From ad5791151fb843118fed0a9ba65a018ae5e8f30b Mon Sep 17 00:00:00 2001 From: Wanne Date: Fri, 1 Jun 2012 12:04:50 +0000 Subject: [PATCH] - Added descriptions for the 2 new properties (USE_XML_TILESETS, NUM_P_ITEMS) to the INI Editor "INIEditorJA2Options.xml" file git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1447 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 4 +--- gamedir/Data/Ja2_Options.INI | 2 +- gamedir/Ja2.ini | 4 ++-- 3 files changed, 4 insertions(+), 6 deletions(-) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 73c64ce99..a79c4dade 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -171,7 +171,7 @@ WRITE_PROFILE_DATA_TO_XML = FALSE USE_EXTERNALIZED_ENEMY_ITEM_DROPS = 1 ;------------------------------------------------------------------------------------------------------------------------------ -; Tells the game to load ja2set.dat.xml instead of the old binary file +; Tells the game to load ja2set.dat.xml (located in the MODs "Data" folder) instead of the old "BinaryData\ja2.set.dat" file ; Must be TRUE if NUM_P_ITEMS (below) is > 3 ; If an xml file doesn't exist, setting the value to true will create one. ; Issues have been reported using big maps with this value set to TRUE @@ -192,8 +192,6 @@ USE_XML_TILESETS = FALSE NUM_P_ITEMS = 3 - - ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 836bbb78e..c2d963aac 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -171,7 +171,7 @@ WRITE_PROFILE_DATA_TO_XML = FALSE USE_EXTERNALIZED_ENEMY_ITEM_DROPS = 0 ;------------------------------------------------------------------------------------------------------------------------------ -; Tells the game to load ja2set.dat.xml instead of the old binary file +; Tells the game to load ja2set.dat.xml (located in the MODs "Data" folder) instead of the old "BinaryData\ja2.set.dat" file ; Must be TRUE if NUM_P_ITEMS (below) is > 3 ; If an xml file doesn't exist, setting the value to true will create one. ; Issues have been reported using big maps with this value set to TRUE diff --git a/gamedir/Ja2.ini b/gamedir/Ja2.ini index ab7be9391..2d7a964e7 100644 --- a/gamedir/Ja2.ini +++ b/gamedir/Ja2.ini @@ -36,7 +36,7 @@ VFS_CONFIG_INI = vfs_config.JA2113.ini ; This Executable will be the default file to start JA2 1.13 from the INI Editor. ;****************************************************************************************************************************** -DEFAULT_JA2_EXECUTABLE = ja2.exe +DEFAULT_JA2_EXECUTABLE = ;****************************************************************************************************************************** ; You can choose from the following screen resolutions. @@ -98,4 +98,4 @@ PLAY_INTRO = 1 ; CLOCK_SPEED_PERCENT value in the ja2_options.ini or simply disable the HIGHSPEED_TIMER option. ;****************************************************************************************************************************** -HIGHSPEED_TIMER = TRUE \ No newline at end of file +HIGHSPEED_TIMER = FALSE