.gap b/gamedir/Data-1.13/Speech/237_028.gap new file mode 100644 index 000000000..b9a6d46b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_028.gap differ diff --git a/gamedir/Data-1.13/Speech/237_029.WAV b/gamedir/Data-1.13/Speech/237_029.WAV new file mode 100644 index 000000000..7decc1641 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_029.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_029.gap b/gamedir/Data-1.13/Speech/237_029.gap new file mode 100644 index 000000000..c86387877 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_029.gap differ diff --git a/gamedir/Data-1.13/Speech/237_032.WAV b/gamedir/Data-1.13/Speech/237_032.WAV new file mode 100644 index 000000000..c26dc459f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_032.gap b/gamedir/Data-1.13/Speech/237_032.gap new file mode 100644 index 000000000..b9a6d46b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_032.gap differ diff --git a/gamedir/Data-1.13/Speech/237_034.WAV b/gamedir/Data-1.13/Speech/237_034.WAV new file mode 100644 index 000000000..3cbac309d Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_034.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_034.gap b/gamedir/Data-1.13/Speech/237_034.gap new file mode 100644 index 000000000..f055cf2b4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_034.gap differ diff --git a/gamedir/Data-1.13/Speech/237_035.WAV b/gamedir/Data-1.13/Speech/237_035.WAV new file mode 100644 index 000000000..d5788a716 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_035.gap b/gamedir/Data-1.13/Speech/237_035.gap new file mode 100644 index 000000000..fe0b4e147 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_035.gap differ diff --git a/gamedir/Data-1.13/Speech/237_036.WAV b/gamedir/Data-1.13/Speech/237_036.WAV new file mode 100644 index 000000000..e9b7ce975 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_036.gap b/gamedir/Data-1.13/Speech/237_036.gap new file mode 100644 index 000000000..c52dda1dd Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_036.gap differ diff --git a/gamedir/Data-1.13/Speech/237_037.WAV b/gamedir/Data-1.13/Speech/237_037.WAV new file mode 100644 index 000000000..c26dc459f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_037.gap b/gamedir/Data-1.13/Speech/237_037.gap new file mode 100644 index 000000000..b9a6d46b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_037.gap differ diff --git a/gamedir/Data-1.13/Speech/237_038.WAV b/gamedir/Data-1.13/Speech/237_038.WAV new file mode 100644 index 000000000..c26dc459f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_038.gap b/gamedir/Data-1.13/Speech/237_038.gap new file mode 100644 index 000000000..b9a6d46b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_038.gap differ diff --git a/gamedir/Data-1.13/Speech/237_040.WAV b/gamedir/Data-1.13/Speech/237_040.WAV new file mode 100644 index 000000000..4e16e2cfa Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_040.gap b/gamedir/Data-1.13/Speech/237_040.gap new file mode 100644 index 000000000..c1c57f5a3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_040.gap differ diff --git a/gamedir/Data-1.13/Speech/237_041.WAV b/gamedir/Data-1.13/Speech/237_041.WAV new file mode 100644 index 000000000..727dbb6e1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_041.gap b/gamedir/Data-1.13/Speech/237_041.gap new file mode 100644 index 000000000..63f061183 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_041.gap differ diff --git a/gamedir/Data-1.13/Speech/237_042.WAV b/gamedir/Data-1.13/Speech/237_042.WAV new file mode 100644 index 000000000..04db7d5c8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_042.gap b/gamedir/Data-1.13/Speech/237_042.gap new file mode 100644 index 000000000..7da7f3360 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_042.gap differ diff --git a/gamedir/Data-1.13/Speech/237_043.WAV b/gamedir/Data-1.13/Speech/237_043.WAV new file mode 100644 index 000000000..f4bd63613 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_043.gap b/gamedir/Data-1.13/Speech/237_043.gap new file mode 100644 index 000000000..12e78c4d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_043.gap differ diff --git a/gamedir/Data-1.13/Speech/237_044.WAV b/gamedir/Data-1.13/Speech/237_044.WAV new file mode 100644 index 000000000..3cbac309d Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_044.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_044.gap b/gamedir/Data-1.13/Speech/237_044.gap new file mode 100644 index 000000000..f055cf2b4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_044.gap differ diff --git a/gamedir/Data-1.13/Speech/237_046.WAV b/gamedir/Data-1.13/Speech/237_046.WAV new file mode 100644 index 000000000..acf6e29e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_047.WAV b/gamedir/Data-1.13/Speech/237_047.WAV new file mode 100644 index 000000000..f2ee75043 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_048.WAV b/gamedir/Data-1.13/Speech/237_048.WAV new file mode 100644 index 000000000..f2ee75043 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_049.WAV b/gamedir/Data-1.13/Speech/237_049.WAV new file mode 100644 index 000000000..3849c6d1a Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_049.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_049.gap b/gamedir/Data-1.13/Speech/237_049.gap new file mode 100644 index 000000000..0eacf324a Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_049.gap differ diff --git a/gamedir/Data-1.13/Speech/237_054.WAV b/gamedir/Data-1.13/Speech/237_054.WAV new file mode 100644 index 000000000..867ef6847 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_054.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_054.gap b/gamedir/Data-1.13/Speech/237_054.gap new file mode 100644 index 000000000..b74526c98 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_054.gap differ diff --git a/gamedir/Data-1.13/Speech/237_055.WAV b/gamedir/Data-1.13/Speech/237_055.WAV new file mode 100644 index 000000000..dfd0df9d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_057.WAV b/gamedir/Data-1.13/Speech/237_057.WAV new file mode 100644 index 000000000..d62fafc29 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_059.WAV b/gamedir/Data-1.13/Speech/237_059.WAV new file mode 100644 index 000000000..0dc86b44e Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_059.gap b/gamedir/Data-1.13/Speech/237_059.gap new file mode 100644 index 000000000..7b3d0ad10 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_059.gap differ diff --git a/gamedir/Data-1.13/Speech/237_060.WAV b/gamedir/Data-1.13/Speech/237_060.WAV new file mode 100644 index 000000000..12d0ba035 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_062.WAV b/gamedir/Data-1.13/Speech/237_062.WAV new file mode 100644 index 000000000..c26dc459f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_062.gap b/gamedir/Data-1.13/Speech/237_062.gap new file mode 100644 index 000000000..b9a6d46b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_062.gap differ diff --git a/gamedir/Data-1.13/Speech/237_065.WAV b/gamedir/Data-1.13/Speech/237_065.WAV new file mode 100644 index 000000000..5856ef01a Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_065.gap b/gamedir/Data-1.13/Speech/237_065.gap new file mode 100644 index 000000000..597f53e27 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_065.gap differ diff --git a/gamedir/Data-1.13/Speech/237_067.WAV b/gamedir/Data-1.13/Speech/237_067.WAV new file mode 100644 index 000000000..c26dc459f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_067.gap b/gamedir/Data-1.13/Speech/237_067.gap new file mode 100644 index 000000000..b9a6d46b5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_067.gap differ diff --git a/gamedir/Data-1.13/Speech/237_068.WAV b/gamedir/Data-1.13/Speech/237_068.WAV new file mode 100644 index 000000000..02f8472d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_069.WAV b/gamedir/Data-1.13/Speech/237_069.WAV new file mode 100644 index 000000000..12d0ba035 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_070.WAV b/gamedir/Data-1.13/Speech/237_070.WAV new file mode 100644 index 000000000..dfd0df9d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_071.WAV b/gamedir/Data-1.13/Speech/237_071.WAV new file mode 100644 index 000000000..396ab0398 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_072.WAV b/gamedir/Data-1.13/Speech/237_072.WAV new file mode 100644 index 000000000..48a43635f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_072.gap b/gamedir/Data-1.13/Speech/237_072.gap new file mode 100644 index 000000000..365b38cd0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_072.gap differ diff --git a/gamedir/Data-1.13/Speech/237_075.WAV b/gamedir/Data-1.13/Speech/237_075.WAV new file mode 100644 index 000000000..4f09fb410 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_075.gap b/gamedir/Data-1.13/Speech/237_075.gap new file mode 100644 index 000000000..ed0057aa7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_075.gap differ diff --git a/gamedir/Data-1.13/Speech/237_076.WAV b/gamedir/Data-1.13/Speech/237_076.WAV new file mode 100644 index 000000000..4f09fb410 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_076.gap b/gamedir/Data-1.13/Speech/237_076.gap new file mode 100644 index 000000000..ed0057aa7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_076.gap differ diff --git a/gamedir/Data-1.13/Speech/237_077.WAV b/gamedir/Data-1.13/Speech/237_077.WAV new file mode 100644 index 000000000..f892b5149 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_077.gap b/gamedir/Data-1.13/Speech/237_077.gap new file mode 100644 index 000000000..0fe939f24 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_077.gap differ diff --git a/gamedir/Data-1.13/Speech/237_078.WAV b/gamedir/Data-1.13/Speech/237_078.WAV new file mode 100644 index 000000000..66f38581b Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_080.WAV b/gamedir/Data-1.13/Speech/237_080.WAV new file mode 100644 index 000000000..77c7b0c9b Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_080.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_080.gap b/gamedir/Data-1.13/Speech/237_080.gap new file mode 100644 index 000000000..e652e5cd4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_080.gap differ diff --git a/gamedir/Data-1.13/Speech/237_081.WAV b/gamedir/Data-1.13/Speech/237_081.WAV new file mode 100644 index 000000000..bd6a3d762 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_081.gap b/gamedir/Data-1.13/Speech/237_081.gap new file mode 100644 index 000000000..7705902fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_081.gap differ diff --git a/gamedir/Data-1.13/Speech/237_082.WAV b/gamedir/Data-1.13/Speech/237_082.WAV new file mode 100644 index 000000000..e6c438c92 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_082.gap b/gamedir/Data-1.13/Speech/237_082.gap new file mode 100644 index 000000000..0ed47cd0b Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_082.gap differ diff --git a/gamedir/Data-1.13/Speech/237_083.WAV b/gamedir/Data-1.13/Speech/237_083.WAV new file mode 100644 index 000000000..8f1ba5983 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_083.gap b/gamedir/Data-1.13/Speech/237_083.gap new file mode 100644 index 000000000..7b87c376a Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_083.gap differ diff --git a/gamedir/Data-1.13/Speech/237_084.WAV b/gamedir/Data-1.13/Speech/237_084.WAV new file mode 100644 index 000000000..25a8be385 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_084.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_084.gap b/gamedir/Data-1.13/Speech/237_084.gap new file mode 100644 index 000000000..1d61e14b1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_084.gap differ diff --git a/gamedir/Data-1.13/Speech/237_085.WAV b/gamedir/Data-1.13/Speech/237_085.WAV new file mode 100644 index 000000000..adc0187e7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_085.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_085.gap b/gamedir/Data-1.13/Speech/237_085.gap new file mode 100644 index 000000000..c20473076 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_085.gap differ diff --git a/gamedir/Data-1.13/Speech/237_086.WAV b/gamedir/Data-1.13/Speech/237_086.WAV new file mode 100644 index 000000000..41a80138a Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_086.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_086.gap b/gamedir/Data-1.13/Speech/237_086.gap new file mode 100644 index 000000000..4d61b3747 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_086.gap differ diff --git a/gamedir/Data-1.13/Speech/237_089.WAV b/gamedir/Data-1.13/Speech/237_089.WAV new file mode 100644 index 000000000..935a21ee3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_089.gap b/gamedir/Data-1.13/Speech/237_089.gap new file mode 100644 index 000000000..bc9de3149 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_089.gap differ diff --git a/gamedir/Data-1.13/Speech/237_090.WAV b/gamedir/Data-1.13/Speech/237_090.WAV new file mode 100644 index 000000000..a4b291f19 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_090.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_090.gap b/gamedir/Data-1.13/Speech/237_090.gap new file mode 100644 index 000000000..66f01dba3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_090.gap differ diff --git a/gamedir/Data-1.13/Speech/237_091.WAV b/gamedir/Data-1.13/Speech/237_091.WAV new file mode 100644 index 000000000..22a77986c Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_091.gap b/gamedir/Data-1.13/Speech/237_091.gap new file mode 100644 index 000000000..66f01dba3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_091.gap differ diff --git a/gamedir/Data-1.13/Speech/237_095.WAV b/gamedir/Data-1.13/Speech/237_095.WAV new file mode 100644 index 000000000..397e8f6db Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_095.gap b/gamedir/Data-1.13/Speech/237_095.gap new file mode 100644 index 000000000..843d64f8d Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_095.gap differ diff --git a/gamedir/Data-1.13/Speech/237_096.WAV b/gamedir/Data-1.13/Speech/237_096.WAV new file mode 100644 index 000000000..9015ad42d Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_096.gap b/gamedir/Data-1.13/Speech/237_096.gap new file mode 100644 index 000000000..73b658cd4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_096.gap differ diff --git a/gamedir/Data-1.13/Speech/237_097.WAV b/gamedir/Data-1.13/Speech/237_097.WAV new file mode 100644 index 000000000..e9885809c Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_097.gap b/gamedir/Data-1.13/Speech/237_097.gap new file mode 100644 index 000000000..2ed5304c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_097.gap differ diff --git a/gamedir/Data-1.13/Speech/237_098.WAV b/gamedir/Data-1.13/Speech/237_098.WAV new file mode 100644 index 000000000..0fa5fe405 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_098.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_098.gap b/gamedir/Data-1.13/Speech/237_098.gap new file mode 100644 index 000000000..49fb61f8c Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_098.gap differ diff --git a/gamedir/Data-1.13/Speech/237_099.WAV b/gamedir/Data-1.13/Speech/237_099.WAV new file mode 100644 index 000000000..e7e6dd0d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_099.gap b/gamedir/Data-1.13/Speech/237_099.gap new file mode 100644 index 000000000..1ec3b1d7f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_099.gap differ diff --git a/gamedir/Data-1.13/Speech/237_100.WAV b/gamedir/Data-1.13/Speech/237_100.WAV new file mode 100644 index 000000000..83793e963 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_100.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_100.gap b/gamedir/Data-1.13/Speech/237_100.gap new file mode 100644 index 000000000..f91280413 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_100.gap differ diff --git a/gamedir/Data-1.13/Speech/237_106.WAV b/gamedir/Data-1.13/Speech/237_106.WAV new file mode 100644 index 000000000..9015ad42d Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_106.gap b/gamedir/Data-1.13/Speech/237_106.gap new file mode 100644 index 000000000..73b658cd4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_106.gap differ diff --git a/gamedir/Data-1.13/Speech/237_107.WAV b/gamedir/Data-1.13/Speech/237_107.WAV new file mode 100644 index 000000000..116988252 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_107.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_107.gap b/gamedir/Data-1.13/Speech/237_107.gap new file mode 100644 index 000000000..27e48cd5e Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_107.gap differ diff --git a/gamedir/Data-1.13/Speech/237_108.WAV b/gamedir/Data-1.13/Speech/237_108.WAV new file mode 100644 index 000000000..50d7a9730 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_108.gap b/gamedir/Data-1.13/Speech/237_108.gap new file mode 100644 index 000000000..33218d3b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_108.gap differ diff --git a/gamedir/Data-1.13/Speech/237_109.WAV b/gamedir/Data-1.13/Speech/237_109.WAV new file mode 100644 index 000000000..b26f22a1b Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_109.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_109.gap b/gamedir/Data-1.13/Speech/237_109.gap new file mode 100644 index 000000000..887361afa Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_109.gap differ diff --git a/gamedir/Data-1.13/Speech/237_110.WAV b/gamedir/Data-1.13/Speech/237_110.WAV new file mode 100644 index 000000000..d45b12af0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_110.gap b/gamedir/Data-1.13/Speech/237_110.gap new file mode 100644 index 000000000..abfb461d8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_110.gap differ diff --git a/gamedir/Data-1.13/Speech/237_115.WAV b/gamedir/Data-1.13/Speech/237_115.WAV new file mode 100644 index 000000000..ba888711f Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_115.gap b/gamedir/Data-1.13/Speech/237_115.gap new file mode 100644 index 000000000..102103b53 Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_115.gap differ diff --git a/gamedir/Data-1.13/Speech/237_116.WAV b/gamedir/Data-1.13/Speech/237_116.WAV new file mode 100644 index 000000000..2d57e98eb Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/237_116.gap b/gamedir/Data-1.13/Speech/237_116.gap new file mode 100644 index 000000000..90060ed9e Binary files /dev/null and b/gamedir/Data-1.13/Speech/237_116.gap differ diff --git a/gamedir/Data-1.13/Speech/238_000.WAV b/gamedir/Data-1.13/Speech/238_000.WAV new file mode 100644 index 000000000..e11cdb5f0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_000.gap b/gamedir/Data-1.13/Speech/238_000.gap new file mode 100644 index 000000000..5263ca58f Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_000.gap differ diff --git a/gamedir/Data-1.13/Speech/238_001.WAV b/gamedir/Data-1.13/Speech/238_001.WAV new file mode 100644 index 000000000..26853f81c Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_001.gap b/gamedir/Data-1.13/Speech/238_001.gap new file mode 100644 index 000000000..02120bd59 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_001.gap differ diff --git a/gamedir/Data-1.13/Speech/238_002.WAV b/gamedir/Data-1.13/Speech/238_002.WAV new file mode 100644 index 000000000..ee15b390a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_002.gap b/gamedir/Data-1.13/Speech/238_002.gap new file mode 100644 index 000000000..111e810ba Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_002.gap differ diff --git a/gamedir/Data-1.13/Speech/238_003.WAV b/gamedir/Data-1.13/Speech/238_003.WAV new file mode 100644 index 000000000..e11cdb5f0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_003.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_003.gap b/gamedir/Data-1.13/Speech/238_003.gap new file mode 100644 index 000000000..5263ca58f Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_003.gap differ diff --git a/gamedir/Data-1.13/Speech/238_004.WAV b/gamedir/Data-1.13/Speech/238_004.WAV new file mode 100644 index 000000000..e11cdb5f0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_004.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_004.gap b/gamedir/Data-1.13/Speech/238_004.gap new file mode 100644 index 000000000..5263ca58f Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_004.gap differ diff --git a/gamedir/Data-1.13/Speech/238_005.WAV b/gamedir/Data-1.13/Speech/238_005.WAV new file mode 100644 index 000000000..26853f81c Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_005.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_005.gap b/gamedir/Data-1.13/Speech/238_005.gap new file mode 100644 index 000000000..02120bd59 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_005.gap differ diff --git a/gamedir/Data-1.13/Speech/238_006.WAV b/gamedir/Data-1.13/Speech/238_006.WAV new file mode 100644 index 000000000..020fe56b2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_006.gap b/gamedir/Data-1.13/Speech/238_006.gap new file mode 100644 index 000000000..a71d3ac94 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_006.gap differ diff --git a/gamedir/Data-1.13/Speech/238_007.WAV b/gamedir/Data-1.13/Speech/238_007.WAV new file mode 100644 index 000000000..26853f81c Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_007.gap b/gamedir/Data-1.13/Speech/238_007.gap new file mode 100644 index 000000000..02120bd59 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_007.gap differ diff --git a/gamedir/Data-1.13/Speech/238_008.WAV b/gamedir/Data-1.13/Speech/238_008.WAV new file mode 100644 index 000000000..005653362 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_008.gap b/gamedir/Data-1.13/Speech/238_008.gap new file mode 100644 index 000000000..63d364a2c Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_008.gap differ diff --git a/gamedir/Data-1.13/Speech/238_009.WAV b/gamedir/Data-1.13/Speech/238_009.WAV new file mode 100644 index 000000000..4d254a95b Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_009.gap b/gamedir/Data-1.13/Speech/238_009.gap new file mode 100644 index 000000000..684d49c50 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_009.gap differ diff --git a/gamedir/Data-1.13/Speech/238_010.WAV b/gamedir/Data-1.13/Speech/238_010.WAV new file mode 100644 index 000000000..26853f81c Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_010.gap b/gamedir/Data-1.13/Speech/238_010.gap new file mode 100644 index 000000000..02120bd59 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_010.gap differ diff --git a/gamedir/Data-1.13/Speech/238_011.WAV b/gamedir/Data-1.13/Speech/238_011.WAV new file mode 100644 index 000000000..0798ffede Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_011.gap b/gamedir/Data-1.13/Speech/238_011.gap new file mode 100644 index 000000000..bb56c7e88 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_011.gap differ diff --git a/gamedir/Data-1.13/Speech/238_012.WAV b/gamedir/Data-1.13/Speech/238_012.WAV new file mode 100644 index 000000000..0798ffede Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_012.gap b/gamedir/Data-1.13/Speech/238_012.gap new file mode 100644 index 000000000..bb56c7e88 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_012.gap differ diff --git a/gamedir/Data-1.13/Speech/238_013.WAV b/gamedir/Data-1.13/Speech/238_013.WAV new file mode 100644 index 000000000..b69095cc6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_013.gap b/gamedir/Data-1.13/Speech/238_013.gap new file mode 100644 index 000000000..5132dc2f1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_013.gap differ diff --git a/gamedir/Data-1.13/Speech/238_014.WAV b/gamedir/Data-1.13/Speech/238_014.WAV new file mode 100644 index 000000000..5017724dd Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_014.gap b/gamedir/Data-1.13/Speech/238_014.gap new file mode 100644 index 000000000..3f608837a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_014.gap differ diff --git a/gamedir/Data-1.13/Speech/238_015.WAV b/gamedir/Data-1.13/Speech/238_015.WAV new file mode 100644 index 000000000..cebeddce2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_015.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_015.gap b/gamedir/Data-1.13/Speech/238_015.gap new file mode 100644 index 000000000..b31902b93 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_015.gap differ diff --git a/gamedir/Data-1.13/Speech/238_019.WAV b/gamedir/Data-1.13/Speech/238_019.WAV new file mode 100644 index 000000000..a54a25e45 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_019.gap b/gamedir/Data-1.13/Speech/238_019.gap new file mode 100644 index 000000000..23659ffa6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_019.gap differ diff --git a/gamedir/Data-1.13/Speech/238_020.WAV b/gamedir/Data-1.13/Speech/238_020.WAV new file mode 100644 index 000000000..c9d615c4d Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_020.gap b/gamedir/Data-1.13/Speech/238_020.gap new file mode 100644 index 000000000..eca28deab Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_020.gap differ diff --git a/gamedir/Data-1.13/Speech/238_021.WAV b/gamedir/Data-1.13/Speech/238_021.WAV new file mode 100644 index 000000000..7db9942d1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_021.gap b/gamedir/Data-1.13/Speech/238_021.gap new file mode 100644 index 000000000..5b56f27fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_021.gap differ diff --git a/gamedir/Data-1.13/Speech/238_022.WAV b/gamedir/Data-1.13/Speech/238_022.WAV new file mode 100644 index 000000000..188898f83 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_022.gap b/gamedir/Data-1.13/Speech/238_022.gap new file mode 100644 index 000000000..5fb149605 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_022.gap differ diff --git a/gamedir/Data-1.13/Speech/238_023.wav b/gamedir/Data-1.13/Speech/238_023.wav new file mode 100644 index 000000000..7c91b5add Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_023.wav differ diff --git a/gamedir/Data-1.13/Speech/238_024.WAV b/gamedir/Data-1.13/Speech/238_024.WAV new file mode 100644 index 000000000..fc240c160 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_024.gap b/gamedir/Data-1.13/Speech/238_024.gap new file mode 100644 index 000000000..e9c809b96 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_024.gap differ diff --git a/gamedir/Data-1.13/Speech/238_025.WAV b/gamedir/Data-1.13/Speech/238_025.WAV new file mode 100644 index 000000000..342d9a207 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_025.gap b/gamedir/Data-1.13/Speech/238_025.gap new file mode 100644 index 000000000..5373edaae Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_025.gap differ diff --git a/gamedir/Data-1.13/Speech/238_026.WAV b/gamedir/Data-1.13/Speech/238_026.WAV new file mode 100644 index 000000000..236de0a66 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_026.gap b/gamedir/Data-1.13/Speech/238_026.gap new file mode 100644 index 000000000..126559562 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_026.gap differ diff --git a/gamedir/Data-1.13/Speech/238_027.WAV b/gamedir/Data-1.13/Speech/238_027.WAV new file mode 100644 index 000000000..79d6f136a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_027.gap b/gamedir/Data-1.13/Speech/238_027.gap new file mode 100644 index 000000000..b61ecbcc6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_027.gap differ diff --git a/gamedir/Data-1.13/Speech/238_028.WAV b/gamedir/Data-1.13/Speech/238_028.WAV new file mode 100644 index 000000000..08674ac5a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_032.WAV b/gamedir/Data-1.13/Speech/238_032.WAV new file mode 100644 index 000000000..79d6f136a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_032.gap b/gamedir/Data-1.13/Speech/238_032.gap new file mode 100644 index 000000000..b61ecbcc6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_032.gap differ diff --git a/gamedir/Data-1.13/Speech/238_034.gap 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diff --git a/gamedir/Data-1.13/Speech/238_036.gap b/gamedir/Data-1.13/Speech/238_036.gap new file mode 100644 index 000000000..8827522eb Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_036.gap differ diff --git a/gamedir/Data-1.13/Speech/238_037.WAV b/gamedir/Data-1.13/Speech/238_037.WAV new file mode 100644 index 000000000..79d6f136a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_037.gap b/gamedir/Data-1.13/Speech/238_037.gap new file mode 100644 index 000000000..b61ecbcc6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_037.gap differ diff --git a/gamedir/Data-1.13/Speech/238_038.WAV b/gamedir/Data-1.13/Speech/238_038.WAV new file mode 100644 index 000000000..08674ac5a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_040.WAV b/gamedir/Data-1.13/Speech/238_040.WAV new file mode 100644 index 000000000..a1b10a850 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_040.gap b/gamedir/Data-1.13/Speech/238_040.gap new file mode 100644 index 000000000..d60d87d30 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_040.gap differ diff --git a/gamedir/Data-1.13/Speech/238_041.WAV b/gamedir/Data-1.13/Speech/238_041.WAV new file mode 100644 index 000000000..709805d91 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_041.gap b/gamedir/Data-1.13/Speech/238_041.gap new file mode 100644 index 000000000..b28b235fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_041.gap differ diff --git a/gamedir/Data-1.13/Speech/238_043.WAV b/gamedir/Data-1.13/Speech/238_043.WAV new file mode 100644 index 000000000..0d28f9eca Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_043.gap b/gamedir/Data-1.13/Speech/238_043.gap new file mode 100644 index 000000000..7777bf56d Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_043.gap differ diff --git a/gamedir/Data-1.13/Speech/238_046.WAV b/gamedir/Data-1.13/Speech/238_046.WAV new file mode 100644 index 000000000..30612fefb Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_046.gap b/gamedir/Data-1.13/Speech/238_046.gap new file mode 100644 index 000000000..796a380bd Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_046.gap differ diff --git a/gamedir/Data-1.13/Speech/238_047.gap b/gamedir/Data-1.13/Speech/238_047.gap new file mode 100644 index 000000000..f6ecee1d0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_047.gap differ diff --git a/gamedir/Data-1.13/Speech/238_048.WAV b/gamedir/Data-1.13/Speech/238_048.WAV new file mode 100644 index 000000000..7221f9a4d Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_048.gap 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diff --git a/gamedir/Data-1.13/Speech/238_059.WAV b/gamedir/Data-1.13/Speech/238_059.WAV new file mode 100644 index 000000000..3dba2a7bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_059.gap b/gamedir/Data-1.13/Speech/238_059.gap new file mode 100644 index 000000000..ef49ea2a2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_059.gap differ diff --git a/gamedir/Data-1.13/Speech/238_060.WAV b/gamedir/Data-1.13/Speech/238_060.WAV new file mode 100644 index 000000000..4d254a95b Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_060.gap b/gamedir/Data-1.13/Speech/238_060.gap new file mode 100644 index 000000000..684d49c50 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_060.gap differ diff --git a/gamedir/Data-1.13/Speech/238_062.WAV b/gamedir/Data-1.13/Speech/238_062.WAV new file mode 100644 index 000000000..79d6f136a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_062.gap b/gamedir/Data-1.13/Speech/238_062.gap new file mode 100644 index 000000000..b61ecbcc6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_062.gap differ diff --git a/gamedir/Data-1.13/Speech/238_065.WAV b/gamedir/Data-1.13/Speech/238_065.WAV new file mode 100644 index 000000000..73cfbf934 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_065.gap b/gamedir/Data-1.13/Speech/238_065.gap new file mode 100644 index 000000000..b6a0db48c Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_065.gap differ diff --git a/gamedir/Data-1.13/Speech/238_067.WAV b/gamedir/Data-1.13/Speech/238_067.WAV new file mode 100644 index 000000000..79d6f136a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_067.gap b/gamedir/Data-1.13/Speech/238_067.gap new file mode 100644 index 000000000..b61ecbcc6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_067.gap differ diff --git a/gamedir/Data-1.13/Speech/238_068.WAV b/gamedir/Data-1.13/Speech/238_068.WAV new file mode 100644 index 000000000..08674ac5a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_069.WAV b/gamedir/Data-1.13/Speech/238_069.WAV new file mode 100644 index 000000000..74ee16e02 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_069.gap b/gamedir/Data-1.13/Speech/238_069.gap new file mode 100644 index 000000000..591cf69a2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_069.gap differ diff --git a/gamedir/Data-1.13/Speech/238_070.WAV b/gamedir/Data-1.13/Speech/238_070.WAV new file mode 100644 index 000000000..4d254a95b Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_070.gap b/gamedir/Data-1.13/Speech/238_070.gap new file mode 100644 index 000000000..684d49c50 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_070.gap differ diff --git a/gamedir/Data-1.13/Speech/238_071.WAV b/gamedir/Data-1.13/Speech/238_071.WAV new file mode 100644 index 000000000..342d9a207 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_071.gap b/gamedir/Data-1.13/Speech/238_071.gap new file mode 100644 index 000000000..5373edaae Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_071.gap differ diff --git a/gamedir/Data-1.13/Speech/238_072.WAV b/gamedir/Data-1.13/Speech/238_072.WAV new file mode 100644 index 000000000..df8963c33 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_074.WAV b/gamedir/Data-1.13/Speech/238_074.WAV new file mode 100644 index 000000000..0d28f9eca Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_074.gap b/gamedir/Data-1.13/Speech/238_074.gap new file mode 100644 index 000000000..7777bf56d Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_074.gap differ diff --git a/gamedir/Data-1.13/Speech/238_075.WAV b/gamedir/Data-1.13/Speech/238_075.WAV new file mode 100644 index 000000000..33a602665 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_076.WAV b/gamedir/Data-1.13/Speech/238_076.WAV new file mode 100644 index 000000000..33a602665 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_077.WAV b/gamedir/Data-1.13/Speech/238_077.WAV new file mode 100644 index 000000000..b1ff8c3e7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_077.gap b/gamedir/Data-1.13/Speech/238_077.gap new file mode 100644 index 000000000..1da2547d5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_077.gap differ diff --git a/gamedir/Data-1.13/Speech/238_083.WAV b/gamedir/Data-1.13/Speech/238_083.WAV new file mode 100644 index 000000000..b9c3e69d4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_083.gap b/gamedir/Data-1.13/Speech/238_083.gap new file mode 100644 index 000000000..6c94a24a6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_083.gap differ diff --git a/gamedir/Data-1.13/Speech/238_084.WAV b/gamedir/Data-1.13/Speech/238_084.WAV new file mode 100644 index 000000000..98dfbf9e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_084.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_084.gap b/gamedir/Data-1.13/Speech/238_084.gap new file mode 100644 index 000000000..a5d423a38 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_084.gap differ diff --git a/gamedir/Data-1.13/Speech/238_089.WAV b/gamedir/Data-1.13/Speech/238_089.WAV new file mode 100644 index 000000000..bd5fdbdc4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_089.gap b/gamedir/Data-1.13/Speech/238_089.gap new file mode 100644 index 000000000..3c4bca1b7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_089.gap differ diff --git a/gamedir/Data-1.13/Speech/238_091.WAV b/gamedir/Data-1.13/Speech/238_091.WAV new file mode 100644 index 000000000..7c8d35831 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_091.gap b/gamedir/Data-1.13/Speech/238_091.gap new file mode 100644 index 000000000..d0f355b0a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_091.gap differ diff --git a/gamedir/Data-1.13/Speech/238_092.WAV b/gamedir/Data-1.13/Speech/238_092.WAV new file mode 100644 index 000000000..b8a74e964 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_092.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_092.gap b/gamedir/Data-1.13/Speech/238_092.gap new file mode 100644 index 000000000..ec8cfffa4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_092.gap differ diff --git a/gamedir/Data-1.13/Speech/238_095.WAV b/gamedir/Data-1.13/Speech/238_095.WAV new file mode 100644 index 000000000..11e3423d6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_095.gap b/gamedir/Data-1.13/Speech/238_095.gap new file mode 100644 index 000000000..908f523df Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_095.gap differ diff --git a/gamedir/Data-1.13/Speech/238_096.WAV b/gamedir/Data-1.13/Speech/238_096.WAV new file mode 100644 index 000000000..6aa4c3475 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_096.gap b/gamedir/Data-1.13/Speech/238_096.gap new file mode 100644 index 000000000..13dd77448 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_096.gap differ diff --git a/gamedir/Data-1.13/Speech/238_097.WAV b/gamedir/Data-1.13/Speech/238_097.WAV new file mode 100644 index 000000000..433e8f0e7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_097.gap b/gamedir/Data-1.13/Speech/238_097.gap new file mode 100644 index 000000000..b2d325972 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_097.gap differ diff --git a/gamedir/Data-1.13/Speech/238_106.WAV b/gamedir/Data-1.13/Speech/238_106.WAV new file mode 100644 index 000000000..6aa4c3475 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_106.gap b/gamedir/Data-1.13/Speech/238_106.gap new file mode 100644 index 000000000..13dd77448 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_106.gap differ diff --git a/gamedir/Data-1.13/Speech/238_108.WAV b/gamedir/Data-1.13/Speech/238_108.WAV new file mode 100644 index 000000000..5d52e0fcc Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_108.gap b/gamedir/Data-1.13/Speech/238_108.gap new file mode 100644 index 000000000..1accf89c1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_108.gap differ diff --git a/gamedir/Data-1.13/Speech/238_109.WAV b/gamedir/Data-1.13/Speech/238_109.WAV new file mode 100644 index 000000000..2d67a77cb Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_109.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_109.gap b/gamedir/Data-1.13/Speech/238_109.gap new file mode 100644 index 000000000..6f39aeefd Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_109.gap differ diff --git a/gamedir/Data-1.13/Speech/238_110.WAV b/gamedir/Data-1.13/Speech/238_110.WAV new file mode 100644 index 000000000..23ba7a1f9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_110.gap b/gamedir/Data-1.13/Speech/238_110.gap new file mode 100644 index 000000000..0a67ad5cb Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_110.gap differ diff --git a/gamedir/Data-1.13/Speech/238_111.WAV b/gamedir/Data-1.13/Speech/238_111.WAV new file mode 100644 index 000000000..f5c6c3a6d Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_111.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_111.gap b/gamedir/Data-1.13/Speech/238_111.gap new file mode 100644 index 000000000..d153cc091 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_111.gap differ diff --git a/gamedir/Data-1.13/Speech/238_115.WAV b/gamedir/Data-1.13/Speech/238_115.WAV new file mode 100644 index 000000000..038d16c0d Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_115.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_115.gap b/gamedir/Data-1.13/Speech/238_115.gap new file mode 100644 index 000000000..304e5298b Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_115.gap differ diff --git a/gamedir/Data-1.13/Speech/238_116.WAV b/gamedir/Data-1.13/Speech/238_116.WAV new file mode 100644 index 000000000..cc44bc2c7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_116.WAV differ diff --git a/gamedir/Data-1.13/Speech/238_116.gap b/gamedir/Data-1.13/Speech/238_116.gap new file mode 100644 index 000000000..a4beb299a Binary files /dev/null and b/gamedir/Data-1.13/Speech/238_116.gap differ diff --git a/gamedir/Data-1.13/Speech/239_000.WAV b/gamedir/Data-1.13/Speech/239_000.WAV new file mode 100644 index 000000000..9c2251dd1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_000.gap b/gamedir/Data-1.13/Speech/239_000.gap new file mode 100644 index 000000000..d61ee47c8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_000.gap differ diff --git a/gamedir/Data-1.13/Speech/239_001.WAV b/gamedir/Data-1.13/Speech/239_001.WAV new file mode 100644 index 000000000..584f9e3af Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_001.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_002.WAV b/gamedir/Data-1.13/Speech/239_002.WAV new file mode 100644 index 000000000..213f62e04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_002.gap b/gamedir/Data-1.13/Speech/239_002.gap new file mode 100644 index 000000000..399d922de Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_002.gap differ diff --git a/gamedir/Data-1.13/Speech/239_003.WAV b/gamedir/Data-1.13/Speech/239_003.WAV new file mode 100644 index 000000000..9c2251dd1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_003.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_003.gap b/gamedir/Data-1.13/Speech/239_003.gap new file mode 100644 index 000000000..d61ee47c8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_003.gap differ diff --git a/gamedir/Data-1.13/Speech/239_004.WAV b/gamedir/Data-1.13/Speech/239_004.WAV new file mode 100644 index 000000000..9c2251dd1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_004.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_004.gap b/gamedir/Data-1.13/Speech/239_004.gap new file mode 100644 index 000000000..d61ee47c8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_004.gap differ diff --git a/gamedir/Data-1.13/Speech/239_005.WAV b/gamedir/Data-1.13/Speech/239_005.WAV new file mode 100644 index 000000000..e536c4156 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_005.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_005.gap b/gamedir/Data-1.13/Speech/239_005.gap new file mode 100644 index 000000000..2d5c7a915 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_005.gap differ diff --git a/gamedir/Data-1.13/Speech/239_006.WAV b/gamedir/Data-1.13/Speech/239_006.WAV new file mode 100644 index 000000000..151914bd8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_006.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_006.gap b/gamedir/Data-1.13/Speech/239_006.gap new file mode 100644 index 000000000..e3f929176 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_006.gap differ diff --git a/gamedir/Data-1.13/Speech/239_007.WAV b/gamedir/Data-1.13/Speech/239_007.WAV new file mode 100644 index 000000000..e536c4156 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_007.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_007.gap b/gamedir/Data-1.13/Speech/239_007.gap new file mode 100644 index 000000000..2d5c7a915 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_007.gap differ diff --git a/gamedir/Data-1.13/Speech/239_008.WAV b/gamedir/Data-1.13/Speech/239_008.WAV new file mode 100644 index 000000000..2c9efb1cc Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_008.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_009.WAV b/gamedir/Data-1.13/Speech/239_009.WAV new file mode 100644 index 000000000..8c25a9426 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_009.gap b/gamedir/Data-1.13/Speech/239_009.gap new file mode 100644 index 000000000..0f348c440 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_009.gap differ diff --git a/gamedir/Data-1.13/Speech/239_010.WAV b/gamedir/Data-1.13/Speech/239_010.WAV new file mode 100644 index 000000000..213f62e04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_010.gap b/gamedir/Data-1.13/Speech/239_010.gap new file mode 100644 index 000000000..399d922de Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_010.gap differ diff --git a/gamedir/Data-1.13/Speech/239_011.WAV b/gamedir/Data-1.13/Speech/239_011.WAV new file mode 100644 index 000000000..a8058d972 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_011.gap b/gamedir/Data-1.13/Speech/239_011.gap new file mode 100644 index 000000000..7781c9fc3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_011.gap differ diff --git a/gamedir/Data-1.13/Speech/239_012.WAV b/gamedir/Data-1.13/Speech/239_012.WAV new file mode 100644 index 000000000..a8058d972 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_012.gap b/gamedir/Data-1.13/Speech/239_012.gap new file mode 100644 index 000000000..7781c9fc3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_012.gap differ diff --git a/gamedir/Data-1.13/Speech/239_013.WAV b/gamedir/Data-1.13/Speech/239_013.WAV new file mode 100644 index 000000000..5e8010ca5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_013.gap b/gamedir/Data-1.13/Speech/239_013.gap new file mode 100644 index 000000000..9b11bb89a Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_013.gap differ diff --git a/gamedir/Data-1.13/Speech/239_014.WAV b/gamedir/Data-1.13/Speech/239_014.WAV new file mode 100644 index 000000000..68832d421 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_014.gap b/gamedir/Data-1.13/Speech/239_014.gap new file mode 100644 index 000000000..15933c3a6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_014.gap differ diff --git a/gamedir/Data-1.13/Speech/239_019.WAV b/gamedir/Data-1.13/Speech/239_019.WAV new file mode 100644 index 000000000..a02da5a3e Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_019.gap b/gamedir/Data-1.13/Speech/239_019.gap new file mode 100644 index 000000000..8d3d1c1e0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_019.gap differ diff --git a/gamedir/Data-1.13/Speech/239_020.WAV b/gamedir/Data-1.13/Speech/239_020.WAV new file mode 100644 index 000000000..8bfd128c3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_020.gap b/gamedir/Data-1.13/Speech/239_020.gap new file mode 100644 index 000000000..b0d97a21a Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_020.gap differ diff --git a/gamedir/Data-1.13/Speech/239_021.WAV b/gamedir/Data-1.13/Speech/239_021.WAV new file mode 100644 index 000000000..0b387b2ad Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_021.gap b/gamedir/Data-1.13/Speech/239_021.gap new file mode 100644 index 000000000..726eedddd Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_021.gap differ diff --git a/gamedir/Data-1.13/Speech/239_022.WAV b/gamedir/Data-1.13/Speech/239_022.WAV new file mode 100644 index 000000000..466250293 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_022.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_022.gap b/gamedir/Data-1.13/Speech/239_022.gap new file mode 100644 index 000000000..5eab8b557 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_022.gap differ diff --git a/gamedir/Data-1.13/Speech/239_023.WAV b/gamedir/Data-1.13/Speech/239_023.WAV new file mode 100644 index 000000000..31b9ecc13 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_023.gap b/gamedir/Data-1.13/Speech/239_023.gap new file mode 100644 index 000000000..0b15afff1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_023.gap differ diff --git a/gamedir/Data-1.13/Speech/239_024.WAV b/gamedir/Data-1.13/Speech/239_024.WAV new file mode 100644 index 000000000..2501091f5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_024.gap b/gamedir/Data-1.13/Speech/239_024.gap new file mode 100644 index 000000000..b66ef8139 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_024.gap differ diff --git a/gamedir/Data-1.13/Speech/239_025.WAV b/gamedir/Data-1.13/Speech/239_025.WAV new file mode 100644 index 000000000..9af414f40 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_025.gap b/gamedir/Data-1.13/Speech/239_025.gap new file mode 100644 index 000000000..c8581c110 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_025.gap differ diff --git a/gamedir/Data-1.13/Speech/239_026.WAV b/gamedir/Data-1.13/Speech/239_026.WAV new file mode 100644 index 000000000..60897dd67 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_026.gap b/gamedir/Data-1.13/Speech/239_026.gap new file mode 100644 index 000000000..5faaf4a80 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_026.gap differ diff --git a/gamedir/Data-1.13/Speech/239_027.WAV b/gamedir/Data-1.13/Speech/239_027.WAV new file mode 100644 index 000000000..31e000c90 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_027.gap b/gamedir/Data-1.13/Speech/239_027.gap new file mode 100644 index 000000000..8d845f2f3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_027.gap differ diff --git a/gamedir/Data-1.13/Speech/239_028.WAV b/gamedir/Data-1.13/Speech/239_028.WAV new file mode 100644 index 000000000..b5aee50ee Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_028.gap b/gamedir/Data-1.13/Speech/239_028.gap new file mode 100644 index 000000000..dcc90a4a2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_028.gap differ diff --git a/gamedir/Data-1.13/Speech/239_032.WAV b/gamedir/Data-1.13/Speech/239_032.WAV new file mode 100644 index 000000000..31e000c90 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_032.gap b/gamedir/Data-1.13/Speech/239_032.gap new file mode 100644 index 000000000..8d845f2f3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_032.gap differ diff --git a/gamedir/Data-1.13/Speech/239_033.WAV b/gamedir/Data-1.13/Speech/239_033.WAV new file mode 100644 index 000000000..5e48285de Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_033.