From b0687c344a179d49599c7b85c54b61bdbac074fa Mon Sep 17 00:00:00 2001 From: Wanne Date: Sun, 30 Jun 2013 16:29:17 +0000 Subject: [PATCH] - Externalized 2 breathing values to APBPConstants.ini (by silversurfer) o With those values you can define the minutes needed to regenerate BP in real-time mode o BP_RT_BREATH_RECOVER_MODIFIER, BP_RT_BREATH_DEDUCT_MODIFIER o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322238/Re_Breath_regeneration_is_too_.html#Post322238 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6177 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameSettings.cpp | 4 ++++ Init.h | 2 ++ Tactical/Points.cpp | 8 ++++++-- Tactical/rt time defines.h | 6 +++--- 4 files changed, 15 insertions(+), 5 deletions(-) diff --git a/GameSettings.cpp b/GameSettings.cpp index 9c035cc9a..f227b5a42 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -2515,6 +2515,10 @@ void LoadGameAPBPConstants() APBPConstants[DEFAULT_AIMSKILL] = iniReader.ReadInteger("APConstants","DEFAULT_AIMSKILL",80); APBPConstants[BP_RATIO_RED_PTS_TO_NORMAL] = iniReader.ReadInteger("BPConstants","BP_RATIO_RED_PTS_TO_NORMAL",100); + // modifies breath regeneration during realtime mode, replaces TB_BREATH_RECOVER_MODIFIER in Tactical\rt time defines.h + APBPConstants[BP_RT_BREATH_RECOVER_MODIFIER] = iniReader.ReadInteger("BPConstants", "BP_RT_BREATH_RECOVER_MODIFIER",100, 100, 1000); + // modifies breath drain for all movement during realtime mode, replaces TB_BREATH_DEDUCT_MODIFIER in Tactical\rt time defines.h + APBPConstants[BP_RT_BREATH_DEDUCT_MODIFIER] = iniReader.ReadInteger("BPConstants", "BP_RT_BREATH_DEDUCT_MODIFIER",125, 100, 1000); APBPConstants[BP_RUN_ENERGYCOSTFACTOR] = iniReader.ReadInteger("BPConstants","BP_RUN_ENERGYCOSTFACTOR",3); APBPConstants[BP_WALK_ENERGYCOSTFACTOR] = iniReader.ReadInteger("BPConstants","BP_WALK_ENERGYCOSTFACTOR",1); APBPConstants[BP_SWAT_ENERGYCOSTFACTOR] = iniReader.ReadInteger("BPConstants","BP_SWAT_ENERGYCOSTFACTOR",2); diff --git a/Init.h b/Init.h index e9e56f14c..212f1543f 100644 --- a/Init.h +++ b/Init.h @@ -158,6 +158,8 @@ AP_INVENTORY_ARM, DEFAULT_APS, DEFAULT_AIMSKILL, BP_RATIO_RED_PTS_TO_NORMAL, +BP_RT_BREATH_RECOVER_MODIFIER, // modifies breath regeneration during realtime mode +BP_RT_BREATH_DEDUCT_MODIFIER, // modifies breath drain for all movement during realtime mode BP_RUN_ENERGYCOSTFACTOR, BP_WALK_ENERGYCOSTFACTOR, BP_SWAT_ENERGYCOSTFACTOR, diff --git a/Tactical/Points.cpp b/Tactical/Points.cpp index 22fa3cb8f..dc8734877 100644 --- a/Tactical/Points.cpp +++ b/Tactical/Points.cpp @@ -348,7 +348,9 @@ INT16 TerrainBreathPoints(SOLDIERTYPE * pSoldier, INT32 sGridNo, INT8 bDir, UINT if (!(gTacticalStatus.uiFlags & TURNBASED) || !(gTacticalStatus.uiFlags & INCOMBAT ) ) { // ATE: ADJUST FOR RT - MAKE BREATH GO A LITTLE FASTER! - iPoints = (INT32)( iPoints * TB_BREATH_DEDUCT_MODIFIER ); + // silversurfer: now externalized to APBPConstants.ini + //iPoints = (INT32)( iPoints * TB_BREATH_DEDUCT_MODIFIER ); + iPoints = (INT32)( iPoints * APBPConstants[BP_RT_BREATH_DEDUCT_MODIFIER] / 100 ); } @@ -1178,7 +1180,9 @@ void UnusedAPsToBreath( SOLDIERTYPE * pSoldier ) // Divide by a number to adjust that in realtimer we do not want to recover as // as fast as the TB values do - sBreathChange *= TB_BREATH_RECOVER_MODIFIER; + // silversurfer: now externalized to APBPConstants.ini + //sBreathChange *= TB_BREATH_RECOVER_MODIFIER; + sBreathChange = INT16 ( sBreathChange * APBPConstants[BP_RT_BREATH_RECOVER_MODIFIER] / 100 ); // SANDRO: get BP *cost* for weapon holding (reduce breath gain, or even make it breath loss) if ( gGameExternalOptions.ubEnergyCostForWeaponWeight ) diff --git a/Tactical/rt time defines.h b/Tactical/rt time defines.h index afc6e2c77..d816af419 100644 --- a/Tactical/rt time defines.h +++ b/Tactical/rt time defines.h @@ -3,9 +3,9 @@ - -#define TB_BREATH_RECOVER_MODIFIER 1 -#define TB_BREATH_DEDUCT_MODIFIER 1.25 +//silversurfer: now externalized to APBPConstants.ini +//#define TB_BREATH_RECOVER_MODIFIER 1 +//#define TB_BREATH_DEDUCT_MODIFIER 1.25 #define RT_NEXT_BLEED_MODIFIER 0.5 #define RT_FIRST_AID_GAIN_MODIFIER 12