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Added functions for utf8 <> wstring conversion.
Added message when AI breaks deadlock because cannot complete action. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9262 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1799,6 +1799,13 @@ BOOLEAN LoadItemProsAndCons( UINT16 usIndex, STR16 pProsString, STR16 pConsStrin
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BOOLEAN LoadBRDesc(UINT16 ubIndex, STR16 pDescString );
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BOOLEAN LoadBRName(UINT16 ubIndex, STR16 pNameString );
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// sevenfm
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inline std::string narrow(std::wstring const& text);
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// convert UTF-8 string to wstring
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std::wstring utf8_to_wstring(const std::string& str);
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// convert wstring to UTF-8 string
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std::string wstring_to_utf8(const std::wstring& str);
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enum
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{
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//Coordinating simultaneous arrival dialog strings
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