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_033.gap b/gamedir/Data-1.13/Speech/239_033.gap new file mode 100644 index 000000000..6bb3988ab Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_033.gap differ diff --git a/gamedir/Data-1.13/Speech/239_034.gap b/gamedir/Data-1.13/Speech/239_034.gap new file mode 100644 index 000000000..dc6711a34 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_034.gap differ diff --git a/gamedir/Data-1.13/Speech/239_034.wav b/gamedir/Data-1.13/Speech/239_034.wav new file mode 100644 index 000000000..bf347df15 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_034.wav differ diff --git a/gamedir/Data-1.13/Speech/239_035.WAV b/gamedir/Data-1.13/Speech/239_035.WAV new file mode 100644 index 000000000..b52e7f403 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_035.gap b/gamedir/Data-1.13/Speech/239_035.gap new file mode 100644 index 000000000..81d9a695e Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_035.gap differ diff --git a/gamedir/Data-1.13/Speech/239_036.WAV b/gamedir/Data-1.13/Speech/239_036.WAV new file mode 100644 index 000000000..7595d69f3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_036.gap b/gamedir/Data-1.13/Speech/239_036.gap new file mode 100644 index 000000000..102ce0cec Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_036.gap differ diff --git a/gamedir/Data-1.13/Speech/239_037.WAV b/gamedir/Data-1.13/Speech/239_037.WAV new file mode 100644 index 000000000..b5aee50ee Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_037.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_037.gap b/gamedir/Data-1.13/Speech/239_037.gap new file mode 100644 index 000000000..dcc90a4a2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_037.gap differ diff --git a/gamedir/Data-1.13/Speech/239_038.WAV b/gamedir/Data-1.13/Speech/239_038.WAV new file mode 100644 index 000000000..8c25a9426 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_038.gap b/gamedir/Data-1.13/Speech/239_038.gap new file mode 100644 index 000000000..0f348c440 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_038.gap differ diff --git a/gamedir/Data-1.13/Speech/239_040.WAV b/gamedir/Data-1.13/Speech/239_040.WAV new file mode 100644 index 000000000..d6278d7a7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_040.gap b/gamedir/Data-1.13/Speech/239_040.gap new file mode 100644 index 000000000..aa3913975 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_040.gap differ diff --git a/gamedir/Data-1.13/Speech/239_041.WAV b/gamedir/Data-1.13/Speech/239_041.WAV new file mode 100644 index 000000000..1a3da18a5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_041.gap b/gamedir/Data-1.13/Speech/239_041.gap new file mode 100644 index 000000000..ccebf9103 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_041.gap differ diff --git a/gamedir/Data-1.13/Speech/239_042.WAV b/gamedir/Data-1.13/Speech/239_042.WAV new file mode 100644 index 000000000..20237c0ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_042.gap b/gamedir/Data-1.13/Speech/239_042.gap new file mode 100644 index 000000000..08d333fae Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_042.gap differ diff --git a/gamedir/Data-1.13/Speech/239_043.WAV b/gamedir/Data-1.13/Speech/239_043.WAV new file mode 100644 index 000000000..11ba9e77e Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_043.gap b/gamedir/Data-1.13/Speech/239_043.gap new file mode 100644 index 000000000..8e863abdd Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_043.gap differ diff --git a/gamedir/Data-1.13/Speech/239_044.WAV b/gamedir/Data-1.13/Speech/239_044.WAV new file mode 100644 index 000000000..d5ec4af46 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_044.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_046.WAV b/gamedir/Data-1.13/Speech/239_046.WAV new file mode 100644 index 000000000..47f135a8e Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_046.gap b/gamedir/Data-1.13/Speech/239_046.gap new file mode 100644 index 000000000..2d6a6ed84 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_046.gap differ diff --git a/gamedir/Data-1.13/Speech/239_047.WAV b/gamedir/Data-1.13/Speech/239_047.WAV new file mode 100644 index 000000000..1db70a1aa Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_047.gap b/gamedir/Data-1.13/Speech/239_047.gap new file mode 100644 index 000000000..fc4bc48b9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_047.gap differ diff --git a/gamedir/Data-1.13/Speech/239_048.WAV b/gamedir/Data-1.13/Speech/239_048.WAV new file mode 100644 index 000000000..630dbe912 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_048.gap b/gamedir/Data-1.13/Speech/239_048.gap new file mode 100644 index 000000000..0dbdfaf5a Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_048.gap differ diff --git a/gamedir/Data-1.13/Speech/239_054.WAV b/gamedir/Data-1.13/Speech/239_054.WAV new file mode 100644 index 000000000..189793c74 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_054.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_054.gap b/gamedir/Data-1.13/Speech/239_054.gap new file mode 100644 index 000000000..45fbf19a1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_054.gap differ diff --git a/gamedir/Data-1.13/Speech/239_055.WAV b/gamedir/Data-1.13/Speech/239_055.WAV new file mode 100644 index 000000000..584f9e3af Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_057.WAV b/gamedir/Data-1.13/Speech/239_057.WAV new file mode 100644 index 000000000..7b2f6da25 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_057.gap b/gamedir/Data-1.13/Speech/239_057.gap new file mode 100644 index 000000000..3d698c7ed Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_057.gap differ diff --git a/gamedir/Data-1.13/Speech/239_059.WAV b/gamedir/Data-1.13/Speech/239_059.WAV new file mode 100644 index 000000000..c7ef266dd Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_059.gap b/gamedir/Data-1.13/Speech/239_059.gap new file mode 100644 index 000000000..37da3ca39 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_059.gap differ diff --git a/gamedir/Data-1.13/Speech/239_060.WAV b/gamedir/Data-1.13/Speech/239_060.WAV new file mode 100644 index 000000000..8c25a9426 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_060.gap b/gamedir/Data-1.13/Speech/239_060.gap new file mode 100644 index 000000000..0f348c440 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_060.gap differ diff --git a/gamedir/Data-1.13/Speech/239_062.WAV b/gamedir/Data-1.13/Speech/239_062.WAV new file mode 100644 index 000000000..b5aee50ee Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_062.gap b/gamedir/Data-1.13/Speech/239_062.gap new file mode 100644 index 000000000..dcc90a4a2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_062.gap differ diff --git a/gamedir/Data-1.13/Speech/239_065.WAV b/gamedir/Data-1.13/Speech/239_065.WAV new file mode 100644 index 000000000..8b4a84d90 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_065.gap b/gamedir/Data-1.13/Speech/239_065.gap new file mode 100644 index 000000000..ce4c2aa1a Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_065.gap differ diff --git a/gamedir/Data-1.13/Speech/239_067.WAV b/gamedir/Data-1.13/Speech/239_067.WAV new file mode 100644 index 000000000..31e000c90 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_067.gap b/gamedir/Data-1.13/Speech/239_067.gap new file mode 100644 index 000000000..8d845f2f3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_067.gap differ diff --git a/gamedir/Data-1.13/Speech/239_068.WAV b/gamedir/Data-1.13/Speech/239_068.WAV new file mode 100644 index 000000000..213f62e04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_068.gap b/gamedir/Data-1.13/Speech/239_068.gap new file mode 100644 index 000000000..399d922de Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_068.gap differ diff --git a/gamedir/Data-1.13/Speech/239_069.WAV b/gamedir/Data-1.13/Speech/239_069.WAV new file mode 100644 index 000000000..5603f4fac Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_069.gap b/gamedir/Data-1.13/Speech/239_069.gap new file mode 100644 index 000000000..a3b309ac5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_069.gap differ diff --git a/gamedir/Data-1.13/Speech/239_070.WAV b/gamedir/Data-1.13/Speech/239_070.WAV new file mode 100644 index 000000000..8c25a9426 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_070.gap b/gamedir/Data-1.13/Speech/239_070.gap new file mode 100644 index 000000000..0f348c440 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_070.gap differ diff --git a/gamedir/Data-1.13/Speech/239_071.WAV b/gamedir/Data-1.13/Speech/239_071.WAV new file mode 100644 index 000000000..9af414f40 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_071.gap b/gamedir/Data-1.13/Speech/239_071.gap new file mode 100644 index 000000000..c8581c110 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_071.gap differ diff --git a/gamedir/Data-1.13/Speech/239_072.WAV b/gamedir/Data-1.13/Speech/239_072.WAV new file mode 100644 index 000000000..513e5ca49 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_072.gap b/gamedir/Data-1.13/Speech/239_072.gap new file mode 100644 index 000000000..623aa80fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_072.gap differ diff --git a/gamedir/Data-1.13/Speech/239_073.WAV b/gamedir/Data-1.13/Speech/239_073.WAV new file mode 100644 index 000000000..03407fb57 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_073.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_073.gap b/gamedir/Data-1.13/Speech/239_073.gap new file mode 100644 index 000000000..85957de09 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_073.gap differ diff --git a/gamedir/Data-1.13/Speech/239_074.WAV b/gamedir/Data-1.13/Speech/239_074.WAV new file mode 100644 index 000000000..e476909f8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_074.gap b/gamedir/Data-1.13/Speech/239_074.gap new file mode 100644 index 000000000..72bcc34c8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_074.gap differ diff --git a/gamedir/Data-1.13/Speech/239_075.WAV b/gamedir/Data-1.13/Speech/239_075.WAV new file mode 100644 index 000000000..1e01dc1bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_075.gap b/gamedir/Data-1.13/Speech/239_075.gap new file mode 100644 index 000000000..3dc6d4524 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_075.gap differ diff --git a/gamedir/Data-1.13/Speech/239_076.WAV b/gamedir/Data-1.13/Speech/239_076.WAV new file mode 100644 index 000000000..1e01dc1bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_076.gap b/gamedir/Data-1.13/Speech/239_076.gap new file mode 100644 index 000000000..3dc6d4524 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_076.gap differ diff --git a/gamedir/Data-1.13/Speech/239_077.WAV b/gamedir/Data-1.13/Speech/239_077.WAV new file mode 100644 index 000000000..488f655ff Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_077.gap b/gamedir/Data-1.13/Speech/239_077.gap new file mode 100644 index 000000000..63b52f176 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_077.gap differ diff --git a/gamedir/Data-1.13/Speech/239_078.WAV b/gamedir/Data-1.13/Speech/239_078.WAV new file mode 100644 index 000000000..fd82ea217 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_078.gap b/gamedir/Data-1.13/Speech/239_078.gap new file mode 100644 index 000000000..658dea204 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_078.gap differ diff --git a/gamedir/Data-1.13/Speech/239_080.WAV b/gamedir/Data-1.13/Speech/239_080.WAV new file mode 100644 index 000000000..e6bf226b2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_080.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_080.gap b/gamedir/Data-1.13/Speech/239_080.gap new file mode 100644 index 000000000..677ba7a85 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_080.gap differ diff --git a/gamedir/Data-1.13/Speech/239_081.WAV b/gamedir/Data-1.13/Speech/239_081.WAV new file mode 100644 index 000000000..412e188fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_081.gap b/gamedir/Data-1.13/Speech/239_081.gap new file mode 100644 index 000000000..27804fed4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_081.gap differ diff --git a/gamedir/Data-1.13/Speech/239_082.WAV b/gamedir/Data-1.13/Speech/239_082.WAV new file mode 100644 index 000000000..94164f052 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_082.gap b/gamedir/Data-1.13/Speech/239_082.gap new file mode 100644 index 000000000..53d74a747 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_082.gap differ diff --git a/gamedir/Data-1.13/Speech/239_085.WAV b/gamedir/Data-1.13/Speech/239_085.WAV new file mode 100644 index 000000000..fe8cbc50f Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_085.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_085.gap b/gamedir/Data-1.13/Speech/239_085.gap new file mode 100644 index 000000000..4220f3a89 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_085.gap differ diff --git a/gamedir/Data-1.13/Speech/239_089.WAV b/gamedir/Data-1.13/Speech/239_089.WAV new file mode 100644 index 000000000..b10ddfbaa Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_089.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_089.gap b/gamedir/Data-1.13/Speech/239_089.gap new file mode 100644 index 000000000..635072983 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_089.gap differ diff --git a/gamedir/Data-1.13/Speech/239_090.WAV b/gamedir/Data-1.13/Speech/239_090.WAV new file mode 100644 index 000000000..730bbb828 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_090.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_090.gap b/gamedir/Data-1.13/Speech/239_090.gap new file mode 100644 index 000000000..7bdd9ca6b Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_090.gap differ diff --git a/gamedir/Data-1.13/Speech/239_091.WAV b/gamedir/Data-1.13/Speech/239_091.WAV new file mode 100644 index 000000000..1b19f4ed2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_091.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_091.gap b/gamedir/Data-1.13/Speech/239_091.gap new file mode 100644 index 000000000..9527228f4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_091.gap differ diff --git a/gamedir/Data-1.13/Speech/239_095.WAV b/gamedir/Data-1.13/Speech/239_095.WAV new file mode 100644 index 000000000..94164f052 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_095.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_095.gap b/gamedir/Data-1.13/Speech/239_095.gap new file mode 100644 index 000000000..53d74a747 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_095.gap differ diff --git a/gamedir/Data-1.13/Speech/239_096.WAV b/gamedir/Data-1.13/Speech/239_096.WAV new file mode 100644 index 000000000..6c76e9892 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_096.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_096.gap b/gamedir/Data-1.13/Speech/239_096.gap new file mode 100644 index 000000000..f50d5f65e Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_096.gap differ diff --git a/gamedir/Data-1.13/Speech/239_097.WAV b/gamedir/Data-1.13/Speech/239_097.WAV new file mode 100644 index 000000000..e3a3f2d23 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_097.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_097.gap b/gamedir/Data-1.13/Speech/239_097.gap new file mode 100644 index 000000000..c00e9bca6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_097.gap differ diff --git a/gamedir/Data-1.13/Speech/239_098.WAV b/gamedir/Data-1.13/Speech/239_098.WAV new file mode 100644 index 000000000..e2eb43617 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_098.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_098.gap b/gamedir/Data-1.13/Speech/239_098.gap new file mode 100644 index 000000000..0d2b98c20 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_098.gap differ diff --git a/gamedir/Data-1.13/Speech/239_099.WAV b/gamedir/Data-1.13/Speech/239_099.WAV new file mode 100644 index 000000000..412e188fc Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_099.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_099.gap b/gamedir/Data-1.13/Speech/239_099.gap new file mode 100644 index 000000000..27804fed4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_099.gap differ diff --git a/gamedir/Data-1.13/Speech/239_106.WAV b/gamedir/Data-1.13/Speech/239_106.WAV new file mode 100644 index 000000000..6c76e9892 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_106.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_106.gap b/gamedir/Data-1.13/Speech/239_106.gap new file mode 100644 index 000000000..f50d5f65e Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_106.gap differ diff --git a/gamedir/Data-1.13/Speech/239_107.WAV b/gamedir/Data-1.13/Speech/239_107.WAV new file mode 100644 index 000000000..e3a3f2d23 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_107.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_107.gap b/gamedir/Data-1.13/Speech/239_107.gap new file mode 100644 index 000000000..c00e9bca6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_107.gap differ diff --git a/gamedir/Data-1.13/Speech/239_108.WAV b/gamedir/Data-1.13/Speech/239_108.WAV new file mode 100644 index 000000000..fe6ee60d7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_108.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_108.gap b/gamedir/Data-1.13/Speech/239_108.gap new file mode 100644 index 000000000..5084bcb9c Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_108.gap differ diff --git a/gamedir/Data-1.13/Speech/239_109.WAV b/gamedir/Data-1.13/Speech/239_109.WAV new file mode 100644 index 000000000..aed4206de Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_109.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_110.WAV b/gamedir/Data-1.13/Speech/239_110.WAV new file mode 100644 index 000000000..9e36dbca8 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_110.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_110.gap b/gamedir/Data-1.13/Speech/239_110.gap new file mode 100644 index 000000000..b55191652 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_110.gap differ diff --git a/gamedir/Data-1.13/Speech/239_111.WAV b/gamedir/Data-1.13/Speech/239_111.WAV new file mode 100644 index 000000000..812b80bb4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_111.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_111.gap b/gamedir/Data-1.13/Speech/239_111.gap new file mode 100644 index 000000000..e42da46f2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_111.gap differ diff --git a/gamedir/Data-1.13/Speech/239_112.WAV b/gamedir/Data-1.13/Speech/239_112.WAV new file mode 100644 index 000000000..76ded61d0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/239_112.WAV differ diff --git a/gamedir/Data-1.13/Speech/239_112.gap 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diff --git a/gamedir/Data-1.13/Speech/240_000.WAV b/gamedir/Data-1.13/Speech/240_000.WAV new file mode 100644 index 000000000..7f58ce12c Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_000.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_000.gap b/gamedir/Data-1.13/Speech/240_000.gap new file mode 100644 index 000000000..74370897c Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_000.gap differ diff --git a/gamedir/Data-1.13/Speech/240_000.sfk b/gamedir/Data-1.13/Speech/240_000.sfk new file mode 100644 index 000000000..6f310589e Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_000.sfk differ diff --git a/gamedir/Data-1.13/Speech/240_002.WAV b/gamedir/Data-1.13/Speech/240_002.WAV new file mode 100644 index 000000000..d8c71346d Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_002.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_002.gap b/gamedir/Data-1.13/Speech/240_002.gap new file mode 100644 index 000000000..0358f4267 Binary files /dev/null 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and b/gamedir/Data-1.13/Speech/240_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_012.gap b/gamedir/Data-1.13/Speech/240_012.gap new file mode 100644 index 000000000..c654a1573 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_012.gap differ diff --git a/gamedir/Data-1.13/Speech/240_013.WAV b/gamedir/Data-1.13/Speech/240_013.WAV new file mode 100644 index 000000000..65333dbd4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_013.gap b/gamedir/Data-1.13/Speech/240_013.gap new file mode 100644 index 000000000..b77e88bd2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_013.gap differ diff --git a/gamedir/Data-1.13/Speech/240_014.WAV b/gamedir/Data-1.13/Speech/240_014.WAV new file mode 100644 index 000000000..3155c5263 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_014.gap b/gamedir/Data-1.13/Speech/240_014.gap new file mode 100644 index 000000000..2cee1d71e Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_014.gap differ diff --git a/gamedir/Data-1.13/Speech/240_015.WAV b/gamedir/Data-1.13/Speech/240_015.WAV new file mode 100644 index 000000000..aa0d4fb6a Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_015.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_015.gap b/gamedir/Data-1.13/Speech/240_015.gap new file mode 100644 index 000000000..7448a67c2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_015.gap differ diff --git a/gamedir/Data-1.13/Speech/240_019.WAV b/gamedir/Data-1.13/Speech/240_019.WAV new file mode 100644 index 000000000..b4ec1e896 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_019.gap b/gamedir/Data-1.13/Speech/240_019.gap new file mode 100644 index 000000000..0408cd392 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_019.gap differ diff --git a/gamedir/Data-1.13/Speech/240_020.WAV 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diff --git a/gamedir/Data-1.13/Speech/240_023.WAV b/gamedir/Data-1.13/Speech/240_023.WAV new file mode 100644 index 000000000..1a175ec04 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_023.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_023.gap b/gamedir/Data-1.13/Speech/240_023.gap new file mode 100644 index 000000000..f005590b9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_023.gap differ diff --git a/gamedir/Data-1.13/Speech/240_024.WAV b/gamedir/Data-1.13/Speech/240_024.WAV new file mode 100644 index 000000000..270e7c89b Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_024.gap b/gamedir/Data-1.13/Speech/240_024.gap new file mode 100644 index 000000000..b26b12099 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_024.gap differ diff --git a/gamedir/Data-1.13/Speech/240_025.WAV b/gamedir/Data-1.13/Speech/240_025.WAV new file mode 100644 index 000000000..f15ee9405 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_025.gap b/gamedir/Data-1.13/Speech/240_025.gap new file mode 100644 index 000000000..c0b2dbbf1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_025.gap differ diff --git a/gamedir/Data-1.13/Speech/240_026.WAV b/gamedir/Data-1.13/Speech/240_026.WAV new file mode 100644 index 000000000..f15ee9405 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_026.gap b/gamedir/Data-1.13/Speech/240_026.gap new file mode 100644 index 000000000..c0b2dbbf1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_026.gap differ diff --git a/gamedir/Data-1.13/Speech/240_027.WAV b/gamedir/Data-1.13/Speech/240_027.WAV new file mode 100644 index 000000000..5d1fa70aa Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_027.gap b/gamedir/Data-1.13/Speech/240_027.gap new file mode 100644 index 000000000..76c6a4562 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_027.gap differ diff --git a/gamedir/Data-1.13/Speech/240_033.gap b/gamedir/Data-1.13/Speech/240_033.gap new file mode 100644 index 000000000..35b145ba9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_033.gap differ diff --git a/gamedir/Data-1.13/Speech/240_033.wav b/gamedir/Data-1.13/Speech/240_033.wav new file mode 100644 index 000000000..85b0db646 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_033.wav differ diff --git a/gamedir/Data-1.13/Speech/240_034.WAV b/gamedir/Data-1.13/Speech/240_034.WAV new file mode 100644 index 000000000..10cebeb71 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_034.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_034.gap b/gamedir/Data-1.13/Speech/240_034.gap new file mode 100644 index 000000000..9c04cef35 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_034.gap differ diff --git a/gamedir/Data-1.13/Speech/240_035.WAV b/gamedir/Data-1.13/Speech/240_035.WAV new file mode 100644 index 000000000..bec016534 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_035.gap b/gamedir/Data-1.13/Speech/240_035.gap new file mode 100644 index 000000000..36e4c935c Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_035.gap differ diff --git a/gamedir/Data-1.13/Speech/240_036.WAV b/gamedir/Data-1.13/Speech/240_036.WAV new file mode 100644 index 000000000..d96cb581c Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_036.gap b/gamedir/Data-1.13/Speech/240_036.gap new file mode 100644 index 000000000..e4215baa1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_036.gap differ diff --git a/gamedir/Data-1.13/Speech/240_040.WAV b/gamedir/Data-1.13/Speech/240_040.WAV new file mode 100644 index 000000000..29b894eba Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_040.gap b/gamedir/Data-1.13/Speech/240_040.gap new file mode 100644 index 000000000..b9a4f8a3b Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_040.gap differ diff --git a/gamedir/Data-1.13/Speech/240_041.WAV b/gamedir/Data-1.13/Speech/240_041.WAV new file mode 100644 index 000000000..d262e96bb Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_041.gap b/gamedir/Data-1.13/Speech/240_041.gap new file mode 100644 index 000000000..7ffd50e1a Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_041.gap differ diff --git a/gamedir/Data-1.13/Speech/240_043.WAV b/gamedir/Data-1.13/Speech/240_043.WAV new file mode 100644 index 000000000..2797e597f Binary files /dev/null and b/gamedir/Data-1.13/Speech/240_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/240_043.gap b/gamedir/Data-1.13/Speech/240_043.gap new file mode 100644 index 000000000..71a1451ff Binary files /dev/null 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and b/gamedir/Data-1.13/Speech/241_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_011.WAV b/gamedir/Data-1.13/Speech/241_011.WAV new file mode 100644 index 000000000..d21ba6329 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_012.WAV b/gamedir/Data-1.13/Speech/241_012.WAV new file mode 100644 index 000000000..d21ba6329 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_013.WAV b/gamedir/Data-1.13/Speech/241_013.WAV new file mode 100644 index 000000000..5448d0834 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_013.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_014.WAV b/gamedir/Data-1.13/Speech/241_014.WAV new file mode 100644 index 000000000..48feca676 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_014.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_014.gap b/gamedir/Data-1.13/Speech/241_014.gap new file mode 100644 index 000000000..00803f145 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_014.gap differ diff --git a/gamedir/Data-1.13/Speech/241_019.WAV b/gamedir/Data-1.13/Speech/241_019.WAV new file mode 100644 index 000000000..5c94ca127 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_019.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_019.gap b/gamedir/Data-1.13/Speech/241_019.gap new file mode 100644 index 000000000..0f4bab0df Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_019.gap differ diff --git a/gamedir/Data-1.13/Speech/241_020.WAV b/gamedir/Data-1.13/Speech/241_020.WAV new file mode 100644 index 000000000..87a467f6e Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_020.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_021.WAV b/gamedir/Data-1.13/Speech/241_021.WAV new file mode 100644 index 000000000..2f11b618b Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_021.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_021.gap 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diff --git a/gamedir/Data-1.13/Speech/241_025.WAV b/gamedir/Data-1.13/Speech/241_025.WAV new file mode 100644 index 000000000..e1576cd25 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_025.gap b/gamedir/Data-1.13/Speech/241_025.gap new file mode 100644 index 000000000..f738da40e Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_025.gap differ diff --git a/gamedir/Data-1.13/Speech/241_026.WAV b/gamedir/Data-1.13/Speech/241_026.WAV new file mode 100644 index 000000000..a200fa3e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_026.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_026.gap b/gamedir/Data-1.13/Speech/241_026.gap new file mode 100644 index 000000000..7269f32ee Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_026.gap differ diff --git a/gamedir/Data-1.13/Speech/241_027.WAV b/gamedir/Data-1.13/Speech/241_027.WAV new file mode 100644 index 000000000..885319183 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_027.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_028.WAV b/gamedir/Data-1.13/Speech/241_028.WAV new file mode 100644 index 000000000..885319183 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_028.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_032.WAV b/gamedir/Data-1.13/Speech/241_032.WAV new file mode 100644 index 000000000..885319183 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_033.WAV b/gamedir/Data-1.13/Speech/241_033.WAV new file mode 100644 index 000000000..54fa5ea88 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_033.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_033.gap b/gamedir/Data-1.13/Speech/241_033.gap new file mode 100644 index 000000000..c8361adbe Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_033.gap differ diff --git a/gamedir/Data-1.13/Speech/241_034.wav b/gamedir/Data-1.13/Speech/241_034.wav new file mode 100644 index 000000000..446511df3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_034.wav differ diff --git a/gamedir/Data-1.13/Speech/241_035.WAV b/gamedir/Data-1.13/Speech/241_035.WAV new file mode 100644 index 000000000..bcd7087ba Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_035.gap b/gamedir/Data-1.13/Speech/241_035.gap new file mode 100644 index 000000000..1fa123b70 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_035.gap differ diff --git a/gamedir/Data-1.13/Speech/241_036.WAV b/gamedir/Data-1.13/Speech/241_036.WAV new file mode 100644 index 000000000..ed7fa097e Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_036.gap b/gamedir/Data-1.13/Speech/241_036.gap new file mode 100644 index 000000000..6345ee617 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_036.gap differ diff --git a/gamedir/Data-1.13/Speech/241_037.WAV 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diff --git a/gamedir/Data-1.13/Speech/241_041.gap b/gamedir/Data-1.13/Speech/241_041.gap new file mode 100644 index 000000000..d4cd18956 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_041.gap differ diff --git a/gamedir/Data-1.13/Speech/241_042.WAV b/gamedir/Data-1.13/Speech/241_042.WAV new file mode 100644 index 000000000..c09d3f28a Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_042.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_042.gap b/gamedir/Data-1.13/Speech/241_042.gap new file mode 100644 index 000000000..7993d7311 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_042.gap differ diff --git a/gamedir/Data-1.13/Speech/241_043.WAV b/gamedir/Data-1.13/Speech/241_043.WAV new file mode 100644 index 000000000..843ef0477 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_043.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_046.WAV b/gamedir/Data-1.13/Speech/241_046.WAV new file mode 100644 index 000000000..0dbb5ccca Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_046.gap b/gamedir/Data-1.13/Speech/241_046.gap new file mode 100644 index 000000000..349f539f1 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_046.gap differ diff --git a/gamedir/Data-1.13/Speech/241_047.WAV b/gamedir/Data-1.13/Speech/241_047.WAV new file mode 100644 index 000000000..c66f1720c Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_047.gap b/gamedir/Data-1.13/Speech/241_047.gap new file mode 100644 index 000000000..53a36c4de Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_047.gap differ diff --git a/gamedir/Data-1.13/Speech/241_048.WAV b/gamedir/Data-1.13/Speech/241_048.WAV new file mode 100644 index 000000000..c66f1720c Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_048.gap b/gamedir/Data-1.13/Speech/241_048.gap new file mode 100644 index 000000000..53a36c4de Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_048.gap differ diff --git a/gamedir/Data-1.13/Speech/241_054.WAV b/gamedir/Data-1.13/Speech/241_054.WAV new file mode 100644 index 000000000..66de4a65e Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_054.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_055.WAV b/gamedir/Data-1.13/Speech/241_055.WAV new file mode 100644 index 000000000..7093660bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_055.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_057.WAV b/gamedir/Data-1.13/Speech/241_057.WAV new file mode 100644 index 000000000..3f5e61b7b Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_057.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_057.gap b/gamedir/Data-1.13/Speech/241_057.gap new file mode 100644 index 000000000..39b5c31c0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_057.gap differ diff --git a/gamedir/Data-1.13/Speech/241_059.WAV b/gamedir/Data-1.13/Speech/241_059.WAV new file mode 100644 index 000000000..4635668fb Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_059.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_059.gap b/gamedir/Data-1.13/Speech/241_059.gap new file mode 100644 index 000000000..8e05bb8c9 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_059.gap differ diff --git a/gamedir/Data-1.13/Speech/241_060.WAV b/gamedir/Data-1.13/Speech/241_060.WAV new file mode 100644 index 000000000..5ba6c80f3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_060.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_060.gap b/gamedir/Data-1.13/Speech/241_060.gap new file mode 100644 index 000000000..e4b452b8f Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_060.gap differ diff --git a/gamedir/Data-1.13/Speech/241_062.WAV b/gamedir/Data-1.13/Speech/241_062.WAV new file mode 100644 index 000000000..5eafa11de Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_062.gap b/gamedir/Data-1.13/Speech/241_062.gap new file mode 100644 index 000000000..8c0353c1d Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_062.gap differ diff --git a/gamedir/Data-1.13/Speech/241_064.WAV b/gamedir/Data-1.13/Speech/241_064.WAV new file mode 100644 index 000000000..201fb9aab Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_064.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_064.gap b/gamedir/Data-1.13/Speech/241_064.gap new file mode 100644 index 000000000..709a5a648 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_064.gap differ diff --git a/gamedir/Data-1.13/Speech/241_065.WAV b/gamedir/Data-1.13/Speech/241_065.WAV new file mode 100644 index 000000000..5a40ff56f Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_067.WAV b/gamedir/Data-1.13/Speech/241_067.WAV new file mode 100644 index 000000000..885319183 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_068.WAV b/gamedir/Data-1.13/Speech/241_068.WAV new file mode 100644 index 000000000..7093660bf Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_068.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_069.WAV b/gamedir/Data-1.13/Speech/241_069.WAV new file mode 100644 index 000000000..c9d84c07d Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_069.gap b/gamedir/Data-1.13/Speech/241_069.gap new file mode 100644 index 000000000..279595059 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_069.gap differ diff --git a/gamedir/Data-1.13/Speech/241_070.WAV b/gamedir/Data-1.13/Speech/241_070.WAV new file mode 100644 index 000000000..5ba6c80f3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_070.gap b/gamedir/Data-1.13/Speech/241_070.gap new file mode 100644 index 000000000..e4b452b8f Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_070.gap differ diff --git a/gamedir/Data-1.13/Speech/241_071.WAV b/gamedir/Data-1.13/Speech/241_071.WAV new file mode 100644 index 000000000..a200fa3e2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_071.gap b/gamedir/Data-1.13/Speech/241_071.gap new file mode 100644 index 000000000..7269f32ee Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_071.gap differ diff --git a/gamedir/Data-1.13/Speech/241_072.WAV b/gamedir/Data-1.13/Speech/241_072.WAV new file mode 100644 index 000000000..4478e0b2e Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_072.gap b/gamedir/Data-1.13/Speech/241_072.gap new file mode 100644 index 000000000..9f4e56272 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_072.gap differ diff --git a/gamedir/Data-1.13/Speech/241_073.WAV b/gamedir/Data-1.13/Speech/241_073.WAV new file mode 100644 index 000000000..8ba6610f6 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_073.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_073.gap b/gamedir/Data-1.13/Speech/241_073.gap new file mode 100644 index 000000000..781415246 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_073.gap differ diff --git a/gamedir/Data-1.13/Speech/241_074.WAV b/gamedir/Data-1.13/Speech/241_074.WAV new file mode 100644 index 000000000..843ef0477 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_074.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_075.WAV b/gamedir/Data-1.13/Speech/241_075.WAV new file mode 100644 index 000000000..7fdf3ad51 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_075.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_075.gap b/gamedir/Data-1.13/Speech/241_075.gap new file mode 100644 index 000000000..46dd61a23 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_075.gap differ diff --git a/gamedir/Data-1.13/Speech/241_076.WAV b/gamedir/Data-1.13/Speech/241_076.WAV new file mode 100644 index 000000000..7fdf3ad51 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_076.gap b/gamedir/Data-1.13/Speech/241_076.gap new file mode 100644 index 000000000..46dd61a23 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_076.gap differ diff --git a/gamedir/Data-1.13/Speech/241_077.WAV b/gamedir/Data-1.13/Speech/241_077.WAV new file mode 100644 index 000000000..94390e107 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_077.gap b/gamedir/Data-1.13/Speech/241_077.gap new file mode 100644 index 000000000..9ec7715b3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_077.gap differ diff --git a/gamedir/Data-1.13/Speech/241_078.WAV b/gamedir/Data-1.13/Speech/241_078.WAV new file mode 100644 index 000000000..6a9f01234 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_078.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_080.WAV b/gamedir/Data-1.13/Speech/241_080.WAV new file mode 100644 index 000000000..71d895470 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_080.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_080.gap b/gamedir/Data-1.13/Speech/241_080.gap new file mode 100644 index 000000000..38d2ea763 Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_080.gap differ diff --git a/gamedir/Data-1.13/Speech/241_081.WAV b/gamedir/Data-1.13/Speech/241_081.WAV new file mode 100644 index 000000000..d9b9fc1fa Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_081.WAV differ diff --git a/gamedir/Data-1.13/Speech/241_081.gap b/gamedir/Data-1.13/Speech/241_081.gap new file mode 100644 index 000000000..e245bb53b Binary files /dev/null and b/gamedir/Data-1.13/Speech/241_081.gap differ diff --git a/gamedir/Data-1.13/Speech/241_082.WAV b/gamedir/Data-1.13/Speech/241_082.WAV new file mode 100644 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index 000000000..4cab27922 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_009.gap differ diff --git a/gamedir/Data-1.13/Speech/242_010.wav b/gamedir/Data-1.13/Speech/242_010.wav new file mode 100644 index 000000000..d95bb584b Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_010.wav differ diff --git a/gamedir/Data-1.13/Speech/242_011.WAV b/gamedir/Data-1.13/Speech/242_011.WAV new file mode 100644 index 000000000..5843c0829 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_011.gap b/gamedir/Data-1.13/Speech/242_011.gap new file mode 100644 index 000000000..f8b2a6867 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_011.gap differ diff --git a/gamedir/Data-1.13/Speech/242_012.WAV b/gamedir/Data-1.13/Speech/242_012.WAV new file mode 100644 index 000000000..5843c0829 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_012.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_012.gap 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index 000000000..a56ca9262 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_023.gap differ diff --git a/gamedir/Data-1.13/Speech/242_024.WAV b/gamedir/Data-1.13/Speech/242_024.WAV new file mode 100644 index 000000000..ac6f1b9ed Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_024.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_024.gap b/gamedir/Data-1.13/Speech/242_024.gap new file mode 100644 index 000000000..e3539f6ae Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_024.gap differ diff --git a/gamedir/Data-1.13/Speech/242_025.WAV b/gamedir/Data-1.13/Speech/242_025.WAV new file mode 100644 index 000000000..689387cea Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_025.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_025.gap b/gamedir/Data-1.13/Speech/242_025.gap new file mode 100644 index 000000000..a60579466 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_025.gap differ diff --git a/gamedir/Data-1.13/Speech/242_026.WAV 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diff --git a/gamedir/Data-1.13/Speech/242_028.gap b/gamedir/Data-1.13/Speech/242_028.gap new file mode 100644 index 000000000..13f79aac7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_028.gap differ diff --git a/gamedir/Data-1.13/Speech/242_032.WAV b/gamedir/Data-1.13/Speech/242_032.WAV new file mode 100644 index 000000000..a3fdaefe2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_032.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_033.wav b/gamedir/Data-1.13/Speech/242_033.wav new file mode 100644 index 000000000..c5dcbcc52 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_033.wav differ diff --git a/gamedir/Data-1.13/Speech/242_034.WAV b/gamedir/Data-1.13/Speech/242_034.WAV new file mode 100644 index 000000000..6714b37d5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_034.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_034.gap b/gamedir/Data-1.13/Speech/242_034.gap new file mode 100644 index 000000000..95b35f443 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_034.gap differ diff --git a/gamedir/Data-1.13/Speech/242_035.WAV b/gamedir/Data-1.13/Speech/242_035.WAV new file mode 100644 index 000000000..da5391c63 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_035.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_035.gap b/gamedir/Data-1.13/Speech/242_035.gap new file mode 100644 index 000000000..8c85cf489 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_035.gap differ diff --git a/gamedir/Data-1.13/Speech/242_036.WAV b/gamedir/Data-1.13/Speech/242_036.WAV new file mode 100644 index 000000000..d9ba2567f Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_036.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_036.gap b/gamedir/Data-1.13/Speech/242_036.gap new file mode 100644 index 000000000..60bf29bcb Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_036.gap differ diff --git a/gamedir/Data-1.13/Speech/242_038.WAV b/gamedir/Data-1.13/Speech/242_038.WAV new file mode 100644 index 000000000..a8131d9ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_038.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_038.gap b/gamedir/Data-1.13/Speech/242_038.gap new file mode 100644 index 000000000..13f79aac7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_038.gap differ diff --git a/gamedir/Data-1.13/Speech/242_040.WAV b/gamedir/Data-1.13/Speech/242_040.WAV new file mode 100644 index 000000000..047d8987d Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_040.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_040.gap b/gamedir/Data-1.13/Speech/242_040.gap new file mode 100644 index 000000000..9be1bdc1a Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_040.gap differ diff --git a/gamedir/Data-1.13/Speech/242_041.WAV b/gamedir/Data-1.13/Speech/242_041.WAV new file mode 100644 index 000000000..1b6dcfcd7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_041.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_041.gap 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diff --git a/gamedir/Data-1.13/Speech/242_044.WAV b/gamedir/Data-1.13/Speech/242_044.WAV new file mode 100644 index 000000000..8502b56e3 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_044.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_044.gap b/gamedir/Data-1.13/Speech/242_044.gap new file mode 100644 index 000000000..53e58013b Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_044.gap differ diff --git a/gamedir/Data-1.13/Speech/242_046.WAV b/gamedir/Data-1.13/Speech/242_046.WAV new file mode 100644 index 000000000..3548d5183 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_046.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_046.gap b/gamedir/Data-1.13/Speech/242_046.gap new file mode 100644 index 000000000..8913306c0 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_046.gap differ diff --git a/gamedir/Data-1.13/Speech/242_047.WAV b/gamedir/Data-1.13/Speech/242_047.WAV new file mode 100644 index 000000000..f00e1fa28 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_047.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_047.gap b/gamedir/Data-1.13/Speech/242_047.gap new file mode 100644 index 000000000..f76187900 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_047.gap differ diff --git a/gamedir/Data-1.13/Speech/242_048.WAV b/gamedir/Data-1.13/Speech/242_048.WAV new file mode 100644 index 000000000..f00e1fa28 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_048.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_048.gap b/gamedir/Data-1.13/Speech/242_048.gap new file mode 100644 index 000000000..f76187900 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_048.gap differ diff --git a/gamedir/Data-1.13/Speech/242_054.gap b/gamedir/Data-1.13/Speech/242_054.gap new file mode 100644 index 000000000..eb15c6be5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_054.gap differ diff --git a/gamedir/Data-1.13/Speech/242_054.wav b/gamedir/Data-1.13/Speech/242_054.wav new file mode 100644 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diff --git a/gamedir/Data-1.13/Speech/242_062.WAV b/gamedir/Data-1.13/Speech/242_062.WAV new file mode 100644 index 000000000..a8131d9ec Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_062.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_062.gap b/gamedir/Data-1.13/Speech/242_062.gap new file mode 100644 index 000000000..13f79aac7 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_062.gap differ diff --git a/gamedir/Data-1.13/Speech/242_065.WAV b/gamedir/Data-1.13/Speech/242_065.WAV new file mode 100644 index 000000000..3337b65ba Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_065.