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Merged from revision: 7138
Bugfixes (by anv) - autofeeding bug, - drop items on dismiss optimization, - effectiveness of suppression was increased/decreased with every influenced soldier if set to other than default 100, - item status changed to INT16 on item create - item status is also used to specify amount of money (*50), if NPC had a lot of money in his starting gear, its amount would be incorrect. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7139 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7935,7 +7935,7 @@ BOOLEAN CreateItem( UINT16 usItem, INT16 bStatus, OBJECTTYPE * pObj )
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return( fRet );
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}
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BOOLEAN CreateItems( UINT16 usItem, INT8 bStatus, UINT8 ubNumber, OBJECTTYPE * pObj )
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BOOLEAN CreateItems( UINT16 usItem, INT16 bStatus, UINT8 ubNumber, OBJECTTYPE * pObj )
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{
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BOOLEAN fOk;
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fOk = CreateItem( usItem, bStatus, pObj );
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