made Sniper Scope and Reflex Sight incompatible for future projects.

changed available and built-in attachments of FN F2000.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@600 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2006-11-28 17:27:23 +00:00
parent 3e67488439
commit b0c7b4dbb8
3 changed files with 25 additions and 11 deletions
+15 -5
View File
@@ -1570,11 +1570,6 @@
<itemIndex>640</itemIndex> <itemIndex>640</itemIndex>
<APCost>5</APCost> <APCost>5</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>209</attachmentIndex>
<itemIndex>646</itemIndex>
<APCost>5</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>209</attachmentIndex> <attachmentIndex>209</attachmentIndex>
<itemIndex>647</itemIndex> <itemIndex>647</itemIndex>
@@ -8510,6 +8505,11 @@
<itemIndex>633</itemIndex> <itemIndex>633</itemIndex>
<APCost>5</APCost> <APCost>5</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1004</attachmentIndex>
<itemIndex>646</itemIndex>
<APCost>5</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1004</attachmentIndex> <attachmentIndex>1004</attachmentIndex>
<itemIndex>647</itemIndex> <itemIndex>647</itemIndex>
@@ -11005,6 +11005,11 @@
<itemIndex>640</itemIndex> <itemIndex>640</itemIndex>
<APCost>5</APCost> <APCost>5</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1007</attachmentIndex>
<itemIndex>646</itemIndex>
<APCost>5</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1007</attachmentIndex> <attachmentIndex>1007</attachmentIndex>
<itemIndex>647</itemIndex> <itemIndex>647</itemIndex>
@@ -13345,6 +13350,11 @@
<itemIndex>643</itemIndex> <itemIndex>643</itemIndex>
<APCost>5</APCost> <APCost>5</APCost>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1029</attachmentIndex>
<itemIndex>646</itemIndex>
<APCost>5</APCost>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1029</attachmentIndex> <attachmentIndex>1029</attachmentIndex>
<itemIndex>647</itemIndex> <itemIndex>647</itemIndex>
@@ -56,6 +56,10 @@
<itemIndex>208</itemIndex> <itemIndex>208</itemIndex>
<incompatibleattachmentIndex>1004</incompatibleattachmentIndex> <incompatibleattachmentIndex>1004</incompatibleattachmentIndex>
</INCOMPATIBLEATTACHMENT> </INCOMPATIBLEATTACHMENT>
<INCOMPATIBLEATTACHMENT>
<itemIndex>208</itemIndex>
<incompatibleattachmentIndex>1006</incompatibleattachmentIndex>
</INCOMPATIBLEATTACHMENT>
<INCOMPATIBLEATTACHMENT> <INCOMPATIBLEATTACHMENT>
<itemIndex>208</itemIndex> <itemIndex>208</itemIndex>
<incompatibleattachmentIndex>1007</incompatibleattachmentIndex> <incompatibleattachmentIndex>1007</incompatibleattachmentIndex>
+6 -6
View File
@@ -78818,7 +78818,7 @@
<szLongItemName>FN F2000</szLongItemName> <szLongItemName>FN F2000</szLongItemName>
<szItemDesc>This futuristic and fearsome looking rifle is Fabrique Nationale's latest entry into Law Enforcement weaponry.</szItemDesc> <szItemDesc>This futuristic and fearsome looking rifle is Fabrique Nationale's latest entry into Law Enforcement weaponry.</szItemDesc>
<szBRName>FN F2000</szBRName> <szBRName>FN F2000</szBRName>
<szBRDesc>The F2000 is a gas operated, rotating bolt, select-fire weapon. It features polymer stock with bull-pup layout. It comes standard with a 1.6x scope and 40mm grenade launcher.</szBRDesc> <szBRDesc>The F2000 is a gas operated, rotating bolt, select-fire weapon. It features polymer stock with bull-pup layout. It comes standard with a 40mm grenade launcher.</szBRDesc>
<usItemClass>2</usItemClass> <usItemClass>2</usItemClass>
<ubClassIndex>646</ubClassIndex> <ubClassIndex>646</ubClassIndex>
<ubCursor>3</ubCursor> <ubCursor>3</ubCursor>
@@ -78847,7 +78847,7 @@
<NotInEditor>0</NotInEditor> <NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable> <DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic> <Unaerodynamic>0</Unaerodynamic>
<Electronic>1</Electronic> <Electronic>0</Electronic>
<Inseparable>0</Inseparable> <Inseparable>0</Inseparable>
<BR_NewInventory>2</BR_NewInventory> <BR_NewInventory>2</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory> <BR_UsedInventory>1</BR_UsedInventory>
@@ -78858,8 +78858,8 @@
<RangeBonus>0</RangeBonus> <RangeBonus>0</RangeBonus>
<ToHitBonus>0</ToHitBonus> <ToHitBonus>0</ToHitBonus>
<BestLaserRange>0</BestLaserRange> <BestLaserRange>0</BestLaserRange>
<AimBonus>5</AimBonus> <AimBonus>0</AimBonus>
<MinRangeForAimBonus>10</MinRangeForAimBonus> <MinRangeForAimBonus>0</MinRangeForAimBonus>
<MagSizeBonus>0</MagSizeBonus> <MagSizeBonus>0</MagSizeBonus>
<RateOfFireBonus>0</RateOfFireBonus> <RateOfFireBonus>0</RateOfFireBonus>
<BulletSpeedBonus>0</BulletSpeedBonus> <BulletSpeedBonus>0</BulletSpeedBonus>
@@ -78905,12 +78905,12 @@
<RobotRemoteControl>0</RobotRemoteControl> <RobotRemoteControl>0</RobotRemoteControl>
<Walkman>0</Walkman> <Walkman>0</Walkman>
<HearingRangeBonus>0</HearingRangeBonus> <HearingRangeBonus>0</HearingRangeBonus>
<VisionRangeBonus>10</VisionRangeBonus> <VisionRangeBonus>0</VisionRangeBonus>
<NightVisionRangeBonus>0</NightVisionRangeBonus> <NightVisionRangeBonus>0</NightVisionRangeBonus>
<DayVisionRangeBonus>0</DayVisionRangeBonus> <DayVisionRangeBonus>0</DayVisionRangeBonus>
<CaveVisionRangeBonus>0</CaveVisionRangeBonus> <CaveVisionRangeBonus>0</CaveVisionRangeBonus>
<BrightLightVisionRangeBonus>0</BrightLightVisionRangeBonus> <BrightLightVisionRangeBonus>0</BrightLightVisionRangeBonus>
<PercentTunnelVision>10</PercentTunnelVision> <PercentTunnelVision>0</PercentTunnelVision>
<ThermalOptics>0</ThermalOptics> <ThermalOptics>0</ThermalOptics>
<GasMask>0</GasMask> <GasMask>0</GasMask>
<Alcohol>0</Alcohol> <Alcohol>0</Alcohol>