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_065.gap b/gamedir/Data-1.13/Speech/242_065.gap new file mode 100644 index 000000000..6b5434c51 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_065.gap differ diff --git a/gamedir/Data-1.13/Speech/242_067.WAV b/gamedir/Data-1.13/Speech/242_067.WAV new file mode 100644 index 000000000..a3fdaefe2 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_067.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_068.gap b/gamedir/Data-1.13/Speech/242_068.gap new file mode 100644 index 000000000..3b2fa3927 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_068.gap differ diff --git a/gamedir/Data-1.13/Speech/242_068.wav b/gamedir/Data-1.13/Speech/242_068.wav new file mode 100644 index 000000000..21a4ea3cb Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_068.wav differ diff --git a/gamedir/Data-1.13/Speech/242_069.WAV b/gamedir/Data-1.13/Speech/242_069.WAV new file mode 100644 index 000000000..6c11853ce Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_069.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_069.gap b/gamedir/Data-1.13/Speech/242_069.gap new file mode 100644 index 000000000..6c9119429 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_069.gap differ diff --git a/gamedir/Data-1.13/Speech/242_070.WAV b/gamedir/Data-1.13/Speech/242_070.WAV new file mode 100644 index 000000000..8e523c99a Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_070.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_070.gap b/gamedir/Data-1.13/Speech/242_070.gap new file mode 100644 index 000000000..4cab27922 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_070.gap differ diff --git a/gamedir/Data-1.13/Speech/242_071.WAV b/gamedir/Data-1.13/Speech/242_071.WAV new file mode 100644 index 000000000..689387cea Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_071.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_071.gap b/gamedir/Data-1.13/Speech/242_071.gap new file mode 100644 index 000000000..a60579466 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_071.gap differ diff --git a/gamedir/Data-1.13/Speech/242_072.WAV b/gamedir/Data-1.13/Speech/242_072.WAV new file mode 100644 index 000000000..3912dc63d Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_072.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_072.gap 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diff --git a/gamedir/Data-1.13/Speech/242_075.gap b/gamedir/Data-1.13/Speech/242_075.gap new file mode 100644 index 000000000..0ce953d71 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_075.gap differ diff --git a/gamedir/Data-1.13/Speech/242_076.WAV b/gamedir/Data-1.13/Speech/242_076.WAV new file mode 100644 index 000000000..98ea0a32f Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_076.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_076.gap b/gamedir/Data-1.13/Speech/242_076.gap new file mode 100644 index 000000000..0ce953d71 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_076.gap differ diff --git a/gamedir/Data-1.13/Speech/242_077.WAV b/gamedir/Data-1.13/Speech/242_077.WAV new file mode 100644 index 000000000..0d3acf598 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_077.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_077.gap b/gamedir/Data-1.13/Speech/242_077.gap new file mode 100644 index 000000000..1114b04cb Binary files /dev/null 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index 000000000..7acb103a4 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_081.gap differ diff --git a/gamedir/Data-1.13/Speech/242_082.WAV b/gamedir/Data-1.13/Speech/242_082.WAV new file mode 100644 index 000000000..f499231ff Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_082.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_082.gap b/gamedir/Data-1.13/Speech/242_082.gap new file mode 100644 index 000000000..17160cbc5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_082.gap differ diff --git a/gamedir/Data-1.13/Speech/242_083.WAV b/gamedir/Data-1.13/Speech/242_083.WAV new file mode 100644 index 000000000..e0287d30c Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_083.WAV differ diff --git a/gamedir/Data-1.13/Speech/242_083.gap b/gamedir/Data-1.13/Speech/242_083.gap new file mode 100644 index 000000000..b3924125b Binary files /dev/null and b/gamedir/Data-1.13/Speech/242_083.gap differ diff --git a/gamedir/Data-1.13/Speech/242_084.WAV 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index 000000000..4d676be9a Binary files /dev/null and b/gamedir/Data-1.13/Speech/243_008.gap differ diff --git a/gamedir/Data-1.13/Speech/243_009.WAV b/gamedir/Data-1.13/Speech/243_009.WAV new file mode 100644 index 000000000..8999fc126 Binary files /dev/null and b/gamedir/Data-1.13/Speech/243_009.WAV differ diff --git a/gamedir/Data-1.13/Speech/243_009.gap b/gamedir/Data-1.13/Speech/243_009.gap new file mode 100644 index 000000000..86fc4e7c5 Binary files /dev/null and b/gamedir/Data-1.13/Speech/243_009.gap differ diff --git a/gamedir/Data-1.13/Speech/243_010.WAV b/gamedir/Data-1.13/Speech/243_010.WAV new file mode 100644 index 000000000..49eac1a70 Binary files /dev/null and b/gamedir/Data-1.13/Speech/243_010.WAV differ diff --git a/gamedir/Data-1.13/Speech/243_011.WAV b/gamedir/Data-1.13/Speech/243_011.WAV new file mode 100644 index 000000000..4682cb885 Binary files /dev/null and b/gamedir/Data-1.13/Speech/243_011.WAV differ diff --git a/gamedir/Data-1.13/Speech/243_011.gap 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-1201,73 +1210,73 @@ 230 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Glen Hatchet + Message : TODO! 231 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Johnny Edwards + Message : TODO! 232 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Alan Webster + Message : TODO! 233 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Maj. Spike Scallion + Message : TODO! 234 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Jimmy Upton + Message : TODO! 235 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Timothy Jenkins + Message : TODO! 236 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Capt. Bob Adams + Message : TODO! 237 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Col. Leo Kelly + Message : TODO! 238 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Vincenzo Massimo + Message : TODO! 239 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Marty Moffat + Message : TODO! 240 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Lt. Bud Hellar + Message : TODO! 241 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Russel Hunter + Message : TODO! 242 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Dr. Mark Kranhuim + Message : TODO! 243 - Subject : None - Message : None + Subject : FW from AIM Server: Message from Patrick Phillips + Message : TODO! 244 diff --git a/gamedir/Data-1.13/TableData/Email/EmailMercLevelUp.xml b/gamedir/Data-1.13/TableData/Email/EmailMercLevelUp.xml index ce2055676..4e325174d 100644 --- a/gamedir/Data-1.13/TableData/Email/EmailMercLevelUp.xml +++ b/gamedir/Data-1.13/TableData/Email/EmailMercLevelUp.xml @@ -1,4 +1,13 @@ - + @@ -302,17 +311,15 @@ Subject : None Message : None - - + 58 - Notice of Fee Increase - Hereby be informed that due to Gastons's past performance his fees for services rendered have undergone an increase. Personally, I'm not surprised. ± ± Speck T. Kline ± + Subject : None + Message : None - - + 59 - Notice of Fee Increase - Please be advised that, as of this moment, Stogies's fees for services rendered have increased to coincide with the increase in his abilities. ± ± Speck T. Kline ± + Subject : None + Message : None 60 @@ -842,24 +849,26 @@ 165 - Subject : None - Message : None + Notice of Fee Increase + Hereby be informed that due to Gastons's past performance his fees for services rendered have undergone an increase. Personally, I'm not surprised. ± ± Speck T. Kline ± 166 - Subject : None - Message : None + Notice of Fee Increase + Please be advised that, as of this moment, Stogies's fees for services rendered have increased to coincide with the increase in his abilities. ± ± Speck T. Kline ± + 167 - Subject : None - Message : None + Notice of Fee Increase + Please be advised that Tex's experience entitles him to more equitable compensation. He's fees have therefore been increased to more accurately reflect his worth. ± ± Speck T. Kline ± + 168 - Subject : None - Message : None + Notice of Fee Increase + Please take note. Due to the improved performance of Biggens his fees for services rendered have undergone an increase. ± ± Speck T. Kline ± 169 @@ -1118,38 +1127,38 @@ 220 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Postie 221 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Reuban 222 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Leon 223 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Gary 224 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Sparky 225 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Beth 226 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Sam 227 @@ -1163,8 +1172,8 @@ 229 - Subject : None - Message : None + Subject : Notice of Fee Increase + Message : TODO: Manuel 230 diff --git a/gamedir/Data-1.13/TableData/Encyclopedia/EncyclopediaProfiles.xml b/gamedir/Data-1.13/TableData/Encyclopedia/EncyclopediaProfiles.xml index f385f78f4..f05825467 100644 --- a/gamedir/Data-1.13/TableData/Encyclopedia/EncyclopediaProfiles.xml +++ b/gamedir/Data-1.13/TableData/Encyclopedia/EncyclopediaProfiles.xml @@ -1,7 +1,7 @@  - - 0 + Barry 0 1 + Blood 0 2 + Lynx 0 3 + Grizzly 0 4 + Vicki 0 5 + Trevor 0 6 + Grunty 0 7 + Ivan 0 8 + Steroid 0 9 + Igor 0 10 + Shadow 0 11 + Red 0 12 + Reaper 0 13 + Fidel 0 14 + Fox 0 15 + Sidney 0 16 + Gus 0 17 + Buns 0 18 + Ice 0 19 + Spider 0 20 + Cliff 0 21 + Bull 0 22 + Hitman 0 23 + Buzz 0 24 + Raider 0 25 + Raven 0 26 + Static 0 27 + Len 0 28 + Danny 0 29 + Magic 0 30 + Stephen 0 31 + Scully 0 32 + Malice 0 33 + Dr. Q 0 34 + Nails 0 35 + Thor 0 36 + Scope 0 37 + Wolf 0 38 + MD 0 39 + Meltdown 0 - 40 + Biff 0 41 + Haywire 0 42 + Gasket 0 43 + Razor 0 44 + Flo 0 45 + Gumpy 0 46 + Larry 0 47 + Larry 0 48 + Cougar 0 49 + Numb 0 50 + Bubba 0 - 51 + PGmale1 0 52 + PGmale2 0 53 + PGmale3 0 54 + PGLady1 0 55 + PGLady2 0 56 + PGLady3 0 - 57 + Miguel 1 58 + Carlos 1 59 + Ira 1 60 + Dimitri 1 61 + Devin 1 - 62 + Robot 0 63 + Hamous 1 64 + Terry 1 65 + RPC65 1 66 + Dynamo 1 67 + Shank 1 68 + Iggy 1 69 + Vince 1 70 + Conrad 1 71 + RPC71 1 72 + Maddog 1 73 + Darrel 1 74 + Perko 1 75 + Deidranna 1 76 + Auntie 1 77 + Enrico 1 78 + Carmen 1 79 + Joe 1 80 + Steve 1 81 + Rat 1 82 + Annie 1 83 + Chris 1 84 + Bob 1 85 + Brenda 1 86 + Kingpin 1 87 + Darren 1 88 + Maria 1 89 + Angel 1 90 + Joey 1 91 + Tony 1 92 + Frank 1 93 + Spike 1 94 + Damon 1 95 + Kyle 1 96 + Micky 1 97 + Skyrider 1 98 + Pablo 1 99 + Sal 1 100 + Father 1 101 + Fatima 1 102 + Warden 1 103 + Gordon 1 104 + Gabby 1 105 + Ernest 1 106 + Fred 1 107 + Madame 1 108 + Yanni 1 109 + Martha 1 110 + Joe 1 111 + Jasmin 1 112 + Charlie 1 113 + Jake 1 114 + Pacos 1 115 + Dave 1 116 + Skipper 1 117 + Hans 1 118 + John 1 119 + Mary 1 120 + General 1 121 + Sergeant 1 122 + Armand 1 123 + Lora 1 124 + Franz 1 125 + Howard 1 126 + Sam 1 127 + Eldin 1 128 + Arnie 1 129 + Tina 1 130 + Fredo 1 131 + Walter 1 132 + Jenny 1 133 + Billy 1 134 + Brewster 1 135 + Elliot 1 136 + Derek 1 137 + Oliver 1 138 + Waldo 1 139 + Doreen 1 140 + Jim 1 141 + Jack 1 142 + Olaf 1 143 + Ray 1 144 + Olga 1 145 + Tyrone 1 146 + MadLab 1 147 + Keith 1 148 + Matt 1 149 + Mike 1 150 + Daryl 1 151 + Herve 1 152 + Peter 1 153 + Alberto 1 154 + Carlo 1 155 + Manny 1 156 + Oswald 1 157 + Calvin 1 158 + Carl 1 159 + Speck... 0 160 + Hummer 0 161 + El Dorado 0 162 + Truck 0 163 + 1 164 + 1 - Gaston 165 + Gaston 0 - Stogie 166 + Stogie 0 - Tex 167 + Tex 0 - Biggins 168 + Biggins 0 169 - 1 + PGmale4 + 0 170 + Monk 0 171 + Brain 0 172 + Scream 0 173 + Henning 0 174 + Lucky 0 175 + Laura 0 176 + Grace 0 177 + Rudolf + 0 + + + 178 + Spooky + 0 + + + 179 + + 0 + + + 180 + + 0 + + + 181 + + 0 + + + 182 + + 0 + + + 183 + + 0 + + + 184 + + 0 + + + 185 + + 0 + + + 186 + + 0 + + + 187 + + 0 + + + 188 + + 0 + + + 189 + + 0 + + + 190 + + 0 + + + 191 + + 0 + + + 192 + + 0 + + + 193 + + 0 + + + 194 + + 0 + + + 195 + + 0 + + + 196 + + 0 + + + 197 + + 0 + + + 198 + + 0 + + + 199 + + 0 + + + 200 + + 0 + + + 201 + + 0 + + + 202 + + 0 + + + 203 + + 0 + + + 204 + + 0 + + + 205 + + 0 + + + 206 + + 0 + + + 207 + + 0 + + + 208 + + 0 + + + 209 + + 0 + + + 210 + + 0 + + + 211 + + 0 + + + 212 + + 0 + + + 213 + + 0 + + + 214 + + 0 + + + 215 + + 0 + + + 216 + + 0 + + + 217 + + 0 + + + 218 + + 0 + + + 219 + + 0 + + + 220 + Postie + 0 + + + 221 + Reuban + 0 + + + 222 + Leon + 0 + + + 223 + Gary + 0 + + + 224 + Sparky + 0 + + + 225 + Beth + 0 + + + 226 + Sam + 0 + + + 227 + + 0 + + + 228 + + 0 + + + 229 + Manuel + 1 + + + 230 + Boss + 0 + + + 231 + Snake + 0 + + + 232 + Spam + 0 + + + 233 + Spike + 0 + + + 234 + Jimmy + 0 + + + 235 + Leech + 0 + + + 236 + Bob + 0 + + + 237 + Kelly + 0 + + + 238 + Vinny + 0 + + + 239 + Kaboom + 0 + + + 240 + Bud + 0 + + + 241 + Rusty + 0 + + + 242 + Needle + 0 + + + 243 + Screw + 0 + + + 244 + + 0 + + + 245 + + 0 + + + 246 + + 0 + + + 247 + + 0 + + + 248 + + 0 + + + 249 + + 0 + + + 250 + + 0 + + + 251 + + 0 + + + 252 + + 0 + + + 253 + + 0 + + + 254 + 0 diff --git a/gamedir/Data-1.13/TableData/IMPPortraits.xml b/gamedir/Data-1.13/TableData/IMPPortraits.xml index e89a8b63b..4a76e299b 100644 --- a/gamedir/Data-1.13/TableData/IMPPortraits.xml +++ b/gamedir/Data-1.13/TableData/IMPPortraits.xml @@ -1,8 +1,8 @@ 16 diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml index 9a2b2a436..98725a217 100644 --- a/gamedir/Data-1.13/TableData/Items.xml +++ b/gamedir/Data-1.13/TableData/Items.xml @@ -146,7 +146,6 @@ 0 0 0 - 0 0 0 0 @@ -154,6 +153,12 @@ 0 0 + 0 + 100.0 + 0.0 + 0.0 + 0.0 + 0.0 0 0 @@ -222,6 +227,7 @@ 5 1 36 + 100.0 @@ -254,6 +260,7 @@ 5 1 1300 + 100.0 @@ -286,6 +293,7 @@ 5 1 36 + 100.0 @@ -319,6 +327,7 @@ 1100 5 5 + 100.0 -10 30 @@ -358,6 +367,7 @@ 5 1 30 + 100 @@ -390,6 +400,7 @@ 5 1 26 + 100.0 @@ -420,6 +431,7 @@ 5 1 22 + 100.0 @@ -450,6 +462,7 @@ 5 1 30 + 100.0 @@ -482,6 +495,7 @@ 900 5 5 + 100.0 -10 30 @@ -522,6 +536,7 @@ 1100 -1 30 + 100.0 -20 -20 @@ -558,6 +573,7 @@ 4 1 700 + 100.0 @@ -590,6 +606,7 @@ 750 -1 30 + 100.0 -20 -20 @@ -627,6 +644,7 @@ 750 -1 30 + 100.0 -20 -20 @@ -664,6 +682,7 @@ 735 -1 30 + 100.0 -20 -20 @@ -703,6 +722,7 @@ 5 5 20 + 100.0 -10 30 @@ -746,6 +766,7 @@ 750 -1 30 + 100.0 -20 -20 @@ -782,6 +803,7 @@ 4 1 24 + 100.0 @@ -814,6 +836,7 @@ 1 22 999 + 100.0 @@ -846,6 +869,7 @@ 1 26 208 + 100.0 @@ -880,6 +904,7 @@ 5 5 1029 + 100.0 -10 30 @@ -920,6 +945,7 @@ 3 1 650 + 100.0 @@ -952,6 +978,7 @@ 4 1 28 + 100.0 @@ -985,6 +1012,7 @@ -1 30 1030 + 100.0 -20 -20 @@ -1022,6 +1050,7 @@ 1 1100 10 + 100.0 20 @@ -1060,6 +1089,7 @@ 3 1 650 + 100.0 @@ -1092,6 +1122,7 @@ 3 1 600 + 100.0 @@ -1123,6 +1154,7 @@ 3 1 750 + 100.0 @@ -1155,6 +1187,7 @@ 3 1 700 + 100.0 @@ -1188,6 +1221,7 @@ 3 1 600 + 100.0 @@ -1222,6 +1256,7 @@ 1 600 1029 + 100.0 @@ -1255,6 +1290,7 @@ 1 22 ChokeImpModSpread + 100.0 @@ -1288,6 +1324,7 @@ 24 -1 30 + 100.0 -20 -20 @@ -1325,6 +1362,7 @@ 1 240 1029 + 100.0 @@ -1357,6 +1395,7 @@ 2 1 1000 + 100.0 @@ -1392,6 +1431,7 @@ -1 30 209 + 100.0 -20 -20 @@ -1429,6 +1469,7 @@ 1 800 10 + 100.0 20 @@ -1469,6 +1510,7 @@ 5 1 28 + 100.0 @@ -1503,6 +1545,7 @@ 4 1 28 + 100.0 @@ -1525,6 +1568,7 @@ 14 1 1 + 100.0 @@ -1556,6 +1600,7 @@ 1 12 1 + 100.0 @@ -1587,6 +1632,7 @@ 1 10 1 + 100.0 @@ -1609,6 +1655,7 @@ 14 1 1 + 100.0 @@ -1630,6 +1677,7 @@ 1 1 24 + 100.0 @@ -1651,6 +1699,7 @@ 1 1 24 + 100.0 @@ -1672,6 +1721,7 @@ 1 1 24 + 100.0 @@ -1693,6 +1743,7 @@ 1 1 24 + 100.0 @@ -1714,6 +1765,7 @@ 1 1 24 + 100.0 @@ -1735,6 +1787,7 @@ 1 1 20 + 100.0 @@ -1767,6 +1820,7 @@ 1 30 1 + 100.0 @@ -1795,6 +1849,7 @@ 1 12 1 + 100.0 @@ -1828,6 +1883,7 @@ 1 1 247 + 100.0 @@ -1849,6 +1905,7 @@ 1 1 32 + 100.0 @@ -1870,6 +1927,7 @@ 1 1 24 + 100.0 @@ -1900,6 +1958,7 @@ 4 1 22 + 100.0 @@ -1940,6 +1999,7 @@ 1 1 1.3 + 100.0 -10 10 @@ -1978,6 +2038,7 @@ 1 1 20 + 100.0 @@ -1998,6 +2059,7 @@ 1 1 26 + 100.0 @@ -2018,6 +2080,7 @@ 1 1 20 + 100.0 @@ -2038,6 +2101,7 @@ 1 1 20 + 100.0 @@ -2062,6 +2126,7 @@ 1 16 1 + 100.0 @@ -2094,6 +2159,7 @@ 1 36 1 + 100.0 @@ -2125,6 +2191,7 @@ 1 1 28 + 100.0 @@ -2152,6 +2219,7 @@ 1 1 20 + 100.0 @@ -2184,6 +2252,7 @@ 20 1 1 + 100.0 @@ -2224,6 +2293,7 @@ 1 1 1.3 + 100.0 -10 10 @@ -2261,6 +2331,7 @@ 1 1 22 + 100.0 @@ -2291,6 +2362,7 @@ 4 1 36 + 100.0 @@ -2322,6 +2394,7 @@ 4 1 28 + 100.0 @@ -2358,6 +2431,7 @@ 5 5 30 + 100.0 -10 10 @@ -2381,6 +2455,7 @@ 1 1 34 + 100.0 @@ -2394,7 +2469,7 @@ These 15 rounds of fine quality 115 grain Fiocchi round tip ammunition are ideal for anyone looking for an economical means of personal defense. 1024 1 - 22 + 28 1 363 2 @@ -2404,7 +2479,7 @@ 1 1 1 - 10 + 100.0 @@ -2418,7 +2493,7 @@ This SMG magazine contains 30 rounds of Fiocchi round tip ammunition. This round is a popular purchase among seasoned mercenaries and up-and-coming soldiers of fortune. 1024 1 - 32 + 38 1 35 4 @@ -2428,7 +2503,7 @@ 3 1 1 - 8 + 100.0 @@ -2442,7 +2517,7 @@ They've got Kevlar? Have no fear with this magazine; it's brimming with 15 rounds of hardened steel. This low power pistol round is your best bet against Kevlar. 1024 1 - 24 + 30 1 365 2 @@ -2452,7 +2527,7 @@ 3 1 1 - 8 + 100.0 @@ -2466,7 +2541,7 @@ We searched far and wide for this round; the Armor Piercing ability of the 30-round magazine makes it the bane of all unwelcome law enforcement personnel. 1024 1 - 34 + 40 1 36 4 @@ -2476,7 +2551,7 @@ 4 1 1 - 7 + 100.0 @@ -2490,7 +2565,7 @@ This 15-round magazine of COR-BON 9mm Jacketed Hollow Point ammunition is truly the top of the line. It's a definite deterrent against any unarmored assailant. 1024 1 - 23 + 29 1 364 2 @@ -2500,7 +2575,7 @@ 2 1 1 - 9 + 100.0 @@ -2514,7 +2589,7 @@ This 30-round mag of 115 grain Jacketed Hollow Point ammunition is a special buy straight from COR-BON. We guarantee it will make your MP-5 the envy of any SWAT team. 1024 1 - 33 + 39 1 37 4 @@ -2524,7 +2599,7 @@ 3 1 1 - 8 + 100.0 @@ -2547,7 +2622,7 @@ 1 1 1 - 10 + 100.0 @@ -2571,7 +2646,7 @@ 2 1 1 - 9 + 100.0 @@ -2580,7 +2655,7 @@ 79 .38 S-Load HP .38 Speed Loader, HP - Although these 6 rounds of .38 Special hollow point ammo tend to perform poorly against armor, it makes up for it by creating wider wound channels in unarmored opponents. + Although these 6 rounds of .38 Special hollow point ammo tend to perform poorly against armor, they makes up for it by creating wider wound channels in unarmored opponents. .38 S-Load HP The latest deal from Cor-Bon brought us this 6-round package of .38 Special +P 158 grain ammunition. It packs a punch few will live to forget. Warning: its continuous use in alloy frame revolvers is highly inadvisable. 1024 @@ -2595,7 +2670,7 @@ 1 1 1 - 10 + 100.0 @@ -2609,7 +2684,7 @@ No collection would be complete without this classic man-stopper: a 7-round magazine of 230 grain UMC .45 ACP. 1024 1 - 72 + 88 1 14 2 @@ -2619,7 +2694,7 @@ 2 1 1 - 9 + 100.0 @@ -2633,17 +2708,17 @@ Our Pre-Ban 30-round magazines come complete with a full load of UMC .45 ACP. 1024 1 - 84 + 100 1 4 9 4 16 43 - 3 + 2 1 1 - 8 + 100.0 @@ -2657,7 +2732,7 @@ These hardened steel Armor Piercing rounds tear through Kevlar like it was butter. This 7-round magazine is known for leaving wide wound cavities. 1024 1 - 74 + 90 1 15 2 @@ -2667,7 +2742,7 @@ 2 1 1 - 9 + 100.0 @@ -2681,7 +2756,7 @@ Some of the best pistol ammunition money can buy is our 30 rounds of hand-loaded Armor Piercing ammunition. It will quickly send a Kevlar vest to the scrap heap. 1024 1 - 86 + 102 1 5 9 @@ -2691,7 +2766,7 @@ 3 1 1 - 8 + 100.0 @@ -2705,7 +2780,7 @@ If you are serious about your .45 ammo, this 7-round magazine of Golden Sabre Jacketed Hollow Point ammunition is a sure-fire way to prove it. 1024 1 - 73 + 89 1 16 2 @@ -2715,7 +2790,7 @@ 2 1 1 - 9 + 100.0 @@ -2729,7 +2804,7 @@ Turns your sub machine gun into a lean mean killing machine. This magazine is jam packed with 30 rounds of our high quality Remington .45 Gold Sabre ammunition. 1024 1 - 85 + 101 1 6 9 @@ -2739,7 +2814,7 @@ 3 1 1 - 8 + 100.0 @@ -2753,7 +2828,7 @@ Splatter your troubles against a wall with a little help from our 6-round speed loaders of Federal Hydra-Shok .357 Magnum ammunition. 1024 1 - 102 + 124 1 11 1 @@ -2763,7 +2838,7 @@ 2 1 1 - 9 + 100.0 @@ -2777,7 +2852,7 @@ We offer the finest quality rust resistant 9-round magazines, filled with Federal 158 grain .357 ammunition. These babies are a great way to finish off a problem that just won't kick it. 1024 1 - 107 + 129 1 17 2 @@ -2787,7 +2862,7 @@ 2 1 1 - 9 + 100.0 @@ -2801,7 +2876,7 @@ They said the White Hippos were a hoax but Bobby Ray's has the real thing that are just itchin' to be fired off by you. This 6-round speed loader is packed with the lastest in Armor Piercing technology. 1024 1 - 104 + 126 1 12 1 @@ -2811,7 +2886,7 @@ 3 1 1 - 8 + 100.0 @@ -2825,7 +2900,7 @@ Satisfy your insatiable desire to punch holes through a bullet proof vest with these 9 rounds of White Hippo Armor Piercing ammo. It's exactly what the doctor ordered. 1024 1 - 109 + 131 1 18 2 @@ -2835,7 +2910,7 @@ 3 1 1 - 8 + 100.0 @@ -2849,7 +2924,7 @@ These 6 rounds of Federal's own Hydra-Shok Jacketed Hollow Point comes complete with a complimentary speed loader when purchasing through this site. 1024 1 - 103 + 125 1 13 1 @@ -2859,7 +2934,7 @@ 1 1 1 - 10 + 100.0 @@ -2873,7 +2948,7 @@ Want that last gunfight to go out with a bang? Then we've got the deal for you. The Federal's own .357 Jacketed Hollow Point Hydra-Shok guarantees to deliver. 1024 1 - 108 + 130 1 19 2 @@ -2883,21 +2958,21 @@ 2 1 1 - 9 + 100.0 92 - 5.45x39mm Mag - 5.45x39mm Magazine + 5.45x39mm Mag 30 + 5.45x39mm Magazine, 30 This 30-round magazine holds 5.45 light armor piercing anti-personnel ammo. Its metal jacketing not only improves its ability to punch through walls, but it can tear through multiple bodies as well. - 5.45x39mm Mag + 5.45x39mm Mag 30 One of our hottest commodities is this 30-round mag of 'acquired' Russian 5.45mm Armor Piercing ammunition. This round is guaranteed to make you the death of any party. 1024 1 - 140 + 179 1 9 6 @@ -2907,21 +2982,21 @@ 4 1 1 - 7 + 100.0 93 - 5.45x39mm Mag HP - 5.45x39mm Mag, HP + 5.45x39mm Mag 30 HP + 5.45x39mm Mag, 30 HP This 30-round magazine contains 5.45 jacketed hollow point ammunition. It features the combined effect of mushrooming on impact, and tumbling within its target to create enormous wound cavities. - 5.45x39mm Mag, HP + 5.45x39mm Mag 30 HP Need a quick sure-shot way to collect on a life insurance policy? These 30 rounds of 5.45mm Hollow Point ammunition will show you the money in no time at all. 1024 1 - 139 + 178 1 10 6 @@ -2931,21 +3006,21 @@ 4 1 1 - 7 + 100.0 94 - 5.56mm Mag 30 + 5.56x45mm Mag 30 5.56x45mm Mag, 30 These 30 rounds of NATO standard light armor piercing ammunition have the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. 5.56x45mm Mag 30 This 30-round magazine is filled with our NATO standard 5.56mm. This round's steel penetrator makes it possible to beat all but the best in today's body armor. 1024 1 - 162 + 206 1 7 5 @@ -2955,21 +3030,21 @@ 3 1 1 - 8 + 100.0 95 - 5.56mm Mag 30 HP + 5.56x45mm Mag 30 HP 5.56x45mm Mag, 30 HP This 30-round magazine of 5.56 Remington hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. 5.56x45mm Mag 30 HP This is the economical choice for target shooting, hunting, or stopping potential long-range muggings. These 30 rounds of 50 grain .223 JHP can save your life and your pocket book. 1024 1 - 161 + 205 1 8 5 @@ -2979,21 +3054,21 @@ 3 1 1 - 8 + 100.0 96 - 7.62x39mm 10 + 7.62x39mm Mag 10 7.62x39mm Mag, 10 This 10-round magazine of 7.62 Warsaw Pact issued AP ammunition is noted for its ability to defeat almost all forms of body armor and cause significant damage to unwilling recipients. 7.62x39mm 10 Packaged especially for the aspiring sharpshooter, these 10 rounds of Chinese 7.62mm Armor Piercing ammo is sure to provide you with the 'One Shot, One Kill' that'll make headlines the world over. 1024 1 - 232 + 290 1 22 3 @@ -3003,21 +3078,21 @@ 4 1 1 - 7 + 100.0 97 - 7.62x39mm 30 + 7.62x39mm Mag 30 7.62x39mm Mag, 30 These 30 rounds of Warsaw Pact issued 7.62mm anti-personnel AP ammo tend to maintain their shape on impact. Shape retention may increase its ability to defeat light body armor but it also reduces injury severity. 7.62x39mm 30 Looking for the perfect gift for the terrorist who has it all? Try a magazine of our surplus 7.62mm Warsaw Pact AP. It's the gift to end all gift giving. 1024 1 - 238 + 296 1 29 9 @@ -3027,7 +3102,7 @@ 4 1 1 - 7 + 100.0 @@ -3041,7 +3116,7 @@ When killing them is simply not enough. A small 10-round box of 7.62mm Hollow Point is a great way to send the point home in true brain splattering style. 1024 1 - 231 + 289 1 23 3 @@ -3051,7 +3126,7 @@ 4 1 1 - 7 + 100.0 @@ -3065,7 +3140,7 @@ Ever get the urge to turn a person into a bloody sausage with legs? We recommend reaching for 30 rounds of our 7.62mm Hollow Point ammunition. 1024 1 - 237 + 295 1 30 9 @@ -3075,21 +3150,21 @@ 4 1 1 - 7 + 100.0 100 - 7.62x51mm 5 - 7.62x51mm Mag, 5 + 7.62x51mm Bullets 5 + 7.62x51mm Bullets, 5 These 5 loose rounds of 7.62x51mm armor piercing ammo have the ability to defeat body armor at long ranges, making it the ideal sniping round. - 7.62x51mm 5 + 7.62x51mm Bullets 5 This Armor Piercing 7.62x51mm ammunition offers an ideal combination of range, penetration and damage that professional snipers demand. 1024 1 - 197 + 248 1 3 1 @@ -3099,21 +3174,21 @@ 3 1 1 - 8 + 100.0 101 - 7.62x51mm 20 + 7.62x51mm Mag 20 7.62x51mm Mag, 20 This mag contains 20 rounds of NATO standard 7.62mm AP ammo. This round has gained favorable attention from armed forces worldwide due to its ability to penetrate a steel helmet at extreme ranges. - 7.62x51mm 20 + 7.62x51mm Mag 20 This 7.62mm 20-round magazine is simply brimming with death, especially when it's filled with a surplus of Full Metal Jacketed rounds. This magazine makes armor more or less moot. 1024 1 - 211 + 262 1 27 7 @@ -3123,21 +3198,21 @@ 5 1 1 - 6 + 100.0 102 - 7.62x51mm 5 HP - 7.62x51mm Mag, 5 HP + 7.62x51mm Bullets 5 HP + 7.62x51mm Bullets, 5 HP What these 5 rounds of civilian .308 Winchester hunting ammunition lack in armor piercing abilities, is compensated for with their ability to cause severe injuries in unarmored opponents. - 7.62x51mm 5 HP + 7.62x51mm Bullets 5 HP Take advantage of our limited time offer on a price-reduced 5-round sampler box of .308 Winchester Hollow Point ammunition. Whether you're out hunting or sniping, this round will be your one-shot stopper. 1024 1 - 196 + 247 1 2 1 @@ -3147,21 +3222,21 @@ 3 1 1 - 8 + 100.0 103 - 7.62x51mm 20 HP + 7.62x51mm Mag 20 HP 7.62x51mm Mag, 20 HP This high capacity magazine holds 20 rounds of .308 Winchester ammunition, the civilian variant of the 7.62 NATO round. It is best suited for hunting unarmored targets. - 7.62x51mm 20 HP + 7.62x51mm Mag 20 HP If power is what you demand, more power is what you'll get with these 20 rounds of Cor-Bon Tactical .308 Winchester ammunition, the civilian variant of the 7.62x51mm round. It's more than enough power to put any problem 6-feet under. 1024 1 - 210 + 261 1 28 7 @@ -3171,7 +3246,7 @@ 5 1 1 - 6 + 100.0 @@ -3185,17 +3260,17 @@ Recovered crates from a classified German warehouse have supplied us with these 45-round magazines. They come complete with a full load of the legandary 4.7mm caseless ammunition. 1024 1 - 256 + 320 1 31 7 4 - 24 + 16 630 8 1 1 - 3 + 100.0 @@ -3209,17 +3284,17 @@ Do you loathe it when your opponents wear body armor? Say hasta la vista to every form of body armor that might stand between your target and Judgement Day with our 50-round magazine of 5.7mm pistol ammo. 1024 1 - 262 + 327 1 20 5 4 - 24 + 20 750 7 1 1 - 4 + 100.0 @@ -3233,17 +3308,17 @@ Get the job done right the first time. You're kill-rate will be the best around if you use this 50-round magazine of 5.7mm Hollow Point ammunition. Your victim's chance at survival: roughly zero per cent, give or take a few points. 1024 1 - 261 + 326 1 21 5 4 - 24 - 1500 + 20 + 600 7 1 1 - 4 + 100.0 @@ -3257,7 +3332,7 @@ This is definitely the ammunition for real men only. This magazine contains 7 rounds of 12 gauge PolyCore slugs. Each round tears through body armor as though it were tissue paper. 1024 1 - 125 + 152 2 64 6 @@ -3267,8 +3342,9 @@ 3 1 1 - 8 50 + 3 + 100.0 @@ -3276,13 +3352,13 @@ 108 12g Shells 7 BS - 12 Gauge Buckshot Shells, 7 + 12 Gauge Shells, 7 Buckshot This 12 gauge magazine holds 7 rounds of "00" SSG ammunition. Favored by law enforcement personnel, it is very effective in urban firefights against unarmored opponents. 12g Shells 7 Buckshot The ideal short-range man-stopper round. This 12 gauge magazine holds 7 rounds of '00' SSG ammunition. Law enforcement personnel worldwide favor this round for its effectiveness in urban firefights against unarmored opponents. 1024 1 - 126 + 153 2 57 6 @@ -3292,7 +3368,7 @@ 3 1 1 - 8 + 100.0 @@ -3306,7 +3382,7 @@ This 10 round CAWS magazine is quite simply brimming with destruction. Each round contains a single tungsten steel composite slug capable of tearing through most forms of body armor and most car engine blocks. No serious mercenary should leave home-base without it. 1024 1 - 137 + 172 1 10 6 @@ -3315,7 +3391,8 @@ 7 1 1 - 4 + 50 + 100.0 @@ -3329,7 +3406,7 @@ Have you ever wanted to kill an unwanted intruder and expand your study by knocking down a wall at the same time? Our 10 round magazine of tungsten buckshot ammo allows you to do just that, and much, much more. 1024 1 - 138 + 173 1 1 10 @@ -3339,7 +3416,7 @@ 7 1 1 - 4 + 100.0 @@ -3353,7 +3430,7 @@ Cutting edge technology means cutting edge killing. These armor piercing rockets inflict such spectacular wounds, they would be the envy of any Hollywood special effects artist. 1024 1 - 268 + 336 1 110 10 @@ -3364,6 +3441,7 @@ 1 1 1 + 100.0 @@ -3377,7 +3455,7 @@ If the Four Horsemen carried pieces, this would be their ammo of choice. These 5 highly explosive minirockets could deliver Armageddon faster than any rock from space. 1024 1 - 269 + 337 1 115 10 @@ -3388,6 +3466,7 @@ 1 1 1 + 100.0 @@ -3401,7 +3480,7 @@ Blow open your opposition with high explosive armor piercing minirockets, and watch them fry. 1024 1 - 270 + 338 1 114 10 @@ -3412,6 +3491,7 @@ 1 1 1 + 100.0 @@ -3421,11 +3501,11 @@ Dart Tranquilizer Dart Normally used to take down large game, this dart will put someone under before they can even say, 'feeling woozy.' - Dart + Tranquilizer Dart Normally used to take down large game, this dart will put someone under before they can even say, 'feeling woozy.' 1024 1 - 271 + 342 1 119 1 @@ -3433,8 +3513,8 @@ 12 10 2 - 9 1 + 100.0 @@ -3443,42 +3523,46 @@ 115 Flamethrower Clip Flamethrower Clip - NO DESCRIPTION NECESSARY! + This highly flamable napalm is used for a portable flamethrower. Flamethrower Clip - NO DESCRIPTION NECESSARY! + This highly flamable napalm is used for a portable flamethrower. 1024 - 1 - 272 + 345 49 26 4 - 26 + 21 + 750 1 1 + 1 + 3 + 100.0 116 - .50 Mag - .50 Magazine + .50 BMG Mag + .50 BMG Magazine An 11 round magazine of .50 caliber (Browning) bullets for the Barrett M82A2. - .50 Mag + .50 BMG Mag An 11 round magazine of .50 caliber (Browning) bullets for the Barrett M82A2. 1024 1 - 274 + 347 1 138 19 4 - 21 - 300 + 17 + 700 10 1 1 - 1 + 1 + 100.0 @@ -3492,17 +3576,19 @@ Heavier than regular 9mm ammo, this 20 round magazine is manufactured for a unique set of Russian firearms, including the ever popular VAL Silent Sniper rifle. 1024 1 - 276 + 350 1 139 4 4 - 20 - 100 + 16 + 400 5 1 1 - 6 + 1 + 40 + 100.0 @@ -3516,7 +3602,7 @@ 9mm bullets for a Calico model. A 50-pack for when you know it's gonna be a long night. 1024 1 - 42 + 48 1 140 7 @@ -3526,7 +3612,7 @@ 3 1 1 - 8 + 100.0 @@ -3540,7 +3626,7 @@ A 50 round magazine of 9mm AP. ammo for the Calico model. 1024 1 - 44 + 50 1 141 7 @@ -3550,7 +3636,7 @@ 3 1 1 - 8 + 100.0 @@ -3564,7 +3650,7 @@ A 50 round magazine of 9mm HP. ammo for the Calico model. 1024 1 - 43 + 49 1 142 7 @@ -3574,21 +3660,21 @@ 3 1 1 - 8 + 100.0 121 - 5.45x39mm Mag + 5.45x39mm RPK-Mag 5.45x39mm RPK-Mag This 45-round mag holds 5.45 light armor piercing anti-personnel ammo. Its metal jacketing not only improves its ability to punch through walls, but it can tear through multiple bodies as well. - 5.45x39mm Mag + 5.45x39mm RPK-Mag This 45-round mag holds 5.45 light armor piercing anti-personnel ammo. Its metal jacketing not only improves its ability to punch through walls, but it can tear through multiple bodies as well. 1024 1 - 145 + 184 1 538 9 @@ -3598,21 +3684,21 @@ 7 1 1 - 4 + 100.0 122 - 5.45x39mm Mag HP + 5.45x39mm RPK-Mag HP 5.45x39mm RPK-Mag, HP This 45-round mag contains 5.45 jacketed hollow point ammunition. It features the combined effect of mushrooming on impact, and tumbling within its target to create enormous wound cavities. - 5.45x39mm Mag, HP + 5.45x39mm RPK-Mag, HP This 45-round mag contains 5.45 jacketed hollow point ammunition. It features the combined effect of mushrooming on impact, and tumbling within its target to create enormous wound cavities. 1024 1 - 144 + 183 1 537 9 @@ -3622,21 +3708,21 @@ 7 1 1 - 4 + 100.0 123 - 5.56mm Belt + 5.56x45mm Belt 5.56x45mm Belt These 200 rounds of NATO standard light armor piercing ammunition have the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. 5.56x45mm Belt These 200 rounds of NATO standard light armor piercing ammunition have the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. 1024 1 - 183 + 234 1 145 33 @@ -3645,21 +3731,21 @@ 7 1 1 - 4 + 100.0 124 - 5.56mm Belt HP + 5.56x45mm Belt HP 5.56x45mm Belt, HP This 200-round belt of 5.56 Remington hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. 5.56x45mm Belt HP This 200-round belt of 5.56 Remington hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. 1024 1 - 182 + 233 1 146 33 @@ -3669,7 +3755,7 @@ 1 1 1 - 4 + 100.0 @@ -3683,7 +3769,7 @@ This belt contains 100 rounds of NATO standard 7.62mm AP ammo. This round has gained favorable attention from armed forces worldwide due to its ability to penetrate a steel helmet at extreme ranges. 1024 1 - 218 + 276 1 164 33 @@ -3692,7 +3778,7 @@ 6 1 1 - 5 + 100.0 @@ -3706,7 +3792,7 @@ This heavy machine gun belt holds 100 rounds of .308 Winchester ammunition, the civilian variant of the 7.62 NATO round. It is best suited for hunting unarmored targets. 1024 1 - 217 + 275 1 165 33 @@ -3716,7 +3802,7 @@ 1 1 1 - 5 + 100.0 @@ -3730,7 +3816,7 @@ 10 rounds of long range penetrating power for the 7.62x54R chambered weapon in your collection. 1024 1 - 352 + 445 1 289 3 @@ -3740,7 +3826,8 @@ 6 1 1 - 4 + 1 + 100.0 @@ -3767,6 +3854,7 @@ 1 2 1 + 100.0 @@ -3780,7 +3868,7 @@ Penetrating power isn't as important when you can shoot your target multiple times. 30-rounds of 7.62x25mm will make sure they stay down. 1024 1 - 290 + 367 1 450 3 @@ -3790,7 +3878,8 @@ 3 1 1 - 8 + 1 + 100.0 @@ -3804,7 +3893,7 @@ Great for use on unarmored foes and common household pests. 1024 1 - 289 + 366 1 451 3 @@ -3815,7 +3904,7 @@ 1 1 1 - 8 + 100.0 @@ -3845,6 +3934,7 @@ 1 4 1 + 100.0 @@ -3875,6 +3965,7 @@ 1 4 1 + 100.0 @@ -3905,6 +3996,7 @@ 1 3 1 + 100.0 @@ -3935,6 +4027,7 @@ 1 4 1 + 100.0 @@ -3965,6 +4058,7 @@ 1 4 1 + 100.0 @@ -3991,6 +4085,7 @@ 1 2 1 + 100.0 @@ -4016,6 +4111,7 @@ 1 4 1 + 100.0 @@ -4042,6 +4138,7 @@ 1 3 1 + 100.0 @@ -4068,6 +4165,7 @@ 1 3 1 + 100.0 @@ -4098,6 +4196,7 @@ 1 2 1 + 100.0 @@ -4128,6 +4227,7 @@ 4 1 1 + 100.0 @@ -4154,6 +4254,7 @@ 1 2 1 + 100.0 @@ -4180,6 +4281,7 @@ 1 1 1 + 100.0 @@ -4205,6 +4307,7 @@ 1 1 1 + 100.0 @@ -4234,6 +4337,7 @@ 4 1 1 + 100.0 @@ -4262,6 +4366,7 @@ 5 1 1 + 100.0 @@ -4293,6 +4398,7 @@ 3 1 1 + 100.0 @@ -4324,6 +4430,7 @@ 3 1 1 + 100.0 @@ -4355,6 +4462,7 @@ 3 1 1 + 100.0 @@ -4386,6 +4494,7 @@ 3 1 1 + 100.0 @@ -4416,6 +4525,7 @@ 1 4 1 + 100.0 @@ -4440,6 +4550,7 @@ 1 1 1 + 100.0 @@ -4463,6 +4574,7 @@ -4 1 1 + 100.0 @@ -4486,6 +4598,7 @@ 50 1 1 + 100.0 @@ -4509,6 +4622,7 @@ -4 1 1 + 100.0 @@ -4532,6 +4646,7 @@ -4 1 1 + 100.0 @@ -4557,6 +4672,7 @@ 1 1 1 + 100.0 @@ -4573,6 +4689,7 @@ 27 34 1 + 100.0 @@ -4589,6 +4706,7 @@ 28 34 1 + 100.0 @@ -4616,6 +4734,7 @@ 1 3 1 + 100.0 @@ -4644,6 +4763,7 @@ 1 -1 1 + 100.0 -5 -2 @@ -4683,6 +4803,7 @@ 1 -1 1 + 100.0 -5 -2 @@ -4721,6 +4842,7 @@ 1 1 1 + 100.0 @@ -4748,6 +4870,7 @@ 4 1 -2 + 100.0 -8 -3 @@ -4787,6 +4910,7 @@ 1 -2 -2 + 100.0 -8 -3 @@ -4826,6 +4950,7 @@ 1 -1 -1 + 100.0 -5 -2 @@ -4867,6 +4992,7 @@ 1 -4 -3 + 100.0 -20 -8 @@ -4906,6 +5032,7 @@ 1 -4 -5 + 100.0 -20 -8 @@ -4945,6 +5072,7 @@ 1 -3 -4 + 100.0 -15 -6 @@ -4984,6 +5112,7 @@ 3 1 -3 + 100.0 @@ -5010,6 +5139,7 @@ 1 1 -5 + 100.0 @@ -5036,6 +5166,7 @@ 1 1 -4 + 100.0 @@ -5064,6 +5195,7 @@ 2 1 -6 + 100.0 @@ -5090,6 +5222,7 @@ 1 1 -8 + 100.0 @@ -5116,6 +5249,7 @@ 1 1 -7 + 100.0 @@ -5145,6 +5279,7 @@ 5 1 -1 + 100.0 -2 -3 @@ -5175,6 +5310,7 @@ 4 1 -1 + 100.0 -2 -3 @@ -5204,6 +5340,7 @@ 1 1 -1 + 100.0 -2 -3 @@ -5232,6 +5369,7 @@ 1 1 1 + 100.0 @@ -5260,6 +5398,7 @@ 2 1 -1 + 100.0 -2 -3 @@ -5289,6 +5428,7 @@ 1 1 -1 + 100.0 -2 -3 @@ -5317,6 +5457,7 @@ 1 1 1 + 100.0 @@ -5346,6 +5487,7 @@ 1 3 -2 + 100.0 -8 -3 @@ -5381,6 +5523,7 @@ 1 1 1 + 100.0 @@ -5404,6 +5547,7 @@ 1 1 1 + 100.0 @@ -5427,6 +5571,7 @@ 1 1 1 + 100.0 @@ -5450,6 +5595,7 @@ 1 1 1 + 100.0 @@ -5478,6 +5624,7 @@ 5 1 1 + 100.0 @@ -5506,6 +5653,7 @@ 1 -1 1 + 100.0 -5 -2 @@ -5546,6 +5694,7 @@ -1 -1 1 + 100.0 -5 -2 @@ -5584,6 +5733,7 @@ 1 1 1 + 100.0 @@ -5607,6 +5757,7 @@ 1 1 1 + 100.0 @@ -5630,6 +5781,7 @@ 1 1 1 + 100.0 @@ -5654,6 +5806,7 @@ 1 1 1 + 100.0 @@ -5678,6 +5831,7 @@ 1 1 1 + 100.0 @@ -5707,6 +5861,7 @@ 1 -3 -3 + 100.0 -15 -6 @@ -5746,6 +5901,7 @@ 1 -3 -5 + 100.0 -15 -6 @@ -5784,6 +5940,7 @@ 1 -2 -4 + 100.0 -8 -3 @@ -5831,6 +5988,7 @@ 100 80 70 + 100.0 @@ -5866,6 +6024,7 @@ 60 50 40 + 100.0 @@ -5894,6 +6053,7 @@ 5 1 1 + 100.0 @@ -5920,6 +6080,7 @@ 5 1 1 + 100.0 @@ -5948,6 +6109,7 @@ 5 1 1 + 100.0 @@ -5980,6 +6142,7 @@ 1 1 1 + 100.0 @@ -6007,6 +6170,7 @@ 3 100 1 + 100.0 @@ -6021,6 +6185,7 @@ 268435456 1 18 + 100.0 @@ -6051,6 +6216,8 @@ 1 75 1 + 100.0 + -0.2 -3 20 @@ -6093,6 +6260,7 @@ 90 90 10.0 + 100.0 @@ -6121,6 +6289,7 @@ 4 1 10 + 100.0 20 @@ -6156,6 +6325,7 @@ 2 1 5 + 100.0 @@ -6188,6 +6358,7 @@ 10 -20 -40 + 100.0 @@ -6218,6 +6389,7 @@ 10 -20 20 + 100.0 @@ -6246,6 +6418,7 @@ 4 1 1 + 100.0 @@ -6271,6 +6444,7 @@ 5 1 1 + 100.0 @@ -6301,6 +6475,7 @@ 4 1 1 + 100.0 @@ -6324,6 +6499,7 @@ 1 1 2 + 100.0 @@ -6347,6 +6523,7 @@ 1 1 1 + 100.0 @@ -6370,6 +6547,7 @@ 1 1 1 + 100.0 @@ -6390,6 +6568,7 @@ 10 1 1 + 100.0 @@ -6414,6 +6593,7 @@ 1 1 1 + 100.0 @@ -6439,6 +6619,7 @@ 1 1 1 + 100.0 @@ -6463,6 +6644,7 @@ 1 1 1 + 100.0 @@ -6491,6 +6673,7 @@ 4 1 1 + 100.0 @@ -6520,6 +6703,7 @@ 3 1 1 + 100.0 @@ -6539,6 +6723,7 @@ 8 21 1 + 100.0 @@ -6559,6 +6744,7 @@ 10 1 1 + 100.0 @@ -6579,6 +6765,7 @@ 11 1 1 + 100.0 @@ -6598,6 +6785,7 @@ 1 13 1 + 100.0 @@ -6617,6 +6805,7 @@ 26 3000 1 + 100.0 @@ -6638,6 +6827,7 @@ 50 1 1 + 100.0 @@ -6659,6 +6849,7 @@ 100 1 1 + 100.0 @@ -6679,6 +6870,7 @@ 400 1 1 + 100.0 @@ -6698,6 +6890,7 @@ 34 1 1 + 100.0 @@ -6716,6 +6909,7 @@ 8 34 1 + 100.0 @@ -6741,6 +6935,7 @@ 1 1 1 + 100.0 @@ -6761,6 +6956,7 @@ 1 1 1 + 100.0 @@ -6781,6 +6977,7 @@ 1 1 1 + 100.0 @@ -6801,6 +6998,7 @@ 1 1 1 + 100.0 @@ -6825,6 +7023,7 @@ 1 1 1 + 100.0 @@ -6841,6 +7040,7 @@ 1 34 1 + 100.0 @@ -6872,6 +7072,7 @@ 20 100 1.3 + 100.0 @@ -6902,6 +7103,7 @@ 3 1 1 + 100.0 @@ -6932,6 +7134,7 @@ 1 1 1 + 100.0 @@ -6962,6 +7165,7 @@ 20 1 DuckbillSpread + 100.0 @@ -6985,6 +7189,7 @@ 1 1 1 + 100.0 @@ -7018,6 +7223,7 @@ -20 10 -40 + 100.0 @@ -7042,6 +7248,7 @@ 1 1 1 + 100.0 @@ -7059,6 +7266,7 @@ 40 23 1 + 100.0 @@ -7077,6 +7285,7 @@ 40 23 1 + 100.0 @@ -7095,6 +7304,7 @@ 40 23 1 + 100.0 @@ -7113,6 +7323,7 @@ 40 23 1 + 100.0 @@ -7131,6 +7342,7 @@ 40 23 1 + 100.0 @@ -7149,6 +7361,7 @@ 40 23 1 + 100.0 @@ -7167,6 +7380,7 @@ 40 23 1 + 100.0 @@ -7189,6 +7403,7 @@ 1 1 1 + 100.0 @@ -7211,6 +7426,7 @@ 1 1 1 + 100.0 @@ -7231,6 +7447,7 @@ 20 3 1 + 100.0 @@ -7254,6 +7471,7 @@ 1 1 1 + 100.0 @@ -7278,6 +7496,7 @@ 1 1 1 + 100.0 @@ -7298,6 +7517,7 @@ 500 1 1 + 100.0 @@ -7318,6 +7538,7 @@ 250 1 1 + 100.0 @@ -7338,6 +7559,7 @@ 1000 1 1 + 100.0 @@ -7363,6 +7585,7 @@ 1 1 1 + 100.0 @@ -7386,6 +7609,7 @@ 1 1 1 + 100.0 @@ -7408,6 +7632,7 @@ 1 1 1 + 100.0 @@ -7434,6 +7659,7 @@ 1 1 1 + 100.0 @@ -7457,6 +7683,7 @@ 1 1 1 + 100.0 @@ -7471,6 +7698,7 @@ 536870912 1 34 + 100.0 @@ -7492,6 +7720,7 @@ 30 1 1 + 100.0 @@ -7508,6 +7737,7 @@ 29 34 1 + 100.0 @@ -7528,6 +7758,7 @@ 10 1 1 + 100.0 @@ -7548,6 +7779,7 @@ 10 1 1 + 100.0 @@ -7568,6 +7800,7 @@ 10 1 1 + 100.0 @@ -7588,6 +7821,7 @@ 10 1 1 + 100.0 @@ -7608,6 +7842,7 @@ 10 1 1 + 100.0 @@ -7628,6 +7863,7 @@ 10 1 1 + 100.0 @@ -7649,6 +7885,7 @@ 1 1 1 + 100.0 @@ -7668,6 +7905,7 @@ 8 10 1 + 100.0 @@ -7681,7 +7919,7 @@ 5.7mm somersaults through flesh and bone leaving major wound cavities. 1024 1 - 259 + 324 1 147 2 @@ -7692,7 +7930,7 @@ 1 1 1 - 7 + 100.0 @@ -7706,18 +7944,18 @@ These 20 rounds of 5.7mm hollow point ammunition have enhanced injury inflicting capabilities over the basic 5.7 and have retained most of its armor piercing capabilities. 1024 1 - 258 + 323 1 148 2 8 12 - 600 + 240 4 1 1 1 - 7 + 100.0 @@ -7746,6 +7984,7 @@ 1 5 1 + 100.0 @@ -7777,6 +8016,7 @@ 1 -3 20 + 100.0 @@ -7809,6 +8049,7 @@ -2 -1 20 + 100.0 -8 -3 @@ -7852,6 +8093,7 @@ 1 -2 20 + 100.0 -8 -3 @@ -7892,6 +8134,7 @@ 4 1 5 + 100.0 @@ -7911,7 +8154,7 @@ 22 25 1000 - 2 + 1 1 1 1 @@ -7919,6 +8162,7 @@ 1 5 1 + 100.0 @@ -7939,7 +8183,7 @@ 1 21 150 - 2 + 1 1 1 1 @@ -7947,6 +8191,7 @@ 1 5 1 + 100.0 @@ -7967,7 +8212,7 @@ 1 15 30 - 2 + 1 1 1 1 @@ -7975,6 +8220,7 @@ 1 5 1 + 100.0 @@ -7995,7 +8241,7 @@ 1 18 20 - 2 + 1 1 1 1 @@ -8003,6 +8249,7 @@ 1 5 1 + 100.0 @@ -8023,7 +8270,7 @@ 1 20 30 - 2 + 1 1 1 1 @@ -8031,6 +8278,7 @@ 1 5 1 + 100.0 @@ -8050,7 +8298,7 @@ 20 25 450 - 2 + 1 1 1 1 @@ -8058,6 +8306,7 @@ 1 5 1 + 100.0 @@ -8078,7 +8327,7 @@ 1 21 150 - 2 + 1 1 1 1 @@ -8086,6 +8335,7 @@ 1 5 1 + 100.0 @@ -8114,6 +8364,7 @@ 3 1 -1 + 100.0 -2 -3 @@ -8145,6 +8396,7 @@ 3 1 -3 + 100.0 @@ -8174,6 +8426,7 @@ 1 -2 -1 + 100.0 -8 -3 @@ -8208,6 +8461,7 @@ 1 1 1 + 100.0 @@ -8243,6 +8497,7 @@ 5 1 32 + 100.0 @@ -8275,6 +8530,7 @@ 4 1 26 + 100.0 @@ -8312,6 +8568,7 @@ 30 1 1 + 100.0 @@ -8347,6 +8604,7 @@ 5 1 36 + 100.0 @@ -8380,6 +8638,7 @@ 1 1 44 + 100.0 @@ -8412,6 +8671,7 @@ 1 -1 5 + 100.0 -2 -3 @@ -8436,6 +8696,7 @@ 2 1 1 + 100.0 @@ -8458,6 +8719,7 @@ 1 1 1 + 100.0 @@ -8483,6 +8745,7 @@ 1 1 1 + 100.0 @@ -8508,6 +8771,7 @@ 1 1 1 + 100.0 @@ -8538,6 +8802,7 @@ 1 80 50 + 100.0 @@ -8563,6 +8828,7 @@ 1 1 1 + 100.0 @@ -8585,6 +8851,7 @@ 3 1 1 + 100.0 @@ -8616,6 +8883,8 @@ 1 100 -10 + 100.0 + -0.15 -3 20 @@ -8643,6 +8912,7 @@ 1 1 1 + 100.0 @@ -8667,6 +8937,7 @@ 1 1 1 + 100.0 @@ -8690,6 +8961,7 @@ 1 1 1 + 100.0 @@ -8713,6 +8985,7 @@ 1 1 1 + 100.0 @@ -8737,6 +9010,7 @@ 1 1 1 + 100.0 @@ -8760,6 +9034,7 @@ 1 1 1 + 100.0 @@ -8785,6 +9060,7 @@ 1 1 1 + 100.0 @@ -8808,6 +9084,7 @@ 1 1 1 + 100.0 @@ -8831,6 +9108,7 @@ 1 1 1 + 100.0 @@ -8853,6 +9131,7 @@ 1 1 1 + 100.0 @@ -8878,6 +9157,7 @@ 1 1 1 + 100.0 @@ -8901,6 +9181,7 @@ 1 1 1 + 100.0 @@ -8922,6 +9203,7 @@ 1 1 1 + 100.0 @@ -8949,6 +9231,7 @@ 1 1 1 + 100.0 @@ -8969,6 +9252,7 @@ 10 100 1 + 100.0 @@ -8989,6 +9273,7 @@ 10 300 1 + 100.0 @@ -9011,20 +9296,21 @@ 1 1 1 + 100.0 328 - 5.56mm Mag 10 + 5.56x45mm Mag 10 5.56x45mm Mag, 10 Call it 5.56 or .223, it still puts neat holes and ugly wound channels in the opposition. 5.56x45mm Mag 10 Call it 5.56 or .223, it still puts neat holes and ugly wound channels in the opposition. 1024 1 - 155 + 199 1 388 2 @@ -9035,21 +9321,21 @@ 1 1 1 - 6 + 100.0 329 - 5.56mm Mag 10 HP + 5.56x45mm Mag 10 HP 5.56x45mm Mag, 10 HP Banned for military use by conventions and agreements. (We won't tell them if you won't.) 5.56x45mm Mag 10 HP Banned for military use by conventions and agreements. (We won't tell them if you won't.) 1024 1 - 154 + 198 1 389 2 @@ -9060,7 +9346,7 @@ 1 1 1 - 6 + 100.0 @@ -9095,6 +9381,7 @@ 1250 -1 30 + 100.0 -20 -20 @@ -9130,6 +9417,7 @@ 1 650 1030 + 100.0 @@ -9162,6 +9450,7 @@ 1 900 1006 + 100.0 @@ -9196,6 +9485,7 @@ 85 1 999 + 100.0 @@ -9228,6 +9518,7 @@ 1 24 1007 + 100.0 @@ -9263,6 +9554,7 @@ 1 12 208 + 100.0 @@ -9295,6 +9587,7 @@ 5 1 36 + 100.0 @@ -9327,6 +9620,7 @@ 4 1 44 + 100.0 @@ -9358,6 +9652,7 @@ 5 1 36 + 100.0 @@ -9390,6 +9685,7 @@ 5 1 36 + 100.0 @@ -9424,6 +9720,7 @@ 22 -1 30 + 100.0 -20 -20 @@ -9461,6 +9758,7 @@ 1 20 ChokeImpModSpread + 100.0 @@ -9493,6 +9791,7 @@ 4 1 800 + 100.0 @@ -9527,6 +9826,7 @@ 800 -1 30 + 100.0 -20 -20 @@ -9565,6 +9865,7 @@ 800 90 1 + 100.0 @@ -9600,6 +9901,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -9637,6 +9939,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -9674,6 +9977,7 @@ 3 1 600 + 100.0 @@ -9707,6 +10011,7 @@ 3 1 28 + 100.0 @@ -9741,6 +10046,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -9778,6 +10084,7 @@ 800 -1 30 + 100.0 -20 -20 @@ -9806,7 +10113,7 @@ 1 1 1 - 8 + 100.0 @@ -9820,7 +10127,7 @@ 9mm Parabellum, 9mm Luger, 9x19mm, or whatever you call it: it's the most common pistol caliber in the world. 1024 1 - 12 + 18 1 32 1 @@ -9831,7 +10138,7 @@ 1 1 1 - 10 + 100.0 @@ -9845,18 +10152,18 @@ These 9mm hollow points provide more expansion and stopping power than regular ball ammo. 1024 1 - 13 + 19 1 34 1 8 12 - 12 + 16 2 1 1 1 - 9 + 100.0 @@ -9870,7 +10177,7 @@ Punch holes in armored targets with impunity with these armor piercing bullets. 1024 1 - 14 + 20 1 33 1 @@ -9881,7 +10188,7 @@ 1 1 1 - 8 + 100.0 @@ -9895,7 +10202,7 @@ Your enemies hide behind Kevlar and ceramics? Your AP bullets punch through without being noticed? Here's the solution, the Advanced Energy Transfer ammo 1024 1 - 15 + 21 1 249 1 @@ -9907,7 +10214,7 @@ 1 1 1 - 6 + 100.0 @@ -9921,7 +10228,7 @@ Eight rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 16 + 22 1 246 1 @@ -9932,7 +10239,7 @@ 1 1 1 - 8 + 100.0 @@ -9946,7 +10253,7 @@ Keeping track of ranging and shot placement has never been as fun or cost effective. 1024 1 - 17 + 23 1 247 1 @@ -9959,6 +10266,7 @@ -10 2 6 + 100.0 @@ -9972,7 +10280,7 @@ Better range more than makes up for the increased cost of match grade ammo. 1024 1 - 18 + 24 1 248 1 @@ -9983,9 +10291,9 @@ 1 1 1 - 7 70 10 + 100.0 @@ -9999,7 +10307,7 @@ The bullets in this magazine have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. 1024 1 - 19 + 25 1 326 1 @@ -10010,8 +10318,8 @@ 1 1 1 - 10 40 + 100.0 @@ -10025,7 +10333,7 @@ Enjoy expansion power and quieter firing with cold-loaded hollow point ammunition. 1024 1 - 20 + 26 1 327 1 @@ -10036,9 +10344,9 @@ 1 1 1 - 9 40 -20 + 100.0 @@ -10052,7 +10360,7 @@ The tactical benefits of quieter armor piercing bullets speak for themselves. 1024 1 - 21 + 27 1 328 1 @@ -10063,23 +10371,23 @@ 1 1 1 - 8 40 -20 + 100.0 362 - 7.62x25mm Mag, AET + 7.62x25mm Mag AET 7.62x25mm Pistol Mag, AET 8 rounds of 7.62x25mm AET ammo for your Soviet made handgun. - 7.62x25mm Mag, AET + 7.62x25mm Mag AET AET rounds to make your old Tokarev pistol a competitor to today's handguns. 1024 1 - 286 + 363 1 740 1 @@ -10091,7 +10399,7 @@ 1 1 1 - 4 + 100.0 @@ -10105,7 +10413,7 @@ When your hollow points fall off the enemies armor and the armor piercers do not deal enough damage, then it's time to pack these puppies. 1024 1 - 25 + 31 1 367 2 @@ -10117,7 +10425,7 @@ 1 1 1 - 6 + 100.0 @@ -10131,7 +10439,7 @@ Fifteen rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 26 + 32 1 366 2 @@ -10142,7 +10450,7 @@ 1 1 1 - 8 + 100.0 @@ -10156,7 +10464,7 @@ Keeping track of ranging and shot placement has never been as fun or cost effective. 1024 1 - 27 + 33 1 368 2 @@ -10169,6 +10477,7 @@ -10 2 6 + 100.0 @@ -10182,7 +10491,7 @@ Better range more than makes up for the increased cost of match grade ammo. 1024 1 - 28 + 34 1 369 2 @@ -10193,9 +10502,9 @@ 1 1 1 - 7 70 10 + 100.0 @@ -10209,7 +10518,7 @@ The bullets in this magazine have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. 1024 1 - 29 + 35 1 370 2 @@ -10220,9 +10529,9 @@ 1 1 1 - 10 40 -20 + 100.0 @@ -10236,7 +10545,7 @@ Enjoy expansion power and quieter firing with cold-loaded hollow point ammunition. 1024 1 - 30 + 36 1 371 2 @@ -10247,9 +10556,9 @@ 1 1 1 - 9 40 -20 + 100.0 @@ -10263,7 +10572,7 @@ The tactical benefits of quieter armor piercing bullets speak for themselves. 1024 1 - 31 + 37 1 372 2 @@ -10274,23 +10583,23 @@ 1 1 1 - 8 40 -20 + 100.0 370 - 7.62x25mm SMG Mag, AET + 7.62x25mm SMG Mag AET 7.62x25mm SMG Mag, AET 30 AET rounds for Russian SMGs (and cheap Chinese copies). - 7.62x25mm SMG Mag, AET + 7.62x25mm SMG Mag AET New for the 7.62x25mm caliber: We now have AET rounds available, so you can take advantage of this technology if you are using Russian made SMGs. 1024 1 - 291 + 368 1 741 3 @@ -10302,7 +10611,7 @@ 1 1 1 - 3 + 100.0 @@ -10316,7 +10625,7 @@ The punch of a hollow point, with the penetration of an armor piercing round make this the ultimate CQB ammo for your 9mm subgun. 