diff --git a/gamedir/Data-1.13/BinaryData/JA2SET.DAT b/gamedir/Data-1.13/BinaryData/JA2SET.DAT deleted file mode 100644 index d4d55fb0e..000000000 --- a/gamedir/Data-1.13/BinaryData/JA2SET.DAT +++ /dev/null @@ -1 +0,0 @@ -F— diff --git a/gamedir/readme-ubtilesets.txt b/gamedir/readme-ubtilesets.txt deleted file mode 100644 index 41b64200c..000000000 --- a/gamedir/readme-ubtilesets.txt +++ /dev/null @@ -1,27 +0,0 @@ -JA2 UB tilesets for JA2. -Snap - -This package contains files that are necessary to import maps using JA2 UB -tilesets #50-59 into JA2. - -Installation: Unpack the archive into the JA2 main directory. The files will be -unpacked into Data-1.13 subdirectory. If you are using a different custom data -directory, you need to move all of the included files and subdirectories there: - -Binarydata\ja2set.dat -Tilesets\50 -... -Tilesets\59 - -Notes: - -This add-on will only work in JA2 1.13, or any version of JA2 that has been -modified to accept tilesets with numbers 50 or higher. Alternatively, the UB -tilesets can be used to replace existing JA2 tilesets (for that, ja2set.dat -needs to be modified accordingly). - -Maps created with the UB editor or original UB campaign maps need to be -converted to JA2 format first. - -In tilesets 53-59 snow-covered graphics, such as sandbags, were replaced with -more appropriate JA2 graphics.