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Disabled auto fast forwarding for talking faces.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8688 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -11224,6 +11224,8 @@ BOOLEAN GetRandomUnknownVIPSector( UINT16& aSector )
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return FALSE;
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}
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extern FACETYPE *gpCurrentTalkingFace;
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void UpdateFastForwardMode(SOLDIERTYPE* pSoldier, INT8 bAction)
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{
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BOOLEAN fAction = FALSE;
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@@ -11262,6 +11264,9 @@ void UpdateFastForwardMode(SOLDIERTYPE* pSoldier, INT8 bAction)
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pSoldier->flags.uiStatusFlags & SOLDIER_PC ||
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pSoldier->bVisible == TRUE ||
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gTacticalStatus.ubCurrentTeam == gbPlayerNum ||
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gTacticalStatus.bBoxingState != NOT_BOXING ||
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gTacticalStatus.uiFlags & ENGAGED_IN_CONV ||
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gpCurrentTalkingFace != NULL && gpCurrentTalkingFace->fTalking ||
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fAction)
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{
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if (IsFastForwardMode())
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