1024 1 - 35 + 41 1 253 4 @@ -10328,7 +10637,7 @@ 1 1 1 - 6 + 100.0 @@ -10342,7 +10651,7 @@ If 30 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. 1024 1 - 36 + 42 1 250 4 @@ -10353,7 +10662,7 @@ 1 1 1 - 7 + 100.0 @@ -10367,7 +10676,7 @@ More spraying, less praying. This ammo will put your burst-fire on target every time. 1024 1 - 37 + 43 1 251 4 @@ -10378,10 +10687,10 @@ 1 1 1 - 7 -10 2 6 + 100.0 @@ -10395,7 +10704,7 @@ A little extra range from your SMG never hurt anyone-- well almost anyone. 1024 1 - 38 + 44 1 252 4 @@ -10406,9 +10715,9 @@ 1 1 1 - 6 70 10 + 100.0 @@ -10422,7 +10731,7 @@ The bullets in this magazine have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. 1024 1 - 39 + 45 1 334 4 @@ -10433,9 +10742,9 @@ 1 1 1 - 8 40 -20 + 100.0 @@ -10449,7 +10758,7 @@ This ammo packs a quiet but effective punch. 1024 1 - 40 + 46 1 335 4 @@ -10460,9 +10769,9 @@ 1 1 1 - 8 40 -20 + 100.0 @@ -10476,7 +10785,7 @@ The perfect gift for the SWAT team pointman who has everything. 1024 1 - 41 + 47 1 336 4 @@ -10487,23 +10796,23 @@ 1 1 1 - 7 40 -20 + 100.0 378 - 7.62x25mm Biz. Mag, AET + 7.62x25mm Biz. Mag AET 7.62x25mm Bizon Mag, AET A 45 round helical cylinder-type magazine of 7.62 Tk AET ammo for your Bizon SMG. - 7.62x25mm Biz. Mag, AET + 7.62x25mm Biz. Mag AET Bizon mags filled with AET ammo. Not that we believe that you really need that many rounds if using this type of ammo, but you may love the lack of a need to reload during combat. 1024 1 - 296 + 373 1 742 5 @@ -10515,7 +10824,7 @@ 1 1 1 - 2 + 100.0 @@ -10529,7 +10838,7 @@ Stopping-power will never be a concern again with this potent HP/AP combo. 1024 1 - 45 + 51 1 274 7 @@ -10540,6 +10849,7 @@ 1 1 1 + 100.0 @@ -10553,7 +10863,7 @@ Fifty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 46 + 52 1 271 7 @@ -10564,7 +10874,7 @@ 1 1 1 - 7 + 100.0 @@ -10578,7 +10888,7 @@ Ideal for recon by fire or use as an improptu signal flare. 1024 1 - 47 + 53 1 272 7 @@ -10589,10 +10899,10 @@ 1 1 1 - 8 -10 2 6 + 100.0 @@ -10606,7 +10916,7 @@ Match grade ammo will truly help you "go the distance." 1024 1 - 48 + 54 1 273 7 @@ -10618,6 +10928,7 @@ 1 70 10 + 100.0 @@ -10631,7 +10942,7 @@ When absolute silence is of critical importance, use cold-load ammunition. 1024 1 - 49 + 55 1 330 7 @@ -10643,6 +10954,7 @@ 1 40 -20 + 100.0 @@ -10656,7 +10968,7 @@ Say it quietly, firmly, and finally with this cold load HP ammo. 1024 1 - 50 + 56 1 331 7 @@ -10668,6 +10980,7 @@ 1 40 -20 + 100.0 @@ -10681,7 +10994,7 @@ Defeats armored targets with little noise and even less fuss. 1024 1 - 51 + 57 1 332 7 @@ -10693,20 +11006,21 @@ 1 40 -20 + 100.0 386 - 7.62x25mm Drum, AET + 7.62x25mm Drum AET 7.62x25mm Drum, AET 71-round drum of 7.62x25mm AET ammunition. - 7.62x25mm Drum, AET + 7.62x25mm Drum AET A 7.62 Tk drum of AET ammo, to make your vintage Russian SMG into something not to be laughed at! 1024 1 - 301 + 378 1 743 8 @@ -10718,7 +11032,7 @@ 1 1 1 - 1 + 100.0 @@ -10732,7 +11046,7 @@ This Beta C-Mag contains 100 rounds of Fiocchi round tip ammunition. This round is a popular purchase among seasoned mercenaries and up-and-coming soldiers of fortune. 1024 1 - 52 + 58 1 157 13 @@ -10743,7 +11057,7 @@ 1 1 1 - 6 + 100.0 @@ -10757,7 +11071,7 @@ This 100-round Beta C-Mag of 115 grain Jacketed Hollow Point ammunition is a special buy straight from COR-BON. We guarantee it will make your MP-5 the envy of any SWAT team. 1024 1 - 53 + 60 1 159 13 @@ -10768,7 +11082,7 @@ 1 1 1 - 6 + 100.0 @@ -10782,7 +11096,7 @@ We searched far and wide for this round; the Armor Piercing ability of the 100-round Beta C-Mag makes it the bane of all unwelcome law enforcement personnel. 1024 1 - 54 + 62 1 158 13 @@ -10793,7 +11107,7 @@ 1 1 1 - 6 + 100.0 @@ -10807,7 +11121,7 @@ Tear through organic and inorganic targets like wet newspaper with this clip full of Advanced Energy Transfer ammo. 1024 1 - 55 + 64 1 270 13 @@ -10818,6 +11132,7 @@ 1 1 1 + 100.0 @@ -10831,7 +11146,7 @@ One hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 56 + 66 1 267 13 @@ -10841,6 +11156,7 @@ 1 1 1 + 100.0 @@ -10854,7 +11170,7 @@ Tear off a score of tracer rounds and contribute to the eerie surrealism of any battlefield. 1024 1 - 57 + 68 1 268 13 @@ -10865,10 +11181,10 @@ 1 1 1 - 6 -10 2 6 + 100.0 @@ -10882,7 +11198,7 @@ Let them know they're never out of range with this match grade ammo. 1024 1 - 58 + 70 1 269 13 @@ -10894,6 +11210,7 @@ 1 70 10 + 100.0 @@ -10907,7 +11224,7 @@ The bullets in this magazine have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. 1024 1 - 59 + 72 1 325 13 @@ -10919,6 +11236,7 @@ 1 40 -20 + 100.0 @@ -10932,18 +11250,19 @@ Quietly pummel your target into a shapeless bloody mess. 1024 1 - 60 + 74 1 322 13 2 - 25 + 22 180 1 1 1 40 -20 + 100.0 @@ -10957,7 +11276,7 @@ A full complement of cold-loaded armor piercing rounds, with our compliments. 1024 1 - 61 + 76 1 324 13 @@ -10969,6 +11288,7 @@ 1 40 -20 + 100.0 @@ -11002,6 +11322,7 @@ 5 1 36 + 100.0 @@ -11015,7 +11336,7 @@ Spice up your next gunfight with a deadly load of .45 AET. 1024 1 - 75 + 91 1 259 2 @@ -11027,7 +11348,7 @@ 1 1 1 - 6 + 100.0 @@ -11041,7 +11362,7 @@ Seven rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 76 + 92 1 257 2 @@ -11052,7 +11373,7 @@ 1 1 1 - 8 + 100.0 @@ -11066,7 +11387,7 @@ Get extra range out of your .45. Get Match grade ammunition. 1024 1 - 77 + 93 1 258 2 @@ -11077,9 +11398,9 @@ 1 1 1 - 7 70 10 + 100.0 @@ -11093,7 +11414,7 @@ Nobody says no to a few extra rounds, except your target. 1024 1 - 78 + 94 1 374 4 @@ -11104,7 +11425,7 @@ 1 1 1 - 9 + 100.0 @@ -11118,7 +11439,7 @@ When you need a clip full of sledge-hammers, turn to the 45 HP high-cap. 1024 1 - 79 + 95 1 375 4 @@ -11129,7 +11450,7 @@ 1 1 1 - 8 + 100.0 @@ -11143,7 +11464,7 @@ This extended AP clip is just what your .45 needs. 1024 1 - 80 + 96 1 376 3 @@ -11154,7 +11475,7 @@ 1 1 1 - 8 + 100.0 @@ -11168,7 +11489,7 @@ Nothing's certain unless you can toss a football through the exit wound. Get your AET ammo today! 1024 1 - 81 + 97 1 378 3 @@ -11180,7 +11501,7 @@ 1 1 1 - 6 + 100.0 @@ -11194,7 +11515,7 @@ Fourteen rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 82 + 98 1 377 3 @@ -11205,7 +11526,7 @@ 1 1 1 - 7 + 100.0 @@ -11219,7 +11540,7 @@ Get some Extra Range for those extra rounds. 1024 1 - 83 + 99 1 379 3 @@ -11230,9 +11551,9 @@ 1 1 1 - 7 70 10 + 100.0 @@ -11246,7 +11567,7 @@ Rip an armored target multiple new ones with this SMG ammo. 1024 1 - 87 + 103 1 262 9 @@ -11258,7 +11579,7 @@ 1 1 1 - 6 + 100.0 @@ -11272,7 +11593,7 @@ Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 88 + 104 1 260 9 @@ -11283,7 +11604,7 @@ 1 1 1 - 7 + 100.0 @@ -11297,7 +11618,7 @@ These SMG rounds put a whole new spin on "distance learning." 1024 1 - 89 + 105 1 261 9 @@ -11308,9 +11629,9 @@ 1 1 1 - 7 70 10 + 100.0 @@ -11324,7 +11645,7 @@ Six rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 106 + 128 1 255 1 @@ -11335,7 +11656,7 @@ 1 1 1 - 7 + 100.0 @@ -11349,7 +11670,7 @@ Nine rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 111 + 133 1 256 2 @@ -11360,7 +11681,7 @@ 1 1 1 - 7 + 100.0 @@ -11374,7 +11695,7 @@ Skilled lockpick artists are expensive, these shells are a lot cheaper and a lot louder. 1024 1 - 120 + 147 2 59 2 @@ -11385,8 +11706,8 @@ 1 1 1 - 7 -80 + 100.0 @@ -11400,7 +11721,7 @@ Slugs can be utilized for a bevy of tactical applications. 1024 1 - 121 + 148 2 63 3 @@ -11411,8 +11732,9 @@ 1 1 1 - 8 50 + 3 + 100.0 @@ -11426,7 +11748,7 @@ A hail of 12 gauge buckshot can dismember a target at close to medium range. What other reason do you need? 1024 1 - 122 + 149 2 56 3 @@ -11437,7 +11759,7 @@ 1 1 1 - 8 + 100.0 @@ -11451,7 +11773,7 @@ For those really aggressive padlocks, these shells will provide yeoman service. 1024 1 - 124 + 151 2 60 3 @@ -11462,8 +11784,8 @@ 1 1 1 - 7 -80 + 100.0 @@ -11477,7 +11799,7 @@ Skilled lockpick artists are expensive, these shells are a lot cheaper and a lot louder. 1024 1 - 128 + 155 2 61 6 @@ -11488,8 +11810,8 @@ 1 1 1 - 7 -80 + 100.0 @@ -11503,7 +11825,7 @@ 12 slugs in rapid successing will turn your attackers into unidentifiable wrecks in no time. 1024 1 - 129 + 156 2 65 10 @@ -11514,8 +11836,9 @@ 1 1 1 - 7 50 + 3 + 100.0 @@ -11529,7 +11852,7 @@ Smack down your own white-hot hailstorm with 12 rd mag of buck shot. 1024 1 - 130 + 157 2 58 10 @@ -11540,7 +11863,7 @@ 1 1 1 - 7 + 100.0 @@ -11554,7 +11877,7 @@ 12 shells of lock buster will help you bust any lock with alacrity. 1024 1 - 132 + 159 2 62 10 @@ -11565,8 +11888,8 @@ 1 1 1 - 7 -80 + 100.0 @@ -11580,7 +11903,7 @@ Blast gaping holes in any target with speed and ease. 1024 1 - 133 + 160 1 380 16 @@ -11591,8 +11914,9 @@ 1 1 1 - 5 50 + 3 + 100.0 @@ -11606,7 +11930,7 @@ Unleash pure hell from a convenient package with this drum load of buckshot. 1024 1 - 134 + 161 1 381 16 @@ -11617,7 +11941,7 @@ 1 1 1 - 5 + 100.0 @@ -11631,7 +11955,7 @@ Sometimes your lockpick expert gets tired or dead. For those times, a drum of lock breaking ammo works wonders. 1024 1 - 136 + 163 1 382 16 @@ -11642,22 +11966,22 @@ 1 1 1 - 5 -80 + 100.0 423 - 5.56mm Mag 10 G + 5.56x45mm Mag 10 G 5.56x45mm Mag, 10 Glaser If 10 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. 5.56x45mm Mag 10 Glaser Ten rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 156 + 200 1 390 2 @@ -11668,21 +11992,21 @@ 1 1 1 - 6 + 100.0 424 - 5.56mm Mag 10 T + 5.56x45mm Mag 10 T 5.56x45mm Mag, 10 Tracer These tracer rounds are indespensible for directing accurate bursts from your 5.56mm rifle. 5.56x45mm Mag 10 Tracer Tracer rounds are good for "lighting up" any target. 1024 1 - 157 + 201 1 391 2 @@ -11695,20 +12019,21 @@ -10 2 6 + 100.0 425 - 5.56mm Mag 10 M + 5.56x45mm Mag 10 M 5.56x45mm Mag, 10 Match Match quality ammo adds range to your favorite 5.56 firearm. 5.56x45mm Mag 10 Match Match grade ammo to boost the range of those critical shots. 1024 1 - 158 + 202 1 392 2 @@ -11719,23 +12044,23 @@ 1 1 1 - 5 120 10 + 100.0 426 - 5.56mm Mag 10 HP C + 5.56x45mm Mag 10 HP C 5.56x45mm Mag, 10 HP Cold Ten rounds of cold loaded hollow-point will aid you in quietly dispatching varmints on two legs or four. 5.56x45mm Mag 10 HP Cold Blow a hole in the opposition with half the fuss with these cold loaded HP rounds. 1024 1 - 159 + 203 1 394 2 @@ -11746,23 +12071,23 @@ 1 1 1 - 6 40 -20 + 100.0 427 - 5.56mm Mag 10 C + 5.56x45mm Mag 10 C 5.56x45mm Mag, 10 Cold This 10-round magazine of ammunition will leave your enemies as cold as the rounds themselves, and is as silent as an Artic wind. 5.56x45mm Mag 10 Cold Riddle your target without disturbing the surrounding neighborhood with this cold loaded magazine. 1024 1 - 160 + 204 1 393 2 @@ -11773,9 +12098,9 @@ 1 1 1 - 6 40 -20 + 100.0 @@ -11792,20 +12117,21 @@ 1 573 1 + 100.0 429 - 5.56mm Mag 30 G + 5.56x45mm Mag 30 G 5.56x45mm Mag, 30 Glaser If 30 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. 5.56x45mm Mag 30 Glaser Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 163 + 207 1 239 5 @@ -11816,21 +12142,21 @@ 1 1 1 - 6 + 100.0 430 - 5.56mm Mag 30 T + 5.56x45mm Mag 30 T 5.56x45mm Mag, 30 Tracer Burst fire doesn't have to be a guessing game anymore with 30 rounds of tracer ammo. 5.56x45mm Mag 30 Tracer Tracer ammo ensures putting those shots on target when it counts. 1024 1 - 164 + 208 1 238 5 @@ -11841,24 +12167,24 @@ 1 1 1 - 6 -10 2 6 + 100.0 431 - 5.56mm Mag 30 M + 5.56x45mm Mag 30 M 5.56x45mm Mag, 30 Match This match grade ammo will add extra range to your 5.56mm assault rifle. 5.56x45mm Mag 30 Match Close only counts with horseshoes and hand-grenades, for an extra edge load up on match ammunition. 1024 1 - 165 + 209 1 240 5 @@ -11869,23 +12195,23 @@ 1 1 1 - 5 120 10 + 100.0 432 - 5.56mm Mag 30 HP C + 5.56x45mm Mag 30 HP C 5.56x45mm Mag, 30 HP Cold Added expansion in a quiet 30 round package. 5.56x45mm Mag 30 HP Cold Extra punch minus the noise with this 5.56mm ammo. 1024 1 - 166 + 210 1 339 5 @@ -11896,23 +12222,23 @@ 1 1 1 - 8 40 -20 + 100.0 433 - 5.56mm Mag 30 C + 5.56x45mm Mag 30 C 5.56x45mm Mag, 30 Cold Pump em' full of holes without waking up the countryside. Cold loaded ammo is 40% quieter than standard ball rounds. 5.56x45mm Mag 30 Cold This 30-round magazine of ammunition will leave your enemies as cold as the rounds themselves, and is as silent as an Artic wind. 1024 1 - 167 + 211 1 338 5 @@ -11923,9 +12249,9 @@ 1 1 1 - 8 40 -20 + 100.0 @@ -11943,182 +12269,187 @@ 1 573 1 + 100.0 435 - 5.56mm C-Mag HP + 5.56x45mm C-Mag HP 5.56x45mm C-Mag, HP This Beta-C magazine of 5.56 Remington hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. 5.56x45mm C-Mag HP This is the economical choice for target shooting, hunting, or stopping potential long-range muggings. These 100 rounds of 50 grain .223 JHP can save your life and your pocket book. 1024 1 - 175 + 219 1 154 20 2 - 22 + 24 334 7 1 1 1 - 4 + 100.0 436 - 5.56mm C-Mag + 5.56x45mm C-Mag 5.56x45mm C-Mag These 100 rounds of NATO standard light armor piercing ammunition have the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. 5.56x45mm C-Mag This 100-round Beta C-Mag is filled with our NATO standard 5.56mm. This round's steel penetrator makes it possible to beat all but the best in today's body armor. 1024 1 - 176 + 221 1 153 20 2 - 22 + 24 500 7 1 1 1 - 4 + 100.0 437 - 5.56mm C-Mag G + 5.56x45mm C-Mag G 5.56x45mm C-Mag, Glaser If 100 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. 5.56x45mm C-Mag Glaser One hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 177 + 223 2 55 20 2 - 22 + 24 1167 1 1 1 + 100.0 438 - 5.56mm C-Mag T + 5.56x45mm C-Mag T 5.56x45mm C-Mag, Tracer A C-Mag full of 5.56 tracer. Be your own fire-team in those crucial night-fights. 5.56x45mm C-Mag Tracer Light up the night OR day with this 100-round batch of deadly fireworks. These tracer rounds will ensure a more accurate burst that will certainly make you celebrate. 1024 1 - 178 + 225 1 241 20 2 - 22 + 24 667 7 1 1 1 - 4 -10 2 6 + 100.0 439 - 5.56mm C-Mag M + 5.56x45mm C-Mag M 5.56x45mm C-Mag, Match Keeping enemy squads at a respectful distance is easy with the extended range match ammo provides. 5.56x45mm C-Mag Match A C-Mag of match grade extends the effective range of 5.56mm weapons. 1024 1 - 179 + 227 1 242 20 2 - 22 + 24 1000 1 1 1 120 10 + 100.0 440 - 5.56mm C-Mag HP C + 5.56x45mm C-Mag HP C 5.56x45mm C-Mag, HP Cold More stopping power with less noise is the key feature of cold loaded HP ammo. 5.56x45mm C-Mag HP Cold Rattle off a burst of HP rounds without the racket. 1024 1 - 180 + 229 1 342 20 2 - 22 + 24 300 1 1 1 40 -20 + 100.0 441 - 5.56mm C-Mag C + 5.56x45mm C-Mag C 5.56x45mm C-Mag Cold 100 rounds of cold loaded 5.56mm FMJ enables quiet hosing of hapless hostiles. 5.56x45mm C-Mag Cold While a burst of cold loaded ammo isn't as noisy as standard 5.56mm ammo, its stopping power is somewhat diminished. 1024 1 - 181 + 231 1 341 20 2 - 22 + 24 450 1 1 1 40 -20 + 100.0 @@ -12136,20 +12467,21 @@ 1 573 1 + 100.0 443 - 5.56mm Belt G + 5.56x45mm Belt G 5.56x45mm Belt, Glaser If 200 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. 5.56x45mm Belt Glaser Two hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 184 + 235 1 243 33 @@ -12158,20 +12490,21 @@ 1 1 1 + 100.0 444 - 5.56mm Belt T + 5.56x45mm Belt T 5.56x45mm Belt, Tracer With this belt of 5.56mm tracer, accurate rapid-fire is assured. 5.56x45mm Belt Tracer The perfect audio-visual display for any tactical operation. 1024 1 - 185 + 236 1 244 33 @@ -12181,26 +12514,25 @@ 1 1 1 - 4 -10 2 6 + 100.0 445 - 5.56mm Belt M + 5.56x45mm Belt M 5.56x45mm Belt, Match While it might not match your outfit, this 5.56mm belt is Match grade for pinpoint accuracy, leaving you dressed to kill. 5.56x45mm Belt Match While it might not match your outfit, this 5.56mm belt is Match grade for pinpoint accuracy, leaving you dressed to kill. 1024 1 - 186 + 237 1 - 245 33 27 2000 @@ -12209,20 +12541,21 @@ 1 120 10 + 100.0 446 - 5.56mm Belt HP C + 5.56x45mm Belt HP C 5.56x45mm Belt, HP Cold Throw up a wall of lead without the noise pollution using cold loaded hollow point ammo. 5.56x45mm Belt HP Cold Flaunt NATO agreements with quiet intent with a belt load of HP ammo. 1024 1 - 187 + 238 1 344 33 @@ -12233,20 +12566,21 @@ 1 40 -20 + 100.0 447 - 5.56mm Belt C + 5.56x45mm Belt C 5.56x45mm Belt Cold A belt of cold load 5.56mm for a huge volume of fire without the huge volume 5.56x45mm Belt Cold A belt of cold loaded ammo for sawing targets in half, quietly. 1024 1 - 188 + 239 1 343 33 @@ -12257,6 +12591,7 @@ 1 40 -20 + 100.0 @@ -12274,20 +12609,21 @@ 1 573 1 + 100.0 449 - 7.62x51mm 5 G - 7.62x51mm Mag, 5 Glaser + 7.62x51mm Bullets 5 G + 7.62x51mm Bullets, 5 Glaser If 5 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. - 7.62x51mm 5 Glaser + 7.62x51mm Bullets 5 Glaser Five rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 198 + 249 1 275 1 @@ -12298,21 +12634,21 @@ 1 1 1 - 8 + 100.0 450 - 7.62x51mm 5 T - 7.62x51mm Mag, 5 Tracer + 7.62x51mm Bullets 5 T + 7.62x51mm Bullets, 5 Tracer 5 rounds of tracer ammo for precision accuracy. - 7.62x51mm 5 Tracer + 7.62x51mm Bullets 5 Tracer Feed in a mag of 7.62x51mm tracer for heavy-hitting accurate fire. 1024 1 - 199 + 250 1 276 1 @@ -12325,20 +12661,21 @@ -10 2 6 + 100.0 451 - 7.62x51mm 5 M - 7.62x51mm Mag, 5 Match + 7.62x51mm Bullets 5 M + 7.62x51mm Bullets, 5 Match Boost the range of your favorite sniper rifle with this match quality ammo. - 7.62x51mm 5 Match + 7.62x51mm Bullets 5 Match Long distance shooting is easier with match grade rounds 1024 1 - 200 + 251 1 277 1 @@ -12349,23 +12686,23 @@ 1 1 1 - 7 120 10 + 100.0 452 - 7.62x51mm 5 HP C - 7.62x51mm Mag, 5 HP Cold + 7.62x51mm Bullets 5 HP C + 7.62x51mm Bullets, 5 HP Cold A five round mag of 7.62mm HP cold loaded ammo muffles any rifle's blast. - 7.62x51mm 5 HP Cold + 7.62x51mm Bullets 5 HP Cold While reduced noise is accompanied by reduced penetration, this shouldn't be a problem for this already powerful rifle round. 1024 1 - 201 + 252 1 347 1 @@ -12376,23 +12713,23 @@ 1 1 1 - 8 40 -20 + 100.0 453 - 7.62x51mm 5 C - 7.62x51mm Mag, 5 Cold + 7.62x51mm Bullets 5 C + 7.62x51mm Bullets, 5 Cold Plink away without disturbing the peace. This cold loaded ammo is 40 percent less loud. - 7.62x51mm 5 Cold + 7.62x51mm Bullets 5 Cold Bore holes in the enemy in near noiselessness. 1024 1 - 202 + 253 1 346 1 @@ -12403,48 +12740,48 @@ 1 1 1 - 8 40 -20 + 100.0 454 - .50 Mag, 5 - .50 Magazine, 5 + .50 BMG Mag, 5 + .50 BMG Magazine, 5 An 5 round magazine of .50 caliber (Browning) bullets. - .50 Mag. 5 + .50 BMG Mag. 5 An 5 round magazine of .50 caliber (Browning) bullets. 1024 1 - 273 + 346 1 610 9 8 17 - 150 + 350 9 1 1 1 - 2 + 100.0 455 - 7.62x51mm 10 HP + 7.62x51mm Mag 10 HP 7.62x51mm Mag, 10 HP Dispatch adversaries without the risk of overpenetration using hollow point ammunition. - 7.62x51mm 10 HP + 7.62x51mm Mag 10 HP Military use of hollow point ammunition was banned by the Hague Convention of 1899. User assumes all risk. 1024 1 - 203 + 254 1 397 3 @@ -12455,21 +12792,21 @@ 1 1 1 - 5 + 100.0 456 - 7.62x51mm 10 + 7.62x51mm Mag 10 7.62x51mm Mag, 10 10 rounds of 7.62x51mm full metal jacket. - 7.62x51mm 10 + 7.62x51mm Mag 10 Great for the semi-automatic sniper rifle in your armory. 1024 1 - 204 + 255 1 396 3 @@ -12480,21 +12817,21 @@ 1 1 1 - 5 + 100.0 457 - 7.62x51mm 10 G + 7.62x51mm Mag 10 G 7.62x51mm Mag, 10 Glaser If 10 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. - 7.62x51mm 10 Glaser + 7.62x51mm Mag 10 Glaser Ten rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 205 + 256 1 398 3 @@ -12505,21 +12842,21 @@ 1 1 1 - 5 + 100.0 458 - 7.62x51mm 10 T + 7.62x51mm Mag 10 T 7.62x51mm Mag, 10 Tracer 7.62x51mm tracer ammo aids accurate automatic fire. - 7.62x51mm 10 Tracer + 7.62x51mm Mag 10 Tracer Draw a line through the opposition - literally - with tracer ammo. 1024 1 - 206 + 257 1 399 3 @@ -12532,20 +12869,21 @@ -10 2 6 + 100.0 459 - 7.62x51mm 10 M + 7.62x51mm Mag 10 M 7.62x51mm Mag, 10 Match 7.62x51mm match grade features more range than standard FMJ rounds. - 7.62x51mm 10 Match + 7.62x51mm Mag 10 Match Be sure of your backstop when using match ammo for hunting or target shooting. 1024 1 - 207 + 258 1 400 3 @@ -12556,23 +12894,23 @@ 1 1 1 - 5 120 10 + 100.0 460 - 7.62x51mm 10 HP C + 7.62x51mm Mag 10 HP C 7.62x51mm Mag, 10 HP Cold 10 rounds of quiet firing, high-expanding ammo. - 7.62x51mm 10 HP Cold + 7.62x51mm Mag 10 HP Cold They'll never know what hit them when they catch this quiet HP round. 1024 1 - 208 + 259 1 402 3 @@ -12583,23 +12921,23 @@ 1 1 1 - 5 40 -20 + 100.0 461 - 7.62x51mm 10 C + 7.62x51mm Mag 10 C 7.62x51mm Mag, 10 Cold Nearly half as quiet as standard 7.62x51mm. - 7.62x51mm 10 Cold + 7.62x51mm Mag 10 Cold Choose 7.62x51mm Cold load for near noiseless negation. 1024 1 - 209 + 260 1 401 3 @@ -12610,48 +12948,48 @@ 1 1 1 - 5 40 -20 + 100.0 462 - .30-06 AP - .30-06 AP Clip + .30-06 8 AP + .30-06 Clip, 8 AP A clip holding 8 rounds of FMJ ammo in the venerable .30-06 caliber. - .30-06 AP Clip + .30-06 Clip 8 AP If you happen to have a M1 Garand around, here's some ammo for it. 1024 1 - 454 + 591 1 682 - 2 + 3 4 13 - 150 + 80 2 1 1 1 - 5 + 100.0 463 - 7.62x51mm 20 G + 7.62x51mm Mag 20 G 7.62x51mm Mag, 20 Glaser If 20 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. - 7.62x51mm 20 Glaser + 7.62x51mm Mag 20 Glaser Twenty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 212 + 263 1 278 7 @@ -12662,21 +13000,21 @@ 1 1 1 - 6 + 100.0 464 - 7.62x51mm 20 T + 7.62x51mm Mag 20 T 7.62x51mm Mag, 20 Tracer 20 tracer bullets in 7.62x51mm for spot-on burst fire. - 7.62x51mm 20 Tracer + 7.62x51mm Mag 20 Tracer Light up your targets literally and figuratively with a mag full of tracers. 1024 1 - 213 + 264 1 279 7 @@ -12687,24 +13025,24 @@ 1 1 1 - 6 -10 2 6 + 100.0 465 - 7.62x51mm 20 M + 7.62x51mm Mag 20 M 7.62x51mm Mag, 20 Match 7.62x51mm match ammo for extra long-range dueling. - 7.62x51mm 20 Match + 7.62x51mm Mag 20 Match 7.62mm match grade extends the reach of your long-arm. 1024 1 - 214 + 265 1 280 7 @@ -12715,23 +13053,23 @@ 1 1 1 - 5 120 10 + 100.0 466 - 7.62x51mm 20 HP C + 7.62x51mm Mag 20 HP C 7.62x51mm Mag, 20 HP Cold 20 reduced noise hollow point rounds. - 7.62x51mm 20 HP Cold + 7.62x51mm Mag 20 HP Cold Need to reduce a target to a bloody, amorphous mass? Is noise an issue? This is the ammo for you. 1024 1 - 215 + 266 1 350 7 @@ -12742,23 +13080,23 @@ 1 1 1 - 6 40 -20 + 100.0 467 - 7.62x51mm 20 C + 7.62x51mm Mag 20 C 7.62x51mm Mag, 20 Cold 20 rounds of extra quiet 7.62x51mm. - 7.62x51mm 20 Cold + 7.62x51mm Mag 20 Cold Cold loaded ammo for muted marauding. 1024 1 - 216 + 267 1 349 7 @@ -12769,23 +13107,23 @@ 1 1 1 - 6 40 -20 + 100.0 468 - .30 car HP - .30 car HP mag + .30 Car HP + .30 Car Mag, HP A 30-round M1 magazine with hollowpoint ammo. - .30 car HP mag + .30 Car Mag HP Hollowpoint rounds for the old M1 Carbine. 1024 1 - 450 + 584 1 683 4 @@ -12796,7 +13134,7 @@ 1 1 1 - 4 + 100.0 @@ -12810,7 +13148,7 @@ One hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 219 + 277 1 281 33 @@ -12819,6 +13157,7 @@ 1 1 1 + 100.0 @@ -12832,7 +13171,7 @@ Tracer ammo, because seeing where your shots are going is just really damn cool. 1024 1 - 220 + 278 1 282 33 @@ -12842,10 +13181,10 @@ 1 1 1 - 4 -10 2 6 + 100.0 @@ -12859,7 +13198,7 @@ Belt out some classic rock n' roll louder and longer with a belt of match quality ammo. 1024 1 - 221 + 279 1 283 33 @@ -12870,6 +13209,7 @@ 1 120 10 + 100.0 @@ -12883,7 +13223,7 @@ This reduced noise ammo makes it much more difficult to pin-point your MG. 1024 1 - 222 + 280 1 353 33 @@ -12894,6 +13234,7 @@ 1 40 -20 + 100.0 @@ -12907,7 +13248,7 @@ Less noise, less stopping power, this ammo still ensures a body count. 1024 1 - 223 + 281 1 352 33 @@ -12918,20 +13259,21 @@ 1 40 -20 + 100.0 474 - .30 car AP - .30 car AP mag + .30 Car AP + .30 Car Mag, AP A 30-round M1 magazine with AP ammo. - .30 car AP mag + .30 Car Mag AP Full Metal Jacket ammo for the old M1 Carbine. 1024 1 - 451 + 585 1 684 4 @@ -12942,7 +13284,7 @@ 1 1 1 - 4 + 100.0 @@ -12950,13 +13292,13 @@ 475 .300 WM Mag HP - .300 WM Mag HP + .300 WM Mag, HP A box-type magazine holding 5 .300 Winchester Magnum rounds with hollowpoint bullets. .300 WM Mag HP The .300 Winchester Magnum can be considered a standard hunting round, especially with expanding hollowpoint bullets. 1024 1 - 434 + 560 1 540 1 @@ -12967,7 +13309,7 @@ 1 1 1 - 6 + 100.0 @@ -12975,13 +13317,13 @@ 476 .300 WM Mag AP - .300 WM Mag AP + .300 WM Mag, AP A box-type magazine holding 5 .300 Winchester Magnum rounds with armor-piercing bullets. .300 WM Mag AP The .300 Winchester Magnum can be considered a standard hunting round, though these bullets are for the deer with Kevlar vest. 1024 1 - 435 + 561 1 541 1 @@ -12992,21 +13334,21 @@ 1 1 1 - 6 + 100.0 477 - 7.92x57mm 5 HP - 7.92x57mm Mauser 5 HP + 7.92x57mm Bullets 5 HP + 7.92x57mm Mauser Bullets, 5 HP Back in WW-II, this was the German Army's rifle ammunition. Today it is still considered on par with the .308 Winchester. - 7.92x57mm 5 HP + 7.92x57mm Bullets 5 HP Own a vintage Mauser Gewehr 98 or Karabiner 98k? We have the ammo for your old pal! 1024 1 - 438 + 566 1 542 1 @@ -13017,21 +13359,21 @@ 1 1 1 - 9 + 100.0 478 - 7.92x57mm 5 AP - 7.92x57mm Mauser 5 AP + 7.92x57mm Bullets 5 + 7.92x57mm Mauser Bullets, 5 The German Army's AP rifle ammunition in WW-II. - 7.92x57mm 5 AP + 7.92x57mm Bullets 5 Our AP ammo for your old Mauser Gewehr 98 or Kar 98k. 1024 1 - 439 + 567 1 543 1 @@ -13042,7 +13384,7 @@ 1 1 1 - 9 + 100.0 @@ -13056,7 +13398,7 @@ Want to fire a .50 cal round without making noise? These babies are cutdown 12.7mm rounds to fit the Russian VSSK. 1024 1 - 442 + 572 1 544 4 @@ -13067,22 +13409,22 @@ 1 1 1 - 4 - 80 + 40 + 100.0 480 - 5.56 SCF mag - 5.56x45mm SCF mag + 5.56x45mm SCF Mag + 5.56x45mm SCF Mag A magazine of armor piercing flechette dart ammunition. - 5.56x45mm SCF mag + 5.56x45mm SCF Mag Newly developed flechette ammo that goes together with the newly developed Steyr Advanced Combat Rifle. 1024 1 - 448 + 581 1 580 3 @@ -13093,21 +13435,21 @@ 1 1 1 - 2 + 100.0 481 - 6.8 SPC mag HP - 6.8x43mm SPC mag HP + 6.8x43mm SPC Mag HP + 6.8x43mm SPC Mag HP 25 rounds of 6.8mm SPC ammo. This magazine holds cartridges with hollowpoint bullets. - 6.8x43mm SPC mag HP + 6.8x43mm SPC Mag HP The 6.8x43mm Special Purpose Cartridge was developed under participation of the special operations comunity, who wanted a round that should be more lethal than the 5.56x45mm. Now they got it. 1024 1 - 444 + 575 1 582 5 @@ -13118,21 +13460,21 @@ 1 1 1 - 6 + 100.0 482 - 6.8 SPC mag - 6.8x43mm SPC mag + 6.8x43mm SPC Mag + 6.8x43mm SPC Mag A magazine holding 25 rounds of the new 6.8x43mm ammo. - 6.8x43mm SPC mag + 6.8x43mm SPC Mag The new 6.8x43mm SPC special forces ammo. More range and effect than the standard NATO-5.56mm round. 1024 1 - 445 + 576 1 583 5 @@ -13143,7 +13485,7 @@ 1 1 1 - 6 + 100.0 @@ -13157,7 +13499,7 @@ This long-serving heavy cartridge comes in convenient drums. 1024 1 - 244 + 308 1 404 30 @@ -13168,7 +13510,7 @@ 1 1 1 - 3 + 100.0 @@ -13182,7 +13524,7 @@ Tracer ammunition helps anyone walk fire onto targets with deadly precision. 1024 1 - 245 + 309 1 406 30 @@ -13193,10 +13535,10 @@ 1 1 1 - 3 -10 2 6 + 100.0 @@ -13210,7 +13552,7 @@ 4.7mm ammo could have been a contender on a large scale. Give it another chance. 1024 1 - 255 + 319 1 464 3 @@ -13222,7 +13564,7 @@ 1 1 1 - 7 + 100.0 @@ -13236,7 +13578,7 @@ If regular 5.7mm won't drop a target, these AET rounds surely will. 1024 1 - 260 + 325 1 407 2 @@ -13248,7 +13590,7 @@ 1 1 1 - 3 + 100.0 @@ -13262,44 +13604,44 @@ Armored or not, reduce your attacker to bloody tatters with a burst of AET ammo. 1024 1 - 263 + 328 1 284 5 4 - 24 + 20 1500 8 -1 1 1 1 - 3 + 100.0 488 - 4.6mm PDW Mag + 4.6x30mm PDW Mag 4.6x30mm PDW Magazine This 40-round magazine contains 4.6mm ammunition for the HK MP-7. This round possesses wound and range capabilites comparable to a rifle round. 4.6x30mm PDW Mag Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. 1024 1 - 280 + 355 1 444 4 4 - 20 + 16 800 9 1 1 1 - 2 + 100.0 @@ -13313,7 +13655,7 @@ Retired from official military use, 7.62x25mm is still used by many Eastern European police officers. 1024 1 - 285 + 362 1 446 1 @@ -13324,7 +13666,7 @@ 1 1 1 - 10 + 100.0 @@ -13338,7 +13680,7 @@ Though a diminutive bullet, the 7.62x25mm HP doesn't lack stopping power. 1024 1 - 284 + 361 1 447 1 @@ -13349,7 +13691,7 @@ 1 1 1 - 9 + 100.0 @@ -13363,7 +13705,7 @@ This mag of cold loaded ammo will flow quiet as the Don. 1024 1 - 288 + 365 1 448 1 @@ -13374,9 +13716,9 @@ 1 1 1 - 10 40 -20 + 100.0 @@ -13390,7 +13732,7 @@ 7.62x25mm HP cold load hits hard and quiet. 1024 1 - 287 + 364 1 449 1 @@ -13401,9 +13743,9 @@ 1 1 1 - 9 40 -20 + 100.0 @@ -13417,7 +13759,7 @@ Cold loaded ammo, when you need a small, but authoritative voice from your SMG. 1024 1 - 293 + 370 1 452 3 @@ -13428,9 +13770,9 @@ 1 1 1 - 8 40 -20 + 100.0 @@ -13444,7 +13786,7 @@ Quiet and heavy hitting as a Russian blizzard. 1024 1 - 292 + 369 1 453 3 @@ -13455,9 +13797,9 @@ 1 1 1 - 8 40 -20 + 100.0 @@ -13471,7 +13813,7 @@ Originally converted PPSh-41/PPS-43 box magazines, these clips are made to fire 7.62 x 25 from a Bizon SMG. 1024 1 - 295 + 372 1 458 5 @@ -13482,7 +13824,7 @@ 1 1 1 - 8 + 100.0 @@ -13496,7 +13838,7 @@ Hammer unarmored targets into the ground with a hail of 7.62x25mm. 1024 1 - 294 + 371 1 459 5 @@ -13507,7 +13849,7 @@ 1 1 1 - 8 + 100.0 @@ -13521,7 +13863,7 @@ Quietly deal with hostile incursions with these PP-27 Box mags. 1024 1 - 298 + 375 1 460 5 @@ -13533,6 +13875,7 @@ 1 40 -20 + 100.0 @@ -13546,7 +13889,7 @@ Blast away without noise issues, confident that HP rounds will keep them down and out. 1024 1 - 297 + 374 1 461 5 @@ -13558,6 +13901,7 @@ 1 40 -20 + 100.0 @@ -13571,7 +13915,7 @@ 7.62 Tk drum fits your vintage Russian SMG. 1024 1 - 300 + 377 1 454 8 @@ -13582,7 +13926,7 @@ 1 1 1 - 8 + 100.0 @@ -13596,7 +13940,7 @@ Hard hitting HP in a high capacity load-out. 1024 1 - 299 + 376 1 455 8 @@ -13607,7 +13951,7 @@ 1 1 1 - 8 + 100.0 @@ -13621,7 +13965,7 @@ Drum of muted 7.62x25mm. 1024 1 - 303 + 380 1 456 8 @@ -13633,6 +13977,7 @@ 1 40 -20 + 100.0 @@ -13646,7 +13991,7 @@ What cold loaded ammo loses in stopping power, it regains in HP form. 1024 1 - 302 + 379 1 457 8 @@ -13658,31 +14003,32 @@ 1 40 -20 + 100.0 503 - 12.7mm Mag - 12.7mm Magazine + 12.7x108mm Mag + 12.7x108mm Magazine "Mini-.50" magazine for heavy anti-material rifles. - 12.7mm Mag + 12.7x108mm Mag Penetrate light armor vehicles from considerable range with a clip full of 12.7mm. 1024 1 - 309 + 391 1 443 - 9 - 6 - 21 - 225 + 5 + 1 + 17 + 300 10 1 1 1 - 1 + 100.0 @@ -13696,7 +14042,7 @@ 9x18mm Makarov fits many more Eastern European made handguns than its namesake. 1024 1 - 311 + 394 1 421 1 @@ -13707,7 +14053,7 @@ 1 1 1 - 10 + 100.0 @@ -13721,7 +14067,7 @@ 9x18mm in HP for added stopping power. 1024 1 - 312 + 395 1 422 1 @@ -13732,7 +14078,7 @@ 1 1 1 - 9 + 100.0 @@ -13746,7 +14092,7 @@ 9x18mm Makarov is an inexpensive but effective ammunition. 1024 1 - 315 + 398 1 423 2 @@ -13757,7 +14103,7 @@ 1 1 1 - 10 + 100.0 @@ -13771,7 +14117,7 @@ This HP 9x18mm ammo will knock a target down without going through. 1024 1 - 316 + 399 1 424 2 @@ -13782,7 +14128,7 @@ 1 1 1 - 10 + 100.0 @@ -13796,7 +14142,7 @@ 20 round clip fits many Russian SMGs and machine pistols. 1024 1 - 319 + 402 1 425 3 @@ -13807,7 +14153,7 @@ 1 1 1 - 9 + 100.0 @@ -13821,7 +14167,7 @@ HP rounds are preferred by law enforcement officials for their low penetration. 1024 1 - 320 + 403 1 426 3 @@ -13832,7 +14178,7 @@ 1 1 1 - 9 + 100.0 @@ -13846,7 +14192,7 @@ 30 round clip for a Kashtan or Kiparis. 1024 1 - 323 + 406 1 435 4 @@ -13857,7 +14203,7 @@ 1 1 1 - 8 + 100.0 @@ -13871,18 +14217,18 @@ 30 hollow-point bullets will cut a boring conversation short in no time at all. 1024 1 - 324 + 407 1 436 4 4 16 45 - 3 + 2 1 1 1 - 8 + 100.0 @@ -13896,7 +14242,7 @@ .40S&W is a popular ammunition among many law enforcement officers. 1024 1 - 331 + 418 1 427 2 @@ -13907,7 +14253,7 @@ 1 1 1 - 9 + 100.0 @@ -13921,7 +14267,7 @@ The expansion power of HP adds substance to this powerful pistol ammunition. 1024 1 - 332 + 419 1 429 2 @@ -13932,7 +14278,7 @@ 1 1 1 - 9 + 100.0 @@ -13946,7 +14292,7 @@ Punch holes in the competition with these handy AP rounds. 1024 1 - 333 + 420 1 428 2 @@ -13957,7 +14303,7 @@ 1 1 1 - 8 + 100.0 @@ -13971,7 +14317,7 @@ Armored targets will go down and stay down when you tag them with this potent AET round. 1024 1 - 334 + 421 1 431 2 @@ -13983,7 +14329,7 @@ 1 1 1 - 6 + 100.0 @@ -13997,7 +14343,7 @@ Fourteen rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 335 + 422 1 430 2 @@ -14008,7 +14354,7 @@ 1 1 1 - 8 + 100.0 @@ -14022,7 +14368,7 @@ Competitive shooting or life and death struggle, match ammo extends your reach. 1024 1 - 336 + 423 1 432 2 @@ -14033,23 +14379,23 @@ 1 1 1 - 7 70 10 + 100.0 518 - 7.62x54R Mag 5 - 7.62x54R Mag, 5 + 7.62x54R Bullets 5 + 7.62x54R Bullets, 5 5 rounds for a Dragunov or other 7.62x54mm rifle. - 7.62x54R Mag 5 + 7.62x54R Bullets 5 7.62x54R is an old fashioned heavy hitter. 1024 1 - 349 + 442 1 433 1 @@ -14060,21 +14406,21 @@ 1 1 1 - 6 + 100.0 519 - 7.62x54R Mag 5 T - 7.62x54R Mag, 5 Tracer + 7.62x54R Bullets 5 T + 7.62x54R Bullets, 5 Tracer 7.62x54R tracer ammunition offers pinpoint accuracy. - 7.62x54R Mag 5 Tracer + 7.62x54R Bullets 5 Tracer Light up the battlefield night or day with these tracer rounds. 1024 1 - 350 + 443 1 434 1 @@ -14087,6 +14433,7 @@ -10 2 6 + 100.0 @@ -14100,7 +14447,7 @@ Crack open a box of 7.62x54R when its time to reload the squad PKM. 1024 1 - 355 + 451 1 412 62 @@ -14110,7 +14457,7 @@ 1 1 1 - 2 + 100.0 @@ -14124,7 +14471,7 @@ Adjusting automatic fire is an easy task with tracer ammo. 1024 1 - 356 + 452 1 413 60 @@ -14134,10 +14481,10 @@ 1 1 1 - 2 -10 2 6 + 100.0 @@ -14151,18 +14498,18 @@ If this massive largebore ammo fails to terminate the target, Bobby Ray's offers a fine line of anti-tank weaponry. 1024 1 - 361 + 457 1 414 8 6 17 250 - 10 + 9 1 1 1 - 1 + 100.0 @@ -14176,7 +14523,7 @@ Why get pinned behind cover thumbing shells into your gun? Get back in the fight quickly with this speed-loader. 1024 1 - 363 + 460 1 384 1 @@ -14187,7 +14534,7 @@ 1 1 1 - 8 + 100.0 @@ -14201,7 +14548,7 @@ For every aspiring Dirty Harry, or if you've just got a thing for making a big mess, these hollow point .44 rounds will really make your day. 1024 1 - 364 + 461 1 385 1 @@ -14212,7 +14559,7 @@ 1 1 1 - 8 + 100.0 @@ -14226,7 +14573,7 @@ The infamous 'Cop Killer' round is now commercially available thanks to a convenient legislation loophole. Although not quite as effective as the NBC would have you believe, these can still pack a fair punch against targets wearing body armor. 1024 1 - 365 + 462 1 386 1 @@ -14237,7 +14584,7 @@ 1 1 1 - 8 + 100.0 @@ -14251,7 +14598,7 @@ Six rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 367 + 464 1 387 1 @@ -14262,7 +14609,7 @@ 1 1 1 - 7 + 100.0 @@ -14276,7 +14623,7 @@ Unparalleled muzzle velocity and knock down power in this clip of Magnum rounds. 1024 1 - 368 + 465 1 439 2 @@ -14287,7 +14634,7 @@ 1 1 1 - 8 + 100.0 @@ -14301,7 +14648,7 @@ For every aspiring Dirty Harry, or if you've just got a thing for making a big mess, these hollow point .44 rounds will really make your day. 1024 1 - 369 + 466 1 440 2 @@ -14312,7 +14659,7 @@ 1 1 1 - 8 + 100.0 @@ -14326,7 +14673,7 @@ The infamous 'Cop Killer' round is now commercially available thanks to a convenient legislation loophole. Although not quite as effective as the NBC would have you believe, these can still pack a fair punch against targets wearing body armor. 1024 1 - 370 + 467 1 441 2 @@ -14337,7 +14684,7 @@ 1 1 1 - 8 + 100.0 @@ -14351,7 +14698,7 @@ Eight rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 372 + 469 1 442 2 @@ -14362,7 +14709,7 @@ 1 1 1 - 8 + 100.0 @@ -14376,7 +14723,7 @@ Developed for its stopping power, 10mm is not an uncommon ordninance for police and counter-terrorist agents. 1024 1 - 384 + 486 1 415 6 @@ -14387,21 +14734,21 @@ 1 1 1 - 7 + 100.0 532 - 10mm Mag HP - 10mm Magazine, HP + 10mm SMG Mag HP + 10mm SMG Magazine, HP 30 rounds of 10mm hollow point puts enemies out of the fight permanently. - 10mm Mag HP + 10mm SMG Mag HP 10mm HP is perfect for detering persistent foes. 1024 1 - 385 + 487 1 416 6 @@ -14412,21 +14759,21 @@ 1 1 1 - 7 + 100.0 533 - 10mm Mag AP - 10mm Magazine, AP + 10mm SMG Mag AP + 10mm SMG Magazine, AP 30 rounds of armor piercing ammo in 10mm. - 10mm Mag AP + 10mm SMG Mag AP Targets in armor are no match for an AP round in their 10 ring. 1024 1 - 386 + 488 1 417 6 @@ -14437,21 +14784,21 @@ 1 1 1 - 7 + 100.0 534 - 10mm Mag AET - 10mm Magazine, AET + 10mm SMG Mag AET + 10mm SMG Magazine, AET The pinnacle of terminal ballistics combines armor defeating capability with the punch of a hollow point bullet in one small deadly package. - 10mm Mag AET + 10mm SMG Mag AET 10mm AET doesn't brake for armor or tough organic matter. Burn down the burliest opponent regardless of ballistic armor. 1024 1 - 387 + 489 1 419 6 @@ -14463,21 +14810,21 @@ 1 1 1 - 5 + 100.0 535 - 10mm Mag G - 10mm Magazine, Glaser + 10mm SMG Mag G + 10mm SMG Magazine, Glaser If 30 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. - 10mm Mag Glaser + 10mm SMG Mag Glaser Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 388 + 490 1 418 6 @@ -14488,21 +14835,21 @@ 1 1 1 - 6 + 100.0 536 - 10mm Mag M - 10mm Magazine, Match + 10mm SMG Mag M + 10mm SMG Magazine, Match 30 rounds of match quality 10mm add to the range of your 10mm SMG. - 10mm Mag Match + 10mm SMG Mag Match Increased range and performance are features of this hard hitting round. 1024 1 - 389 + 491 1 420 6 @@ -14513,48 +14860,48 @@ 1 1 1 - 6 70 10 + 100.0 537 - 9x21mm SMG Mag - 9x21mm SMG Magazine + 9x21mm SMG Mag SP-10 + 9x21mm SMG Magazine, SP-10 A 30rnd magazine for the SR-2 Veresk machinepistol. - 9x21mm SMG Magazine + 9x21mm SMG Mag SP-10 Now available: 30rnd mags vor the Veresk! 1024 1 - 399 + 511 1 727 5 4 16 - 55 + 180 4 1 1 1 - 3 + 100.0 538 - 12.5mm Loader - 12.5x35mm Speedloader + 12.3mm Loader + 12.3x50mm Speedloader This five-shot speedloader of 12.5x35mm rounds is for the massive U-94S UDAR Revolver. - 12.5mm Loader + 12.3x50mm Loader Owing its dimensions to the 32 gauge shotgun shell, the 12.5mm is a weighty round for a weighty handgun. 1024 1 - 396 + 504 1 462 3 @@ -14565,32 +14912,32 @@ 1 1 1 - 8 + 100.0 539 - 9x21mm Mag - 9x21mm Magazine + 9x21mm Mag SP-10 + 9x21mm Magazine, SP-10 9x21mm was specially designed to punch through body armor. - 9x21mm Mag + 9x21mm Mag SP-10 According to its press, 9x21mm's tungsten core enables it to penetrate armored targets from 100 meters away. 1024 1 - 398 + 510 1 362 2 8 12 - 32 + 108 3 1 1 1 - 8 + 100.0 @@ -14604,7 +14951,7 @@ Designed so snipers punch through helmets, not the sound barrier. 1024 1 - 401 + 514 1 409 2 @@ -14615,8 +14962,8 @@ 1 1 1 - 4 80 + 100.0 @@ -14643,6 +14990,7 @@ 1 3 60 + 100.0 @@ -14656,18 +15004,18 @@ 8 round magazine of 5.45x18mm ammo. 1024 1 - 404 + 518 1 293 1 8 12 - 6 + 15 2 1 1 1 - 9 + 100.0 @@ -14675,13 +15023,13 @@ 543 5.45x18mm Mag HP - 5.45x18mm Mag, HP + 5.45x18mm Magazine, HP 5.45x18mm hollow point magazine for the PSM. - 5.45x18mm Mag HP + 5.45x18mm Magazine HP HP bullets augment the stopping power of this small-bore cartridge. 1024 1 - 403 + 517 1 294 1 @@ -14692,7 +15040,7 @@ 1 1 1 - 9 + 100.0 @@ -14706,19 +15054,20 @@ Dispensing with mechanical loading and firing, Metal Storm's stacked electronically fired ammunition promises reliable mass firepower at low weight. This bundle is configured for 72 rounds across 6 barrels, in 9mm. 1024 1 - 407 + 523 1 463 19 4 24 - 216 + 300 9 1 1 1 1 - 2 + 3 + 100.0 @@ -14732,7 +15081,7 @@ Deer hunting or man-hunting, a pair of shotgun slugs will put the quarry down. 1024 1 - 117 + 144 2 22 2 @@ -14743,8 +15092,9 @@ 1 1 1 - 8 50 + 3 + 100.0 @@ -14758,7 +15108,7 @@ Open up with a shower of buckshot and attackers will dissolve before your eyes. 1024 1 - 118 + 145 2 4 2 @@ -14769,7 +15119,7 @@ 1 1 1 - 8 + 100.0 @@ -14783,7 +15133,7 @@ Magazine size, accuracy and controlability are a fair trade off for stopping power and coolness, right? Because if you're going to use a overpriced, impractical and unreliable handgun instead of a perfectly good rifle, you'll need ammunition for it. 1024 1 - 410 + 526 1 175 2 @@ -14793,48 +15143,47 @@ 4 1 1 - 1 - 7 + 100.0 548 - 4.6mm PDW Mag AET + 4.6x30mm PDW Mag AET 4.6x30mm PDW Mag AET This 40-round magazine contains 4.6mm ammunition for the HK MP-7. This round possesses wound and range capabilites comparable to a rifle round. 4.6x30mm PDW Mag AET Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. 1024 1 - 281 + 356 1 445 4 4 - 20 + 16 1600 9 -1 1 1 1 - 2 + 100.0 549 - 5.45x39mm Mag T - 5.45x39mm Mag, Tracer + 5.45x39mm Mag 30 T + 5.45x39mm Mag, 30 Tracer Tracer ammunition in 5.45mm caliber. In addition to the light show, tracer ammo adds a bonus to hit in burst and autofire modes. - 5.45x39mm Mag, Tracer + 5.45x39mm Mag 30 Tracer "Walking" burst fire onto a target has never been so easy with this 30-round magazine of 5.45mm ammo. 1024 1 - 141 + 180 1 263 6 @@ -14845,24 +15194,24 @@ 1 1 1 - 6 -10 2 6 + 100.0 550 - 7.62x39mm 10 T + 7.62x39mm Mag 10 T 7.62x39mm Mag, 10 Tracer 10 rounds of tracer ammunition in 7.62x39mm. In addition to the light show, tracer ammo adds a bonus to hit in burst and autofire modes. 7.62x39mm 10 Tracer Ranging and shot placement (and detection) are even easier with 10 rounds of 7.62x39mm tracer. 1024 1 - 233 + 291 1 265 3 @@ -14875,20 +15224,21 @@ -10 2 6 + 100.0 551 - 7.62x39mm 30 T + 7.62x39mm Mag 30 T 7.62x39mm Mag, 30 Tracer 30 rounds of tracer ammunition in 7.62x39mm. In addition to the light show, tracer ammo adds a bonus to hit in burst and autofire modes. 7.62x39mm 30 Tracer Have your own private light show (without the aid of psychadelic drugs)when you put 30 rounds of 7.62x39mm tracer in the air. 1024 1 - 239 + 297 1 266 9 @@ -14899,24 +15249,24 @@ 1 1 1 - 6 -10 2 6 + 100.0 552 - 5.45x39mm Mag T + 5.45x39mm RPK-Mag T 5.45x39mm RPK-Mag, Tracer Tracer ammunition in 5.45mm caliber. In addition to the light show, tracer ammo adds a bonus to hit in burst and autofire modes. - 5.45x39mm Mag, Tracer + 5.45x39mm Mag Tracer Light up the night (or day) with a whopping 45-round mag of 5.45mm tracer ammo. 1024 1 - 146 + 185 1 539 9 @@ -14927,10 +15277,10 @@ 1 1 1 - 4 -10 2 6 + 100.0 @@ -14944,7 +15294,7 @@ Ranging and shot placement are easy with 10 rounds of 7.62 Russian tracer. Tracer ammo adds a bonus to hit in burst and full-auto modes. 1024 1 - 353 + 446 1 290 3 @@ -14957,6 +15307,7 @@ -10 2 6 + 100.0 @@ -14970,7 +15321,7 @@ When killing them is simply not enough. A huge 100-round drum of 7.62mm Hollow Point is a great way to send the point home in true brain splattering style. 1024 1 - 243 + 307 1 405 30 @@ -14981,21 +15332,21 @@ 1 1 1 - 3 + 100.0 555 - .50 Beowulf 7 + .50 Beowulf Mag 7 .50 Beowulf Magazine, 7 A 7-round FMJ clip for the .50 Beowulf Rifle - .50 Beowulf 7 + .50 Beowulf Mag 7 7 rounds of the highpowered .50 Beowulf ammo, just the thing for stopping vehicles. 1024 1 - 431 + 555 1 515 4 @@ -15006,24 +15357,24 @@ 1 1 1 - 6 -10 2 6 + 100.0 556 - .50 Beowulf 7 HP + .50 Beowulf Mag 7 HP .50 Bewoulf Magazine, 7 HP A 7-round HP clip for the .50 Beowulf Rifle - .50 Beowulf 7 HP + .50 Beowulf Mag 7 HP A clip of 7 Hollow Point rounds, perfect for harassing big pussycats. 1024 1 - 430 + 554 1 516 4 @@ -15034,10 +15385,10 @@ 1 1 1 - 6 -10 2 6 + 100.0 @@ -15045,13 +15396,13 @@ 557 .50 Beowulf 4 - .50 Beowulf Magazine, 4 + .50 Beowulf Rounds, 4 4 FMJ rounds in a custom-produced mag. .50 Beowulf 4 not for sale at BR 1024 1 - 429 + 553 1 517 2 @@ -15065,6 +15416,7 @@ -10 2 6 + 100.0 @@ -15072,13 +15424,13 @@ 558 .50 Beowulf 4 HP - .50 Bewoulf Magazine, 4 HP + .50 Bewoulf Rounds, 4 HP 4 HP rounds in a custom-produced mag. .50 Beowulf 4 HP not for sale at BR 1024 1 - 428 + 552 1 518 2 @@ -15092,6 +15444,7 @@ -10 2 6 + 100.0 @@ -15105,7 +15458,7 @@ There's no better way to tear the opposition to shreds than to tear through their armor with tiny pieces of flying metal. 1024 1 - 119 + 146 2 67 2 @@ -15117,9 +15470,9 @@ 1 1 1 - 5 20 10 + 100.0 @@ -15133,7 +15486,7 @@ There's no better way to tear the opposition to shreds than to tear through their armor with tiny pieces of flying metal. 1024 1 - 123 + 150 2 68 3 @@ -15145,9 +15498,9 @@ 1 1 1 - 5 20 10 + 100.0 @@ -15161,7 +15514,7 @@ There's no better way to tear the opposition to shreds than to tear through their armor with tiny pieces of flying metal. 1024 1 - 127 + 154 2 69 6 @@ -15173,9 +15526,9 @@ 1 1 1 - 5 20 10 + 100.0 @@ -15189,7 +15542,7 @@ There's no better way to tear the opposition to shreds than to tear through their armor with tiny pieces of flying metal. 1024 1 - 131 + 158 2 70 10 @@ -15201,9 +15554,9 @@ 1 1 1 - 4 20 10 + 100.0 @@ -15217,7 +15570,7 @@ There's no better way to tear the opposition to shreds than to tear through their armor with tiny pieces of flying metal. 1024 1 - 135 + 162 1 522 16 @@ -15229,23 +15582,23 @@ 1 1 1 - 4 20 10 + 100.0 564 - 12.5mm Loader FL - 12.5x35mm Speedloader, Flechette + 12.3mm Loader FL + 12.3x50mm Speedloader, Flechette This five-shot speedloader of 12.5x35mm armor piercing flechette rounds is for the massive U-94S UDAR Revolver. - 12.5mm Loader FL + 12.3x50mm Loader FL Open up with a shower of armour piercing metal shards and your opponents will be cut down to size.. Literally. 1024 1 - 397 + 505 1 523 3 @@ -15257,8 +15610,8 @@ 1 1 1 - 6 10 + 100.0 @@ -15272,19 +15625,19 @@ Penetrate enemy armor without fear of overpenetration with these french made AET rounds.. 1024 1 - 105 + 127 1 526 1 8 14 - 48 + 90 5 -3 1 1 1 - 7 + 100.0 @@ -15298,33 +15651,33 @@ Even if the enemy's armor stops all else, it won't stop these! 1024 1 - 110 + 132 1 527 2 8 12 - 72 + 135 5 -3 1 1 1 - 7 + 100.0 567 - .45WM Mag - .45WM Magazine + .45 WM Mag + .45 WM Magazine This magazine holds 6 rounds of .45 Winchester Magnum ammunition. .45 WinMag Mag Standard ammo for some of the big-bore pistols. 1024 1 - 422 + 543 1 528 2 @@ -15335,21 +15688,21 @@ 1 1 1 - 5 + 100.0 568 - .45WM Mag HP - .45WM Magazine HP + .45 WM Mag HP + .45 WM Magazine HP This magazine holds 6 rounds of .45 WinMag Hollow Point ammunition. .45 WinMag Mag HP If you're a hunter, then you'll need this for your sidearm if your prey is not as dead as you believed on first sight... 1024 1 - 423 + 544 1 529 2 @@ -15360,32 +15713,32 @@ 1 1 1 - 5 + 100.0 569 - .45WM Mag AP - .45WM Magazine AP + .45 WM Mag AP + .45 WM Magazine AP This magazine holds 6 rounds of .45 WinMag Armor Piercing ammunition. .45 WinMag Mag AP Armor piercing ammo for the Wildey pistol and other .45 WinMag pistols. 1024 1 - 424 + 545 1 530 2 8 12 48 - 3 + 4 1 1 1 - 5 + 100.0 @@ -15399,18 +15752,18 @@ .454 Casull is a round developed for some truly large revolvers. 1024 1 - 416 + 534 1 531 2 8 14 25 - 3 + 2 1 1 1 - 5 + 100.0 @@ -15424,18 +15777,18 @@ .454 Casull Hollow Point ammunition, if you use your revolver for hunting. 1024 1 - 417 + 535 1 532 2 8 14 50 - 3 + 2 1 1 1 - 5 + 100.0 @@ -15449,7 +15802,7 @@ .454 Casull Armor Piercers meet any need for self-defense ammo. 1024 1 - 418 + 536 1 533 2 @@ -15460,7 +15813,7 @@ 1 1 1 - 5 + 100.0 @@ -15474,7 +15827,7 @@ A single .454 Casull cartridge. 1024 1 - 413 + 531 1 534 1 @@ -15485,7 +15838,7 @@ 1 1 1 - 5 + 100.0 @@ -15499,7 +15852,7 @@ .454 Casull Hollow Point ammunition, for hunting game large enough not to be splattered by it. 1024 1 - 414 + 532 1 535 1 @@ -15510,7 +15863,7 @@ 1 1 1 - 5 + 100.0 @@ -15524,18 +15877,18 @@ A .454 Casull Armor Piercer, if you want to shock the rangemaster at your next silhouette-training. 1024 1 - 415 + 533 1 536 1 8 10 15 - 2 + 3 1 1 1 - 5 + 100.0 @@ -15545,11 +15898,11 @@ .45 Drum .45 SMG Drum A 50-round Drum of .45 ACP ammo for the old Thompson M1928. - .45 Drum + .45 SMG Drum Original Thompson M1928 Drum, loaded with standard rounds. 1024 1 - 90 + 106 1 548 14 @@ -15560,7 +15913,7 @@ 1 1 1 - 4 + 100.0 @@ -15568,24 +15921,24 @@ 577 .45 Drum HP - .45 SMG Drum HP + .45 SMG Drum, HP 50 rounds of hollowpoint ammunition. - .45 Drum HP + .45 SMG Drum HP This drum of hollowpoint ammunition is suitable to saw through a tree, or anything else that stands in your way. 1024 1 - 91 + 108 1 549 14 2 22 150 - 2 + 3 1 1 1 - 4 + 100.0 @@ -15593,24 +15946,24 @@ 578 .45 Drum AP - .45 SMG Drum AP + .45 SMG Drum, AP 50 rounds of AP ammo in a springloaded drum. - .45 Drum AP + .45 SMG Drum AP Armor piercing ammo for serious homedefense. Whoever attacks you will run out of ammo before you do! 1024 1 - 92 + 110 1 550 14 2 22 225 - 2 + 3 1 1 1 - 4 + 100.0 @@ -15618,24 +15971,25 @@ 579 .45 Drum AET - .45 SMG Drum AET + .45 SMG Drum, AET A drum filled with the highly effective AET ammo. Just check your gun carefully after firing this whole drum... - .45 Drum AET + .45 SMG Drum AET Not buyable at BR. 1024 1 - 93 + 112 1 551 14 2 22 600 - 2 + 6 -3 1 1 1 + 100.0 @@ -15643,23 +15997,24 @@ 580 .45 Drum G - .45 SMG Drum Glaser + .45 SMG Drum, Glaser 50 rounds of frangible Glaser ammunition will shred any soft target into tiny little pieces. - .45 Drum Glaser - Not buyable at BR. + .45 SMG Drum Glaser + 50 rounds of frangible Glaser ammunition will shred any soft target into tiny little pieces. 