diff --git a/Ja2/SaveLoadGame.cpp b/Ja2/SaveLoadGame.cpp index 947a4ed7..dd340883 100644 --- a/Ja2/SaveLoadGame.cpp +++ b/Ja2/SaveLoadGame.cpp @@ -181,7 +181,7 @@ UINT32 CalcJA2EncryptionSet( SAVED_GAME_HEADER * pSaveGameHeader ); typedef struct { - //The screen that the gaem was saved from + //The screen that the game was saved from UINT32 uiCurrentScreen; UINT32 uiCurrentUniqueSoldierId;