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-cut reload APs for revolvers in half, because they were way too useless w/10 aps to reload
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@193 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -208,7 +208,7 @@
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<SilencedSound>156</SilencedSound>
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<SilencedSound>156</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>8</APsToReload>
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<APsToReload>4</APsToReload>
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<SwapClips>0</SwapClips>
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<SwapClips>0</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<AutoPenalty>0</AutoPenalty>
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@@ -244,7 +244,7 @@
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<SilencedSound>157</SilencedSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>10</APsToReload>
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<APsToReload>5</APsToReload>
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<SwapClips>0</SwapClips>
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<SwapClips>0</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<AutoPenalty>0</AutoPenalty>
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@@ -2404,7 +2404,7 @@
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<SilencedSound>157</SilencedSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>10</APsToReload>
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<APsToReload>5</APsToReload>
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<SwapClips>0</SwapClips>
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<SwapClips>0</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<AutoPenalty>0</AutoPenalty>
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@@ -7480,7 +7480,7 @@
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<SilencedSound>157</SilencedSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>10</APsToReload>
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<APsToReload>5</APsToReload>
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<SwapClips>0</SwapClips>
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<SwapClips>0</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<AutoPenalty>0</AutoPenalty>
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@@ -8524,7 +8524,7 @@
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<SilencedSound>157</SilencedSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>10</APsToReload>
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<APsToReload>5</APsToReload>
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<SwapClips>0</SwapClips>
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<SwapClips>0</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<AutoPenalty>0</AutoPenalty>
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@@ -8632,7 +8632,7 @@
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<SilencedSound>157</SilencedSound>
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<SilencedSound>157</SilencedSound>
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<bBurstAP>5</bBurstAP>
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<bBurstAP>5</bBurstAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>8</APsToReload>
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<APsToReload>4</APsToReload>
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<SwapClips>0</SwapClips>
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<SwapClips>0</SwapClips>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<AutoPenalty>0</AutoPenalty>
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