1024 1 - 94 + 114 1 552 14 2 22 525 - 2 + 4 1 1 1 + 100.0 @@ -15667,25 +16022,26 @@ 581 .45 Drum M - .45 SMG Drum Match + .45 SMG Drum, Match Though it seems to be a waste, someone filled this drum with Match ammo... - .45 Drum Match + .45 SMG Drum Match Not buyable at BR. 1024 1 - 95 + 116 1 553 14 2 22 450 - 2 + 4 1 1 1 70 10 + 100.0 @@ -15699,7 +16055,7 @@ Hollowpoint bullets for your .50 AE handcannon. Probably better used for target-practice, if you shoot anything living with these, there will not be much left of it. 1024 1 - 409 + 525 1 557 2 @@ -15709,22 +16065,21 @@ 4 1 1 - 1 - 7 + 100.0 583 - 7.62x39mm 10 M + 7.62x39mm Mag 10 M 7.62x39mm Mag, 10 Match A 10-round magazine of 7.62x39mm Match ammunition for precision shooting. 7.62x39mm 10 Match Scarce and hard to come by, this Match ammo will change your SKS into a Designated Marksman rifle. 1024 1 - 234 + 292 1 558 3 @@ -15735,23 +16090,23 @@ 1 1 1 - 3 100 10 + 100.0 584 - 7.62x39mm 30 M + 7.62x39mm Mag 30 M 7.62x39mm Mag, 30 Match 30 rounds of Match-grade ammunition. 7.62x39mm 30 Match Bullets shaped for less air-drag and newly formulated powder make for a straightened ballistic curve and effect greater range. 1024 1 - 240 + 298 1 559 9 @@ -15762,9 +16117,9 @@ 1 1 1 - 3 100 10 + 100.0 @@ -15772,13 +16127,13 @@ 585 7.62x39mm Drum M - 7.62x39mm Drum Match + 7.62x39mm Drum, Match Someone took an empty ammo drum and filled it with Match ammo. 7.62x39mm Drum Match Not sold by BR. 1024 1 - 246 + 310 1 560 30 @@ -15788,10 +16143,10 @@ 9 1 1 - 1 1 100 10 + 100.0 @@ -15805,7 +16160,7 @@ Preferred by the FBI, 10mm Auto ammunition in magazines of 8 rounds each. 1024 1 - 378 + 480 1 567 2 @@ -15816,7 +16171,7 @@ 1 1 1 - 4 + 100.0 @@ -15824,13 +16179,13 @@ 587 10mm Mag HP - 10mm Mag HP + 10mm Mag, HP A pistol magazine holding 8 rounds of 10mm hollowpoints. 10mm Mag HP Hollowpoint ammunition in 10mm Auto, for serious self-defense. 1024 1 - 379 + 481 1 568 2 @@ -15841,7 +16196,7 @@ 1 1 1 - 4 + 100.0 @@ -15849,13 +16204,13 @@ 588 10mm Mag AP - 10mm Mag AP + 10mm Mag, AP A pistol magazine holding 8 rounds of 10mm AP ammunition. 10mm Mag AP 10mm Auto armor piercing ammo, for law enforcement and military use. 1024 1 - 380 + 482 1 569 2 @@ -15866,7 +16221,7 @@ 1 1 1 - 3 + 100.0 @@ -15874,13 +16229,13 @@ 589 10mm Mag AET - 10mm Mag AET + 10mm Mag, AET A pistol magazine holding 8 rounds of 10mm AET ammunition. 10mm Mag AET If armor piercing ist not good enough, AET will do. 1024 1 - 381 + 483 1 570 2 @@ -15892,7 +16247,7 @@ 1 1 1 - 2 + 100.0 @@ -15900,13 +16255,13 @@ 590 10mm Mag G - 10mm Mag Glaser + 10mm Mag, Glaser A pistol magazine holding 8 rounds of 10mm Glaser frangible ammunition. 10mm Mag Glaser Glaser ammo in the much underestimated 10mm Auto caliber. 1024 1 - 382 + 484 1 571 2 @@ -15917,7 +16272,7 @@ 1 1 1 - 3 + 100.0 @@ -15925,13 +16280,13 @@ 591 10mm Mag M - 10mm Mag Match + 10mm Mag, Match A pistol magazine holding 8 rounds of 10mm match ammunition. 10mm Mag Match This 10mm Auto match ammunition is intended for the serious gun enthusiast. 1024 1 - 383 + 485 1 572 2 @@ -15942,9 +16297,9 @@ 1 1 1 - 3 70 10 + 100.0 @@ -15978,6 +16333,8 @@ 1 57 1 + 100.0 + -0.2 -3 20 @@ -16017,6 +16374,7 @@ 4 1 24 + 100.0 @@ -16052,6 +16410,7 @@ 1 28 1 + 100.0 @@ -16086,6 +16445,7 @@ 5 1 30 + 100.0 @@ -16120,6 +16480,7 @@ 4 1 24 + 100.0 @@ -16153,6 +16514,7 @@ 1 1 24 + 100.0 @@ -16186,6 +16548,7 @@ 1 1 40 + 100.0 @@ -16217,6 +16580,7 @@ 1 1 28 + 100.0 @@ -16253,6 +16617,7 @@ 24 1 1 + 100.0 @@ -16286,6 +16651,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -16325,6 +16691,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -16363,6 +16730,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -16401,6 +16769,7 @@ 800 5 5 + 100.0 -10 30 @@ -16445,6 +16814,7 @@ 5 5 909 + 100.0 -10 30 @@ -16487,6 +16857,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -16525,6 +16896,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -16563,6 +16935,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -16601,6 +16974,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -16639,6 +17013,7 @@ 850 -1 30 + 100.0 -20 -20 @@ -16677,6 +17052,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -16716,6 +17092,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -16755,6 +17132,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -16794,6 +17172,7 @@ 650 -1 30 + 100.0 -20 -20 @@ -16833,6 +17212,7 @@ 600 5 5 + 100.0 -10 30 @@ -16873,6 +17253,7 @@ 3 1 600 + 100.0 @@ -16910,6 +17291,7 @@ 1 -1 30 + 100.0 -20 -20 @@ -16952,6 +17334,7 @@ 30 208 209 + 100.0 -20 -20 @@ -16987,6 +17370,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -17023,6 +17407,7 @@ 16 208 209 + 100.0 @@ -17057,6 +17442,7 @@ 20 -1 30 + 100.0 -20 -20 @@ -17093,6 +17479,7 @@ 5 1 36 + 100.0 @@ -17125,6 +17512,7 @@ 5 1 36 + 100.0 @@ -17157,6 +17545,7 @@ 3 1 670 + 100.0 @@ -17190,6 +17579,7 @@ 1 22 208 + 100.0 @@ -17224,6 +17614,7 @@ 750 -1 30 + 100.0 -20 -20 @@ -17262,6 +17653,7 @@ 1 500 209 + 100.0 @@ -17296,6 +17688,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -17333,6 +17726,7 @@ 3 1 600 + 100.0 @@ -17366,6 +17760,7 @@ 1 24 208 + 100.0 @@ -17398,6 +17793,7 @@ 5 1 30 + 100.0 @@ -17429,6 +17825,7 @@ 3 1 800 + 100.0 @@ -17463,6 +17860,7 @@ 950 -1 30 + 100.0 -20 -20 @@ -17500,6 +17898,7 @@ 1 22 208 + 100.0 @@ -17531,6 +17930,7 @@ 5 1 44 + 100.0 @@ -17563,6 +17963,7 @@ 4 1 36 + 100.0 @@ -17594,6 +17995,7 @@ 4 1 20 + 100.0 @@ -17625,6 +18027,7 @@ 4 1 20 + 100.0 @@ -17659,6 +18062,7 @@ 22 208 209 + 100.0 20 @@ -17698,6 +18102,7 @@ 1 22 208 + 100.0 @@ -17732,6 +18137,7 @@ 5 5 30 + 100.0 -10 10 @@ -17774,6 +18180,7 @@ 1200 -1 30 + 100.0 -20 -20 @@ -17813,6 +18220,7 @@ 1 -1 30 + 100.0 -20 -20 @@ -17848,6 +18256,7 @@ 3 1 36 + 100.0 @@ -17881,6 +18290,7 @@ 4 1 36 + 100.0 @@ -17915,6 +18325,7 @@ 1 850 910 + 100.0 @@ -17947,6 +18358,7 @@ 3 1 600 + 100.0 @@ -17983,6 +18395,7 @@ 30 1006 1011 + 100.0 -20 -20 @@ -18022,6 +18435,7 @@ 1 950 209 + 100.0 @@ -18057,6 +18471,7 @@ -1 30 1011 + 100.0 -20 -20 @@ -18097,6 +18512,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -18137,6 +18553,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -18176,6 +18593,7 @@ 1 -1 30 + 100.0 -20 -20 @@ -18214,6 +18632,7 @@ 22 208 209 + 100.0 @@ -18249,6 +18668,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -18287,6 +18707,7 @@ 750 -1 30 + 100.0 -20 -20 @@ -18326,6 +18747,7 @@ 12 208 209 + 100.0 @@ -18358,6 +18780,7 @@ 5 1 36 + 100.0 @@ -18391,6 +18814,7 @@ 1 750 911 + 100.0 @@ -18425,6 +18849,7 @@ 750 5 5 + 100.0 -10 30 @@ -18467,6 +18892,7 @@ 1 800 10 + 100.0 20 @@ -18508,6 +18934,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -18545,6 +18972,7 @@ 4 1 44 + 100.0 @@ -18580,6 +19008,7 @@ 750 -1 30 + 100.0 -20 -20 @@ 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100.0 -2 -3 @@ -23468,6 +24034,7 @@ 2 1 -3 + 100.0 @@ -23498,6 +24065,7 @@ 2 1 -3 + 100.0 -15 -6 @@ -23542,6 +24110,7 @@ 1 -4 1 + 100.0 -6 -12 @@ -23577,6 +24146,7 @@ 1 -12 1 + 100.0 @@ -23610,6 +24180,7 @@ -10 -8 1 + 100.0 -40 -15 @@ -23653,6 +24224,7 @@ 1 -1 20 + 100.0 -2 -3 @@ -23686,6 +24258,7 @@ 3 1 30 + 100.0 @@ -23717,6 +24290,7 @@ 1 -1 50 + 100.0 -5 -2 @@ -23759,6 +24333,7 @@ 3 1 -1 + 100.0 -2 -3 @@ -23792,6 +24367,7 @@ 3 1 -3 + 100.0 @@ -23823,6 +24399,7 @@ 1 -3 -3 + 100.0 -15 -6 @@ -23863,6 +24440,7 @@ 1 1 -1 + 100.0 -2 -3 @@ -23894,6 +24472,7 @@ 1 1 -4 + 100.0 @@ -23923,6 +24502,7 @@ 1 -3 -1 + 100.0 -15 -6 @@ -23962,6 +24542,7 @@ 1 1 -4 + 100.0 -6 -12 @@ -23992,6 +24573,7 @@ 1 1 -12 + 100.0 @@ -24020,6 +24602,7 @@ 1 -10 -8 + 100.0 -40 -15 @@ -24058,6 +24641,7 @@ 1 1 -1 + 100.0 -2 -3 @@ -24087,6 +24671,7 @@ 1 1 -4 + 100.0 @@ -24114,6 +24699,7 @@ 1 -2 -2 + 100.0 -8 -3 @@ -24153,6 +24739,7 @@ 1 1 -1 + 100.0 -2 -3 @@ -24183,6 +24770,7 @@ 1 1 -4 + 100.0 @@ -24211,6 +24799,7 @@ 1 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-26570,6 +27230,7 @@ 1 1 750 + 100.0 @@ -26601,6 +27262,7 @@ 1 1 24 + 100.0 @@ -26634,6 +27296,7 @@ 2 1 22 + 100.0 @@ -26667,6 +27330,7 @@ 2 1 20 + 100.0 @@ -26700,6 +27364,7 @@ 1 36 1183 + 100.0 @@ -26732,6 +27397,7 @@ 1 12 1 + 100.0 @@ -26765,6 +27431,7 @@ 1 12 1 + 100.0 @@ -26797,6 +27464,7 @@ 1 14 1 + 100.0 @@ -26831,6 +27499,7 @@ 1 12 1 + 100.0 @@ -26867,6 +27536,7 @@ 5 5 1 + 100.0 @@ -26901,6 +27571,7 @@ 1 14 1 + 100.0 @@ -26933,6 +27604,7 @@ 1 12 1 + 100.0 @@ -26966,6 +27638,7 @@ 1 18 1 + 100.0 @@ -27000,6 +27673,7 @@ 1 600 1 + 100.0 @@ -27032,6 +27706,7 @@ 1 12 1 + 100.0 @@ -27064,6 +27739,7 @@ 1 12 1 + 100.0 @@ -27098,6 +27774,7 @@ 1 18 1 + 100.0 @@ -27132,6 +27809,7 @@ 1 12 1 + 100.0 @@ -27165,6 +27843,7 @@ 1 10 1 + 100.0 @@ -27198,6 +27877,7 @@ 1 10 1 + 100.0 @@ -27233,6 +27913,7 @@ 1 1 919 + 100.0 @@ -27268,6 +27949,7 @@ 1 1 919 + 100.0 @@ -27303,6 +27985,7 @@ 1 1 919 + 100.0 @@ -27326,6 +28009,7 @@ 1 1 1 + 100.0 @@ -27358,6 +28042,7 @@ 1 12 1 + 100.0 @@ -27392,6 +28077,7 @@ 1 12 1 + 100.0 @@ -27424,6 +28110,7 @@ 1 12 1 + 100.0 @@ -27440,6 +28127,7 @@ 34 1 1 + 100.0 @@ -27464,8 +28152,8 @@ 1 1 1 - 6 60 + 100.0 @@ -27490,7 +28178,7 @@ 1 1 1 - 4 + 100.0 @@ -27504,7 +28192,7 @@ 9x18mm in FMJ for added penetration. 1024 1 - 313 + 396 1 750 1 @@ -27515,7 +28203,7 @@ 1 1 1 - 7 + 100.0 @@ -27529,7 +28217,7 @@ This AP 9x18mm ammo penetrates much better than standard ball rounds. 1024 1 - 317 + 400 1 751 2 @@ -27540,7 +28228,7 @@ 1 1 1 - 7 + 100.0 @@ -27554,7 +28242,7 @@ AP rounds, as preferred by the military for defeating light body armor. 1024 1 - 321 + 404 1 752 3 @@ -27565,7 +28253,7 @@ 1 1 1 - 6 + 100.0 @@ -27579,7 +28267,7 @@ 30 full metal jacket bullets will make a sieve out of most things. 1024 1 - 325 + 408 1 753 4 @@ -27590,21 +28278,21 @@ 1 1 1 - 5 + 100.0 930 - 4.6mm mag - 4.6x30mm mag + 4.6x30mm Mag + 4.6x30mm Mag Ammo for the HK UCP pistol. - 4.6x30mm mag + 4.6x30mm Mag 20 rounds of armor piercing 4.6mm ammo, usable for both the HK MP7 and the HK UCP. 1024 1 - 278 + 353 1 599 1 @@ -27615,21 +28303,21 @@ 1 1 1 - 3 + 100.0 931 - 4.6mm mag AET - 4.6x30mm mag AET + 4.6x30mm Mag AET + 4.6x30mm Mag AET 20 rounds of AET ammo for the HK UCP pistol. - 4.6x30mm mag AET + 4.6x30mm Mag AET A magazine with Advanced Energy Transfer ammo for the HK UCP prototype pistol. 1024 1 - 279 + 354 1 600 1 @@ -27641,21 +28329,21 @@ 1 1 1 - 2 + 100.0 932 - 6x35mm HP - 6x35mm HP + 6x35mm Mag HP + 6x35mm Magazine HP 30 rounds of hollowpoint ammo for 6x35mm PDW-class guns. - 6x35mm HP + 6x35mm Magazine HP Here's what you need for your shiny new 6x35mm PDW: 30 rounds tipped with hollowpoint bullets for anti-personnel work. 1024 1 - 456 + 594 1 713 3 @@ -27666,21 +28354,21 @@ 1 1 1 - 2 + 100.0 933 - 6x35mm AP - 6x35mm AP + 6x35mm Mag AP + 6x35mm Magazine AP 30 rounds of FMJ ammo for 6x35mm guns. - 6x35mm AP + 6x35mm Magazine AP 30 full metal jacket rounds for 6x35mm personal defense weapons, if hollowpoints won't do it any longer. 1024 1 - 457 + 595 1 712 3 @@ -27691,7 +28379,7 @@ 1 1 1 - 2 + 100.0 @@ -27705,7 +28393,7 @@ Dirty Harry would have loved these, if they were available back in his time. Well, now they are available to you! 1024 1 - 366 + 463 1 739 1 @@ -27717,7 +28405,7 @@ 1 1 1 - 2 + 100.0 @@ -27731,7 +28419,7 @@ Advanced high speed rounds that make body armor a joke. 1024 1 - 371 + 468 1 738 2 @@ -27743,21 +28431,21 @@ 1 1 1 - 2 + 100.0 936 - 7.62x54R 5 M - 7.62x54R Mag, 5 Match + 7.62x54R Bullets 5 M + 7.62x54R Bullets, 5 Match 5 high precision rounds for a Dragunov or other 7.62x54mm rifle. - 7.62x54R Mag 5 M + 7.62x54R Bullets 5 Match 7.62x54R Sniper ammo, manufactured to ensure higher precision. 1024 1 - 351 + 444 1 754 1 @@ -27768,23 +28456,23 @@ 1 1 1 - 4 120 10 + 100.0 937 - 7.62x54R 10 M - 7.62x54R Mag 10 Match + 7.62x54R Mag 10 M + 7.62x54R Magazine, 10 Match Ammo manufactured to higher standards, made especially for snipers. - 7.62x54R Mag 10 M + 7.62x54R Mag 10 Match 10 rounds of the so-called "Sniper" ammo in 7.62x54R. 1024 1 - 354 + 447 1 755 3 @@ -27795,9 +28483,9 @@ 1 1 1 - 2 120 10 + 100.0 @@ -27807,11 +28495,11 @@ 7.62x54R Box M 7.62x54R Box Match 200 round box of 7.62x54 Sniper ammo. - 7.62x54R Box M + 7.62x54R Box Match Not available at BR 1024 1 - 357 + 453 1 756 60 @@ -27820,10 +28508,10 @@ 10 1 1 - 1 1 120 10 + 100.0 @@ -27840,6 +28528,7 @@ 34 1 1 + 100.0 @@ -27872,6 +28561,7 @@ 1 1 1 + 100.0 @@ -27903,6 +28593,7 @@ 1 1 1 + 100.0 @@ -27919,6 +28610,7 @@ 34 1 1 + 100.0 @@ -27935,6 +28627,7 @@ 34 1 1 + 100.0 @@ -27951,6 +28644,7 @@ 34 1 1 + 100.0 @@ -27967,6 +28661,7 @@ 34 1 1 + 100.0 @@ -28010,6 +28705,7 @@ 20 20 1.7 + 100.0 -1 @@ -28043,6 +28739,7 @@ 7 4 4 + 100.0 -5 50 @@ -28090,6 +28787,7 @@ 20 30 3.5 + 100.0 @@ -28127,6 +28825,7 @@ -5 -5 3.0 + 100.0 @@ -28165,6 +28864,7 @@ 20 30 3.0 + 100.0 @@ -28196,6 +28896,7 @@ 1 1 1 + 100.0 @@ -28224,6 +28925,7 @@ 1 1 1 + 100.0 @@ -28252,6 +28954,7 @@ 1 1 1 + 100.0 @@ -28280,6 +28983,7 @@ 1 1 1 + 100.0 @@ -28308,6 +29012,7 @@ 1 1 1 + 100.0 @@ -28336,6 +29041,7 @@ 1 1 1 + 100.0 @@ -28364,6 +29070,7 @@ 1 1 1 + 100.0 @@ -28392,6 +29099,7 @@ 1 1 1 + 100.0 @@ -28420,6 +29128,7 @@ 1 1 1 + 100.0 @@ -28448,6 +29157,7 @@ 1 1 1 + 100.0 @@ -28476,6 +29186,7 @@ 1 1 1 + 100.0 @@ -28504,6 +29215,7 @@ 1 1 1 + 100.0 @@ -28532,6 +29244,7 @@ 1 1 1 + 100.0 @@ -28561,6 +29274,7 @@ 2 1 1 + 100.0 @@ -28590,6 +29304,7 @@ 2 1 1 + 100.0 @@ -28622,6 +29337,7 @@ 3 1 1 + 100.0 @@ -28651,6 +29367,7 @@ 2 1 1 + 100.0 @@ -28680,6 +29397,7 @@ 2 1 1 + 100.0 @@ -28709,6 +29427,7 @@ 2 1 1 + 100.0 @@ -28742,6 +29461,7 @@ 1 1 1 + 100.0 @@ -28769,6 +29489,7 @@ 2 1 1 + 100.0 @@ -28796,6 +29517,7 @@ 2 1 1 + 100.0 @@ -28823,6 +29545,7 @@ 2 1 1 + 100.0 @@ -28850,6 +29573,7 @@ 2 1 1 + 100.0 @@ -28877,6 +29601,7 @@ 2 1 1 + 100.0 @@ -28908,6 +29633,7 @@ 1 2 1 + 100.0 @@ -28939,6 +29665,7 @@ 1 1 1 + 100.0 @@ -28970,6 +29697,7 @@ 1 1 1 + 100.0 @@ -28993,6 +29721,7 @@ 50 1 1 + 100.0 @@ -29025,6 +29754,7 @@ 3 1 1 + 100.0 @@ -29057,6 +29787,7 @@ 3 1 1 + 100.0 @@ -29087,6 +29818,7 @@ 1 1 1 + 100.0 @@ -29116,6 +29848,7 @@ 1 1 1 + 100.0 @@ -29145,6 +29878,7 @@ 1 1 1 + 100.0 @@ -29174,6 +29908,7 @@ 1 1 1 + 100.0 @@ -29203,6 +29938,7 @@ 1 1 1 + 100.0 @@ -29232,6 +29968,7 @@ 1 1 1 + 100.0 @@ -29261,6 +29998,7 @@ 1 1 1 + 100.0 @@ -29287,6 +30025,7 @@ 1 1 1 + 100.0 @@ -29313,6 +30052,7 @@ 1 1 1 + 100.0 @@ -29342,6 +30082,7 @@ 1 1 1 + 100.0 @@ -29369,6 +30110,7 @@ 1 1 1 + 100.0 @@ -29396,6 +30138,7 @@ 1 1 1 + 100.0 @@ -29427,16 +30170,17 @@ 1 4 1 + 100.0 995 - 40mm ILL - 40mm ILL Grenade + 40mm Illumination + 40mm Illumination Grenade An illumination grenade for nightfighting. - 40mm ILL Grenade + 40mm Illumination Grenade The M583A1 illumination grenade.provides battlefield illumination from most 40mm grenade launchers. Longer range and more candlepower than a breaklight! 256 1024 @@ -29460,6 +30204,7 @@ 1 1 1 + 100.0 @@ -29476,6 +30221,7 @@ 34 1 1 + 100.0 @@ -29507,6 +30253,7 @@ -5 45 -30 + 100.0 -2 10 @@ -29523,7 +30270,7 @@ Kobra Kobra is the answer to the needs of Russian special forces operatives who need a gunsight for fast target acquisition. Fits most AK rifles instead of a scope. 268435456 - 8 + 65536 1 556 4 @@ -29542,6 +30289,7 @@ 1 1 20 + 100.0 -1 @@ -29583,6 +30331,7 @@ 40 30 4.0 + 100.0 @@ -29623,6 +30372,7 @@ 70 80 9.0 + 100.0 @@ -29656,6 +30406,7 @@ -5 70 -30 + 100.0 -2 10 @@ -29693,6 +30444,7 @@ -5 70 -30 + 100.0 -2 10 @@ -29725,6 +30477,8 @@ 5 1 1 + 100.0 + -0.03 @@ -29765,6 +30519,7 @@ 20 1 4.0 + 100.0 -1 @@ -29807,6 +30562,7 @@ 10 20 1.6 + 100.0 @@ -29837,6 +30593,7 @@ 1 1 20 + 100.0 -1 @@ -29877,6 +30634,7 @@ 50 70 7.0 + 100.0 @@ -29909,6 +30667,7 @@ 1 -5 33 + 100.0 -40 -20 @@ -29945,6 +30704,7 @@ 1 -5 33 + 100.0 -40 -20 @@ -29976,6 +30736,7 @@ 1 5 5 + 100.0 @@ -30006,6 +30767,7 @@ 1 5 5 + 100.0 -10 70 @@ -30048,6 +30810,8 @@ 55 1 -1 + 100.0 + -0.2 -3 20 @@ -30073,6 +30837,7 @@ 250 1 1 + 100.0 @@ -30095,6 +30860,7 @@ 2 1 1 + 100.0 @@ -30126,6 +30892,7 @@ 1 1 1 + 100.0 @@ -30150,6 +30917,7 @@ 1 1 1 + 100.0 @@ -30174,6 +30942,7 @@ 1 1 1 + 100.0 @@ -30197,6 +30966,7 @@ 1 1 1 + 100.0 @@ -30217,6 +30987,7 @@ 18 25 1 + 100.0 @@ -30239,6 +31010,7 @@ 3 1 1 + 100.0 @@ -30264,6 +31036,7 @@ 1 1 1 + 100.0 @@ -30285,6 +31058,7 @@ 1 1 1 + 100.0 @@ -30306,6 +31080,7 @@ 100 2 1 + 100.0 @@ -30339,6 +31114,7 @@ -20 15 -40 + 100.0 @@ -30373,6 +31149,7 @@ -20 20 -40 + 100.0 @@ -30405,6 +31182,7 @@ 1 -3 3 + 100.0 @@ -30433,6 +31211,7 @@ 3 100 1 + 100.0 @@ -30461,6 +31240,7 @@ 3 100 1 + 100.0 @@ -30497,6 +31277,7 @@ 10 10 2.0 + 100.0 @@ -30535,6 +31316,7 @@ 20 20 4.0 + 100.0 @@ -30561,6 +31343,7 @@ 1 1 1 + 100.0 @@ -30588,6 +31371,7 @@ 1 1 1 + 100.0 @@ -30614,6 +31398,7 @@ 1 1 1 + 100.0 @@ -30641,6 +31426,7 @@ 1 1 1 + 100.0 @@ -30668,6 +31454,7 @@ 1 1 1 + 100.0 @@ -30695,6 +31482,7 @@ 1 1 1 + 100.0 @@ -30721,6 +31509,7 @@ 1 1 1 + 100.0 @@ -30747,6 +31536,7 @@ 1 1 1 + 100.0 @@ -30773,6 +31563,7 @@ 1 1 1 + 100.0 @@ -30800,6 +31591,7 @@ 1 1 1 + 100.0 @@ -30827,6 +31619,7 @@ 1 1 1 + 100.0 @@ -30854,6 +31647,7 @@ 1 1 1 + 100.0 @@ -30880,6 +31674,7 @@ 1 1 1 + 100.0 @@ -30906,6 +31701,7 @@ 1 1 1 + 100.0 @@ -30932,6 +31728,7 @@ 1 1 1 + 100.0 @@ -30958,6 +31755,7 @@ 1 1 1 + 100.0 @@ -30971,7 +31769,7 @@ .40 S&W is a popular ammunition among many law enforcement officers. 1024 1 - 337 + 424 1 601 4 @@ -30982,7 +31780,7 @@ 1 1 1 - 5 + 100.0 @@ -30992,11 +31790,11 @@ .40 SMG Mag HP .40 S&W SMG Mag, HP This hollow point ammo gives increased punch to the the .40 S&W's already significant stopping power. - .40 S&W SMG Mag, HP + .40 S&W SMG Mag HP The expansion power of HP adds substance to this powerful pistol ammunition. 1024 1 - 338 + 425 1 602 4 @@ -31007,7 +31805,7 @@ 1 1 1 - 4 + 100.0 @@ -31017,11 +31815,11 @@ .40 SMG Mag AP .40 S&W SMG Mag, AP 30 rounds of .40 S&W armor-piercing ammo. - .40 S&W SMG Mag, AP + .40 S&W SMG Mag AP Punch holes in the competition with these handy AP rounds. 1024 1 - 339 + 426 1 603 4 @@ -31032,7 +31830,7 @@ 1 1 1 - 3 + 100.0 @@ -31042,11 +31840,11 @@ .40 SMG Mag AET .40 S&W SMG Mag, AET A fruitful marriage of penerating power and game-stopping expansion in .40 caliber. - .40 S&W SMG Mag, AET + .40 S&W SMG Mag AET Armored targets will go down and stay down when you tag them with this potent AET round. 1024 1 - 340 + 427 1 606 4 @@ -31058,7 +31856,7 @@ 1 1 1 - 2 + 100.0 @@ -31068,11 +31866,11 @@ .40 SMG Mag G .40 S&W SMG Mag, Glaser If 30 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. - .40 S&W SMG Mag, Glaser + .40 S&W SMG Mag Glaser Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 341 + 428 1 604 4 @@ -31083,7 +31881,7 @@ 1 1 1 - 3 + 100.0 @@ -31093,11 +31891,11 @@ .40 SMG Mag M .40 S&W SMG Mag, Match 30 rounds of match grade .40 S&W; added range with the same mild recoil. - .40 S&W SMG Mag, Match + .40 S&W SMG Mag Match Competitive shooting or life and death struggle, match ammo extends your reach. 1024 1 - 342 + 429 1 605 4 @@ -31108,9 +31906,9 @@ 1 1 1 - 3 70 10 + 100.0 @@ -31144,6 +31942,7 @@ 1 4 1 + 100.0 @@ -31177,6 +31976,7 @@ 1 2 1 + 100.0 @@ -31210,20 +32010,21 @@ 2 1 1 + 100.0 1056 - 5.56mm Mag 42 HP + 5.56x45mm Mag 42 HP 5.56x45mm Mag, 42 HP This 42-round magazine of 5.56 Remington hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. 5.56x45mm Mag 42 HP This is the economical choice for target shooting, hunting, or stopping potential long-range muggings. These 42 rounds of 50 grain .223 JHP can save your life and your pocket book. 1024 1 - 168 + 212 1 592 7 @@ -31234,21 +32035,21 @@ 1 1 1 - 4 + 100.0 1057 - 5.56mm Mag 42 + 5.56x45mm Mag 42 5.56x45mm Mag, 42 These 42 rounds of NATO standard light armor piercing ammunition have the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. - 5.56x45mm Mag, 42 + 5.56x45mm Mag 42 This 42-round magazine is filled with our NATO standard 5.56mm. This round's steel penetrator makes it possible to beat all but the best in today's body armor. 1024 1 - 169 + 213 1 593 7 @@ -31259,21 +32060,21 @@ 1 1 1 - 4 + 100.0 1058 - 5.56mm Mag 42 G + 5.56x45mm Mag 42 G 5.56x45mm Mag, 42 Glaser If 42 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. - 5.56x45mm Mag, 42 Glaser + 5.56x45mm Mag 42 Glaser Forty-two rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 1 - 170 + 214 1 594 7 @@ -31284,21 +32085,21 @@ 1 1 1 - 3 + 100.0 1059 - 5.56mm Mag 42 T + 5.56x45mm Mag 42 T 5.56x45mm Mag, 42 Tracer Burst fire doesn't have to be a guessing game anymore with 42 rounds of tracer ammo. - 5.56x45mm Mag, 42 Tracer + 5.56x45mm Mag 42 Tracer Tracer ammo ensures putting those shots on target when it counts. 1024 1 - 171 + 215 1 596 7 @@ -31309,24 +32110,24 @@ 1 1 1 - 3 -10 2 6 + 100.0 1060 - 5.56mm Mag 42 M + 5.56x45mm Mag 42 M 5.56x45mm Mag, 42 Match This match grade ammo will add extra range to your 5.56mm assault rifle. - 5.56x45mm Mag, 42 Match + 5.56x45mm Mag 42 Match Close only counts with horseshoes and hand-grenades, for an extra edge load up on match ammunition. 1024 1 - 172 + 216 1 595 7 @@ -31337,23 +32138,23 @@ 1 1 1 - 2 120 10 + 100.0 1061 - 5.56mm Mag 42 HP C + 5.56x45mm Mag 42 HP C 5.56x45mm Mag, 42 HP Cold Added expansion in a quiet 42 round package. - 5.56x45mm Mag, 42 HP Cold + 5.56x45mm Mag 42 HP Cold Extra punch minus the noise with this 5.56mm ammo. 1024 1 - 173 + 217 1 597 7 @@ -31364,23 +32165,23 @@ 1 1 1 - 4 40 -20 + 100.0 1062 - 5.56mm Mag 42 C + 5.56x45mm Mag 42 C 5.56x45mm Mag, 42 Cold Pump em' full of holes without waking up the countryside. Cold loaded ammo is 40% quieter than standard ball rounds. - 5.56x45mm Mag, 42 Cold + 5.56x45mm Mag 42 Cold This 42-round magazine of ammunition will leave your enemies as cold as the rounds themselves, and is as silent as an Artic wind. 1024 1 - 174 + 218 1 598 7 @@ -31391,9 +32192,9 @@ 1 1 1 - 4 40 -20 + 100.0 @@ -31422,6 +32223,7 @@ 1 4 235 + 100.0 @@ -31452,6 +32254,7 @@ 2 1 36 + 100.0 @@ -31484,6 +32287,7 @@ 2 1 750 + 100.0 @@ -31519,6 +32323,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -31560,6 +32365,7 @@ 5 5 30 + 100.0 -10 10 @@ -31596,6 +32402,7 @@ 1 2 1 + 100.0 @@ -31633,6 +32440,7 @@ 30 1007 209 + 100.0 -20 -20 @@ -31672,6 +32480,7 @@ 900 -1 30 + 100.0 -20 -20 @@ -31711,6 +32520,7 @@ 700 5 5 + 100.0 -10 30 @@ -31755,6 +32565,7 @@ -1 30 209 + 100.0 -20 -20 @@ -31791,6 +32602,7 @@ 1 1 44 + 100.0 @@ -31824,6 +32636,7 @@ 1 2 60 + 100.0 @@ -31858,6 +32671,7 @@ 1 1000 209 + 100.0 @@ -31892,6 +32706,7 @@ -1 30 1011 + 100.0 -20 -20 @@ -31931,6 +32746,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -31966,6 +32782,7 @@ 1 2 19 + 100.0 @@ -31993,6 +32810,7 @@ 2 1 20 + 100.0 @@ -32020,6 +32838,7 @@ 1 2 1 + 100.0 @@ -32046,6 +32865,7 @@ 1 2 1 + 100.0 @@ -32072,6 +32892,7 @@ 1 3 1 + 100.0 @@ -32099,6 +32920,7 @@ 2 1 10 + 100.0 @@ -32126,6 +32948,7 @@ 2 1 15 + 100.0 @@ -32153,6 +32976,7 @@ 2 1 25 + 100.0 @@ -32180,6 +33004,7 @@ 2 1 20 + 100.0 @@ -32207,6 +33032,7 @@ 2 1 10 + 100.0 @@ -32234,6 +33060,7 @@ 2 1 20 + 100.0 @@ -32261,6 +33088,7 @@ 2 1 10 + 100.0 @@ -32288,6 +33116,7 @@ 2 1 5 + 100.0 @@ -32314,6 +33143,7 @@ 1 2 1 + 100.0 @@ -32340,6 +33170,7 @@ 1 2 1 + 100.0 @@ -32366,6 +33197,7 @@ 1 2 1 + 100.0 @@ -32392,6 +33224,7 @@ 1 2 1 + 100.0 @@ -32418,6 +33251,7 @@ 1 2 1 + 100.0 @@ -32444,6 +33278,7 @@ 1 2 1 + 100.0 @@ -32470,6 +33305,7 @@ 1 2 1 + 100.0 @@ -32496,6 +33332,7 @@ 1 2 1 + 100.0 @@ -32522,6 +33359,7 @@ 1 2 1 + 100.0 @@ -32550,6 +33388,7 @@ 1 1 10 + 100.0 @@ -32578,6 +33417,7 @@ 1 1 25 + 100.0 @@ -32606,6 +33446,7 @@ 1 1 15 + 100.0 @@ -32635,6 +33476,7 @@ -1 -2 25 + 100.0 -5 -2 @@ -32676,6 +33518,7 @@ -2 -5 25 + 100.0 -8 -3 @@ -32718,6 +33561,7 @@ -2 -4 25 + 100.0 -8 -3 @@ -32758,6 +33602,7 @@ 1 -5 20 + 100.0 @@ -32787,6 +33632,7 @@ 1 -4 20 + 100.0 @@ -32816,6 +33662,7 @@ -2 -3 10 + 100.0 -8 -3 @@ -32857,6 +33704,7 @@ -3 -6 10 + 100.0 -15 -6 @@ -32899,6 +33747,7 @@ -3 -5 10 + 100.0 -15 -6 @@ -32940,6 +33789,7 @@ -4 -6 10 + 100.0 -20 -8 @@ -32982,6 +33832,7 @@ -3 -2 10 + 100.0 -15 -6 @@ -33022,6 +33873,7 @@ 1 -6 10 + 100.0 @@ -33051,6 +33903,7 @@ 1 -5 10 + 100.0 @@ -33079,6 +33932,7 @@ 1 -9 10 + 100.0 @@ -33108,6 +33962,7 @@ 1 -5 10 + 100.0 @@ -33137,6 +33992,7 @@ -2 -3 10 + 100.0 -8 -3 @@ -33178,6 +34034,7 @@ -3 -6 10 + 100.0 -15 -6 @@ -33220,6 +34077,7 @@ -3 -5 10 + 100.0 -15 -6 @@ -33261,6 +34119,7 @@ -4 -6 10 + 100.0 -20 -8 @@ -33303,6 +34162,7 @@ -3 -2 10 + 100.0 -15 -6 @@ -33343,6 +34203,7 @@ 1 -6 10 + 100.0 @@ -33372,6 +34233,7 @@ 1 -5 10 + 100.0 @@ -33400,6 +34262,7 @@ 1 -9 10 + 100.0 @@ -33429,6 +34292,7 @@ 1 -5 10 + 100.0 @@ -33458,6 +34322,7 @@ -2 -3 25 + 100.0 -8 -3 @@ -33499,6 +34364,7 @@ -3 -6 25 + 100.0 -15 -6 @@ -33541,6 +34407,7 @@ -3 -5 25 + 100.0 -15 -6 @@ -33582,6 +34449,7 @@ -4 -6 25 + 100.0 -20 -8 @@ -33624,6 +34492,7 @@ -3 -2 25 + 100.0 -15 -6 @@ -33664,6 +34533,7 @@ 1 -6 20 + 100.0 @@ -33693,6 +34563,7 @@ 1 -5 20 + 100.0 @@ -33721,6 +34592,7 @@ 1 -9 20 + 100.0 @@ -33750,6 +34622,7 @@ 1 -5 20 + 100.0 @@ -33778,6 +34651,7 @@ 1 1 10 + 100.0 @@ -33806,6 +34680,7 @@ 1 1 25 + 100.0 @@ -33834,6 +34709,7 @@ 1 1 15 + 100.0 @@ -33863,6 +34739,7 @@ -1 -1 25 + 100.0 -5 -2 @@ -33905,6 +34782,7 @@ -2 -4 25 + 100.0 -8 -3 @@ -33947,6 +34825,7 @@ -2 -3 25 + 100.0 -8 -3 @@ -33987,6 +34866,7 @@ 1 -4 20 + 100.0 @@ -34016,6 +34896,7 @@ 1 -3 20 + 100.0 @@ -34045,6 +34926,7 @@ -2 -2 10 + 100.0 -8 -3 @@ -34087,6 +34969,7 @@ -3 -5 10 + 100.0 -15 -6 @@ -34129,6 +35012,7 @@ -3 -4 10 + 100.0 -15 -6 @@ -34171,6 +35055,7 @@ -4 -5 10 + 100.0 -20 -8 @@ -34213,6 +35098,7 @@ -3 -1 10 + 100.0 -15 -6 @@ -34253,6 +35139,7 @@ 1 -5 10 + 100.0 @@ -34282,6 +35169,7 @@ 1 -4 10 + 100.0 @@ -34311,6 +35199,7 @@ 1 -8 10 + 100.0 @@ -34340,6 +35229,7 @@ 1 -4 10 + 100.0 @@ -34369,6 +35259,7 @@ -2 -2 10 + 100.0 -8 -3 @@ -34411,6 +35302,7 @@ -3 -5 10 + 100.0 -15 -6 @@ -34453,6 +35345,7 @@ -3 -4 10 + 100.0 -15 -6 @@ -34495,6 +35388,7 @@ -4 -5 10 + 100.0 -20 -8 @@ -34537,6 +35431,7 @@ -3 -1 10 + 100.0 -15 -6 @@ -34577,6 +35472,7 @@ 1 -5 10 + 100.0 @@ -34606,6 +35502,7 @@ 1 -4 10 + 100.0 @@ -34635,6 +35532,7 @@ 1 -8 10 + 100.0 @@ -34664,6 +35562,7 @@ 1 -4 10 + 100.0 @@ -34693,6 +35592,7 @@ -2 -2 25 + 100.0 -8 -3 @@ -34735,6 +35635,7 @@ -3 -5 25 + 100.0 -15 -6 @@ -34777,6 +35678,7 @@ -3 -4 25 + 100.0 -15 -6 @@ -34819,6 +35721,7 @@ -4 -5 25 + 100.0 -20 -8 @@ -34861,6 +35764,7 @@ -3 -1 25 + 100.0 -15 -6 @@ -34901,6 +35805,7 @@ 1 -5 20 + 100.0 @@ -34930,6 +35835,7 @@ 1 -4 20 + 100.0 @@ -34959,6 +35865,7 @@ 1 -8 20 + 100.0 @@ -34988,6 +35895,7 @@ 1 -4 20 + 100.0 @@ -35014,6 +35922,7 @@ 1 3 1 + 100.0 @@ -35040,6 +35949,7 @@ 1 3 1 + 100.0 @@ -35066,6 +35976,7 @@ 1 3 1 + 100.0 @@ -35092,6 +36003,7 @@ 1 3 1 + 100.0 @@ -35118,6 +36030,7 @@ 1 3 1 + 100.0 @@ -35144,6 +36057,7 @@ 1 3 1 + 100.0 @@ -35168,6 +36082,7 @@ 1 1 1 + 100.0 @@ -35205,6 +36120,7 @@ 5 5 30 + 100.0 -10 10 @@ -35250,6 +36166,7 @@ 5 5 30 + 100.0 -10 10 @@ -35292,6 +36209,7 @@ 2 1 850 + 100.0 @@ -35328,6 +36246,7 @@ 20 20 5.0 + 100.0 @@ -35364,6 +36283,7 @@ 20 20 4.0 + 100.0 @@ -35400,6 +36320,7 @@ 20 20 4.0 + 100.0 @@ -35427,6 +36348,7 @@ 1 20 7 + 100.0 -1 @@ -35456,6 +36378,7 @@ 3 1 5 + 100.0 @@ -35483,6 +36406,7 @@ 1 1 2 + 100.0 @@ -35510,6 +36434,7 @@ 1 1 2 + 100.0 @@ -35551,6 +36476,7 @@ 25 20 3.5 + 100.0 -20 -20 @@ -35588,6 +36514,7 @@ 1 1200 209 + 100.0 @@ -35615,6 +36542,7 @@ 1 3 1 + 100.0 @@ -35647,6 +36575,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -35683,6 +36612,7 @@ 1 600 1011 + 100.0 @@ -35713,6 +36643,7 @@ 2 1 20 + 100.0 @@ -35746,6 +36677,7 @@ 3 1 60 + 100.0 @@ -35778,6 +36710,7 @@ 5 1 26 + 100.0 @@ -35812,6 +36745,7 @@ 600 -1 30 + 100.0 -20 -20 @@ -35843,6 +36777,7 @@ 1 1 10 + 100.0 @@ -35873,6 +36808,7 @@ -1 20 1 + 100.0 -2 -3 @@ -35905,6 +36841,7 @@ 1 30 1 + 100.0 @@ -35935,6 +36872,7 @@ -1 40 1 + 100.0 -5 -2 @@ -35972,6 +36910,7 @@ 1 1 1 + 100.0 @@ -36003,6 +36942,7 @@ 1 1 28 + 100.0 @@ -36031,6 +36971,7 @@ 1 1 1 + 100.0 @@ -36057,6 +36998,7 @@ 1 1 5 + 100.0 @@ -36082,6 +37024,7 @@ 1 3 1 + 100.0 @@ -36107,6 +37050,7 @@ 1 2 1 + 100.0 @@ -36133,6 +37077,7 @@ 1 2 1 + 100.0 @@ -36159,6 +37104,7 @@ 1 2 1 + 100.0 @@ -36185,2719 +37131,2854 @@ 1 2 1 + 100.0 1209 - 5.56mm crate - 5.56x45mm ammo crate - ammo crate - 5.56x45mm ammo crate - Not buyable at BR + 5.56x45mm Crate + 5.56x45mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 190 + 241 1 730 - 760 + 833 34 25000 - 8 + 4 1 1 1 - 1 + 100.0 1210 - 5.56mm HP crate - 5.56x45mm HP ammo crate - ammo crate - 5.56x45mm HP ammo crate - Not buyable at BR + 5.56x45mm Crate HP + 5.56x45mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 189 + 240 1 729 - 760 + 833 34 16650 - 8 + 4 1 1 1 - 1 + 100.0 1211 - 5.56mm M crate - 5.56x45mm M ammo crate - ammo crate - 5.56x45mm M ammo crate - Not buyable at BR + 5.56x45mm Crate M + 5.56x45mm Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 193 + 244 1 731 - 760 + 833 34 50000 - 8 + 7 1 1 1 - 1 + 1 + 120 + 100.0 1212 - 5.56mm G crate - 5.56x45mm G ammo crate - ammo crate - 5.56x45mm G ammo crate - Not buyable at BR + 5.56x45mm Crate G + 5.56x45mm Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 191 + 242 1 733 - 760 + 833 34 58500 - 8 + 6 1 1 1 - 1 + 1 + 100.0 1213 - 5.56mm T crate - 5.56x45mm T ammo crate - ammo crate - 5.56x45mm T ammo crate - Not buyable at BR + 5.56x45mm Crate T + 5.56x45mm Ammo Crate, Tracer + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm Crate Tracer + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 192 + 243 1 732 - 760 + 833 34 33500 - 8 + 6 1 1 1 - 1 + 1 + -10 + 2 + 6 + 100.0 1214 - 5.56mm C crate - 5.56x45mm C ammo crate - ammo crate - 5.56x45mm C ammo crate - Not buyable at BR + 5.56x45mm Crate C + 5.56x45mm Ammo Crate, Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm Crate Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 195 + 246 1 730 - 760 + 833 34 22500 - 8 + 4 1 1 1 - 1 + 1 + 40 + 100.0 1215 - 5.56mm HP C crate - 5.56x45mm HP C ammo crate - ammo crate - 5.56x45mm HP C ammo crate - Not buyable at BR + 5.56x45mm Crate HP C + 5.56x45mm Ammo Crate, HP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm Crate HP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 194 + 245 1 729 - 760 + 833 34 15000 - 8 + 4 1 1 1 - 1 + 1 + 40 + 100.0 1216 - 7.62NATO crate - 7.62x51mm ammo crate - ammo crate - 7.62x51mm ammo crate - Not buyable at BR + 7.62x51mm Crate + 7.62x51mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x51mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 225 + 283 1 730 - 873 + 875 34 - 22500 - 8 + 18750 + 6 1 1 1 - 1 + 100.0 1217 - 7.62NATO HP crate - 7.62x51mm HP ammo crate - ammo crate - 7.62x51mm HP ammo crate - Not buyable at BR + 7.62x51mm Crate HP + 7.62x51mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x51mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 224 + 282 1 729 - 873 + 875 34 - 15000 - 8 + 12500 + 6 1 1 1 - 1 + 100.0 1218 - 7.62NATO M crate - 7.62x51mm M ammo crate - ammo crate - 7.62x51mm M ammo crate - Not buyable at BR + 7.62x51mm Crate M + 7.62x51mm Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x51mm Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 228 + 286 1 731 - 873 + 875 34 - 45000 - 8 + 37500 + 7 1 1 1 - 1 + 1 + 120 + 100.0 1219 - 7.62NATO G crate - 7.62x51mm G ammo crate - ammo crate - 7.62x51mm G ammo crate - Not buyable at BR + 7.62x51mm Crate G + 7.62x51mm Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x51mm Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 226 + 284 1 733 - 873 + 875 34 - 52500 - 8 + 43750 + 6 1 1 1 - 1 + 1 + 100.0 1220 - 7.62NATO T crate - 7.62x51mm T ammo crate - ammo crate - 7.62x51mm T ammo crate - Not buyable at BR + 7.62x51mm Crate T + 7.62x51mm Ammo Crate, Tracer + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x51mm Crate Tracer + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 227 + 285 1 732 - 873 + 875 34 - 30000 - 8 + 25000 + 6 1 1 1 - 1 + 1 + -10 + 2 + 6 + 100.0 1221 - 7.62NATO C crate - 7.62x51mm C ammo crate - ammo crate - 7.62x51mm C ammo crate - Not buyable at BR + 7.62x51mm Crate C + 7.62x51mm Ammo Crate, Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x51mm Crate Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 230 + 288 1 730 - 873 + 875 34 - 20400 - 8 + 16875 + 6 1 1 1 - 1 + 1 + 40 + 100.0 1222 - 7.62NATO HP C crate - 7.62x51mm HP C ammo crate - ammo crate - 7.62x51mm HP C ammo crate - Not buyable at BR + 7.62x51mm Crate HP C + 7.62x51mm Ammo Crate, HP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x51mm Crate HP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 229 + 287 1 729 - 873 + 875 34 - 13500 - 8 + 11250 + 6 1 1 1 - 1 + 1 + 40 + 100.0 1223 - 9x19 crate - 9x19mm ammo crate - ammo crate - 9x19mm ammo crate - Not buyable at BR + 9x19 Crate + 9x19mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 62 + 78 1 728 - 715 + 650 34 5000 - 8 + 2 1 1 1 - 1 + 100.0 1224 - 9x19 AP crate - 9x19mm AP ammo crate - ammo crate - 9x19mm AP ammo crate - Not buyable at BR + 9x19 Crate AP + 9x19mm Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 64 + 80 1 730 - 715 + 650 34 15000 - 8 + 4 1 1 1 - 1 + 100.0 1225 - 9x19 HP crate - 9x19mm HP ammo crate - ammo crate - 9x19mm HP ammo crate - Not buyable at BR + 9x19 Crate HP + 9x19mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 63 + 79 1 729 - 715 + 650 34 10000 - 8 + 3 1 1 1 - 1 + 100.0 1226 - 9x19 M crate - 9x19mm M ammo crate - ammo crate - 9x19mm M ammo crate - Not buyable at BR + 9x19 Crate M + 9x19mm Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 68 + 84 1 731 - 715 + 650 34 30000 - 8 + 5 1 1 1 - 1 + 1 + 70 + 100.0 1227 - 9x19 G crate - 9x19mm G ammo crate - ammo crate - 9x19mm G ammo crate - Not buyable at BR + 9x19 Crate G + 9x19mm Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 66 + 82 1 733 - 715 + 650 34 35000 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1228 - 9x19 T crate - 9x19mm T ammo crate - ammo crate - 9x19mm T ammo crate - Not buyable at BR + 9x19 Crate T + 9x19mm Ammo Crate, Tracer + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate Tracer + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 67 + 83 1 732 - 715 + 650 34 15000 - 8 + 6 1 1 1 - 1 + 1 + -10 + 2 + 6 + 100.0 1229 - 9x19 AET crate - 9x19mm AET ammo crate - ammo crate - 9x19mm AET ammo crate - Not buyable at BR + 9x19 Crate AET + 9x19mm Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 65 + 81 1 734 - 715 + 650 34 40000 - 8 + 6 + -3 1 1 1 - 1 + 1 + 100.0 1230 - 9x19 C crate - 9x19mm C ammo crate - ammo crate - 9x19mm C ammo crate - Not buyable at BR + 9x19 Crate C + 9x19mm Ammo Crate, Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 69 + 85 1 728 - 715 + 650 34 4500 - 8 + 2 1 1 1 - 1 + 1 + 40 + 100.0 1231 - 9x19 AP C crate - 9x19mm AP C ammo crate - ammo crate - 9x19mm AP C ammo crate - Not buyable at BR + 9x19 Crate AP C + 9x19mm Ammo Crate, AP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate AP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 71 + 87 1 730 - 715 + 650 34 13500 - 8 + 4 1 1 1 - 1 + 1 + 40 + 100.0 1232 - 9x19 HP C crate - 9x19mm HP C ammo crate - ammo crate - 9x19mm HP C ammo crate - Not buyable at BR + 9x19 Crate HP C + 9x19mm Ammo Crate, HP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 9x19mm Crate HP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 70 + 86 1 729 - 715 + 650 34 - 9000 - 8 + 9375 + 3 1 1 1 - 1 + 1 + 40 + 100.0 1233 - .38 crate - .38 ammo crate - ammo crate - .38 ammo crate - Not buyable at BR + .38 Crate + .38 Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .38 Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 6 + 12 1 728 - 873 + 833 34 4150 - 8 + 2 1 1 1 - 1 + 100.0 1234 - .38 AP crate - .38 AP ammo crate - ammo crate - .38 AP ammo crate - Not buyable at BR + .38 Crate AP + .38 Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .38 Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 8 + 14 1 730 - 873 + 833 34 10800 - 8 + 3 1 1 1 - 1 + 100.0 1235 - .38 HP crate - .38 HP ammo crate - ammo crate - .38 HP ammo crate - Not buyable at BR + .38 Crate HP + .38 Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .38 Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 7 + 13 1 729 - 873 + 833 34 7500 - 8 + 2 1 1 1 - 1 + 100.0 1236 - .38 G crate - .38 G ammo crate - ammo crate - .38 G ammo crate - Not buyable at BR + .38 Crate G + .38 Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + .38 Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 9 + 15 1 733 - 873 + 833 34 25000 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1237 - .357 crate - .357 ammo crate - ammo crate - .357 ammo crate - Not buyable at BR + .357 Crate + .357 Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .357 Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 112 + 139 1 728 - 919 + 778 34 - 8300 - 8 + 5830 + 3 1 1 1 - 1 + 100.0 1238 - .357 AP crate - .357 AP ammo crate - ammo crate - .357 AP ammo crate - Not buyable at BR + .357 Crate AP + .357 Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .357 Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 114 + 141 1 730 - 919 + 778 34 - 25000 - 8 + 17500 + 4 1 1 1 - 1 + 100.0 1239 - .357 HP crate - .357 HP ammo crate - ammo crate - .357 HP ammo crate - Not buyable at BR + .357 Crate HP + .357 Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .357 Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 113 + 140 1 729 - 919 + 778 34 - 16650 - 8 + 11650 + 3 1 1 1 - 1 + 100.0 1240 - .357 G crate - .357 G ammo crate - ammo crate - .357 G ammo crate - Not buyable at BR + .357 Crate G + .357 Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + .357 Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 116 + 143 1 733 - 919 + 778 34 - 58300 - 8 + 40830 + 5 1 1 1 - 1 + 1 + 100.0 1241 - .357 AET crate - .357 AET ammo crate - ammo crate - .357 AET ammo crate - Not buyable at BR + .357 Crate AET + .357 Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + .357 Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 115 + 142 1 734 - 919 + 778 34 - 66600 - 8 + 52500 + 6 + -3 1 1 1 - 1 + 1 + 100.0 1242 - .45 crate - .45 ammo crate - ammo crate - .45 ammo crate - Not buyable at BR + .45 Crate + .45 Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .45 Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 96 + 118 1 728 - 1190 + 700 34 - 7150 - 8 + 3750 + 3 1 1 1 - 1 + 100.0 1243 - .45 AP crate - .45 AP ammo crate - ammo crate - .45 AP ammo crate - Not buyable at BR + .45 Crate AP + .45 Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .45 Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 98 + 120 1 730 - 1190 + 700 34 - 21500 - 8 + 11250 + 4 1 1 1 - 1 + 100.0 1244 - .45 HP crate - .45 HP ammo crate - ammo crate - .45 HP ammo crate - Not buyable at BR + .45 Crate HP + .45 Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .45 Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 97 + 119 1 729 - 1190 + 700 34 - 14300 - 8 + 7500 + 4 1 1 1 - 1 + 100.0 1245 - .45 M crate - .45 M ammo crate - ammo crate - .45 M ammo crate - Not buyable at BR + .45 Crate M + .45 Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + .45 Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 101 + 123 1 731 - 1190 + 700 34 - 42900 - 8 + 22500 + 5 1 1 1 - 1 + 1 + 70 + 100.0 1246 - .45 G crate - .45 G ammo crate - ammo crate - .45 G ammo crate - Not buyable at BR + .45 Crate G + .45 Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + .45 Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 100 + 122 1 733 - 1190 + 700 34 - 50100 - 8 + 26250 + 5 1 1 1 - 1 + 1 + 100.0 1247 - .45 AET crate - .45 AET ammo crate - ammo crate - .45 AET ammo crate - Not buyable at BR + .45 Crate AET + .45 Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + .45 Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 99 + 121 1 734 - 1190 + 700 34 - 57300 - 8 + 30000 + 6 + -3 1 1 1 - 1 + 1 + 100.0 1248 - 5.45mm crate - 5.45x39mm ammo crate - ammo crate - 5.45x39mm ammo crate - Not buyable at BR + 5.45x39mm Crate + 5.45x39mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 5.45x39mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 150 + 194 1 730 - 669 + 800 34 - 25000 - 8 + 20000 + 5 1 1 1 - 1 + 100.0 1249 - 5.45mm HP crate - 5.45x39mm HP ammo crate - ammo crate - 5.45x39mm HP ammo crate - Not buyable at BR + 5.45x39mm Crate HP + 5.45x39mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 5.45x39mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 149 + 193 1 729 - 669 + 800 34 - 16650 - 8 + 13330 + 5 1 1 1 - 1 + 100.0 1250 - 5.45mm T crate - 5.45x39mm T ammo crate - ammo crate - 5.45x39mm T ammo crate - Not buyable at BR + 5.45x39mm Crate T + 5.45x39mm Ammo Crate, Tracer + A really big box of ammunition. I don't think this will fit in your backpack... + 5.45x39mm Crate Tracer + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 151 + 195 1 732 - 669 + 800 34 - 33300 - 8 + 26660 + 6 1 1 1 - 1 + 1 + -10 + 2 + 6 + 100.0 1251 - 7.62WP crate - 7.62x39mm ammo crate - ammo crate - 7.62x39mm ammo crate - Not buyable at BR + 7.62x39mm Crate + 7.62x39mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x39mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 250 + 314 1 730 - 778 + 750 34 - 30000 - 8 + 15000 + 5 1 1 1 - 1 + 100.0 1252 - 7.62WP HP crate - 7.62x39mm HP ammo crate - ammo crate - 7.62x39mm HP ammo crate - Not buyable at BR + 7.62x39mm Crate HP + 7.62x39mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x39mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 249 + 313 1 729 - 778 + 750 34 - 20000 - 8 + 10000 + 5 1 1 1 - 1 + 100.0 1253 - 7.62WP M crate - 7.62x39mm M ammo crate - ammo crate - 7.62x39mm M ammo crate - Not buyable at BR + 7.62x39mm Crate M + 7.62x39mm Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x39mm Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 252 + 316 1 731 - 778 + 750 34 60000 - 8 + 7 1 1 1 - 1 + 1 + 120 + 100.0 1254 - 7.62WP T crate - 7.62x39mm T ammo crate - ammo crate - 7.62x39mm T ammo crate - Not buyable at BR + 7.62x39mm Crate T + 7.62x39mm Ammo Crate, Tracer + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x39mm Crate Tracer + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 251 + 315 1 732 - 778 + 750 34 - 32000 - 8 + 20000 + 6 1 1 1 - 1 + 1 + -10 + 2 + 6 + 100.0 1255 - 4.7mm crate - 4.7x33mm ammo crate - ammo crate - 4.7x33mm ammo crate - Not buyable at BR + 4.7x33mm Crate + 4.7x33mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 4.7x33mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 257 + 322 1 730 - 374 + 730 34 70000 - 8 + 9 1 1 1 - 1 + 100.0 1256 - 5.7mm crate - 5.7x28mm ammo crate - ammo crate - 5.7x28mm ammo crate - Not buyable at BR + 5.7x28mm Crate + 5.7x28mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 5.7x28mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 265 + 333 1 730 - 443 + 500 34 75000 8 1 1 1 - 1 + 100.0 1257 - 5.7mm HP crate - 5.7x28mm HP ammo crate - ammo crate - 5.7x28mm HP ammo crate - Not buyable at BR + 5.7x28mm Crate HP + 5.7x28mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 5.7x28mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 264 + 332 1 729 - 443 + 500 34 - 150000 + 60000 8 1 1 1 - 1 + 100.0 1258 - 5.7mm AET crate - 5.7x28mm AET ammo crate - ammo crate - 5.7x28mm AET ammo crate - Not buyable at BR + 5.7x28mm Crate AET + 5.7x28mm Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + 5.7x28mm Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 266 + 334 1 734 - 443 + 500 34 150000 - 8 + 9 + -1 1 1 1 - 1 + 1 + 100.0 1259 - 5.7mm T crate - 5.7x28mm T ammo crate - ammo crate - 5.7x28mm T ammo crate - Not buyable at BR + 5.7x28mm Crate T + 5.7x28mm Ammo Crate, Tracer + A really big box of ammunition. I don't think this will fit in your backpack... + 5.7x28mm Crate Tracer + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 267 + 335 1 732 - 443 + 500 34 - 60000 + 70000 8 1 1 1 - 1 + 1 + 1 + -10 + 2 + 6 + 100.0 1260 - 7.62x54mm crate - 7.62x54mm ammo crate - ammo crate - 7.62x54mm ammo crate - Not buyable at BR + 7.62x54R Crate + 7.62x54R Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x54R Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 358 + 454 1 730 - 833 + 775 34 - 27000 - 8 + 22500 + 9 1 1 1 - 1 + 1 + 100.0 1261 - 7.62x54mm T crate - 7.62x54mm T ammo crate - ammo crate - 7.62x54mm T ammo crate - Not buyable at BR + 7.62x54R Crate T + 7.62x54R Ammo Crate, Tracer + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x54R Crate Tracer + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 359 + 455 1 732 - 833 + 775 34 - 36000 - 8 + 30000 + 9 1 1 1 - 1 + 1 + 100.0 1262 - .50 BMG crate - .50 BMG ammo crate - ammo crate - .50 BMG ammo crate - Not buyable at BR + .50 BMG Crate + .50 BMG Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .50 BMG Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 275 + 349 1 730 - 465 + 570 34 - 8200 - 8 + 21000 + 10 1 1 1 - 1 + 1 + 100.0 1263 - 9x39mm crate - 9x39mm ammo crate - ammo crate - 9x39mm ammo crate - Not buyable at BR + 9x39mm Crate + 9x39mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 9x39mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 277 + 352 1 730 - 819 + 600 34 - 150000 - 8 + 60000 + 6 1 1 1 - 1 + 1 + 40 + 100.0 1264 - 5,45x18 AP crate - 5,45x18mm AP ammo crate - ammo crate - 5,45x18mm AP ammo crate - Not buyable at BR + 5.45x18mm Crate AP + 5.45x18mm Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + 5.45x18mm Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 406 + 522 1 730 - 511 + 625 34 - 11250 - 8 + 9375 + 3 1 1 1 - 1 + 1 + 100.0 1265 - 5,45x18 HP crate - 5,45x18mm HP ammo crate - ammo crate - 5,45x18mm HP ammo crate - Not buyable at BR + 5.45x18mm Crate HP + 5.45x18mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 5.45x18mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 405 + 521 1 729 - 511 + 625 34 7500 - 8 + 3 1 1 1 - 1 + 1 + 100.0 1266 - 9x18 crate - 9x18mm ammo crate - ammo crate - 9x18mm ammo crate - Not buyable at BR + 9x18mm Crate + 9x18mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 9x18mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 327 + 414 1 728 - 624 + 667 34 - 3750 - 8 + 3830 + 2 1 1 1 - 1 + 1 + 100.0 1267 - 9x18 HP crate - 9x18mm HP ammo crate - ammo crate - 9x18mm HP ammo crate - Not buyable at BR + 9x18mm Crate HP + 9x18mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 9x18mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 328 + 415 1 729 - 624 + 667 34 7500 - 8 + 3 1 1 1 - 1 + 1 + 100.0 1268 - 9x21 crate - 9x21mm ammo crate - ammo crate - 9x21mm ammo crate - Not buyable at BR + 9x21mm Crate SP-10 + 9x21mm Ammo Crate, SP-10 + A really big box of ammunition. I don't think this will fit in your backpack... + 9x21mm Crate SP-10 + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 400 + 513 1 730 - 669 + 833 34 - 9000 - 8 + 30000 + 5 1 1 1 - 1 + 1 + 100.0 1269 - .30car crate - .30car ammo crate - ammo crate - .30car ammo crate - Not buyable at BR + .30 Car Crate AP + .30 car Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .30 car Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 453 + 590 1 730 - 760 + 667 34 25000 - 8 + 3 1 1 1 - 1 + 1 + 100.0 1270 - .30car HP crate - .30car HP ammo crate - ammo crate - .30car HP ammo crate - Not buyable at BR + .30 Car Crate HP + .30 car Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .30 car Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 452 + 589 1 729 - 760 + 667 34 - 16500 - 8 + 16660 + 3 1 1 1 - 1 + 1 + 100.0 1271 - 6.8mm crate - 6.8x43mm ammo crate - ammo crate - 6.8x43mm ammo crate - Not buyable at BR + 6.8x43mm Crate + 6.8x43mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 6.8x43mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 447 + 580 1 730 - 760 + 800 34 - 24000 - 8 + 28800 + 5 1 1 1 - 1 + 1 + 100.0 1272 - 6.8mm HP crate - 6.8x43mm HP ammo crate - ammo crate - 6.8x43mm HP ammo crate - Not buyable at BR + 6.8x43mm Crate HP + 6.8x43mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 6.8x43mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 446 + 579 1 729 - 760 + 800 34 - 16000 - 8 + 19200 + 5 1 1 1 - 1 + 1 + 100.0 1273 - .338 crate - .338 Lapua ammo crate - ammo crate - .338 Lapua ammo crate - Not buyable at BR + .338 Lapua Crate + .338 Lapua Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .338 Lapua Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 362 + 459 1 730 - 778 + 800 34 - 37500 - 8 + 25000 + 10 1 1 1 - 1 + 1 + 100.0 1274 - 7.62x37mm crate - 7.62x37mm ammo crate - ammo crate - 7.62x37mm ammo crate - Not buyable at BR + 7.62x37mm Crate + 7.62x37mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x37mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 