Fix AI soldiers losing ready stance while deciding next move

Fix LUA crashing when game shuts down (caused by incomplete merge)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-10-21 05:43:45 +00:00
parent 13288fd750
commit b0b9d14154
12 changed files with 44 additions and 36 deletions
+1 -1
View File
@@ -463,7 +463,7 @@ void AutoBandage( BOOLEAN fStart )
if ( pSoldier->bSlotItemTakenFrom != NO_SLOT )
{
// swap our old hand item back to the main hand
SwapObjs( pSoldier, HANDPOS, pSoldier->bSlotItemTakenFrom );
SwapObjs( pSoldier, HANDPOS, pSoldier->bSlotItemTakenFrom, TRUE );
}
// ATE: Make everyone stand up!