402 + 516 1 730 - 724 + 600 34 60000 8 1 1 1 - 1 + 1 + 100.0 1275 - .40S&W crate - .40S&W ammo crate - ammo crate - .40S&W ammo crate - Not buyable at BR + .40 S&W Crate + .40 S&W Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .40 S&W Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 343 + 436 1 728 - 651 + 666 34 - 4000 - 8 + 5000 + 4 1 1 1 - 1 + 1 + 100.0 1276 - .40S&W AP crate - .40S&W AP ammo crate - ammo crate - .40S&W AP ammo crate - Not buyable at BR + .40 S&W Crate AP + .40 S&W Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .40 S&W Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 345 + 438 1 730 - 651 + 666 34 - 12000 - 8 + 15000 + 4 1 1 1 - 1 + 1 + 100.0 1277 - .40S&W HP crate - .40S&W HP ammo crate - ammo crate - .40S&W HP ammo crate - Not buyable at BR + .40 S&W Crate HP + .40 S&W Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .40 S&W Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 344 + 437 1 729 - 651 + 666 34 - 8000 - 8 + 10000 + 4 1 1 1 - 1 + 1 + 100.0 1278 - .40S&W M crate - .40S&W M ammo crate - ammo crate - .40S&W M ammo crate - Not buyable at BR + .40 S&W Crate M + .40 S&W Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + .40 S&W Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 348 + 441 1 731 - 651 + 666 34 - 24000 - 8 + 28330 + 5 1 1 1 - 1 + 1 + 70 + 100.0 1279 - .40S&W G crate - .40S&W G ammo crate - ammo crate - .40S&W G ammo crate - Not buyable at BR + .40 S&W Crate G + .40 S&W Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + .40 S&W Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 347 + 440 1 733 - 651 + 666 34 - 28000 - 8 + 33330 + 4 1 1 1 - 1 + 1 + 100.0 1280 - .40S&W AET crate - .40S&W AET ammo crate - ammo crate - .40S&W AET ammo crate - Not buyable at BR + .40 S&W Crate AET + .40 S&W Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + .40 S&W Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 346 + 439 1 734 - 651 + 666 34 - 32000 - 8 + 38330 + 6 + -3 1 1 1 - 1 + 1 + 100.0 1281 - 10mm crate - 10mm ammo crate - ammo crate - 10mm ammo crate - Not buyable at BR + 10mm Crate + 10mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 10mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 390 + 498 1 728 - 760 + 800 34 6800 - 8 + 5 1 1 1 - 1 + 1 + 100.0 1282 - 10mm AP crate - 10mm AP ammo crate - ammo crate - 10mm AP ammo crate - Not buyable at BR + 10mm Crate AP + 10mm Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + 10mm Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 392 + 500 1 730 - 760 + 800 34 - 20400 - 8 + 20260 + 5 1 1 1 - 1 + 1 + 100.0 1283 - 10mm HP crate - 10mm HP ammo crate - ammo crate - 10mm HP ammo crate - Not buyable at BR + 10mm Crate HP + 10mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 10mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 391 + 499 1 729 - 760 + 800 34 - 13600 - 8 + 13460 + 5 1 1 1 - 1 + 1 + 100.0 1284 - 10mm M crate - 10mm M ammo crate - ammo crate - 10mm M ammo crate - Not buyable at BR + 10mm Crate M + 10mm Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + 10mm Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 395 + 503 1 731 - 760 + 800 34 - 40800 - 8 + 40400 + 6 1 1 1 - 1 + 1 + 60 + 100.0 1285 - 10mm G crate - 10mm G ammo crate - ammo crate - 10mm G ammo crate - Not buyable at BR + 10mm Crate G + 10mm Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + 10mm Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 394 + 502 1 733 - 760 + 800 34 - 47600 - 8 + 47060 + 6 1 1 1 - 1 + 1 + 100.0 1286 - 10mm AET crate - 10mm AET ammo crate - ammo crate - 10mm AET ammo crate - Not buyable at BR + 10mm Crate AET + 10mm Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + 10mm Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 393 + 501 1 734 - 760 + 800 34 - 54400 - 8 + 53860 + 7 + -3 1 1 1 - 1 + 1 + 100.0 1287 - 7.62x25 AP crate - 7.62x25mm AP ammo crate - ammo crate - 7.62x25mm AP ammo crate - Not buyable at BR + 7.62x25mm Crate AP + 7.62x25mm Ammo Crate AP + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x25mm Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 305 + 387 1 730 - 624 + 500 34 5000 - 8 + 3 1 1 1 - 1 + 1 + 100.0 1288 - 7.62x25 HP crate - 7.62x25mm HP ammo crate - ammo crate - 7.62x25mm HP ammo crate - Not buyable at BR + 7.62x25mm Crate HP + 7.62x25mm Ammo Crate HP + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x25mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 304 + 386 1 729 - 624 + 500 34 10000 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1289 - 7.62x25 AET crate - 7.62x25mm AET ammo crate - ammo crate - 7.62x25mm AET ammo crate - Not buyable at BR + 7.62x25mm Crate AET + 7.62x25mm Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x25mm Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 306 + 388 1 734 - 624 + 500 34 40000 - 8 + 6 + -3 1 1 1 - 1 + 1 + 100.0 1290 - 7.62x25 AP C crate - 7.62x25mm AP C ammo crate - ammo crate - 7.62x25mm AP C ammo crate - Not buyable at BR + 7.62x25mm Crate AP C + 7.62x25mm Ammo Crate, AP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x25mm Crate AP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 308 + 390 1 730 - 624 + 500 34 - 4555 - 8 + 4500 + 3 1 1 1 - 1 + 1 + 40 + 100.0 1291 - 7.62x25 HP C crate - 7.62x25mm HP C ammo crate - ammo crate - 7.62x25mm HP C ammo crate - Not buyable at BR + 7.62x25mm Crate HP C + 7.62x25mm Ammo Crate, HP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x25mm Crate HP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 307 + 389 1 729 - 624 + 500 34 9000 - 8 + 4 1 1 1 - 1 + 1 + 40 + 100.0 1292 - 12.7 Subs. crate - 12.7x97mm Subs. ammo crate - ammo crate - 12.7x97mm Subs. ammo crate - Not buyable at BR + 12.7x97mm Subs Crate + 12.7x97mm Subsonic Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 12.7x97mm Subsonic Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 443 + 574 1 730 - 465 + 480 34 - 14400 - 8 + 28800 + 10 1 1 1 - 1 + 1 + 40 + 100.0 1293 - 5.56 SCF. crate - 5.56x45mm SCF ammo crate - ammo crate - 5.56x45mm SCF ammo crate - Not buyable at BR + 5.56x45mm SCF Crate + 5.56x45mm SCF Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 5.56x45mm SCF Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 449 + 583 1 730 - 374 + 625 34 - 58300 - 8 + 58330 + 9 1 1 1 - 1 + 1 + 100.0 1294 - 4.6mm crate - 4.6x30mm ammo crate - ammo crate - 4.6x30mm ammo crate - Not buyable at BR + 4.6x30mm Crate + 4.6x30mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 4.6x30mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 282 + 359 1 730 - 443 + 500 34 100000 - 8 + 10 1 1 1 - 1 + 1 + 100.0 1295 - 4.6mm AET crate - 4.6x30mm AET ammo crate - ammo crate - 4.6x30mm AET ammo crate - Not buyable at BR + 4.6x30mm Crate AET + 4.6x30mm Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + 4.6x30mm Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 283 + 360 1 734 - 443 + 500 34 200000 - 8 + 10 + -1 1 1 1 - 1 + 1 + 100.0 1296 - 9mm MS crate - 9mm MS ammo crate - ammo crate - 9mm MS ammo crate - Not buyable at BR + 9mm MS Crate + 9mm Metal Storm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 9mm Metal Storm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 408 + 524 1 730 - 465 + 660 34 - 15000 - 8 + 10415 + 10 1 1 1 - 1 + 1 + 100.0 1297 - .30-06 crate - .30-06 ammo crate - ammo crate - .30-06 ammo crate - Not buyable at BR + .30-06 Crate AP + .30-06 Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .30-06 Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 455 + 593 1 730 - 873 + 750 34 - 56250 - 8 + 20000 + 3 1 1 1 - 1 + 1 + 100.0 1298 - .300WM HP crate - .300WinMag HP ammo crate - ammo crate - .300WinMag HP ammo crate - Not buyable at BR + .300 WM Crate HP + .300 WinMag Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .300 WinMag Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 436 + 564 1 729 - 742 + 400 34 12000 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1299 - .300WM AP crate - .300WinMag AP ammo crate - ammo crate - .300WinMag AP ammo crate - Not buyable at BR + .300 WM Crate AP + .300 WinMag Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .300 WinMag Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 437 + 565 1 730 - 742 + 400 34 16000 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1300 - 12.7x108mm crate - 12.7x108mm ammo crate - ammo crate - 12.7x108mm ammo crate - Not buyable at BR + 12.7x108mm Crate + 12.7x108mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 12.7x108mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 310 - 1 - 730 - 545 + 393 + 2 + 88 + 300 34 - 13500 - 8 + 18000 + 10 1 1 1 - 1 + 1 + 100.0 1301 - 7.92x57mm crate - 7.92x57mm ammo crate - ammo crate - 7.92x57mm ammo crate - Not buyable at BR + 7.92x57mm Crate + 7.92x57mm Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 7.92x57mm Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 441 + 571 1 730 - 800 + 625 34 18000 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1302 - 7.92x57mm HP crate - 7.92x57mm HP ammo crate - ammo crate - 7.92x57mm HP ammo crate - Not buyable at BR + 7.92x57mm Crate HP + 7.92x57mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 7.92x57mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 440 + 570 1 729 - 800 + 625 34 12500 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1303 - 7.62x54mm M crate - 7.62x54mm M ammo crate - ammo crate - 7.62x54mm M ammo crate - Not buyable at BR + 7.62x54R Crate M + 7.62x54R Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x54R Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 360 + 456 1 731 - 833 + 775 34 45000 - 8 + 10 1 1 1 + 1 120 - 1 + 100.0 1304 - 9x18 AP crate - 9x18mm AP ammo crate - ammo crate - 9x18mm AP ammo crate - Not buyable at BR + 9x18mm Crate AP + 9x18mm Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + 9x18mm Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 329 + 416 1 730 - 624 + 667 34 - 11250 - 8 + 11333 + 4 1 1 1 - 1 + 1 + 100.0 1305 - .50 Beo AP crate - .50 Beowulf AP ammo crate - ammo crate - .50 Beowulf AP ammo crate - Not buyable at BR + .50 Beo Crate AP + .50 Beowulf Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .50 Beowulf Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 433 + 559 1 730 - 805 + 857 34 27000 - 8 + 6 1 1 1 - 1 + 1 + 100.0 1306 - .50 Beo HP crate - .50 Beowulf HP ammo crate - ammo crate - .50 Beowulf HP ammo crate - Not buyable at BR + .50 Beo Crate HP + .50 Beowulf Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .50 Beowulf Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 432 + 558 1 729 - 805 + 857 34 18000 - 8 + 6 1 1 1 - 1 + 1 + 100.0 1307 - 6mm crate - 6x35mm ammo crate - ammo crate - 6x35mm ammo crate - Not buyable at BR + 6x35mm Crate AP + 6x35mm Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + 6x35mm Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 459 + 599 1 730 - 828 + 500 34 40000 - 8 + 6 1 1 1 - 1 + 1 + 100.0 1308 - 6mm HP crate - 6x35mm HP ammo crate - ammo crate - 6x35mm HP ammo crate - Not buyable at BR + 6x35mm Crate HP + 6x35mm Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + 6x35mm Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 458 + 598 1 729 - 828 + 500 34 30000 - 8 + 6 1 1 1 - 1 + 1 + 100.0 1309 - .44 crate - .44 ammo crate - ammo crate - .44 ammo crate - Not buyable at BR + .44 Crate + .44 Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .44 Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 373 + 475 1 728 - 785 + 750 34 5250 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1310 - .44 AP crate - .44 AP ammo crate - ammo crate - .44 AP ammo crate - Not buyable at BR + .44 Crate AP + .44 Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .44 Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 375 + 477 1 730 - 785 + 750 34 15750 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1311 - .44 HP crate - .44 HP ammo crate - ammo crate - .44 HP ammo crate - Not buyable at BR + .44 Crate HP + .44 Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .44 Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 374 + 476 1 729 - 785 + 750 34 10500 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1312 - .44 G crate - .44 G ammo crate - ammo crate - .44 G ammo crate - Not buyable at BR + .44 Crate G + .44 Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + .44 Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 377 + 479 1 733 - 785 + 750 34 36750 - 8 + 4 1 1 1 - 1 + 1 + 100.0 1313 - .44 AET crate - .44 AET ammo crate - ammo crate - .44 AET ammo crate - Not buyable at BR + .44 Crate AET + .44 Ammo Crate, AET + A really big box of ammunition. I don't think this will fit in your backpack... + .44 Crate AET + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 376 + 478 1 734 - 785 + 750 34 42000 - 8 + 6 + -3 1 1 1 - 1 + 1 + 100.0 1314 - .45WM crate - .45WM ammo crate - ammo crate - .45WM ammo crate - Not buyable at BR + .45 WM Crate + .45 WM Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .45 WM Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 425 + 549 1 728 - 805 + 857 34 - 6850 - 8 + 6855 + 4 1 1 1 - 1 + 1 + 100.0 1315 - .45WM AP crate - .45WM AP ammo crate - ammo crate - .45WM AP ammo crate - Not buyable at BR + .45 WM Crate AP + .45 WM Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .45 WM Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 427 + 551 1 730 - 805 + 857 34 - 20550 - 8 + 20570 + 5 1 1 1 - 1 + 1 + 100.0 1316 - .45WM HP crate - .45WM HP ammo crate - ammo crate - .45WM HP ammo crate - Not buyable at BR + .45 WM Crate HP + .45 WM Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .45 WM Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 426 + 550 1 729 - 805 + 857 34 - 13700 - 8 + 13710 + 4 1 1 1 - 1 + 1 + 100.0 1317 - .454 Casull crate - .454 Casull ammo crate - ammo crate - .454 Casull ammo crate - Not buyable at BR + .454 Casull Crate + .454 Casull Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + .454 Casull Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 419 + 540 1 728 - 833 + 800 34 - 15000 - 8 + 10000 + 3 1 1 1 - 1 + 1 + 100.0 1318 - .454 Casull AP crate - .454 Casull AP ammo crate - ammo crate - .454 Casull AP ammo crate - Not buyable at BR + .454 Casull Crate AP + .454 Casull Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .454 Casull Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 421 + 542 1 730 - 833 + 800 34 - 45000 - 8 + 30000 + 4 1 1 1 - 1 + 1 + 100.0 1319 - .454 Casull HP crate - .454 Casull HP ammo crate - ammo crate - .454 Casull HP ammo crate - Not buyable at BR + .454 Casull Crate HP + .454 Casull Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .454 Casull Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 420 + 541 1 729 - 833 + 800 34 - 30000 - 8 + 20000 + 3 1 1 1 - 1 + 1 + 100 1320 - .50AE AP crate - .50AE AP ammo crate - ammo crate - .50AE AP ammo crate - Not buyable at BR + .50 AE Crate AP + .50AE Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + .50AE Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 412 + 530 1 730 - 805 + 857 34 - 22700 - 8 + 22715 + 5 1 1 1 - 1 + 100 1321 - .50AE HP crate - .50AE HP ammo crate - ammo crate - .50AE HP ammo crate - Not buyable at BR + .50 AE Crate HP + .50AE Ammo Crate, HP + A really big box of ammunition. I don't think this will fit in your backpack... + .50AE Crate HP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 411 + 529 1 729 - 805 + 857 34 - 15400 - 8 + 15425 + 5 1 1 1 - 1 + 100.0 @@ -38916,6 +39997,7 @@ 34 1 1 + 100.0 @@ -38934,6 +40016,7 @@ 34 1 1 + 100.0 @@ -38952,6 +40035,7 @@ 34 1 1 + 100.0 @@ -38970,6 +40054,7 @@ 34 1 1 + 100.0 @@ -38988,6 +40073,7 @@ 34 1 1 + 100.0 @@ -39006,6 +40092,7 @@ 34 1 1 + 100.0 @@ -39024,6 +40111,7 @@ 34 1 1 + 100.0 @@ -39052,6 +40140,7 @@ 2 30 ChokeImpModSpread + 100.0 @@ -39080,6 +40169,7 @@ 2 40 ChokeFullSpread + 100.0 @@ -39109,6 +40199,7 @@ 60 20 ChokeRifledSpread + 100.0 @@ -39141,6 +40232,7 @@ 750 -1 30 + 100.0 -20 -20 @@ -39177,6 +40269,7 @@ 750 -1 30 + 100.0 -20 -20 @@ -39215,6 +40308,7 @@ 1 -1 30 + 100.0 -20 -20 @@ -39244,6 +40338,7 @@ 1 1 1 + 100.0 @@ -39269,6 +40364,7 @@ 1 1 1 + 100.0 @@ -39294,20 +40390,21 @@ 1 1 1 + 100.0 1338 - 5.45mm Mag 30 HP C + 5.45x39mm Mag 30 HP C 5.45x39mm Mag, 30 HP Cold Added expansion in a quiet 30 round package. - 5.45x39mm Mag, 30 HP Cold + 5.45x39mm Mag 30 HP Cold Extra punch minus the noise with this 5.45mm ammo. 1024 1 - 142 + 181 1 758 6 @@ -39318,23 +40415,23 @@ 1 1 1 - 2 40 -20 + 100.0 1339 - 5.45mm Mag 30 C + 5.45x39mm Mag 30 C 5.45x39mm Mag, 30 Cold Pump em' full of holes without waking up the countryside. Cold loaded ammo is 40% quieter than standard ball rounds. - 5.45x39mm Mag, 30 Cold + 5.45x39mm Mag 30 Cold This 30-round magazine of ammunition will leave your enemies as cold as the rounds themselves, and is as silent as an Artic wind. 1024 1 - 143 + 182 1 757 6 @@ -39345,23 +40442,23 @@ 1 1 1 - 2 40 -20 + 100.0 1340 - 5.45x39mm Mag HP C - 5.45x39mm RPK-Mag, HP C + 5.45x39mm RPK-Mag HP C + 5.45x39mm RPK-Mag, HP Cold This 45-round mag contains 5.45 subsonic jacketed hollow point ammunition. - 5.45x39mm Mag, HP C + 5.45x39mm Mag HP Cold This 45-round mag contains 5.45 subsonic jacketed hollow point ammunition. 1024 1 - 147 + 186 1 760 9 @@ -39374,20 +40471,21 @@ 1 40 -20 + 100.0 1341 - 5.45x39mm Mag C - 5.45x39mm RPK-Mag C + 5.45x39mm RPK-Mag C + 5.45x39mm RPK-Mag, Cold This 45-round mag holds 5.45 light armor piercing subsonic ammo. - 5.45x39mm Mag C + 5.45x39mm Mag Cold This 45-round mag holds 5.45 light armor piercing subsonic ammo. 1024 1 - 148 + 187 1 759 9 @@ -39400,68 +40498,72 @@ 1 40 -20 + 100.0 1342 - 5.45mm C crate - 5.45x39mm C ammo crate - ammo crate - 5.45x39mm C ammo crate - Not buyable at BR + 5.45x39mm Crate C + 5.45x39mm Ammo Crate, Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 5.45x39mm Crate Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 153 + 197 1 730 - 669 + 800 34 - 22500 - 8 + 18000 + 5 1 1 1 - 1 + 1 + 100.0 1343 - 5.45mm HP C crate - 5.45x39mm HP C ammo crate - ammo crate - 5.45x39mm HP C ammo crate - Not buyable at BR + 5.45x39mm Crate HP C + 5.45x39mm Ammo Crate, HP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 5.45x39mm Crate HP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 152 + 196 1 729 - 669 + 800 34 - 15000 - 8 + 12000 + 5 1 1 1 - 1 + 1 + 40 + 100.0 1344 - 7.62x39mm 10 C + 7.62x39mm Mag 10 C 7.62x39mm Mag, 10 Cold Subsonic full metal jacket rounds for use with 7.62x39mm Warsaw-Pact weapons. - 7.62x39mm Mag, 10 Cold + 7.62x39mm Mag 10 Cold Silent light armor piercing ammo for Eastern Bloc guns. 1024 1 - 236 + 294 1 761 3 @@ -39472,9 +40574,9 @@ 1 1 1 - 5 40 -20 + 100.0 @@ -39484,11 +40586,11 @@ 7.62x39mm Mag 10 HP C 7.62x39mm Mag, 10 HP Cold Subsonic hollow point rounds for use with 7.62x39mm Warsaw-Pact weapons. - 7.62x39mm Mag, 10 HP Cold + 7.62x39mm Mag 10 HP Cold If you own an AK and want to be a silent warrior, then this ammo is for you. 1024 1 - 235 + 293 1 762 3 @@ -39499,23 +40601,23 @@ 1 1 1 - 5 40 -20 + 100.0 1346 - 7.62x39mm 30 C + 7.62x39mm Mag 30 C 7.62x39mm Mag, 30 Cold Subsonic full metal jacket rounds for use with 7.62x39mm Warsaw-Pact weapons. - 7.62x39mm Mag, 30 Cold + 7.62x39mm Mag 30 Cold Silent light armor piercing ammo for Eastern Bloc guns. 1024 1 - 242 + 300 1 763 9 @@ -39526,9 +40628,9 @@ 1 1 1 - 5 40 -20 + 100.0 @@ -39538,11 +40640,11 @@ 7.62x39mm Mag 30 HP C 7.62x39mm Mag, 30 HP Cold Subsonic hollow point rounds for use with 7.62x39mm Warsaw-Pact weapons. - 7.62x39mm Mag, 30 HP Cold + 7.62x39mm Mag 30 HP Cold If you own an AK and want to be a silent warrior, then this ammo is for you. 1024 1 - 241 + 299 1 764 9 @@ -39553,9 +40655,9 @@ 1 1 1 - 5 40 -20 + 100.0 @@ -39563,13 +40665,13 @@ 1348 7.62x39mm Drum C - 7.62x39mm Drum Cold + 7.62x39mm Drum, Cold Subsonic full metal jacket rounds for use with 7.62x39mm Warsaw-Pact weapons. 7.62x39mm Drum Cold Silent light armor piercing ammo for Eastern Bloc guns. 1024 1 - 248 + 312 1 765 30 @@ -39582,6 +40684,7 @@ 1 40 -20 + 100.0 @@ -39591,11 +40694,11 @@ 7.62x39mm Drum HP C 7.62x39mm Drum, HP Cold Subsonic hollow point rounds for use with 7.62x39mm Warsaw-Pact weapons. - 7.62x39mm Drum, HP Cold + 7.62x39mm Drum HP Cold If you own an AK and want to be a silent warrior, then this ammo is for you. 1024 1 - 247 + 311 1 766 30 @@ -39608,58 +40711,59 @@ 1 40 -20 + 100.0 1350 - 7.62WP C crate - 7.62x39mm C ammo crate - ammo crate - 7.62x39mm C ammo crate - Not buyable at BR + 7.62x39mm Crate C + 7.62x39mm Ammo Crate, Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x39mm Crate Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 254 + 318 1 730 - 778 + 750 34 - 27000 - 8 + 13500 + 6 1 1 1 1 40 - 1 + 100 1351 - 7.62WP HP C crate - 7.62x39mm HP C ammo crate - ammo crate - 7.62x39mm HP C ammo crate - Not buyable at BR + 7.62x39mm Crate HP C + 7.62x39mm Ammo Crate, HP Cold + A really big box of ammunition. I don't think this will fit in your backpack... + 7.62x39mm Crate HP Cold + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 253 + 317 1 729 - 778 + 750 34 - 18000 - 8 + 9000 + 6 1 1 1 1 40 - 1 + 100.0 @@ -39689,6 +40793,7 @@ 1 1 10 + 100.0 @@ -39720,6 +40825,7 @@ 1 1 28 + 100.0 @@ -39733,7 +40839,7 @@ Not for sale through BR. 1024 1 - 460 + 600 368 25 8 @@ -39742,6 +40848,8 @@ 2 1 1 + 1 + 100.0 @@ -39765,6 +40873,7 @@ 1 1 1 + 100.0 @@ -39784,6 +40893,7 @@ 8 21 20 + 100.0 @@ -39803,6 +40913,7 @@ 8 21 20 + 100.0 @@ -39822,6 +40933,7 @@ 8 21 20 + 100.0 @@ -39846,6 +40958,7 @@ 1 1 1 + 100.0 @@ -39870,6 +40983,7 @@ 1 1 1 + 100.0 @@ -39901,6 +41015,7 @@ 1 1 22 + 100.0 @@ -39920,54 +41035,58 @@ 8 10 1 + 100.0 1363 - .38 crate M - .38 ammo crate M - ammo crate - .38 ammo crate M - Not buyable at BR + .38 Crate M + .38 Ammo Crate, Match + A really big box of ammunition. I don't think this will fit in your backpack... + .38 Crate Match + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 10 + 16 1 731 - 873 + 833 34 8300 - 8 + 3 1 1 1 - 1 + 1 + 60 + 100.0 1364 - .38 crate HPS - .38 ammo crate HPS - ammo crate - .38 ammo crate HPS - Not buyable at BR + .38 Crate HPS + .38 Ammo Crate, HPS + A really big box of ammunition. I don't think this will fit in your backpack... + .38 Crate HPS + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 1 - 11 + 17 1 734 - 873 + 833 34 - 24900 - 8 + 25000 + 3 1 1 1 - 1 + 1 + 100.0 @@ -39975,23 +41094,23 @@ 1365 9x18mm Mag 12 G - 9x18mm Pistol Mag, 12 G + 9x18mm Pistol Mag, 12 Glaser A pistol magazine filled with 12 Glaser rounds in the 9x18mm caliber. - 9x18mm Mag 12 G + 9x18mm Mag 12 Glaser Glaser ammo in the 9x18mm caliber, to get more punch out of a small round. 1024 - 318 + 401 1 770 2 8 12 63 - 1 + 3 1 1 1 - 6 + 100.0 @@ -39999,23 +41118,23 @@ 1366 9x18mm Mag 8 G - 9x18mm Pistol Mag, 8 G + 9x18mm Pistol Mag, 8 Glaser A pistol magazine filled with 8 Glaser rounds in the 9x18mm caliber. - 9x18mm Mag 8 G + 9x18mm Mag 8 Glaser Glaser ammo in the 9x18mm caliber. You need the bigger punch, especially if you only have 8 rounds in your pistol... 1024 - 314 + 397 1 769 1 8 12 42 - 2 + 3 1 1 1 - 5 + 100.0 @@ -40023,23 +41142,23 @@ 1367 9x18mm Mag 20 G - 9x18mm SMG Mag, 20 G + 9x18mm SMG Mag, 20 Glaser A SMG magazine filled with 20 Glaser rounds in the 9x18mm caliber. - 9x18mm Mag 20 G + 9x18mm Mag 20 Glaser Now your little 9x18mm SMG can rip your enemy to shreds, with these Glaser bullets! 1024 - 322 + 405 1 771 3 4 16 105 - 2 + 3 1 1 1 - 5 + 100.0 @@ -40047,12 +41166,12 @@ 1368 9x18mm Mag 30 G - 9x18mm SMG Mag, 30 G + 9x18mm SMG Mag, 30 Glaser A SMG magazine filled with 30 Glaser rounds in the 9x18mm caliber. - 9x18mm Mag 30 G + 9x18mm Mag 30 Glaser A hailstorm of Glaser bullets will terrify any unarmored enemy, even in this small caliber. 1024 - 326 + 409 1 772 4 @@ -40063,30 +41182,32 @@ 1 1 1 - 4 + 100.0 1369 - 9x18 G crate - 9x18mm G ammo crate - ammo crate - 9x18mm G ammo crate - Not buyable at BR + 9x18mm Crate G + 9x18mm Ammo Crate, Glaser + A really big box of ammunition. I don't think this will fit in your backpack... + 9x18mm Crate Glaser + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. 1024 - 330 + 1 + 417 1 733 - 624 + 667 34 - 26000 - 8 + 26333 + 4 1 1 1 - 1 + 1 + 100.0 @@ -40117,6 +41238,7 @@ 1 1 1 + 100.0 @@ -40144,6 +41266,7 @@ 1 2 1 + 100.0 @@ -40171,6 +41294,7 @@ 1 2 1 + 100.0 @@ -40200,6 +41324,7 @@ 1 2 1 + 100.0 @@ -40229,6 +41354,7 @@ 1 2 1 + 100.0 @@ -40256,6 +41382,7 @@ 1 2 1 + 100.0 @@ -40286,6 +41413,3688 @@ 2 1 1 + 100.0 + + + + + + 1377 + 5.56x45mm Barrel + 5.56x45mm Replacable Barrel + A replacable barrel for the caliber 5.56x45mm. Fits most light NATO machineguns. + 5.56x45mm Replacable Barrel + A sensible machinegunner always packs a backup barrel for those intense firefights. + 268435456 + 128 + 1 + 1 + 133 + 18 + 20 + 950 + 5 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 125.0 + + + + + + 1378 + 7.62x51mm Barrel + 7.62x51mm Replacable Barrel + This is a replacable barrel for most of NATO's 7.62x51mm MGs. No sense in letting wear and tear stop you from killing, eh? + 7.62x51mm Replacable Barrel + Special coating guarantees a life long quality. Note that the guarantee expires after two years. + 268435456 + 128 + 1 + 1 + 133 + 25 + 20 + 1180 + 5 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 118.5 + + + + + + 1379 + 7.62x54R Barrel + 7.62x54R Replacable Barrel + A replacable barrel for heavy russian machineguns. + 7.62x54R Replacable Barrel + Order now, original russian-made hardware. + 268435456 + 128 + 1 + 1 + 133 + 28 + 20 + 650 + 5 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 113.0 + + + + + + 1380 + 5.45x39mm Barrel + 5.45x39mm Replacable Barrel + An alternate barrel for the RPK-74. + 5.45x39mm Replacable Barrel + Pack this, along with your trusted RPK-74, for your travel to the world's most dangerous places. + 268435456 + 128 + 1 + 1 + 133 + 21 + 20 + 720 + 5 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 137.0 + + + + + + 1381 + 7.62x39mm Barrel + 7.62x39mm Replacable Barrel + This replacable barrel fits most WP machineguns. + 7.62x39mm Replacable Barrel + AK-based weapons are well-known for their durability, but there is no such a thing as 'too prepared'. Grab yours now, special price this week! + 268435456 + 128 + 1 + 1 + 133 + 23 + 20 + 399 + 5 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 129.0 + + + + + + 1382 + 12g Crate + 12 Gauge Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + 12g Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 168 + 1 + 728 + 800 + 34 + 5000 + 4 + 1 + 1 + 1 + 50 + 3 + 100 + + + + + + 1383 + 12g Crate BS + 12 Gauge Ammo Crate, Buckshot + A really big box of ammunition. I don't think this will fit in your backpack... + 12g Crate Buckshot + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 169 + 1 + 729 + 800 + 34 + 5000 + 4 + 1 + 1 + 1 + 100 + + + + + + 1384 + 12g Crate LB + 12 Gauge Ammo Crate, Lock-Buster + A really big box of ammunition. I don't think this will fit in your backpack... + 12g Crate Lock-Buster + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 171 + 1 + 731 + 800 + 34 + 7500 + 5 + 1 + 1 + 1 + 1 + -80 + 100 + + + + + + 1385 + 12g Crate FL + 12 Gauge Ammo Crate, Flechette + A really big box of ammunition. I don't think this will fit in your backpack... + 12g Crate Flechette + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 170 + 1 + 730 + 800 + 34 + 15000 + 7 + -3 + 1 + 1 + 1 + 1 + 20 + 10 + 100 + + + + + + 1386 + Dart Crate + Tranquilizer Dart Crate + A really big box of ammunition. I don't think this will fit in your backpack... + Dart Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 344 + 1 + 728 + 100 + 34 + 1000 + 8 + 1 + 1 + 1 + 100.0 + + + + + + 1387 + Minirockets Crate AP + Minirockets Ammo Crate, AP + A really big box of ammunition. I don't think this will fit in your backpack... + Minirockets Crate AP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 339 + 2 + 88 + 1000 + 34 + 375000 + 8 + 1 + 1 + 1 + 100.0 + + + + + + 1388 + Minirockets Crate HE + Minirockets Ammo Crate, HE + A really big box of ammunition. I don't think this will fit in your backpack... + Minirockets Crate HE + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 340 + 2 + 90 + 1000 + 34 + 375000 + 8 + 1 + 1 + 1 + 100.0 + + + + + + 1389 + Minirockets Crate HEAP + Minirockets Ammo Crate, HEAP + A really big box of ammunition. I don't think this will fit in your backpack... + Minirockets Crate HEAP + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 341 + 2 + 89 + 1000 + 34 + 375000 + 8 + 1 + 1 + 1 + 100.0 + + + + + + 1390 + CAWS Crate + CAWS Ammo Crate + A really big box of ammunition. I don't think this will fit in your backpack... + CAWS Crate + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 176 + 1 + 730 + 800 + 34 + 24000 + 8 + 1 + 1 + 1 + 50 + 100.0 + + + + + + 1391 + CAWS Crate BS + CAWS Ammo Crate, Buckshot + A really big box of ammunition. I don't think this will fit in your backpack... + CAWS Crate Buckshot + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 177 + 1 + 729 + 800 + 34 + 24000 + 8 + 1 + 1 + 1 + 100.0 + + + + + + 1392 + 12.3x50mm Crate FL + 12.3x50mm Ammo Crate, Flechette + A really big box of ammunition. I don't think this will fit in your backpack... + 12.3x50mm Crate Flechette + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 509 + 1 + 730 + 600 + 34 + 15000 + 6 + 1 + 1 + 1 + 1 + 100.0 + + + + + + 1393 + 12.3x50mm Crate BS + 12.3x50mm Ammo Crate, Buckshot + A really big box of ammunition. I don't think this will fit in your backpack... + 12.3x50mm Crate Buckshot + We are now providing several types of ammunition in bulk. Please note the prices and weights of ammunition crates before purchasing. + 1024 + 1 + 508 + 1 + 729 + 600 + 34 + 5000 + 4 + 1 + 1 + 1 + 1 + 100.0 + + + + + + 1394 + .38 Box + .38 Box + These 158 grain Winchester standard .38 Special round tip ammunition has been the tried and true round in law enforcement. + .38 Box + These 158 grain Winchester standard .38 Special round tip ammunition has been the tried and true round in law enforcement. + 1024 + 6 + 1 + 780 + 17 + 1 + 22 + 80 + 1 + 4 + 1 + 1 + 5 + 100 + + + + + + 1395 + .38 Box HP + .38 Box, HP + Although this .38 Special hollow point ammo tends to perform poorly against armor, it makes up for it by creating wider wound channels in unarmored opponents. + .38 Box HP + Although this .38 Special hollow point ammo tends to perform poorly against armor, it makes up for it by creating wider wound channels in unarmored opponents. + 1024 + 7 + 1 + 782 + 17 + 1 + 22 + 150 + 1 + 1 + 1 + 3 + 100 + + + + + + 1396 + .38 Box AP + .38 Box, AP + This box contains .38 caliber armor piercing ammunition. While its armor piercing abilities are due to its steel construction, it tends to create smaller wounds than lead ammo. + .38 Box AP + Turn your classic .38 into a force to be reckoned with. Our own custom loaded .38 Full Metal Jacket round guarantees to stop any armored attacker dead in his tracks. + 1024 + 8 + 1 + 781 + 17 + 1 + 22 + 215 + 2 + 1 + 1 + 2 + 100 + + + + + + 1397 + .38 Box G + .38 Box, Glaser + Glaser ammunition has double the impact of standard hollow point ammo. Unfortunately, it also has twice as much difficulty penetrating armor. + .38 Box Glaser + Glaser ammunition has double the impact of standard hollow point ammo. Unfortunately, it also has twice as much difficulty penetrating armor. + 1024 + 9 + 2 + 91 + 17 + 1 + 22 + 500 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1398 + .38 Box M + .38 Box, Match + 150 rounds of wadcutter ammo, designed to be used on the gunrange to shoot at paper targets. Still more precise than standard ball ammo, though. + .38 Box Match + Precisely loaded .38 Special match ammo with wadcutter bullets. When precision is more important than anything else! + 1024 + 10 + 1 + 780 + 17 + 1 + 22 + 165 + 2 + 1 + 1 + 1 + 2 + 60 + 100 + + + + + + 1399 + .38 Box HPS + .38 Box, HPS + These bullets promise to penetrate better than standard hollow points. + .38 Box HPS + New solid copper bullets of hollow point shape! They are better at penetrating than the usual lead-core/brass-jacket hollowpoints. + 1024 + 11 + 1 + 782 + 17 + 1 + 22 + 500 + 2 + 1 + 1 + 1 + 3 + 100 + + + + + + 1400 + 9x19mm Box + 9x19mm Box + These rounds of fine quality 115 grain Fiocchi round tip ammunition are ideal for anyone looking for an economical means of personal defense. + 9x19mm Box + These rounds of fine quality 115 grain Fiocchi round tip ammunition are ideal for anyone looking for an economical means of personal defense. + 1024 + 59 + 1 + 783 + 13 + 1 + 22 + 100 + 1 + 2 + 1 + 1 + 6 + 100 + + + + + + 1401 + 9x19mm Box C + 9x19mm Box, Cold + These bullets have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. + 9x19mm Box Cold + These bullets have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. + 1024 + 73 + 1 + 783 + 13 + 1 + 22 + 90 + 3 + 1 + 1 + 1 + 3 + 40 + 100 + + + + + + 1402 + 9x19mm Box HP + 9x19mm Box, HP + This box contains federal jacketed hollow point ammunition. It combines the wound characteristics of hollow point with the penetration abilities of standard ball ammunition. + 9x19mm Box HP + This box contains federal jacketed hollow point ammunition. It combines the wound characteristics of hollow point with the penetration abilities of standard ball ammunition. + 1024 + 61 + 1 + 785 + 13 + 1 + 22 + 200 + 2 + 1 + 1 + 3 + 100 + + + + + + 1403 + 9x19mm Box AP + 9x19mm Box, AP + Punch holes in armored targets with impunity with these armor piercing bullets. + 9x19mm Box AP + Punch holes in armored targets with impunity with these armor piercing bullets. + 1024 + 63 + 1 + 784 + 13 + 1 + 22 + 300 + 2 + 1 + 1 + 3 + 100 + + + + + + 1404 + 9x19mm Box HP C + 9x19mm Box, HP Cold + These hollow point bullets have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. + 9x19mm Box HP Cold + These hollow point bullets have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. + 1024 + 75 + 1 + 785 + 13 + 1 + 22 + 187 + 3 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1405 + 9x19mm Box AP C + 9x19mm Box, AP Cold + The armor piercing bullets in this magazine have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. + 9x19mm Box AP Cold + The armor piercing bullets in this magazine have been specially "cold-loaded" to reduce muzzle noise at a moderate cost to stopping power. + 1024 + 77 + 1 + 784 + 13 + 1 + 22 + 275 + 4 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1406 + 9x19mm Box G + 9x19mm Box, Glaser + Glaser ammunition has double the impact of standard hollow point ammo. Unfortunately, it also has twice as much difficulty penetrating armor. + 9x19mm Box Glaser + Glaser ammunition has double the impact of standard hollow point ammo. Unfortunately, it also has twice as much difficulty penetrating armor. + 1024 + 67 + 1 + 786 + 13 + 1 + 22 + 700 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1407 + 9x19mm Box T + 9x19mm Box, Tracer + More spraying, less praying. This ammo will put your burst-fire on target every time. + 9x19mm Box Tracer + More spraying, less praying. This ammo will put your burst-fire on target every time. + 1024 + 69 + 1 + 789 + 13 + 1 + 22 + 300 + 4 + 1 + 1 + 1 + 2 + -10 + 2 + 6 + 100 + + + + + + 1408 + 9x19mm Box AET + 9x19mm Box, AET + The punch of a hollow point, with the penetration of an armor piercing round make this the ultimate CQB ammo for your 9mm subgun. + 9x19mm Box AET + The punch of a hollow point, with the penetration of an armor piercing round make this the ultimate CQB ammo for your 9mm subgun. + 1024 + 65 + 1 + 787 + 13 + 1 + 22 + 800 + 7 + -3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1409 + 9x19mm Box M + 9x19mm Box, Match + High quality ball ammunition to boost weapon range and performance. + 9x19mm Box Match + High quality ball ammunition to boost weapon range and performance. + 1024 + 71 + 1 + 788 + 13 + 1 + 22 + 600 + 5 + 1 + 1 + 1 + 3 + 70 + 100 + + + + + + 1410 + .45 ACP Box + .45 ACP Box + This .45 standard round tip ball ammunition offers a trade-off between the wound characteristics of hollow point and the penetration abilities of armor piercing ammo. + .45 ACP Box + This .45 standard round tip ball ammunition offers a trade-off between the wound characteristics of hollow point and the penetration abilities of armor piercing ammo. + 1024 + 107 + 1 + 790 + 14 + 1 + 22 + 75 + 2 + 2 + 1 + 1 + 5 + 100 + + + + + + 1411 + .45 ACP Box HP + .45 ACP Box, HP + This box contains .45 caliber hollow point ammunition that expands in soft tissue on impact, causing a large of amount of bleeding and nerve trauma. + .45 ACP Box HP + Turns your sub machine gun into a lean mean killing machine. This box contains .45 caliber hollow point ammunition expand in soft tissue on impact, causing a large of amount of bleeding and nerve trauma. + 1024 + 109 + 1 + 792 + 14 + 1 + 22 + 150 + 2 + 1 + 1 + 3 + 100 + + + + + + 1412 + .45 ACP Box AP + .45 ACP Box, AP + This box contains .45 caliber armor piercing ammunition. While this ammunition offers better penetration than either ball or hollow point ammo, it tends to do less damage. + .45 ACP Box AP + Some of the best pistol ammunition money can buy is this hand-loaded Armor Piercing ammunition. It will quickly send a Kevlar vest to the scrap heap. + 1024 + 111 + 1 + 791 + 14 + 1 + 22 + 225 + 3 + 1 + 1 + 2 + 100 + + + + + + 1413 + .45 ACP Box G + .45 ACP Box, Glaser + Glaser ammunition has double the impact of standard hollow point ammo. Unfortunately, it also has twice as much difficulty penetrating armor. + .45 ACP Box Glaser + 100 rounds of frangible fun. All of the man-stopping power, none of the over-penetration. + 1024 + 115 + 1 + 794 + 14 + 1 + 22 + 525 + 4 + 1 + 1 + 1 + 2 + 100 + + + + + + 1414 + .45 ACP Box AET + .45 ACP Box, AET + AET ammo has expansion and armor piercing capabilities for double the punch, but can make your weapon somewhat unreliable. + .45 ACP Box AET + AET ammo has expansion and armor piercing capabilities for double the punch, but can make your weapon somewhat unreliable. + 1024 + 113 + 1 + 793 + 14 + 1 + 22 + 600 + 7 + -3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1415 + .45 ACP Box M + .45 ACP Box, Match + High quality ball ammunition to boost weapon range and performance. + .45 ACP Box Match + These SMG rounds put a whole new spin on "distance learning." + 1024 + 117 + 1 + 795 + 14 + 1 + 22 + 450 + 4 + 1 + 1 + 1 + 2 + 70 + 100 + + + + + + 1416 + .357 Box + .357 Magnum Box + This box contains .357 Magnum standard ball ammunition. Its power leaves little question about its superiority as a combat handgun round. + .357 Magnum Box + This box contains .357 Magnum standard ball ammunition. Its power leaves little question about its superiority as a combat handgun round. + 1024 + 134 + 1 + 796 + 11 + 1 + 20 + 83 + 2 + 2 + 1 + 1 + 5 + 100 + + + + + + 1417 + .357 Box HP + .357 Magnum Box, HP + This box contains .357 hollow point ammunition. The hollow point allows for substantial expansion on impact, thus creating a large but shallow wound. + .357 Magnum Box HP + Want that last gunfight to go out with a bang? Then we've got the deal for you. The Federal's own .357 Jacketed Hollow Point Hydra-Shok guarantees to deliver. + 1024 + 135 + 1 + 798 + 11 + 1 + 20 + 167 + 2 + 1 + 1 + 3 + 100 + + + + + + 1418 + .357 Box AP + .357 Magnum Box, AP + While these rounds of steel .357 armor piercing ammunition can penetrate walls and body armor, they only create small wound channels with minimal blood loss. + .357 Magnum Box AP + While these rounds of steel .357 armor piercing ammunition can penetrate walls and body armor, they only create small wound channels with minimal blood loss. + 1024 + 136 + 1 + 797 + 11 + 1 + 20 + 250 + 3 + 1 + 1 + 2 + 100 + + + + + + 1419 + .357 Box G + .357 Magnum Box, Glaser + Glaser ammunition has double the impact of standard hollow point ammo. Unfortunately, it also has twice as much difficulty penetrating armor. + .357 Magnum Box Glaser + Glaser ammunition has double the impact of standard hollow point ammo. Unfortunately, it also has twice as much difficulty penetrating armor. + 1024 + 138 + 1 + 800 + 11 + 1 + 20 + 583 + 4 + 1 + 1 + 1 + 2 + 100 + + + + + + 1420 + .357 Box AET + .357 Magnum Box, AET + Even if the enemy's armor stops all else, it won't stop these! + .357 Magnum Box AET + Even if the enemy's armor stops all else, it won't stop these! + 1024 + 137 + 1 + 799 + 11 + 1 + 20 + 750 + 7 + -3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1421 + 12g Box + 12 Gauge Box + These 12 gauge slugs can punch through barriers and light armor with ease. + 12 Gauge Box + This box contains 50 12 gauge slugs that can punch through barriers and light armor with ease. + 1024 + 164 + 2 + 92 + 20 + 1 + 24 + 125 + 2 + 1 + 1 + 6 + 50 + 3 + 100 + + + + + + 1422 + 12g Box BS + 12 Gauge Box, Buckshot + Favored by law enforcement personnel, Buckshot is very effective in urban firefights against unarmored opponents. + 12g Box Buckshot + The ideal short-range man-stopper round. Law enforcement personnel worldwide favor this round for its effectiveness in urban firefights against unarmored opponents. + 1024 + 165 + 2 + 93 + 20 + 1 + 24 + 125 + 2 + 1 + 1 + 6 + 100 + + + + + + 1423 + 12g Box FL + 12 Gauge Box, Flechette + There's no better way to tear the opposition to shreds than to tear through their armor with tiny pieces of flying metal. + 12g Box Flechette + There's no better way to tear the opposition to shreds than to tear through their armor with tiny pieces of flying metal. + 1024 + 166 + 2 + 94 + 20 + 1 + 24 + 375 + 6 + -3 + 1 + 1 + 1 + 3 + 20 + 100 + + + + + + 1424 + 12g Box LB + 12 Gauge Box, Lock-Buster + Useful for opening locked doors with a decided lack of finesse, these shells have little lethal application. + 12g Box Lock-Buster + Skilled lockpick artists are expensive, these shells are a lot cheaper and a lot louder. + 1024 + 167 + 2 + 95 + 20 + 1 + 24 + 187 + 3 + 1 + 1 + 1 + 2 + -80 + 100 + + + + + + 1425 + CAWS Box + CAWS Ammo Box + These rounds contain a single tungsten steel composite slug capable of tearing through most forms of body armor and car engine blocks. + CAWS Box + Each of these 50 rounds in this box contains a single tungsten steel composite slug capable of tearing through most forms of body armor and most car engine blocks. No serious mercenary should leave home-base without it. + 1024 + 174 + 1 + 801 + 25 + 1 + 26 + 750 + 7 + 1 + 1 + 2 + 50 + 100 + + + + + + 1426 + CAWS Box BS + CAWS Box, Buckshot + This tungsten buckshot ammunition can penetrate like armor piercing ammo and produces large wound channels like hollow point without with the limitations of either ammo. + CAWS Box Buckshot + These 50 rounds of tungsten buckshot can penetrate like armor piercing ammo and produces large wound channels like hollow point without with the limitations of either ammo. + 1024 + 175 + 1 + 802 + 25 + 1 + 26 + 750 + 7 + 1 + 1 + 2 + 100 + + + + + + 1427 + 5.45x39mm Box + 5.45x39mm Box + This box contains 5.45 light armor piercing anti-personnel ammo. Its metal jacketing not only improves its ability to punch through walls, but it can tear through multiple bodies as well. + 5.45x39mm Box + This box contains 5.45 light armor piercing anti-personnel ammo. Its metal jacketing not only improves its ability to punch through walls, but it can tear through multiple bodies as well. + 1024 + 189 + 1 + 803 + 20 + 1 + 24 + 500 + 4 + 1 + 1 + 4 + 100 + + + + + + 1428 + 5.45x39mm Box HP + 5.45x39mm Box, HP + This box contains 5.45 jacketed hollow point ammunition. It features the combined effect of mushrooming on impact, and tumbling within its target to create enormous wound cavities. + 5.45x39mm Box HP + This box contains 5.45 jacketed hollow point ammunition. It features the combined effect of mushrooming on impact, and tumbling within its target to create enormous wound cavities. + 1024 + 188 + 1 + 804 + 20 + 1 + 24 + 333 + 4 + 1 + 1 + 5 + 100 + + + + + + 1429 + 5.45x39mm Box T + 5.45x39mm Box, Tracer + Tracer ammunition in 5.45mm caliber. In addition to the light show, tracer ammo adds a bonus to hit in burst and autofire modes. + 5.45x39mm Box Tracer + Tracer ammunition in 5.45mm caliber. In addition to the light show, tracer ammo adds a bonus to hit in burst and autofire modes. + 1024 + 190 + 1 + 805 + 20 + 1 + 24 + 667 + 5 + 1 + 1 + 1 + 3 + -10 + 2 + 6 + 100 + + + + + + 1430 + 5.45x39mm Box C + 5.45x39mm Box, Cold + This box holds 5.45 light armor piercing subsonic ammo. + 5.45x39mm Box Cold + This box contains 5.45 light armor piercing subsonic ammo. + 1024 + 192 + 1 + 803 + 20 + 1 + 24 + 450 + 4 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1431 + 5.45x39mm Box HP C + 5.45x39mm Box, HP Cold + This box holds 5.45 subsonic hollow point ammo. + 5.45x39mm Box HP Cold + Extra punch minus the noise with this 5.45mm ammo. + 1024 + 191 + 1 + 804 + 20 + 1 + 24 + 300 + 4 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1432 + 5.56x45mm Box + 5.56x45mm Box + This NATO standard light armor piercing ammunition has the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. + 5.56x45mm Box + NATO standard light armor piercing ammunition have the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. + 1024 + 222 + 1 + 806 + 17 + 1 + 24 + 500 + 3 + 1 + 1 + 4 + 100 + + + + + + 1433 + 5.56x45mm Box HP + 5.56x45mm Box, HP + This 5.56 hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. + 5.56x45mm Box HP + This 5.56 hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. + 1024 + 220 + 1 + 807 + 17 + 1 + 24 + 334 + 3 + 1 + 1 + 6 + 100 + + + + + + 1434 + 5.56x45mm Box C + 5.56x45mm Box, Cold + Pump em' full of holes without waking up the countryside. Cold loaded ammo is 40% quieter than standard ball rounds. + 5.56x45mm Box Cold + Pump em' full of holes without waking up the countryside. Cold loaded ammo is 40% quieter than standard ball rounds. + 1024 + 232 + 1 + 806 + 17 + 1 + 24 + 450 + 5 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1435 + 5.56x45mm Box HP C + 5.56x45mm Box, HP Cold + Extra punch minus the noise with this 5.56mm ammo. + 5.56x45mm Box HP Cold + Extra punch minus the noise with this 5.56mm ammo. + 1024 + 230 + 1 + 807 + 17 + 1 + 24 + 300 + 5 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1436 + 5.56x45mm Box G + 5.56x45mm Box, Glaser + All of the man-stopping power, none of the over-penetration. + 5.56x45mm Box Glaser + All of the man-stopping power, none of the over-penetration. + 1024 + 224 + 1 + 809 + 17 + 1 + 24 + 1167 + 5 + 1 + 1 + 1 + 2 + 100 + + + + + + 1437 + 5.56x45mm Box M + 5.56x45mm Box, Match + This match grade ammo will add extra range to your 5.56mm assault rifle. + 5.56x45mm Box Match + This match grade ammo will add extra range to your 5.56mm assault rifle. + 1024 + 228 + 1 + 808 + 17 + 1 + 24 + 1000 + 6 + 1 + 1 + 1 + 3 + 120 + 100 + + + + + + 1438 + 5.56x45mm Box T + 5.56x45mm Box, Tracer + Tracer ammo ensures putting those shots on target when it counts. + 5.56x45mm Box Tracer + Tracer ammo ensures putting those shots on target when it counts. + 1024 + 226 + 1 + 810 + 17 + 1 + 24 + 667 + 6 + 1 + 1 + 1 + 3 + -10 + 2 + 6 + 100 + + + + + + 1439 + 7.62x51mm Box + 7.62x51mm Box + This round has gained favorable attention from armed forces worldwide due to its ability to penetrate a steel helmet at extreme ranges. + 7.62x51mm Box + This round has gained favorable attention from armed forces worldwide due to its ability to penetrate a steel helmet at extreme ranges. + 1024 + 269 + 1 + 811 + 18 + 1 + 20 + 375 + 4 + 1 + 1 + 5 + 100 + + + + + + 1440 + 7.62x51mm Box HP + 7.62x51mm Box, HP + If power is what you demand, more power is what you'll get with these rounds of Cor-Bon Tactical .308 Winchester ammunition, the civilian variant of the 7.62x51mm round. + 7.62x51mm Box HP + If power is what you demand, more power is what you'll get with these rounds of Cor-Bon Tactical .308 Winchester ammunition, the civilian variant of the 7.62x51mm round. + 1024 + 268 + 1 + 812 + 18 + 1 + 20 + 250 + 4 + 1 + 1 + 5 + 100 + + + + + + 1441 + 7.62x51mm Box C + 7.62x51mm Box, Cold + Cold loaded ammo for muted marauding. + 7.62x51mm Box Cold + Cold loaded ammo for muted marauding. + 1024 + 274 + 1 + 811 + 18 + 1 + 20 + 336 + 5 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1442 + 7.62x51mm Box HP C + 7.62x51mm Box, HP Cold + Cold loaded ammo for muted marauding. + 7.62x51mm Box HP Cold + Cold loaded ammo for muted marauding. + 1024 + 273 + 1 + 812 + 18 + 1 + 20 + 225 + 5 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1443 + 7.62x51mm Box G + 7.62x51mm Box, Glaser + All of the man-stopping power, none of the over-penetration. + 7.62x51mm Box Glaser + All of the man-stopping power, none of the over-penetration. + 1024 + 270 + 1 + 813 + 18 + 1 + 20 + 875 + 6 + 1 + 1 + 1 + 2 + 100 + + + + + + 1444 + 7.62x51mm Box T + 7.62x51mm Box, Tracer + Light up your targets literally and figuratively with a mag full of tracers. + 7.62x51mm Box Tracer + Light up your targets literally and figuratively with a mag full of tracers. + 1024 + 271 + 1 + 814 + 18 + 1 + 20 + 500 + 6 + 1 + 1 + 1 + 3 + -10 + 2 + 6 + 100 + + + + + + 1445 + 7.62x51mm Box M + 7.62x51mm Box, Match + 7.62x51mm match ammo for extra long-range dueling. + 7.62x51mm Box Match + 7.62mm match grade extends the reach of your long-arm. + 1024 + 272 + 1 + 815 + 18 + 1 + 20 + 750 + 6 + 1 + 1 + 1 + 3 + 120 + 100 + + + + + + 1446 + 7.62x39mm Box + 7.62x39mm Box + This box of 7.62 Warsaw Pact issued AP ammunition is noted for its ability to defeat almost all forms of body armor and cause significant damage to unwilling recipients. + 7.62x39mm Box + This box of 7.62 Warsaw Pact issued AP ammunition is noted for its ability to defeat almost all forms of body armor and cause significant damage to unwilling recipients. + 1024 + 302 + 1 + 816 + 15 + 1 + 22 + 300 + 4 + 1 + 1 + 5 + 100 + + + + + + 1447 + 7.62x39mm Box HP + 7.62x39mm Box, HP + This box of 7.62 Warsaw Pact jacketed hollow point ammunition won't penetrate body armor as well as its armor piercing counterpart, but it makes up for it by making larger wound cavities. + 7.62x39mm Box HP + This box of 7.62 Warsaw Pact jacketed hollow point ammunition won't penetrate body armor as well as its armor piercing counterpart, but it makes up for it by making larger wound cavities. + 1024 + 301 + 1 + 817 + 15 + 1 + 22 + 200 + 4 + 1 + 1 + 5 + 100 + + + + + + 1448 + 7.62x39mm Box T + 7.62x39mm Box, Tracer + A box of tracer ammunition in 7.62x39mm. In addition to the light show, tracer ammo adds a bonus to hit in burst and autofire modes. + 7.62x39mm Box Tracer + Ranging and shot placement (and detection) are even easier with these rounds of 7.62x39mm tracer. + 1024 + 303 + 1 + 819 + 15 + 1 + 22 + 400 + 5 + 1 + 1 + 1 + 3 + -10 + 2 + 6 + 100 + + + + + + 1449 + 7.62x39mm Box M + 7.62x39mm Box, Match + A box of 7.62x39mm Match ammunition for precision shooting. + 7.62x39mm Box Match + Scarce and hard to come by, this Match ammo will change your SKS into a Designated Marksman rifle. + 1024 + 304 + 1 + 818 + 15 + 1 + 22 + 600 + 6 + 1 + 1 + 1 + 3 + 100 + 100 + + + + + + 1450 + 4.7x33mm Box + 4.7x33mm Box + There might be a bad pun in having an ammo case for caseless ammo, but this 4.7x33mm ammunition for the G11 is no joke. + 4.7x33mm Box + There might be a bad pun in having an ammo case for caseless ammo, but this 4.7x33mm ammunition for the G11 is no joke. + 1024 + 321 + 1 + 820 + 16 + 1 + 20 + 1400 + 4 + 1 + 1 + 2 + 100 + + + + + + 1451 + 7.62x39mm Box C + 7.62x39mm Box, Cold + Subsonic full metal jacket rounds for use with 7.62x39mm Warsaw-Pact weapons. + 7.62x39mm Box Cold + Silent light armor piercing ammo for Eastern Bloc guns. + 1024 + 306 + 1 + 816 + 15 + 1 + 22 + 270 + 5 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1452 + 7.62x39mm Box HP C + 7.62x39mm Box, HP Cold + Subsonic hollow point rounds for use with 7.62x39mm Warsaw-Pact weapons. + 7.62x39mm Box HP Cold + If you own an AK and want to be a silent warrior, then this ammo is for you. + 1024 + 305 + 1 + 817 + 15 + 1 + 22 + 180 + 5 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1453 + 5.7x28mm Box + 5.7x28mm Box + This polymer pistol round performs remarkably well against both armored and unarmored opponents. + 5.7x28mm Box + Do you loathe it when your opponents wear body armor? Say hasta la vista to every form of body armor that might stand between your target and Judgement Day with our 100 round box of 5.7mm pistol ammo. + 1024 + 330 + 1 + 821 + 10 + 1 + 24 + 1500 + 5 + 1 + 1 + 2 + 100 + + + + + + 1454 + 5.7x28mm Box HP + 5.7x28mm Box, HP + These rounds of 5.7mm hollow point ammunition have enhanced injury inflicting capabilities over the basic 5.7 and have retained most of its armor piercing capabilities. + 5.7x28mm Box HP + Get the job done right the first time. You're kill-rate will be the best around if you use this 5.7mm Hollow Point ammunition. Your victim's chance at survival: roughly zero per cent, give or take a few points. + 1024 + 329 + 1 + 822 + 10 + 1 + 24 + 1200 + 4 + 1 + 1 + 4 + 100 + + + + + + 1455 + 5.7x28mm Box AET + 5.7x28mm Box, AET + Armored or not, reduce your attacker to bloody tatters with a burst of AET ammo. + 5.7x28mm Box AET + Armored or not, reduce your attacker to bloody tatters with a burst of AET ammo. + 1024 + 331 + 1 + 823 + 10 + 1 + 24 + 3000 + 8 + -1 + 1 + 1 + 1 + 2 + 100 + + + + + + 1456 + Dart Box + Box of Tranquilizer Darts + Normally used to take down large game, this dart will put someone under before they can even say, 'feeling woozy.' + Tranquilizer Darts + Normally used to take down large game, this dart will put someone under before they can even say, 'feeling woozy.' This practical box contains 10 Darts. + 1024 + 343 + 1 + 825 + 10 + 1 + 16 + 100 + 2 + 4 + 1 + 100 + + + + + + 1457 + .50 BMG Box + .50 BMG Box + This nice little box contains .50 BMG bullets. + .50 BMG Box + This nice little box contains 15 .50 BMG bullets. + 1024 + 348 + 1 + 826 + 29 + 1 + 20 + 1050 + 8 + 1 + 1 + 1 + 2 + 100 + + + + + + 1458 + 9x39mm Box + 9x39mm Box + Heavier than regular 9mm ammo, this spam can contains ammunition for a unique set of Russian firearms. + 9x39mm Box + Heavier than regular 9mm ammo, this spam can contains 80 rounds of ammunition for a unique set of Russian firearms. + 1024 + 351 + 2 + 96 + 16 + 1 + 20 + 1600 + 5 + 1 + 1 + 1 + 3 + 40 + 100 + + + + + + 1459 + 4.6x30mm Box + 4.6x30mm Box + Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. + 4.6x30mm Box + Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. + 1024 + 357 + 1 + 827 + 10 + 1 + 20 + 2000 + 7 + 1 + 1 + 1 + 3 + 40 + 100 + + + + + + 1460 + 4.6x30mm Box AET + 4.6x30mm Box, AET + Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. + 4.6x30mm Box AET + Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. + 1024 + 358 + 1 + 828 + 10 + 1 + 20 + 4000 + 9 + -1 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1461 + 7.62x25mm Box + 7.62x25mm Box + Penetrating power isn't as important when you can shoot your target multiple times. + 7.62x25mm Box + Penetrating power isn't as important when you can shoot your target multiple times. + 1024 + 382 + 1 + 829 + 10 + 1 + 22 + 100 + 2 + 1 + 1 + 1 + 5 + 100 + + + + + + 1462 + 7.62x25mm Box HP + 7.62x25mm Box, HP + Great for use on unarmored foes and common household pests. + 7.62x25mm Box HP + Great for use on unarmored foes and common household pests. + 1024 + 381 + 1 + 830 + 10 + 1 + 22 + 200 + 1 + 1 + 1 + 1 + 3 + 100 + + + + + + 1463 + 7.62x25mm Box C + 7.62x25mm Box, Cold + Cold loaded ammo, when you need a small, but authoritative voice. + 7.62x25mm Box Cold + Cold loaded ammo, when you need a small, but authoritative voice. + 1024 + 385 + 1 + 829 + 10 + 1 + 22 + 90 + 3 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1464 + 7.62x25mm Box HP C + 7.62x25mm Box, HP Cold + Quiet and heavy hitting as a Russian blizzard. + 7.62x25mm Box HP Cold + Quiet and heavy hitting as a Russian blizzard. + 1024 + 384 + 1 + 830 + 10 + 1 + 22 + 180 + 3 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1465 + 7.62x25mm Box AET + 7.62x25mm Box, AET + AET rounds for Russian SMGs (and cheap Chinese copies). + 7.62x25mm Box AET + New for the 7.62x25mm caliber: We now have AET rounds available, so you can take advantage of this technology if you are using Russian made SMGs. + 1024 + 383 + 1 + 831 + 10 + 1 + 22 + 800 + 5 + -3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1466 + 12.7x108mm Box + 12.7x108mm Box + Penetrate light armor vehicles from considerable range with these 12.7mm rounds. + 12.7x108mm Box + Penetrate light armor vehicles from considerable range with these 12.7mm rounds. + 1024 + 392 + 1 + 832 + 15 + 1 + 20 + 900 + 10 + 1 + 1 + 1 + 2 + 100 + + + + + + 1467 + 9x18mm Box + 9x18mm Box + 9x18mm Makarov is an inexpensive but effective ammunition. + 9x18mm Box + 9x18mm Makarov is an inexpensive but effective ammunition. + 1024 + 410 + 1 + 835 + 13 + 1 + 20 + 90 + 2 + 1 + 1 + 1 + 5 + 100 + + + + + + 1468 + 9x18mm Box HP + 9x18mm Box, HP + These hollowpoint 9x18mm Makarov rounds are an inexpensive but effective ammunition. + 9x18mm Box HP + These hollowpoint 9x18mm Makarov rounds are an inexpensive but effective ammunition. + 1024 + 411 + 1 + 837 + 13 + 1 + 20 + 150 + 2 + 1 + 1 + 1 + 4 + 100 + + + + + + 1469 + 9x18mm Box AP + 9x18mm Box, AP + These armor piercing 9x18mm Makarov rounds are an inexpensive but effective ammunition. + 9x18mm Box AP + These armor piercing 9x18mm Makarov rounds are an inexpensive but effective ammunition. + 1024 + 412 + 1 + 836 + 13 + 1 + 20 + 227 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1470 + 9x18mm Box G + 9x18mm Box, Glaser + A box filled with 12 Glaser rounds in the 9x18mm pistol caliber. + 9x18mm Box Glaser + Glaser ammo in the 9x18mm caliber, to get more punch out of a small round. + 1024 + 413 + 1 + 837 + 13 + 1 + 20 + 527 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1471 + .40 S&W Box + .40 S&W Box + .40 S&W emerged in the late 1990s as "middle of the road" round with more stopping power than the 9mm and more penetration than the .45ACP. + .40 S&W Box + .40S&W is a popular ammunition among many law enforcement officers. + 1024 + 430 + 1 + 838 + 13 + 1 + 20 + 100 + 3 + 1 + 1 + 1 + 4 + 100 + + + + + + 1472 + .40 S&W Box HP + .40 S&W Box, HP + This hollow point ammo gives increased punch to the the .40 S&W's already significant stopping power. + .40 S&W Box HP + The expansion power of HP adds substance to this powerful pistol ammunition. + 1024 + 431 + 1 + 840 + 13 + 1 + 20 + 200 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1473 + .40 S&W Box AP + .40 S&W Box, AP + Punch holes in the competition with these handy AP rounds. + .40 S&W Box AP + Punch holes in the competition with these handy AP rounds. + 1024 + 432 + 1 + 839 + 13 + 1 + 20 + 300 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1474 + .40 S&W Box G + .40 S&W Box, Glaser + All of the man-stopping power, none of the over-penetration all packed into .40 S&W rounds. + .40 S&W Box Glaser + All of the man-stopping power, none of the over-penetration all packed into .40 S&W rounds. + 1024 + 434 + 1 + 842 + 13 + 1 + 20 + 667 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1475 + .40 S&W Box M + .40 S&W Box, Match + Competitive shooting or life and death struggle, match ammo extends your reach. + .40 S&W Box Match + Competitive shooting or life and death struggle, match ammo extends your reach. + 1024 + 435 + 1 + 841 + 13 + 1 + 20 + 567 + 4 + 1 + 1 + 1 + 2 + 70 + 100 + + + + + + 1476 + .40 S&W Box AET + .40 S&W Box, AET + A fruitful marriage of penerating power and game-stopping expansion in .40 caliber. + .40 S&W Box AET + Armored targets will go down and stay down when you tag them with this potent AET round. + 1024 + 433 + 1 + 843 + 13 + 1 + 20 + 767 + 5 + -3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1477 + 7.62x54R Box + 7.62x54R Box + Long range penetrating power for the 7.62x54R chambered weapon in your collection. + 7.62x54R Box + Long range penetrating power for the 7.62x54R chambered weapon in your collection. This box contains 50 rounds. + 1024 + 448 + 1 + 844 + 16 + 1 + 20 + 450 + 5 + 1 + 1 + 1 + 3 + 100 + + + + + + 1478 + 7.62x54R Box T + 7.62x54R Box, Tracer + Ranging and shot placement are easy with these rounds of 7.62 Russian tracer. Tracer ammo adds a bonus to hit in burst and full-auto modes. + 7.62x54R Box Tracer + Ranging and shot placement are easy with these rounds of 7.62 Russian tracer. Tracer ammo adds a bonus to hit in burst and full-auto modes. + 1024 + 449 + 1 + 847 + 16 + 1 + 20 + 600 + 8 + 1 + 1 + 1 + 2 + -10 + 2 + 6 + 100 + + + + + + 1479 + 7.62x54R Box M + 7.62x54R Box, Match + 7.62x54R Match ammunition. + 7.62x54R Box Match + Long range penetrating power for the 7.62x54R chambered weapon in your collection. This box contains 50 rounds of Match Ammunition. + 1024 + 450 + 1 + 846 + 16 + 1 + 20 + 900 + 8 + 1 + 1 + 1 + 2 + 120 + 100 + + + + + + 1480 + .338 Lapua Box + .338 Lapua Box + The absolute last word in big game hunting or long range sniping, this powerful round is guaranteed to drop targets where they stand. + .338 Lapua Box + The absolute last word in big game hunting or long range sniping, this powerful round is guaranteed to drop targets where they stand. + 1024 + 458 + 1 + 848 + 16 + 1 + 22 + 500 + 9 + 1 + 1 + 1 + 2 + 100 + + + + + + 1481 + .44 Box + .44 Magnum Box + This box contains .44 standard ball ammunition. Its power leaves little question about its superiority as a combat handgun round. + .44 Magnum Box + This box contains .44 standard ball ammunition. Its power leaves little question about its superiority as a combat handgun round. + 1024 + 470 + 1 + 849 + 13 + 1 + 20 + 87 + 3 + 1 + 1 + 1 + 4 + 100 + + + + + + 1482 + .44 Box HP + .44 Magnum Box, HP + These .44 rounds have had their points drilled out to maximize their effectiveness against targets without armor. + .44 Magnum Box HP + For every aspiring Dirty Harry, or if you've just got a thing for making a big mess, these hollow point .44 rounds will really make your day. + 1024 + 471 + 1 + 851 + 13 + 1 + 20 + 175 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1483 + .44 Box AP + .44 Magnum Box, AP + Made primarily of brass, these rounds are designed to defeat most kinds of body armor and feature a teflon coating to minimize barrel wear. + .44 Magnum Box AP + Made primarily of brass, these rounds are designed to defeat most kinds of body armor and feature a teflon coating to minimize barrel wear. + 1024 + 472 + 1 + 850 + 13 + 1 + 20 + 262 + 4 + 1 + 1 + 1 + 2 + 100 + + + + + + 1484 + .44 Box G + .44 Magnum Box, Glaser + If these rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. + .44 Magnum Box Glaser + All of the man-stopping power, none of the over-penetration. + 1024 + 474 + 1 + 853 + 13 + 1 + 20 + 613 + 4 + 1 + 1 + 1 + 2 + 100 + + + + + + 1485 + .44 Box AET + .44 Magnum Box, AET + Advanced high speed rounds that make body armor a joke. + .44 Magnum Box AET + Advanced high speed rounds that make body armor a joke. + 1024 + 473 + 1 + 852 + 13 + 1 + 20 + 700 + 6 + -3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1486 + 10mm Box + 10mm Box + Introduced in 1979 under the design of Jeff Cooper, 10mm ammo shares the dimensions, but not the popularity, of .40 S&W. + 10mm Box + Developed for its stopping power, 10mm is not an uncommon ordninance for police and counter-terrorist agents. + 1024 + 492 + 1 + 854 + 13 + 1 + 20 + 170 + 3 + 1 + 1 + 1 + 4 + 100 + + + + + + 1487 + 10mm Box HP + 10mm Box, HP + Introduced in 1979 under the design of Jeff Cooper, 10mm ammo shares the dimensions, but not the popularity, of .40 S&W. + 10mm Box HP + 10mm HP is perfect for detering persistent foes. + 1024 + 493 + 1 + 856 + 13 + 1 + 20 + 337 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1488 + 10mm Box AP + 10mm Box, AP + Introduced in 1979 under the design of Jeff Cooper, 10mm ammo shares the dimensions, but not the popularity, of .40 S&W. + 10mm Box AP + Targets in armor are no match for an AP round in their 10 ring. + 1024 + 494 + 1 + 855 + 13 + 1 + 20 + 507 + 4 + 1 + 1 + 1 + 2 + 100 + + + + + + 1489 + 10mm Box G + 10mm Box, Glaser + All of the man-stopping power, none of the over-penetration. + 10mm Box Glaser + All of the man-stopping power, none of the over-penetration. + 1024 + 496 + 1 + 858 + 13 + 1 + 20 + 1176 + 5 + 1 + 1 + 1 + 2 + 100 + + + + + + 1490 + 10mm Box AET + 10mm Box, AET + The pinnacle of terminal ballistics combines armor defeating capability with the punch of a hollow point bullet in one small deadly package. + 10mm Box AET + 10mm AET doesn't brake for armor or tough organic matter. Burn down the burliest opponent regardless of ballistic armor. + 1024 + 495 + 1 + 857 + 13 + 1 + 20 + 1347 + 7 + -3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1491 + 10mm Box M + 10mm Box, Match + Increased range and performance are features of this hard hitting round. + 10mm Box Match + Increased range and performance are features of this hard hitting round. + 1024 + 497 + 1 + 859 + 13 + 1 + 20 + 1010 + 6 + 1 + 1 + 1 + 2 + 70 + 100 + + + + + + 1492 + 12.3x50mm Box BS + 12.3x50mm Box, Buckshot + Owing its dimensions to the 32 gauge shotgun shell, the 12.3mm is a weighty round for a weighty handgun. + 12.3x50mm Box Buckshot + Owing its dimensions to the 32 gauge shotgun shell, the 12.3mm is a weighty round for a weighty handgun. + 1024 + 506 + 1 + 860 + 15 + 1 + 20 + 125 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1493 + 12.3x50mm Box FL + 12.3x50mm Box, Flechette + Open up with a shower of armour piercing metal shards and your opponents will be cut down to size.. Literally. + 12.3x50mm Box Flechette + Open up with a shower of armour piercing metal shards and your opponents will be cut down to size.. Literally. + 1024 + 507 + 1 + 861 + 15 + 1 + 20 + 375 + 5 + 1 + 1 + 1 + 2 + 100 + + + + + + 1494 + 9x21mm Box SP-10 + 9x21mm Box, SP-10 + According to its press, 9x21mm's tungsten core enables it to penetrate armored targets from 100 meters away. + 9x21mm Box SP-10 + According to its press, 9x21mm's tungsten core enables it to penetrate armored targets from 100 meters away. This box contains 100 rounds. + 1024 + 512 + 1 + 862 + 17 + 1 + 20 + 600 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1495 + 7.62x37mm Box + 7.62x37mm Box + This 7.62 ammo is designed especially for silenced sniper rifles. + 7.62x37mm Box + This 7.62 ammo is designed especially for silenced sniper rifles. + 1024 + 515 + 1 + 864 + 10 + 1 + 20 + 1000 + 7 + 1 + 1 + 1 + 3 + 100 + + + + + + 1496 + 5.45x18mm Box + 5.45x18mm Box + These armor piercing 5.45x18mm rounds are an inexpensive but effective ammunition. + 5.45x18mm Box + These armor piercing 5.45x18mm Makarov rounds are an inexpensive but effective ammunition. + 1024 + 520 + 1 + 865 + 13 + 1 + 20 + 188 + 2 + 1 + 1 + 1 + 2 + 100 + + + + + + 1497 + 5.45x18mm Box HP + 5.45x18mm Box, HP + These hollowpoint 5.45x18mm rounds are an inexpensive but effective ammunition. + 5.45x18mm Box HP + These hollowpoint 5.45x18mm rounds are an inexpensive but effective ammunition. + 1024 + 519 + 1 + 866 + 13 + 1 + 20 + 150 + 2 + 1 + 1 + 1 + 2 + 100 + + + + + + 1498 + .50 AE Box + .50 Action Express Box + If you're going to use a overpriced, impractical and unreliable handgun instead of a perfectly good rifle, you'll need ammunition for it. + .50 Action Express Box + If you're going to use a overpriced, impractical and unreliable handgun instead of a perfectly good rifle, you'll need ammunition for it. + 1024 + 528 + 1 + 867 + 14 + 1 + 20 + 379 + 4 + 1 + 1 + 1 + 2 + 100 + + + + + + 1499 + .50 AE Box HP + .50 Action Express Box, HP + The already strong .50 AE is even more effective against unarmored targets with these hollowpoint bullets. + .50 Action Express Box HP + The already strong .50 AE is even more effective against unarmored targets with these hollowpoint bullets. + 1024 + 527 + 1 + 868 + 14 + 1 + 20 + 257 + 4 + 1 + 1 + 1 + 3 + 100 + + + + + + 1500 + .454 C Box + .454 Casull Box + .454 Casull is a round developed for some truly large revolvers. + .454 Casull Box + .454 Casull is a round developed for some truly large revolvers. + 1024 + 537 + 1 + 869 + 20 + 1 + 20 + 250 + 2 + 1 + 1 + 1 + 3 + 100 + + + + + + 1501 + .454 C Box HP + .454 Casull Box, HP + .454 Casull Hollow Point ammunition, if you use your revolver for hunting. + .454 Casull Box HP + .454 Casull Hollow Point ammunition, if you use your revolver for hunting. + 1024 + 538 + 1 + 871 + 20 + 1 + 20 + 500 + 2 + 1 + 1 + 1 + 2 + 100 + + + + + + 1502 + .454 C Box AP + .454 Casull Box, AP + .454 Casull Armor Piercers meet any need for self-defense ammo. + .454 Casull Box AP + .454 Casull Armor Piercers meet any need for self-defense ammo. + 1024 + 539 + 1 + 870 + 20 + 1 + 20 + 750 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1503 + .45 WM Box + .45 WM Box + .45WM is a round developed for some truly large hand cannons. + .45 WM Box + Standard ammo for some of the big-bore pistols. + 1024 + 546 + 1 + 872 + 14 + 1 + 20 + 114 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1504 + .45 WM Box HP + .45 WM Box, HP + Hollowpoint ammo for the Wildey pistol and other .45 WinMag pistols. + .45 WM Box HP + Hollowpoint ammo for the Wildey pistol and other .45 WinMag pistols. + 1024 + 547 + 1 + 874 + 14 + 1 + 20 + 228 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1505 + .45 WM Box AP + .45 WM Box, AP + Armor piercing ammo for the Wildey pistol and other .45 WinMag pistols. + .45 WM Box AP + Armor piercing ammo for the Wildey pistol and other .45 WinMag pistols. + 1024 + 548 + 1 + 873 + 14 + 1 + 20 + 342 + 4 + 1 + 1 + 1 + 2 + 100 + + + + + + 1506 + .50 Beowulf Box + .50 Beowulf Box + These highpowered .50 Beowulf rounds are just the right thing for stopping vehicles. + .50 Beowulf Box + These highpowered .50 Beowulf rounds are just the right thing for stopping vehicles. + 1024 + 557 + 1 + 875 + 14 + 1 + 20 + 450 + 5 + 1 + 1 + 1 + 2 + 100 + + + + + + 1507 + .50 Beowulf Box HP + .50 Beowulf Box, HP + These highpowered .50 Beowulf hollowpoint rounds pack a big punch for a big gun. + .50 Beowulf Box HP + These highpowered .50 Beowulf hollowpoint rounds pack a big punch for a big gun. + 1024 + 556 + 1 + 876 + 14 + 1 + 20 + 300 + 5 + 1 + 1 + 1 + 3 + 100 + + + + + + 1508 + .300 WM Box + .300 WinMag Box + The .300 Winchester Magnum can be considered a standard hunting round, though these bullets are for the deer with Kevlar vest. + .300 WinMag Box + The .300 Winchester Magnum can be considered a standard hunting round, though these bullets are for the deer with Kevlar vest. + 1024 + 563 + 1 + 877 + 10 + 1 + 20 + 400 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1509 + .300 WM Box HP + .300 WinMag Box, HP + The .300 Winchester Magnum can be considered a standard hunting round, especially with expanding hollowpoint bullets. + .300 WinMag Box HP + The .300 Winchester Magnum can be considered a standard hunting round, especially with expanding hollowpoint bullets. + 1024 + 562 + 1 + 878 + 10 + 1 + 20 + 300 + 3 + 1 + 1 + 1 + 4 + 100 + + + + + + 1510 + 7.92x57mm Box + 7.92x57mm Box + The German Army's AP rifle ammunition in WW-II. + 7.92x57mm Box + 50 rounds of armorpiercing ammo for your old Mauser Gewehr 98 or Kar 98k. + 1024 + 569 + 1 + 879 + 13 + 1 + 20 + 350 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1511 + 7.92x57mm Box HP + 7.92x57mm Box, HP + The German Army's HP rifle ammunition in WW-II. + 7.92x57mm Box HP + 50 rounds of Softpoint ammo for your old Mauser Gewehr 98 or Kar 98k. + 1024 + 568 + 1 + 880 + 13 + 1 + 20 + 250 + 3 + 1 + 1 + 1 + 2 + 100 + + + + + + 1512 + 12.7x97mm Box Sub + 12.7x97mm Box, Subsonic + This spam can contains 12.7mm Subsonic rounds to fit the Russian VSSK and VKS sniper rifles. + 12.7x97mm Box Subsonic + This spam can contains 12.7mm Subsonic rounds to fit the Russian VSSK and VKS sniper rifles. + 1024 + 573 + 1 + 881 + 12 + 1 + 24 + 720 + 9 + 1 + 1 + 1 + 2 + 40 + 100 + + + + + + 1513 + 5.56x45mm SCF Box + 5.56x45mm SCF Box + Newly developed flechette ammo that goes together with the newly developed Steyr Advanced Combat Rifle. + 5.56x45mm SCF Box + Newly developed flechette ammo that goes together with the newly developed Steyr Advanced Combat Rifle. + 1024 + 582 + 1 + 882 + 13 + 1 + 20 + 1167 + 7 + 1 + 1 + 2 + 100 + + + + + + 1514 + .30-06 Box AP + .30-06 Box, AP + If you happen to have a M1 Garand around, here's some ammo for it. + .30-06 Box AP + If you happen to have a M1 Garand around, here's some ammo for it. + 1024 + 592 + 1 + 886 + 19 + 1 + 20 + 500 + 2 + 1 + 1 + 1 + 4 + 100 + + + + + + 1515 + .30 Car Box + .30 Car Box + Steel Core ammo for the old M1 Carbine. + .30 Car Box + Steel Core ammo for the old M1 Carbine. + 1024 + 586 + 1 + 883 + 13 + 1 + 26 + 400 + 1 + 1 + 1 + 4 + 100 + + + + + + 1516 + .30 Car Box AP + .30 Car Box, AP + Full Metal Jacket ammo for the old M1 Carbine. + .30 Car Box AP + Full Metal Jacket ammo for the old M1 Carbine. + 1024 + 588 + 1 + 884 + 13 + 1 + 26 + 500 + 3 + 1 + 1 + 1 + 3 + 100 + + + + + + 1517 + .30 Car Box HP + .30 Car Box, HP + Hollowpoint ammo for the old M1 Carbine. + .30 Car Box HP + Hollowpoint ammo for the old M1 Carbine. + 1024 + 587 + 1 + 885 + 13 + 1 + 26 + 333 + 2 + 1 + 1 + 1 + 3 + 100 + + + + + + 1518 + 6x35mm Box AP + 6x35mm Box, AP + Full metal jacket rounds for 6x35mm personal defense weapons, if hollowpoints won't do it any longer. + 6x35mm Box AP + Full metal jacket rounds for 6x35mm personal defense weapons, if hollowpoints won't do it any longer. + 1024 + 597 + 1 + 887 + 10 + 1 + 25 + 800 + 5 + 1 + 1 + 1 + 2 + 100 + + + + + + 1519 + 6x35mm Box HP + 6x35mm Box, HP + Hollowpoint ammo for 6x35mm PDW-class guns. + 6x35mm Box HP + Here's what you need for your shiny new 6x35mm PDW: hollowpoint bullets for anti-personnel work. + 1024 + 596 + 1 + 888 + 10 + 1 + 25 + 600 + 5 + 1 + 1 + 1 + 3 + 100 + + + + + + 1520 + 6.8x43mm SPC Box + 6.8x43mm SPC Box + The new 6.8x43mm SPC special forces ammo. More range and effect than the standard NATO-5.56mm round. + 6.8x43mm SPC Box + The new 6.8x43mm SPC special forces ammo. More range and effect than the standard NATO-5.56mm round. + 1024 + 578 + 1 + 889 + 20 + 1 + 24 + 720 + 6 + 1 + 1 + 1 + 3 + 100 + + + + + + 1521 + 6.8x43mm SPC Box HP + 6.8x43mm SPC Box, HP + The 6.8x43mm Special Purpose Cartridge was developed under participation of the special operations comunity, who wanted a round that should be more lethal than the 5.56x45mm. Now they got it. + 6.8x43mm SPC Box HP + The 6.8x43mm Special Purpose Cartridge was developed under participation of the special operations comunity, who wanted a round that should be more lethal than the 5.56x45mm. Now they got it. + 1024 + 577 + 1 + 890 + 20 + 1 + 24 + 480 + 6 + 1 + 1 + 1 + 3 + 100 diff --git a/gamedir/Data-1.13/TableData/Lookup/MagazineType.xml b/gamedir/Data-1.13/TableData/Lookup/MagazineType.xml new file mode 100644 index 000000000..ecfe14141 --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/MagazineType.xml @@ -0,0 +1,19 @@ + + + + 0 + Magazine + + + 1 + Bullet(s) + + + 2 + Box + + + 3 + Crate + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Lookup/MergeType.xml b/gamedir/Data-1.13/TableData/Lookup/MergeType.xml new file mode 100644 index 000000000..2455e9eb8 --- /dev/null +++ b/gamedir/Data-1.13/TableData/Lookup/MergeType.xml @@ -0,0 +1,39 @@ + + + + 0 + Destruction + + + 1 + Combine + + + 2 + Treat Armour + + + 3 + Explosive + + + 4 + Easy + + + 5 + Electronic + + + 6 + Use Item + + + 7 + Use Item (Hard) + + + 8 + Swap Barrel + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Magazines.xml 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b/gamedir/Data-1.13/TableData/OldAIMArchive.xml @@ -0,0 +1,252 @@ + + + + + 0 + Smoke + Smoke Peterson + Throughout his many years of shaky service with A.I.M., Smoke Peterson was repeatedly cited for short-fusing explosives - a juvenile attempt at cheap laughs. To the delight of a number of members, the final laugh was on him. Distracted by an elusive pebble in his combat boot, Peterson bid this world goodbye with a loud bang, a puff of smoke, and one far-reaching unidentifiable mess. + 4 + + + + 1 + Doc + Doc Koolhan + Doc Koolhan resigned from A.I.M. to focus his energies on his medical practice. He had been running a free clinic as a sideline in Tripoli for years. However, six months after working there full-time, he closed up his office and joined Doctors Without Frontiers. At present, he is believed to be serving with the organization in Tunisia. + 6 + + + + 2 + Wink + Wink Dickerson + Known primarily for his strong throwing arm, yet poor accuracy, Wink Dinkerson finally received the call he had been waiting for all of his life. Severe budget cuts left the Montreal Expos searching for pitching talent, or the lack of it, just about anywhere. After accepting a contract for 140 Canadian dollars a week, Wink has earned a position as the fifth pitcher in the starting rotation of their farm club. + 7 + + + + 3 + Larry + Larry Roachburn + After eight attempts at rehab without any sustained success, A.I.M. was left with little choice but to terminate Larry Roachburn's membership within the organization. From what we understand, the death of Larry's father persuaded him to make yet another attempt at ridding himself of his demons and cleansing his body from decades of toxicity. The organization wishes him the best of luck in all his future endeavors. + 10 + + + + 4 + Ears + Edward "Ears" Stockwell + Ears Stockwell handed in his resignation almost eighteen months ago. Since that time, we have heard nothing from him and therefore have no news to report. Though, to be honest, we haven't exactly gone out of our way to make contact with him either. + 11 + + + + 5 + Moses + Murray "Moses" Ebstern + Opting to take part in A.I.M.'s early retirement package offered to all mercenaries over fifty, Moses decided it was time to move on and into a new line of work. Investing his severance, Ebstern opened a restaurant on the main. After just two short years in business, Murray's has established a reputation for serving the best smoked meat in New Delhi. + 12 + + + + 6 + Bernie + Doctor Bernie Gloveless + Bernie's history with A.I.M. can probably be, at best, described as checkered. After refusing to give up his position as the organization's physician and considering the abundance of complaints from fellow members, A.I.M. felt obliged to give Dr. Bernie Gloveless a dishonorable discharge. He's currently employed with an international insurance company, so you might want to remember his name the next time your company sends you for your annual physical. + 15 + + + + 7 + Pops + Pops McGillicutty + After years of trying to convince Pops McGillicutty to retire, A.I.M. was finally forced to institute a mandatory retirement policy for those reaching the age of 85. Wanting to do his part to eliminate river burials, Pops opened a web-based Funeral Salon specializing in the respectful interment of mercenaries. + 17 + + + + 8 + Tex + Tex R. Colburn + One of our more colorful warriors, Tex Colburn, handed in his six-shooters to fulfill his dream of starring on the big screen. As a rising star in Japanese westerns, he played the lead in "Much Dust, Many Bullets," and has received glowing reviews for his roles in the classic films "Attack of the Clydesdales" and "Have Honda, will Travel." + 19 + + + + 9 + Hurl + Hurl E. Cutter + Hurl, a profitable patient for doctors everywhere, has been missing for the past nine months. A careful search of hospital records and unidentified bodies in the Havana area, his last known whereabouts, has failed to provide any insight. Fidel Dahan has been repeatedly questioned concerning his disappearance, yet police are no further ahead in their investigation. + 20 + + + + 10 + Biff + Biff Apscott + Biff Apscott was a truly unique man among mercenary men. He will be greatly missed for his youthful enthusiasm and the way he reminded everyone of just how brave they were. Although somewhat hard to believe, we have been made aware that he has opened up his own mercenary organization in a somewhat pitiful attempt to compete with A.I.M. It's probably not necessary to elaborate on just how worried we are. + 21 + + + + 11 + Raffi + Dr. Raffitto "Raffi" Leevon + Doctor Leevon, whose medical degree was always the subject of much debate, left this organization at the beginning of the year without notification. Apparently, he has changed his name and embarked on a new career. Doctor Raffiman, and his Cajun-funk band, Rotis & Haggis, have captured the imagination of the music world with the distinctive sound of their synthesized spoons and their current hit, Bajun Bayous. + 23 + + + + 12 + Mike + Mike + While undergoing negotiations for yet another pay increase, Mike suddenly withdrew from the discussions when he was informed that many employers had already complained about his exaggerated rates. His current whereabouts are unknown, just like pretty much everything else about him. The last correspondence received by this office, postmarked in a small country whose name escapes us, contained threats we'd rather not recall. + 24 + + + + 13 + Hector + Hector Alvarez + Seriously wounded in Zaire, Hector Alvarez was placed on permanent medical disability. Using his insurance money, he opened an oceanside bed and breakfast in his hometown of Margarita, Venezuela. With prices starting at $49.99 U.S. per day, his 'Cool Hand Luke - All the Eggs you can Consume' breakfasts have become a huge hit with the German tourists. + 25 + + + + 14 + Speck + Speck T. Kline + While Speck never quite fit in with the mercenary lifestyle, his knack for repairing what was widely believed to be unrepairable made him one of our most sought-after members. That is, perhaps, why his decision to open a competing mercenary agency came as such a surprise to this organization. A.I.M. wishes him the best of luck, as we are all well aware, he will need it. + 27 + + + + 15 + Weasel + Willy "Weasel" Augustin + Wee Willy, otherwise known as Weasel and Mouthpiece, was primarily engaged by his employers as an inexpensive set of ears to keep tabs on his teammates. And, in a sick sense of justice, Augustin finally received what many felt he had coming. After blowing the whistle on his wife for welfare fraud, she returned to the family home after making bail and blew him away. + 28 + + + + 16 + Lance + Lance Fisher + Due to persistent personality clashes with Victoria Waters, Lance was asked to resign from A.I.M. in exchange for a posting at Westpoint Military Academy. He accepted, and is currently an instructor of ethics and tactical withdrawal, a subject which he recently published a book on. "Beating a Path to Safety without Screaming," is available at most military college bookstores. + 30 + + + + 17 + Stella + Dr. Margaret "Stella" Trammel + Margaret was the first female to join the ranks of A.I.M., and will be fondly missed. Besides her hard-fought battles on the combat field, Dr. Trammel will also be remembered for her uphill struggle with the A.I.M. Fraternal Benefits Association to gain spousal benefits for same sex partners. She recently opened a small family practice in the Virgin Islands. + 31 + + + + 18 + Eli + Doctor Eli Summers + Doctor Summers was by all accounts a gamer who made himself popular with employers by accepting assignments with newcomers and going about his business in a non-intrusive manner. Although A.I.M. regrets his decision to leave the organization, we are rather pleased to report that the good doctor has turned his favorite hobby into a profession. Currently playing on the Seniors Pro Golf Tour, Eli finished a respectable fourth in the Depends Open at Pebble Beach. + 32 + + + + 19 + Elroy + Elroy B. Tolken + He's gone. We didn't ask. We don't care. Does anybody? + 33 + + + + 20 + Skitz + Bruce "Skitz" Bonner + Bruce Bonner is gone - way gone! The addition of qualified explosive experts to our roster made a long-overdue decision much easier to make. After a record setting eight probationary periods, Skitz was finally expelled from the organization. Despite intensive therapy and twenty-one electroshock treatments, Skitz remains confined in Saint Michael's Hospital for the Criminally Insane. + 34 + + + + 21 + Wally + Walter "Wally" Yuntz + Someone once said that if Wally didn't have bad luck, he wouldn't have any luck at all. After learning that he did indeed have problems with his vision, Wally was scheduled for corrective surgery. The operation should have put his poor marksmanship behind him forever but the laser Yuntz was placed under experienced a programming error. Now totally blind, he and his lead Chippy, serve as Dr. Eli Summers' caddies on the Seniors Pro Golf Tour. + 35 + + + + 22 + Turtle + Herman "Turtle" Regents + Perhaps, Turtle's departure is best explained by an excerpt from his letter of resignation: "The pace of combat has become too much for me. I have been forced to run the beat rather than walk it. I have exhausted all avenues and find myself short of alternatives, other than to cough up my resignation effective immediately." Last we heard, Herman was working in Chicago as a probation officer. + 36 + + + + 23 + Rev + Reverend Clyde Potter + Due to numerous complaints from the organization's atheist members, the combat chaplain position was eliminated from A.I.M., and the preachy Potter, as one of our least utilized members, was eliminated as well. After leaving A.I.M., Reverend Clyde Potter took a position with the Innercity Church of Christ in Baltimore. He currently denies ever having been associated with A.I.M. He returns his pension checks and refuses to take our calls. + 38 + + + + 24 + Mitch + Dr. Mitch Shudlem + Never truly comfortable with the blood and gore of combat, Doctor Shudlem, after a great deal of soul searching, returned to the blood and gore of the delivery room. He is currently employed as the chief of the pre-natal care unit of Saint Mary's Hospital for Unwed Mothers. He says returning to his obstetric roots is the best thing that ever happened to him, and he wonders why he ever left in the first place. + 40 + + + + 25 + Carp + Howard "Carp" Melfield + Unable to excel in any given specialty, yet well-liked within the organization, Carp was offered a desk assignment with A.I.M. Effective immediately, Howard Melfield will be responsible for members' Health and Safety, Retirement, and Dental Plans. He has also graciously agreed to chair the office Christmas Party Committee. + 41 + + + + 26 + It + Carl "It" Goodman + Hired mainly for his brute force, Carl excelled with a crowbar and pleased employers for years with his simple, non-threatening attitude. After leaving A.I.M., Goodman returned to the world of professional wrestling where he claims every move is for keeps and the risk is real. Friends and fans alike can catch him as the Masked Mercenary most Saturday nights on Pay-Per-View's Wrestling Extravaganza. + 42 + + + + 27 + Hamous + Hamous + Hamous had his first taste of combat in Metavira, and based on a glowing recommendation from a major client, Jack Richards, he was granted an internship with this organization, which recently expired. Regrettably, poor Hamous never did manage to save up enough money to purchase that mini-van he desperately wanted. So he did the next best thing and stole one just outside of Paris. Actually, it was an ice cream truck and he was last seen headed towards Istanbul in it. + 45 + + + + 28 + Mouse + Anita "Mouse" Backman + Anita's stint with the organization was short and rather quiet. Known for her uncanny ability to move about unnoticed, and not much else, Mouse handed in her resignation at the same time as Dr. Margaret "Stella" Trammel. It is our understanding that they moved to the Virgin Islands together where Backman serves as nurse/receptionist at Trammel's newly opened medical clinic. + 46 + + + + 29 + Dyno + Roger "Dyno" Wittman + Roger tried. Boy did he try. But he just seemed to lack the necessary edge. Understandably, some of the guys liked having him along for the laughs while others enjoyed cleaning their rifles with him. But ultimately, he realized he just wasn't cut out for the profession. Last we heard, Dyno was serving as the understudy to the Green Hippo in Animals on Ice. + 49 + + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/RPCFacesSmall.xml b/gamedir/Data-1.13/TableData/RPCFacesSmall.xml index 0870c37ef..4ffde1bae 100644 --- a/gamedir/Data-1.13/TableData/RPCFacesSmall.xml +++ b/gamedir/Data-1.13/TableData/RPCFacesSmall.xml @@ -1,263 +1,263 @@ - - - - 0 - MIGUEL - 57 - 9 - 8 - 8 - 24 - - - 1 - CARLOS - 58 - 8 - 8 - 7 - 24 - - - 2 - IRA - 59 - 10 - 8 - 8 - 26 - - - 3 - DIMITRI - 60 - 7 - 8 - 7 - 26 - - - 4 - DEVIN - 61 - 6 - 7 - 7 - 23 - - - 5 - THE RAT - 62 - 0 - 0 - 0 - 0 - - - 6 - 63 - 63 - 8 - 7 - 8 - 23 - - - 7 - SLAY - 64 - 8 - 8 - 8 - 22 - - - 8 - 65 - 65 - 0 - 0 - 0 - 0 - - - 9 - DYNAMO - 66 - 9 - 4 - 7 - 22 - - - 10 - SHANK - 67 - 8 - 8 - 8 - 25 - - - 11 - IGGY - 68 - 4 - 6 - 5 - 22 - - - 12 - VINCE - 69 - 8 - 9 - 7 - 25 - - - 13 - CONRAD - 70 - 4 - 7 - 5 - 25 - - - 14 - CARL - 71 - 9 - 7 - 8 - 22 - - - 15 - MADDOG - 72 - 9 - 7 - 9 - 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- 7 Blood - 8 Lynx - 9 Grizzly - 10 Vicki - 11 Trevor - 12 Grunty - 13 Ivan - 14 Steroid - 15 Igor - 16 Shadow - 17 Red - 18 Reaper - 19 Fidel - 20 Fox - 21 Sidney - 22 Gus - 23 Buns - 24 Ice - 25 Spider - 26 Cliff - 27 Bull - + - 28 Hitman - 29 Buzz - 30 Raider - 31 Raven - 32 Static - + - 33 Len - 34 Danny - + - 35 Magic - + - 36 Stephen - 37 Scully - 38 Malice - 39 Dr.Q - 40 Nails - 41 Thor - 42 Scope - 43 Wolf - + - 44 MD - + - 45 Meltdown - 46 M.I.S. Insurance - 47 Bobby Rays - + - 48 Kingpin - 49 John Kulba - 50 A.I.M. - 51 Monk - 52 Brain - 53 Scream - 54 Henning - 55 Lucky - 56 Laura - 57 Grace - 58 Rudolf - \ No newline at end of file + diff --git a/gamedir/Data-1.13/TableData/SoundsProfiles.xml b/gamedir/Data-1.13/TableData/SoundsProfiles.xml index f458d757a..02fdf4b45 100644 --- a/gamedir/Data-1.13/TableData/SoundsProfiles.xml +++ b/gamedir/Data-1.13/TableData/SoundsProfiles.xml @@ -1,714 +1,1277 @@ 0 + Barry 1 1 + Blood 1 2 + Lynx 1 3 + Grizzly 1 4 + Vicki 1 5 + Trevor 1 6 + Grunty 1 7 + Ivan 1 8 + Steroid 1 9 + Igor 1 10 + Shadow 1 11 + Red 1 12 + Reaper 1 13 + Fidel 1 14 + Fox 1 15 + Sidney 1 16 + Gus 1 17 + Buns 1 18 + Ice 1 19 + Spider 1 20 + Cliff 1 21 + Bull 1 22 + Hitman 1 23 + Buzz 1 24 + Raider 1 25 + Raven 1 26 + Static 1 27 + Len 1 28 + Danny 1 29 + Magic 1 30 + Stephen 1 31 + Scully 1 32 + Malice 1 33 + Dr. Q 1 34 + Nails 1 35 + Thor 1 36 + Scope 1 37 + Wolf 1 38 + MD 1 39 + Meltdown 1 40 + Biff 1 41 + Haywire 1 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b/gamedir/Data-1.13/faces/DESERTCAMO/229.STI new file mode 100644 index 000000000..b120d93ca Binary files /dev/null and b/gamedir/Data-1.13/faces/DESERTCAMO/229.STI differ diff --git a/gamedir/Data-1.13/faces/URBANCAMO/229.STI b/gamedir/Data-1.13/faces/URBANCAMO/229.STI new file mode 100644 index 000000000..e978baade Binary files /dev/null and b/gamedir/Data-1.13/faces/URBANCAMO/229.STI differ diff --git a/gamedir/Data-1.13/faces/WOODCAMO/229.STI b/gamedir/Data-1.13/faces/WOODCAMO/229.STI new file mode 100644 index 000000000..0daabaf72 Binary files /dev/null and b/gamedir/Data-1.13/faces/WOODCAMO/229.STI differ diff --git a/gamedir/Data-UB/Data-Files/APBPConstants.ini b/gamedir/Data-UB/Data-Files/APBPConstants.ini index 4ea81a883..6b6c0b982 100644 --- a/gamedir/Data-UB/Data-Files/APBPConstants.ini +++ b/gamedir/Data-UB/Data-Files/APBPConstants.ini @@ -332,6 +332,43 @@ AP_JUMPWINDOW = 40 AP_JUMPWALL = 40 AP_JUMPOFFWALL = 40 +;*********************************************************************** +;* Inventory costs: The APs needed to take an item from position * +;*********************************************************************** +AP_INV_FROM_NONE = 0 +AP_INV_FROM_HANDS = 0 +AP_INV_FROM_EQUIPMENT = 15 +AP_INV_FROM_VEST = 5 +AP_INV_FROM_RIG = 4 +AP_INV_FROM_CPACK = 6 +AP_INV_FROM_BPACK = 8 +AP_INV_FROM_SLING = 6 +AP_INV_FROM_KNIFE = 5 +AP_INV_FROM_FACE = 2 +AP_INV_FROM_BIG_POCKET = 5 +AP_INV_FROM_SMALL_POCKET = 4 + +;*********************************************************************** +;* Inventory costs: The APs needed to move an item to position * +;*********************************************************************** +AP_INV_TO_NONE = 0 +AP_INV_TO_HANDS = 0 +AP_INV_TO_EQUIPMENT = 20 +AP_INV_TO_VEST = 6 +AP_INV_TO_RIG = 5 +AP_INV_TO_CPACK = 7 +AP_INV_TO_BPACK = 8 +AP_INV_TO_SLING = 7 +AP_INV_TO_KNIFE = 6 +AP_INV_TO_FACE = 2 +AP_INV_TO_BIG_POCKET = 4 +AP_INV_TO_SMALL_POCKET = 5 + +;*********************************************************************** +;* Inventory costs: The maximum APs for inventory costs * +;*********************************************************************** +AP_INV_MAX_COST = 25 + ;*********************************************************************** ;* Suppression AP values * ;* Maximum AP penalty from suppression fire from a single attack * diff --git a/gamedir/Data-UB/Data-Files/Ja2_Options.ini b/gamedir/Data-UB/Data-Files/Ja2_Options.ini index 44d14b7ee..44ff3c4ae 100644 --- a/gamedir/Data-UB/Data-Files/Ja2_Options.ini +++ b/gamedir/Data-UB/Data-Files/Ja2_Options.ini @@ -109,6 +109,21 @@ MAX_NUMBER_CIVS_IN_TACTICAL = 32 MAX_STRATEGIC_ENEMY_GROUP_SIZE = 20 +;------------------------------------------------------------------------------------------------------------------------------ +; MAX_ITEM_SIZE is the maximum item size you can use in the game. It is possible, with enough attachments that lower a weapon +; size to change the weapon size to a huge number, since 0-1 = 255. If any item with a size between 0 and MAX_WEAPON_SIZE +; is adjusted to a number bigger than MAX_ITEM_NUMBER, the item size will be 0. If the adjusted number is greater than +; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-65000, default is 34. +; MAX_WEAPON_SIZE is the maximum item size you want to use for weapons. All weapons will be between size 0 and MAX_WEAPON_SIZE +; regardless of attachments. Values 0-32000, default is 9 +; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-65535, default is 99. +;------------------------------------------------------------------------------------------------------------------------------ + +MAX_ITEM_SIZE = 34 +MAX_WEAPON_SIZE = 9 +OLD_INVENTORY_ITEM_NUMBER = 99 + + ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -584,6 +599,12 @@ AUTOMATICALLY_FLAG_MINES_WHEN_SPOTTED = TRUE MINES_SPOTTED_NO_TALK = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; If this is "TRUE" your merc won't says anything and want stop when spotting an item in turn based mode. +;------------------------------------------------------------------------------------------------------------------------------ + +ITEMS_SPOTTED_NO_TALK = TRUE + ;------------------------------------------------------------------------------------------------------------------------------ ; If this is "TRUE", all mercs will stand up after the battle, which is the JA2 default behaviour. ; If set to "FALSE", the mercs will not stand up after the battle. @@ -661,6 +682,21 @@ TACTICAL_FACE_ICON_STYLE = 0 SHOW_CAMOUFLAGE_FACES = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; If enabled, you do not see the health text when hovering the mouse over an enemy / creature. +;------------------------------------------------------------------------------------------------------------------------------ + +HIDE_ENEMY_HEALTH_TEXT = FALSE + +;------------------------------------------------------------------------------------------------------------------------------ +; How should the game display the enemy hit counter? +; 0 = Show damage inflicted as used to +; 1 = Show "?" as indicator if you scored a hit +; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction) +;------------------------------------------------------------------------------------------------------------------------------ + +ENEMY_HIT_COUNT = 0 + ;------------------------------------------------------------------------------------------------------------------------------ ; Default: 10000 ; regulates the bullet hit impact to stamina. The lower is the value, the more stamina is taken out. With the value of 6900 it @@ -1406,11 +1442,8 @@ SOLDIERS_ALWAYS_WEAR_ANY_ARMOR = FALSE ;------------------------------------------------------------------------------------------------------------------------------ ; Improved Interrupt System (IIS) -; Info: There is still a bug in IIS which causes the game to hang, so it is disabled per default for now. -;------------------------------------------------------------------------------------------------------------------------------ -; Should the new improved interrupt system (IIS) be used? -IMPROVED_INTERRUPT_SYSTEM = FALSE - +; (Enable IIS on gamestart screen.) +; ; Basic percent amount of enemy used APs our merc percieves and is counted towards his reaction time (make it higher to get ; interrupts more frequent) BASIC_PERCENTAGE_APS_REGISTERED = 60 @@ -1696,7 +1729,28 @@ DELAY_IN_SECONDS_IF_SEEN_SOMEONE_DURING_LIGHTNING_IN_TURNBASED = 5 CHANCE_TO_DO_LIGHTNING_BETWEEN_TURNS = 35 +;****************************************************************************************************************************** +;****************************************************************************************************************************** +[Tactical Weapon Overheating Settings] + +;****************************************************************************************************************************** +; In this section you can modify global settings for weapon overheating. +;****************************************************************************************************************************** + +; Maximum 'temperature' a gun can have +OVERHEATING_MAX_TEMPERATURE = 40000 + +; Should a 'thermometer' for guns and replacable barrels be displayed? +OVERHEATING_DISPLAY_THERMOMETER = TRUE + +; A weapon's cooldown factor is multiplied with this, accounting for worse heat reduction due to attachments +OVERHEATING_COOLDOWN_MODIFICATOR_SILENCER = 0.8 +OVERHEATING_COOLDOWN_MODIFICATOR_BARRELEXTENDER = 0.85 +OVERHEATING_COOLDOWN_MODIFICATOR_FLASHSUPPRESSOR = 0.97 + +; If a barrel is not in someone's inventory, it cools down a little bit better +OVERHEATING_COOLDOWN_MODIFICATOR_LONELYBARREL = 1.15 ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2000,6 +2054,21 @@ ADDITIONAL_REPAIR_MODE = TRUE ALLOW_SKYRIDER_HOT_LZ = 2 +;****************************************************************************************************************************** +; Always make all the terrorists to appear in Arulco. +; +;****************************************************************************************************************************** + +ENABLE_ALL_TERRORISTS = TRUE + +;****************************************************************************************************************************** +; Enable all sectors with "secret" weapon caches. +; (These sectors hold usually a few chests with various mediocre to good equipment.) +; +;****************************************************************************************************************************** + +ENABLE_ALL_WEAPON_CACHES = FALSE + ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2031,9 +2100,12 @@ FAST_WWW_SITES_LOADING = FALSE ; Use these settings to control Bobby Ray's on-line store, and shipments from Bobby Ray's. ;****************************************************************************************************************************** -;When enabled, mouse over a weapon in Bobby Ray's store to see a list of attachments it can take. +; When enabled, mouse over a weapon in Bobby Ray's store to see a list of attachments it can take. BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS = TRUE +; With this setting you can set the maximum purchase amount from Bobby Ray. For JA2 vanilla this is 10 per shipment. +BOBBY_RAY_MAX_PURCHASE_AMOUNT = 30 + ;------------------------------------------------------------------------------------------------------------------------------ ; Item shipment settings ;------------------------------------------------------------------------------------------------------------------------------ @@ -2543,6 +2615,11 @@ DEVIN_USES_BOBBY_RAYS_SETTING = TRUE CHANCE_TONY_AVAILABLE = 80 +;------------------------------------------------------------------------------------------------------------------------------ +; Turn on to get BR shipments faster + +FAST_BOBBY_RAY_SHIPMENTS = FALSE + ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2661,3 +2738,42 @@ REPAIR_RATE_DIVISOR = 2500 ; the character can generate daily, and divide them by this number (normally 24, representing 24 hours).A higher value here slows ; down repair. A lower value speeds it up. REPAIR_SESSIONS_PER_DAY = 24 + + +[Clock Settings] + +;****************************************************************************************************************************** +; These settings control the speed behavior of the game. +;****************************************************************************************************************************** + +;------------------------------------------------------------------------------------------------------------------------------ +; Change in Clock Speed from base clock speed in percent +; Range: 100 - 300 Default: 150 +;------------------------------------------------------------------------------------------------------------------------------ + +CLOCK_SPEED_PERCENT = 150 + +;------------------------------------------------------------------------------------------------------------------------------ +; Timeslice in microseconds. The frequency that the screen is refreshed. +; At normal speed the clock is updated every 16 milliseconds. +; Range: 1000 - 20000 Default: 16000 +;------------------------------------------------------------------------------------------------------------------------------ + +UPDATE_FREQUENCY = 16000 + +;------------------------------------------------------------------------------------------------------------------------------ +; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. +; At normal speed the clock is updated every 10 milliseconds. +; Range: 1-10000 Default: 500 +;------------------------------------------------------------------------------------------------------------------------------ + +FAST_FORWARD_PERIOD = 500 + +;------------------------------------------------------------------------------------------------------------------------------ +; When the specified key(s) is pressed (and hold down), the fast forward mode will be enabled. +; Based on the virtual key system without VK_ prefix in http://msdn.microsoft.com/en-us/library/ms645540%28VS.85%29.aspx +; Note MENU = [ALT], CONTROL = [CTRL] +; Examples (separated by comma): +; SCROLL, CONTROL + MENU + SHIFT + S, MULTIPLY, NUMPAD9, DECIMAL, LCONTROL + RSHIFT + LALT + NUMPAD1 +;------------------------------------------------------------------------------------------------------------------------------ +FAST_FORWARD_KEY = SUBTRACT diff --git a/gamedir/Data-UB/Data-Files/TableData/AIMAvailability.xml b/gamedir/Data-UB/Data-Files/TableData/AIMAvailability.xml new file mode 100644 index 000000000..b98478d0a --- /dev/null +++ b/gamedir/Data-UB/Data-Files/TableData/AIMAvailability.xml @@ -0,0 +1,1293 @@ + + + + + 0 + 0 + 0 + + + 1 + 1 + 1 + + + 2 + 2 + 2 + + + 3 + 3 + 3 + + + 4 + 4 + 4 + + + 5 + 5 + 5 + + + 6 + 6 + 6 + + + 7 + 7 + 7 + + + 8 + 8 + 8 + + + 9 + 9 + 9 + + + 10 + 10 + 10 + + + 11 + 11 + 11 + + + 12 + 12 + 12 + + + 13 + 13 + 13 + + + 14 + 14 + 14 + + + 15 + 15 + 15 + + + 16 + 16 + 16 + + + 17 + 17 + 17 + + + 18 + 18 + 18 + + + 19 + 19 + 19 + + + 20 + 20 + 20 + + + 21 + 21 + 21 + + + 22 + 22 + 22 + + + 23 + 23 + 23 + + + 24 + 24 + 24 + + + 25 + 25 + 25 + + + 26 + 26 + 26 + + + 27 + 27 + 27 + + + 28 + 28 + 28 + + + 29 + 29 + 29 + + + 30 + 30 + 30 + + + 31 + 31 + 31 + + + 32 + 32 + 32 + + + 33 + 33 + 33 + + + 34 + 34 + 34 + + + 35 + 35 + 35 + + + 36 + 36 + 36 + + + 37 + 37 + 37 + + + 38 + 38 + 38 + + + 39 + 39 + 39 + + 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+AP_INV_FROM_SMALL_POCKET = 4 + +;*********************************************************************** +;* Inventory costs: The APs needed to move an item to position * +;*********************************************************************** +AP_INV_TO_NONE = 0 +AP_INV_TO_HANDS = 0 +AP_INV_TO_EQUIPMENT = 20 +AP_INV_TO_VEST = 6 +AP_INV_TO_RIG = 5 +AP_INV_TO_CPACK = 7 +AP_INV_TO_BPACK = 8 +AP_INV_TO_SLING = 7 +AP_INV_TO_KNIFE = 6 +AP_INV_TO_FACE = 2 +AP_INV_TO_BIG_POCKET = 4 +AP_INV_TO_SMALL_POCKET = 5 + +;*********************************************************************** +;* Inventory costs: The maximum APs for inventory costs * +;*********************************************************************** +AP_INV_MAX_COST = 25 + ;*********************************************************************** ;* Suppression AP values * ;* Maximum AP penalty from suppression fire from a single attack * diff --git a/gamedir/Data/Ambient/0.BAD b/gamedir/Data/Ambient/0.BAD new file mode 100644 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rubble1.sti + rubble2.sti + drum_01.sti + drum_01.sti + drum1shd.sti + drum1shd.sti + basefrn1.sti + hilfurn1.sti + furn_6.sti + furn_6.sti + flat_r4.sti + flat_r4.sti + w_dec01.sti + w_dec01.sti + w_dec01.sti + picture.sti + bld_prnt.sti + m_b_prnt.sti + switches.sti + slant_01.sti + flat_r4.sti + flat_r4.sti + smguns.sti + smp1items.sti + smp2items.sti + glashatr.sti + smp3items.sti + bod_blow.sti + exittex.sti + steps.sti + ptrs1.sti + ptrs2.sti + ptrs3.sti + g-run.sti + g-walk.sti + g-swat.sti + g-pron.sti + white.sti + action1.sti + hand-wi.sti + x.sti + g-ring.sti + r_key.sti + sel-ring.sti + highl3.sti + bull.sti + miss1.sti + w_miss.sti + ripple.sti + wirefram.sti + + + + MIXED SNOW + 0 + + workshop.sti + wp_stuf1.sti + hardware.sti + a-out1.sti + a-out1s.sti + jailstuf.sti + + + + GRASS & SNOW + 0 + + 2_grss_1.sti + 2_grss_2.sti + 2_drt3.sti + 2_drt1.sti + 2_drt2.sti + sn_grs_1.sti + snow_2.sti + + + + FALL TOWN + 0 + + F_GRSS1.sti + F_GRSS2.sti + F_GRSS3.sti + F_GRSS4.sti + F_GRSS5.sti + F_GRSS6.sti + dirtrock.sti + f_water.sti + f_dwater.sti + drum_01.sti + furn_mix.sti + f_bush.sti + weeds_2.sti + f_rock.sti + f_tree4.sti + f_tree2.sti + drum1shd.sti + furnmixs.sti + f_bush_s.sti + weedssh.sti + f_rock_s.sti + f_tree4s.sti + f_tree2s.sti + build_17.sti + h-door2.sti + h-door2s.sti + f_leaves.sti + roadtile.sti + slant_04.sti + lawless4.sti + hardware.sti + debrocks.sti + sweeds.sti + miniweed.sti + burnmark.sti + oldfence.sti + oldfencs.sti + fl_weed.sti + f_weeds.sti + jailstf2.sti + lawless.sti + lawless2.sti + 2signs.sti + w_dec09.sti + w_dec06.sti + + + + MINING TOWN + 0 + + 3mongra1.sti + 3mongra2.sti + 3mongra3.sti + 3mongra4.sti + 3mongra5.sti + 3mongra6.sti + dirtrock.sti + newbank.sti + deeplake.sti + clifblok.sti + furn_mix.sti + mine1.sti + mine2.sti + weeds_1.sti + montrock.sti + sandbag.sti + e_tree1.sti + montre1.sti + clifblos.sti + furnmixs.sti + mine1_s.sti + mine2_s.sti + weedssh.sti + montrcks.sti + sandbags.sti + e_tree1s.sti + montre1s.sti + roadtile.sti + slant_01.sti + mncar1.sti + debrocks.sti + bombdeb.sti + sweeds.sti + miniweed.sti + burnmark.sti + wirefenc.sti + wirefens.sti + workshp2.sti + lawles3b.sti + a-sign1.sti + w_dec05.sti + + + + POWER PLANT + 0 + + 3mongra1.sti + 3mongra2.sti + 3mongra3.sti + 3mongra4.sti + 3mongra5.sti + 3mongra6.sti + dirtrock.sti + newbank.sti + deeplake.sti + spot_1.sti + a-out1.sti + satdish.sti + turbine.sti + weeds_1.sti + montrock.sti + sandbag.sti + e_tree1.sti + montre1.sti + spot_1s.sti + a-out1s.sti + satdishs.sti + turbines.sti + weedssh.sti + montrcks.sti + sandbags.sti + e_tree1s.sti + montre1s.sti + build_36.sti + build_24.sti + metldoor.sti + door_07.sti + door_02.sti + door_06.sti + metldors.sti + door_07s.sti + door_02s.sti + door_06s.sti + wp_deb.sti + roadtile.sti + I_floor.sti + jailflor.sti + Wp_floor.sti + slant_12.sti + I_crates.sti + jailstf3.sti + wp_stuf1.sti + debrocks.sti + bombdeb.sti + sweeds.sti + miniweed.sti + burnmark.sti + wirefenc.sti + wirefens.sti + jaildeb3.sti + o_furn.sti + 2_gens.sti + g-furn1.sti + g-decal1.sti + 2walldeb.sti + + + + SEWERS + 0 + + cvflr4.sti + negspace.sti + tunvent.sti + tunvens.sti + sewer.sti + tunlgate.sti + tunldoor.sti + tunldors.sti + sew_flor.sti + flat_06.sti + tunlgate.sti + tunlgats.sti + wirefra2.sti + + + + UNDERGROUND COMPLEX + 0 + + cvflr4.sti + negspace.sti + m-out2.sti + a-out1.sti + m-out2s.sti + a-out1s.sti + build_29.sti + build_30.sti + build19b.sti + metldoor.sti + door_07.sti + door_14.sti + 2_door.sti + metldors.sti + door_07s.sti + door_14s.sti + 2_door_s.sti + jaildeb.sti + waldec29.sti + waldec30.sti + jail_dec.sti + I_floor.sti + floor_02.sti + jailflor.sti + Wp_floor.sti + flat_06.sti + o_furn3.sti + I_crates.sti + jailstf3.sti + workshop.sti + wp_stuf1.sti + bombdeb.sti + burnmark.sti + wp_deb.sti + m-furn4.sti + o_furn.sti + 2_gens.sti + g-furn1.sti + g-decal1.sti + 2walldeb.sti + w_dec05.sti + a-sign1.sti + wirefra2.sti + + + + UPPER COMPLEX + 0 + + 3mongra1.sti + 3mongra2.sti + 3mongra3.sti + 3mongra4.sti + 3mongra5.sti + 3mongra6.sti + dirtrock.sti + newbank.sti + deeplake.sti + m-out2.sti + a-out2.sti + satdish.sti + weeds_1.sti + montrock.sti + sandbag.sti + e_tree1.sti + montre1.sti + m-out2s.sti + a-out2s.sti + satdishs.sti + weedssh.sti + montrcks.sti + sandbags.sti + e_tree1s.sti + montre1s.sti + e_wall4.sti + metldoor.sti + door_07.sti + door_02.sti + 2_door.sti + metldors.sti + door_07s.sti + door_02s.sti + 2_door_s.sti + wp_deb.sti + roadtile.sti + I_floor.sti + jailflor.sti + Wp_floor.sti + o_furn3.sti + I_crates.sti + jailstf3.sti + workshop.sti + wp_stuf1.sti + debrocks.sti + bombdeb.sti + sweeds.sti + miniweed.sti + burnmark.sti + junkfen.sti + junkfens.sti + jaildeb.sti + m-furn4.sti + o_furn.sti + 2_gens.sti + g-furn1.sti + g-decal1.sti + 2walldeb.sti + w_dec05.sti + a-sign1.sti + + + + LOWEST LEVEL COMPLEX + 0 + + cvflr4.sti + negspace.sti + m-out2.sti + a-out1.sti + m-out2s.sti + a-out1s.sti + e_wall4.sti + build_30.sti + build19b.sti + metldoor.sti + door_07.sti + door_14.sti + elevator.sti + metldors.sti + door_07s.sti + door_14s.sti + elevatos.sti + jaildeb.sti + waldec29.sti + waldec30.sti + jail_dec.sti + I_floor.sti + floor_02.sti + jailflor.sti + Wp_floor.sti + flat_06.sti + o_furn3.sti + I_crates.sti + jailstf3.sti + workshop.sti + wp_stuf1.sti + bombdeb.sti + burnmark.sti + tunlgate.sti + tunlgats.sti + wp_deb.sti + m-furn4.sti + o_furn.sti + 2_gens.sti + g-furnx.sti + g-decal1.sti + 2walldeb.sti + w_dec05.sti + a-sign1.sti + wirefra2.sti + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + JA25 + 0 + + + + + diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 62407e31d..f64a5104c 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -112,10 +112,10 @@ MAX_STRATEGIC_ENEMY_GROUP_SIZE = 20 ; MAX_ITEM_SIZE is the maximum item size you can use in the game. It is possible, with enough attachments that lower a weapon ; size to change the weapon size to a huge number, since 0-1 = 255. If any item with a size between 0 and MAX_WEAPON_SIZE ; is adjusted to a number bigger than MAX_ITEM_NUMBER, the item size will be 0. If the adjusted number is greater than -; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-250, default is 34. +; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-65000, default is 34. ; MAX_WEAPON_SIZE is the maximum item size you want to use for weapons. All weapons will be between size 0 and MAX_WEAPON_SIZE -; regardless of attachments. Values 0-100, default is 9 -; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-255, default is 99. +; regardless of attachments. Values 0-32000, default is 9 +; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-65535, default is 99. ;------------------------------------------------------------------------------------------------------------------------------ MAX_ITEM_SIZE = 34 @@ -257,7 +257,7 @@ EXPERTS_GET_DIFFERENT_CHOICES = FALSE MERC_WEBSITE_IMMEDIATELY_AVAILABLE = FALSE ;When set to TRUE will allow you to hire any of the M.E.R.C mercs as soon as the website opens. -MERC_WEBSITE_ALL_MERCS_AVAILABLE = FALSE +MERC_WEBSITE_ALL_MERCS_AVAILABLE = FALSE ;------------------------------------------------------------------------------------------------------------------------------ ; The Following settings define whether A.I.M/M.E.R.C mercenaries can die while away on other missions (if they have not been hired). @@ -602,6 +602,13 @@ MINES_SPOTTED_NO_TALK = FALSE ITEMS_SPOTTED_NO_TALK = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; If this is "TRUE", mercs can exit sector using grid exit in turn based mode, default behaviour. +; This setting does not affect leaving sectors on map edges +;------------------------------------------------------------------------------------------------------------------------------ + +GRID_EXIT_IN_TURNBASED = TRUE + ;------------------------------------------------------------------------------------------------------------------------------ ; If this is "TRUE", all mercs will stand up after the battle, which is the JA2 default behaviour. ; If set to "FALSE", the mercs will not stand up after the battle. @@ -1154,6 +1161,18 @@ ALLOW_DYNAMIC_TOOLTIP_DETAIL_LEVEL = FALSE ALLOW_WALKING_WITH_WEAPON_RAISED = FALSE +;------------------------------------------------------------------------------------------------------------------------------ +; Weapon resting features +;------------------------------------------------------------------------------------------------------------------------------ + +; Should a little 'M' indicate your weapon is currently rested against something (useful in the beginning, when your still +; unfamiliar with the feature) +WEAPON_RESTING_DISPLAY = FALSE + +; Boni are calculated by this formula: WEAPON_RESTING_PRONE_BONI_PERCENTAGE * boni[PRONE] + (100 - WEAPON_RESTING_PRONE_BONI_PERCENTAGE) * boni[state you're in]. +; Value Range: 0 - 100. +WEAPON_RESTING_PRONE_BONI_PERCENTAGE = 50 + ;------------------------------------------------------------------------------------------------------------------------------ ; Set the grid number for the initial merc arrival location. ; The JA2 default grid number is 4870 (Sector A9 Omerta). @@ -1439,12 +1458,8 @@ SOLDIERS_ALWAYS_WEAR_ANY_ARMOR = FALSE ;------------------------------------------------------------------------------------------------------------------------------ ; Improved Interrupt System (IIS) -; Info: There is still a bug in IIS which causes the game to hang, so it is disabled per default for now. -;------------------------------------------------------------------------------------------------------------------------------ - -; Should the new improved interrupt system (IIS) be used? -IMPROVED_INTERRUPT_SYSTEM = FALSE - +; (Enable IIS on gamestart screen) +; ; Basic percent amount of enemy used APs our merc percieves and is counted towards his reaction time (make it higher to get ; interrupts more frequent) BASIC_PERCENTAGE_APS_REGISTERED = 60 @@ -1732,7 +1747,20 @@ DELAY_IN_SECONDS_IF_SEEN_SOMEONE_DURING_LIGHTNING_IN_TURNBASED = 5 CHANCE_TO_DO_LIGHTNING_BETWEEN_TURNS = 35 +;****************************************************************************************************************************** +;****************************************************************************************************************************** +[Tactical Weapon Overheating Settings] + +;****************************************************************************************************************************** +; In this section you can modify global settings for weapon overheating. +;****************************************************************************************************************************** + +; Should a 'thermometer' for guns and replacable barrels be displayed? +OVERHEATING_DISPLAY_THERMOMETER = TRUE + +; If a barrel is not in someone's inventory, it cools down a little bit better +OVERHEATING_COOLDOWN_MODIFICATOR_LONELYBARREL = 1.15 ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2037,6 +2065,22 @@ ADDITIONAL_REPAIR_MODE = FALSE ALLOW_SKYRIDER_HOT_LZ = 2 +;****************************************************************************************************************************** +; Always make all the terrorists to appear in Arulco. +; +;****************************************************************************************************************************** + +ENABLE_ALL_TERRORISTS = FALSE + +;****************************************************************************************************************************** +; Enable all sectors with "secret" weapon caches. +; (These sectors hold usually a few chests with various mediocre to good equipment.) +; +;****************************************************************************************************************************** + +ENABLE_ALL_WEAPON_CACHES = FALSE + + ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2067,9 +2111,12 @@ FAST_WWW_SITES_LOADING = FALSE ; Use these settings to control Bobby Ray's on-line store, and shipments from Bobby Ray's. ;****************************************************************************************************************************** -;When enabled, mouse over a weapon in Bobby Ray's store to see a list of attachments it can take. +; When enabled, mouse over a weapon in Bobby Ray's store to see a list of attachments it can take. BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS = FALSE +; With this setting you can set the maximum purchase amount from Bobby Ray. For JA2 vanilla this is 10 per shipment. +BOBBY_RAY_MAX_PURCHASE_AMOUNT = 10 + ;------------------------------------------------------------------------------------------------------------------------------ ; Item shipment settings ;------------------------------------------------------------------------------------------------------------------------------ @@ -2581,6 +2628,11 @@ DEVIN_USES_BOBBY_RAYS_SETTING = FALSE CHANCE_TONY_AVAILABLE = 80 +;------------------------------------------------------------------------------------------------------------------------------ +; Turn on to get BR shipments faster + +FAST_BOBBY_RAY_SHIPMENTS = FALSE + ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -2698,3 +2750,43 @@ REPAIR_RATE_DIVISOR = 2500 ; the character can generate daily, and divide them by this number (normally 24, representing 24 hours).A higher value here slows ; down repair. A lower value speeds it up. REPAIR_SESSIONS_PER_DAY = 24 + + +[Clock Settings] + +;****************************************************************************************************************************** +; These settings control the speed behavior of the game. +;****************************************************************************************************************************** + +;------------------------------------------------------------------------------------------------------------------------------ +; Change in Clock Speed from base clock speed in percent +; Range: 100 - 300 Default: 150 +;------------------------------------------------------------------------------------------------------------------------------ + +CLOCK_SPEED_PERCENT = 150 + +;------------------------------------------------------------------------------------------------------------------------------ +; Timeslice in microseconds. The frequency that the screen is refreshed. +; At normal speed the clock is updated every 16 milliseconds. +; Range: 1000 - 20000 Default: 16000 +;------------------------------------------------------------------------------------------------------------------------------ + +UPDATE_FREQUENCY = 16000 + +;------------------------------------------------------------------------------------------------------------------------------ +; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. +; At normal speed the clock is updated every 10 milliseconds. +; Range: 1-10000 Default: 500 +;------------------------------------------------------------------------------------------------------------------------------ + +FAST_FORWARD_PERIOD = 500 + +;------------------------------------------------------------------------------------------------------------------------------ +; When the specified key(s) is pressed (and hold down), the fast forward mode will be enabled. +; Based on the virtual key system without VK_ prefix in http://msdn.microsoft.com/en-us/library/ms645540%28VS.85%29.aspx +; Note MENU = [ALT], CONTROL = [CTRL] +; Examples (separated by comma): +; SCROLL, CONTROL + MENU + SHIFT + S, MULTIPLY, NUMPAD9, DECIMAL, LCONTROL + RSHIFT + LALT + NUMPAD1 +;------------------------------------------------------------------------------------------------------------------------------ + +FAST_FORWARD_KEY = SUBTRACT \ No newline at 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To the delight of a number of members, the final laugh was on him. Distracted by an elusive pebble in his combat boot, Peterson bid this world goodbye with a loud bang, a puff of smoke, and one far-reaching unidentifiable mess. + 4 + + + + 1 + Doc + Doc Koolhan + Doc Koolhan resigned from A.I.M. to focus his energies on his medical practice. He had been running a free clinic as a sideline in Tripoli for years. However, six months after working there full-time, he closed up his office and joined Doctors Without Frontiers. At present, he is believed to be serving with the organization in Tunisia. + 6 + + + + 2 + Wink + Wink Dickerson + Known primarily for his strong throwing arm, yet poor accuracy, Wink Dinkerson finally received the call he had been waiting for all of his life. Severe budget cuts left the Montreal Expos searching for pitching talent, or the lack of it, just about anywhere. After accepting a contract for 140 Canadian dollars a week, Wink has earned a position as the fifth pitcher in the starting rotation of their farm club. + 7 + + + + 3 + Larry + Larry Roachburn + After eight attempts at rehab without any sustained success, A.I.M. was left with little choice but to terminate Larry Roachburn's membership within the organization. From what we understand, the death of Larry's father persuaded him to make yet another attempt at ridding himself of his demons and cleansing his body from decades of toxicity. The organization wishes him the best of luck in all his future endeavors. + 10 + + + + 4 + Ears + Edward "Ears" Stockwell + Ears Stockwell handed in his resignation almost eighteen months ago. Since that time, we have heard nothing from him and therefore have no news to report. Though, to be honest, we haven't exactly gone out of our way to make contact with him either. + 11 + + + + 5 + Moses + Murray "Moses" Ebstern + Opting to take part in A.I.M.'s early retirement package offered to all mercenaries over fifty, Moses decided it was time to move on and into a new line of work. Investing his severance, Ebstern opened a restaurant on the main. After just two short years in business, Murray's has established a reputation for serving the best smoked meat in New Delhi. + 12 + + + + 6 + Bernie + Doctor Bernie Gloveless + Bernie's history with A.I.M. can probably be, at best, described as checkered. After refusing to give up his position as the organization's physician and considering the abundance of complaints from fellow members, A.I.M. felt obliged to give Dr. Bernie Gloveless a dishonorable discharge. He's currently employed with an international insurance company, so you might want to remember his name the next time your company sends you for your annual physical. + 15 + + + + 7 + Pops + Pops McGillicutty + After years of trying to convince Pops McGillicutty to retire, A.I.M. was finally forced to institute a mandatory retirement policy for those reaching the age of 85. Wanting to do his part to eliminate river burials, Pops opened a web-based Funeral Salon specializing in the respectful interment of mercenaries. + 17 + + + + 8 + Tex + Tex R. Colburn + One of our more colorful warriors, Tex Colburn, handed in his six-shooters to fulfill his dream of starring on the big screen. As a rising star in Japanese westerns, he played the lead in "Much Dust, Many Bullets," and has received glowing reviews for his roles in the classic films "Attack of the Clydesdales" and "Have Honda, will Travel." + 19 + + + + 9 + Hurl + Hurl E. Cutter + Hurl, a profitable patient for doctors everywhere, has been missing for the past nine months. A careful search of hospital records and unidentified bodies in the Havana area, his last known whereabouts, has failed to provide any insight. Fidel Dahan has been repeatedly questioned concerning his disappearance, yet police are no further ahead in their investigation. + 20 + + + + 10 + Biff + Biff Apscott + Biff Apscott was a truly unique man among mercenary men. He will be greatly missed for his youthful enthusiasm and the way he reminded everyone of just how brave they were. Although somewhat hard to believe, we have been made aware that he has opened up his own mercenary organization in a somewhat pitiful attempt to compete with A.I.M. It's probably not necessary to elaborate on just how worried we are. + 21 + + + + 11 + Raffi + Dr. Raffitto "Raffi" Leevon + Doctor Leevon, whose medical degree was always the subject of much debate, left this organization at the beginning of the year without notification. Apparently, he has changed his name and embarked on a new career. Doctor Raffiman, and his Cajun-funk band, Rotis & Haggis, have captured the imagination of the music world with the distinctive sound of their synthesized spoons and their current hit, Bajun Bayous. + 23 + + + + 12 + Mike + Mike + While undergoing negotiations for yet another pay increase, Mike suddenly withdrew from the discussions when he was informed that many employers had already complained about his exaggerated rates. His current whereabouts are unknown, just like pretty much everything else about him. The last correspondence received by this office, postmarked in a small country whose name escapes us, contained threats we'd rather not recall. + 24 + + + + 13 + Hector + Hector Alvarez + Seriously wounded in Zaire, Hector Alvarez was placed on permanent medical disability. Using his insurance money, he opened an oceanside bed and breakfast in his hometown of Margarita, Venezuela. With prices starting at $49.99 U.S. per day, his 'Cool Hand Luke - All the Eggs you can Consume' breakfasts have become a huge hit with the German tourists. + 25 + + + + 14 + Speck + Speck T. Kline + While Speck never quite fit in with the mercenary lifestyle, his knack for repairing what was widely believed to be unrepairable made him one of our most sought-after members. That is, perhaps, why his decision to open a competing mercenary agency came as such a surprise to this organization. A.I.M. wishes him the best of luck, as we are all well aware, he will need it. + 27 + + + + 15 + Weasel + Willy "Weasel" Augustin + Wee Willy, otherwise known as Weasel and Mouthpiece, was primarily engaged by his employers as an inexpensive set of ears to keep tabs on his teammates. And, in a sick sense of justice, Augustin finally received what many felt he had coming. After blowing the whistle on his wife for welfare fraud, she returned to the family home after making bail and blew him away. + 28 + + + + 16 + Lance + Lance Fisher + Due to persistent personality clashes with Victoria Waters, Lance was asked to resign from A.I.M. in exchange for a posting at Westpoint Military Academy. He accepted, and is currently an instructor of ethics and tactical withdrawal, a subject which he recently published a book on. "Beating a Path to Safety without Screaming," is available at most military college bookstores. + 30 + + + + 17 + Stella + Dr. Margaret "Stella" Trammel + Margaret was the first female to join the ranks of A.I.M., and will be fondly missed. Besides her hard-fought battles on the combat field, Dr. Trammel will also be remembered for her uphill struggle with the A.I.M. Fraternal Benefits Association to gain spousal benefits for same sex partners. She recently opened a small family practice in the Virgin Islands. + 31 + + + + 18 + Eli + Doctor Eli Summers + Doctor Summers was by all accounts a gamer who made himself popular with employers by accepting assignments with newcomers and going about his business in a non-intrusive manner. Although A.I.M. regrets his decision to leave the organization, we are rather pleased to report that the good doctor has turned his favorite hobby into a profession. Currently playing on the Seniors Pro Golf Tour, Eli finished a respectable fourth in the Depends Open at Pebble Beach. + 32 + + + + 19 + Elroy + Elroy B. Tolken + He's gone. We didn't ask. We don't care. Does anybody? + 33 + + + + 20 + Skitz + Bruce "Skitz" Bonner + Bruce Bonner is gone - way gone! The addition of qualified explosive experts to our roster made a long-overdue decision much easier to make. After a record setting eight probationary periods, Skitz was finally expelled from the organization. Despite intensive therapy and twenty-one electroshock treatments, Skitz remains confined in Saint Michael's Hospital for the Criminally Insane. + 34 + + + + 21 + Wally + Walter "Wally" Yuntz + Someone once said that if Wally didn't have bad luck, he wouldn't have any luck at all. After learning that he did indeed have problems with his vision, Wally was scheduled for corrective surgery. The operation should have put his poor marksmanship behind him forever but the laser Yuntz was placed under experienced a programming error. Now totally blind, he and his lead Chippy, serve as Dr. Eli Summers' caddies on the Seniors Pro Golf Tour. + 35 + + + + 22 + Turtle + Herman "Turtle" Regents + Perhaps, Turtle's departure is best explained by an excerpt from his letter of resignation: "The pace of combat has become too much for me. I have been forced to run the beat rather than walk it. I have exhausted all avenues and find myself short of alternatives, other than to cough up my resignation effective immediately." Last we heard, Herman was working in Chicago as a probation officer. + 36 + + + + 23 + Rev + Reverend Clyde Potter + Due to numerous complaints from the organization's atheist members, the combat chaplain position was eliminated from A.I.M., and the preachy Potter, as one of our least utilized members, was eliminated as well. After leaving A.I.M., Reverend Clyde Potter took a position with the Innercity Church of Christ in Baltimore. He currently denies ever having been associated with A.I.M. He returns his pension checks and refuses to take our calls. + 38 + + + + 24 + Mitch + Dr. Mitch Shudlem + Never truly comfortable with the blood and gore of combat, Doctor Shudlem, after a great deal of soul searching, returned to the blood and gore of the delivery room. He is currently employed as the chief of the pre-natal care unit of Saint Mary's Hospital for Unwed Mothers. He says returning to his obstetric roots is the best thing that ever happened to him, and he wonders why he ever left in the first place. + 40 + + + + 25 + Carp + Howard "Carp" Melfield + Unable to excel in any given specialty, yet well-liked within the organization, Carp was offered a desk assignment with A.I.M. Effective immediately, Howard Melfield will be responsible for members' Health and Safety, Retirement, and Dental Plans. He has also graciously agreed to chair the office Christmas Party Committee. + 41 + + + + 26 + It + Carl "It" Goodman + Hired mainly for his brute force, Carl excelled with a crowbar and pleased employers for years with his simple, non-threatening attitude. After leaving A.I.M., Goodman returned to the world of professional wrestling where he claims every move is for keeps and the risk is real. Friends and fans alike can catch him as the Masked Mercenary most Saturday nights on Pay-Per-View's Wrestling Extravaganza. + 42 + + + + 27 + Hamous + Hamous + Hamous had his first taste of combat in Metavira, and based on a glowing recommendation from a major client, Jack Richards, he was granted an internship with this organization, which recently expired. Regrettably, poor Hamous never did manage to save up enough money to purchase that mini-van he desperately wanted. So he did the next best thing and stole one just outside of Paris. Actually, it was an ice cream truck and he was last seen headed towards Istanbul in it. + 45 + + + + 28 + Mouse + Anita "Mouse" Backman + Anita's stint with the organization was short and rather quiet. Known for her uncanny ability to move about unnoticed, and not much else, Mouse handed in her resignation at the same time as Dr. Margaret "Stella" Trammel. It is our understanding that they moved to the Virgin Islands together where Backman serves as nurse/receptionist at Trammel's newly opened medical clinic. + 46 + + + + 29 + Dyno + Roger "Dyno" Wittman + Roger tried. Boy did he try. But he just seemed to lack the necessary edge. Understandably, some of the guys liked having him along for the laughs while others enjoyed cleaning their rifles with him. But ultimately, he realized he just wasn't cut out for the profession. Last we heard, Dyno was serving as the understudy to the Green Hippo in Animals on Ice. + 49 + + \ No newline at end of file diff --git a/gamedir/Ja2.ini b/gamedir/Ja2.ini index 7c05f7bca..f82cd1d69 100644 --- a/gamedir/Ja2.ini +++ b/gamedir/Ja2.ini @@ -30,6 +30,10 @@ VFS_CONFIG_INI = vfs_config.JA2113.ini ; JA2 Vanilla ; VFS_CONFIG_INI = vfs_config.JA2Vanilla.ini +;required to use p4items-p9items +;for now, set to 0 if playing vanilla +USE_XML_TILESETS = 1 + ;****************************************************************************************************************************** ; This only has effect if you use the INI Editor to start Jagged Alliance 2 v1.13. ; Otherwise you can ignore that. @@ -39,28 +43,46 @@ VFS_CONFIG_INI = vfs_config.JA2113.ini DEFAULT_JA2_EXECUTABLE = ja2.exe ;****************************************************************************************************************************** -; Select the screen resolution of the game. -; 0 ... 640x480 -; 1 ... 800x600 -; 2 ... 1024x768 +; You can choose from the following screen resolutions. +; +; 0 ... 640x480 +; 1 ... 800x600 +; 2 ... 1024x600 +; 3 ... 1280x720 +; 4 ... 1024x768 +; 5 ... 1280x768 +; 6 ... 1360x768 +; 7 ... 1366x768 +; 8 ... 1280x800 +; 9 ... 1440x900 +; 10 ... 1600x900 +; 11 ... 1280x960 +; 12 ... 1440x960 +; 13 ... 1770x1000 +; 14 ... 1280x1024 +; 15 ... 1360x1024 +; 16 ... 1600x1024 +; 17 ... 1440x1050 +; 18 ... 1680x1050 +; 19 ... 1920x1080 +; 20 ... 1600x1200 +; 21 ... 1920x1200 +; 22 ... 2560x1440 +; 23 ... 2560x1600 ;****************************************************************************************************************************** +; The screen resolution of the game SCREEN_RESOLUTION = 1 -;****************************************************************************************************************************** -; Select the screen resolution of the editor. -; 0 ... 640x480 -; 1 ... 800x600 -; 2 ... 1024x768 -;****************************************************************************************************************************** - +; The screen resolution of the map editor EDITOR_SCREEN_RESOLUTION = 1 ;****************************************************************************************************************************** ; Select windowed or full screen mode? +; If you like to play in Windowed Mode, you have to switch your Windows Desktop Color Scheme to 16 Bit! + ; 0 ... Full Screen ; 1 ... Windowed Mode -; If you like to play in Windowed Mode, you have to switch your Windows Desktop Color Scheme to 16 Bit! ;****************************************************************************************************************************** SCREEN_MODE_WINDOWED = 0 @@ -70,3 +92,14 @@ SCREEN_MODE_WINDOWED = 0 ;****************************************************************************************************************************** PLAY_INTRO = 1 + +;****************************************************************************************************************************** +; If you want to use the faster enemy turns, you have to enable the highspeed timer. +; In the ingame options, you can enable the automatic fast enemy turns ("Auto Fast Forward AI Turns"). +; To fine-tune some speed settings, take a look in the ja2_options.ini [Clock Settings] section. +; +; Info: If you notice any problems when clicking/double clicking buttons in the game, lower the +; CLOCK_SPEED_PERCENT value in the ja2_options.ini or simply disable the HIGHSPEED_TIMER option. +;****************************************************************************************************************************** + +HIGHSPEED_TIMER = TRUE \ No newline at end of file diff --git a/gamedir/Ja2_UB.ini b/gamedir/Ja2_UB.ini index 2fc4cb4de..511e0e8b3 100644 --- a/gamedir/Ja2_UB.ini +++ b/gamedir/Ja2_UB.ini @@ -36,34 +36,63 @@ VFS_CONFIG_INI=Data-UB\VFS\vfs_config.JA2113_UB.ini, Data-UB\VFS\Temp\vsf_Config DEFAULT_JA2_EXECUTABLE = ja2.exe ;****************************************************************************************************************************** -; Select the screen resolution of the game. -; 0 ... 640x480 -; 1 ... 800x600 -; 2 ... 1024x768 +; You can choose from the following screen resolutions. +; +; 0 ... 640x480 +; 1 ... 800x600 +; 2 ... 1024x600 +; 3 ... 1280x720 +; 4 ... 1024x768 +; 5 ... 1280x768 +; 6 ... 1360x768 +; 7 ... 1366x768 +; 8 ... 1280x800 +; 9 ... 1440x900 +; 10 ... 1600x900 +; 11 ... 1280x960 +; 12 ... 1440x960 +; 13 ... 1770x1000 +; 14 ... 1280x1024 +; 15 ... 1360x1024 +; 16 ... 1600x1024 +; 17 ... 1440x1050 +; 18 ... 1680x1050 +; 19 ... 1920x1080 +; 20 ... 1600x1200 +; 21 ... 1920x1200 +; 22 ... 2560x1440 +; 23 ... 2560x1600 ;****************************************************************************************************************************** -SCREEN_RESOLUTION = 2 - -;****************************************************************************************************************************** -; Select the screen resolution of the editor. -; 0 ... 640x480 -; 1 ... 800x600 -; 2 ... 1024x768 -;****************************************************************************************************************************** +; The screen resolution of the game +SCREEN_RESOLUTION = 1 +; The screen resolution of the map editor EDITOR_SCREEN_RESOLUTION = 1 ;****************************************************************************************************************************** ; Select windowed or full screen mode? +; If you like to play in Windowed Mode, you have to switch your Windows Desktop Color Scheme to 16 Bit! + ; 0 ... Full Screen ; 1 ... Windowed Mode -; If you like to play in Windowed Mode, you have to switch your Windows Desktop Color Scheme to 16 Bit! ;****************************************************************************************************************************** -SCREEN_MODE_WINDOWED = 1 +SCREEN_MODE_WINDOWED = 0 ;****************************************************************************************************************************** ; Should the intro be played after starting a new game? ;****************************************************************************************************************************** PLAY_INTRO = 1 + +;****************************************************************************************************************************** +; If you want to use the faster enemy turns, you have to enable the highspeed timer. +; In the ingame options, you can enable the automatic fast enemy turns ("Auto Fast Forward AI Turns"). +; To fine-tune some speed settings, take a look in the ja2_options.ini [Clock Settings] section. +; +; Info: If you notice any problems when clicking/double clicking buttons in the game, lower the +; CLOCK_SPEED_PERCENT value in the ja2_options.ini or simply disable the HIGHSPEED_TIMER option. +;****************************************************************************************************************************** + +HIGHSPEED_TIMER = TRUE \ No newline at end of file diff --git a/gamedir/Profiles/UserProfile_JA2113/Ja2_Settings.INI b/gamedir/Profiles/UserProfile_JA2113/Ja2_Settings.INI index 19a6f433c..7fc715a62 100644 --- a/gamedir/Profiles/UserProfile_JA2113/Ja2_Settings.INI +++ b/gamedir/Profiles/UserProfile_JA2113/Ja2_Settings.INI @@ -75,10 +75,11 @@ TOPTION_TOGGLE_TURN_MODE = FALSE TOPTION_STAT_PROGRESS_BARS = TRUE TOPTION_ALT_MAP_COLOR = FALSE TOPTION_ALTERNATE_BULLET_GRAPHICS = TRUE -TOPTION_USE_NCTH = FALSE +TOPTION_SHOW_MERC_RANKS = FALSE TOPTION_SHOW_TACTICAL_FACE_GEAR = TRUE TOPTION_SHOW_TACTICAL_FACE_ICONS = TRUE TOPTION_DISABLE_CURSOR_SWAP = TRUE +TOPTION_AUTO_FAST_FORWARD_MODE = FALSE TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE TOPTION_CHEAT_MODE_OPTIONS_END = FALSE diff --git a/gamedir/Profiles/UserProfile_JA2113/Ja2_sp.ini b/gamedir/Profiles/UserProfile_JA2113/Ja2_sp.ini index e1b3c58a4..4e5eae8ef 100644 --- a/gamedir/Profiles/UserProfile_JA2113/Ja2_sp.ini +++ b/gamedir/Profiles/UserProfile_JA2113/Ja2_sp.ini @@ -91,22 +91,6 @@ EXTRA_DIFFICULTY = 0 ;------------------------------------------------------------------------------------------------------------------------------ AVAILABLE_ARSENAL = 1 -;------------------------------------------------------------------------------------------------------------------------------ -; Number of Terrorists -; -; 0 = Random -; 1 = All -;------------------------------------------------------------------------------------------------------------------------------ -NUMBER_OF_TERRORISTS = 0 - -;------------------------------------------------------------------------------------------------------------------------------ -; Secret Weapon Caches -; -; 0 = Random -; 1 = All -;------------------------------------------------------------------------------------------------------------------------------ -SECRET_WEAPON_CACHES = 0 - ;------------------------------------------------------------------------------------------------------------------------------ ; Maximum Squad Size ; @@ -114,4 +98,36 @@ SECRET_WEAPON_CACHES = 0 ; 8 = Available in 800x600 and 1024x768 screen resolution ; 10 = Available in 1024x768 screen resolution ;------------------------------------------------------------------------------------------------------------------------------ -SQUAD_SIZE = 8 \ No newline at end of file +SQUAD_SIZE = 8 + +;------------------------------------------------------------------------------------------------------------------------------ +; Inventory Manipulation AP costs +; +; 0 = Off +; 1 = On +;------------------------------------------------------------------------------------------------------------------------------ +INVENTORY_USE_AP = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; New Chance to Hit System +; +; 0 = Off +; 1 = On +;------------------------------------------------------------------------------------------------------------------------------ +USE_NCTH = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Improved Interrupt System +; +; 0 = Off +; 1 = On +;------------------------------------------------------------------------------------------------------------------------------ +IMPROVED_INTERRUPT_SYSTEM = 0 + +;------------------------------------------------------------------------------------------------------------------------------ +; Weapon Overheating +; +; 0 = Off +; 1 = On +;------------------------------------------------------------------------------------------------------------------------------ +WEAPON_OVERHEATING = 0 \ No newline at end of file diff --git a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI b/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI index 5dcbe9c65..2927ee5fc 100644 --- a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI +++ b/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI @@ -73,17 +73,18 @@ TOPTION_SILENT_SKYRIDER = FALSE TOPTION_ENHANCED_DESC_BOX = TRUE TOPTION_TOGGLE_TURN_MODE = FALSE TOPTION_STAT_PROGRESS_BARS = TRUE -TOPTION_ALT_MAP_COLOR = FALSE +TOPTION_ALT_MAP_COLOR = FALSE TOPTION_ALTERNATE_BULLET_GRAPHICS = FALSE -TOPTION_USE_NCTH = FALSE +TOPTION_SHOW_MERC_RANKS = FALSE TOPTION_SHOW_TACTICAL_FACE_GEAR = FALSE TOPTION_SHOW_TACTICAL_FACE_ICONS = FALSE TOPTION_DISABLE_CURSOR_SWAP = FALSE +TOPTION_AUTO_FAST_FORWARD_MODE = FALSE TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE TOPTION_CHEAT_MODE_OPTIONS_END = FALSE TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE -TOPTION_REPORT_MISS_MARGIN = FALSE +TOPTION_REPORT_MISS_MARGIN = FALSE TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE TOPTION_RESET_ALL_OPTIONS = FALSE TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE diff --git a/gamedir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI b/gamedir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI index 08cb53bb1..58aab9bbe 100644 --- a/gamedir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI +++ b/gamedir/Profiles/UserProfile_JA2Vanilla/Ja2_Settings.INI @@ -75,10 +75,11 @@ TOPTION_TOGGLE_TURN_MODE = FALSE TOPTION_STAT_PROGRESS_BARS = FALSE TOPTION_ALT_MAP_COLOR = FALSE TOPTION_ALTERNATE_BULLET_GRAPHICS = FALSE -TOPTION_USE_NCTH = FALSE +TOPTION_SHOW_MERC_RANKS = FALSE TOPTION_SHOW_TACTICAL_FACE_GEAR = FALSE TOPTION_SHOW_TACTICAL_FACE_ICONS = FALSE TOPTION_DISABLE_CURSOR_SWAP = FALSE +TOPTION_AUTO_FAST_FORWARD_MODE = FALSE TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE TOPTION_CHEAT_MODE_OPTIONS_END = FALSE