Deleted Feature: The poison feature has been made obsolete by the disease feature and has been removed.

GameDir >= r2245 is recommended.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-05-20 20:39:51 +00:00
parent 62d5dd1854
commit b2217eaab9
49 changed files with 171 additions and 1089 deletions
+6 -36
View File
@@ -2976,27 +2976,13 @@ void RenderSMPanel( BOOLEAN *pfDirty )
// Flugente: food info if food system is active
if ( gGameOptions.fFoodSystem && gpSMCurrentMerc->ubProfile != ROBOT && !IsVehicle(gpSMCurrentMerc) )
{
// Flugente: added a display for poison, only show text if actually poisoned
if ( gpSMCurrentMerc->bPoisonSum > 0 )
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_POISON_AND_FOOD_POPUPTEXT ], gpSMCurrentMerc->stats.bLife, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bPoisonSum, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bBreath, gpSMCurrentMerc->bBreathMax, pMoraleStr, (INT32)(100*(gpSMCurrentMerc->bDrinkLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%", (INT32)(100*(gpSMCurrentMerc->bFoodLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%" );
}
else
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_FOOD_POPUPTEXT ], gpSMCurrentMerc->stats.bLife, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bBreath, gpSMCurrentMerc->bBreathMax, pMoraleStr, (INT32)(100*(gpSMCurrentMerc->bDrinkLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%", (INT32)(100*(gpSMCurrentMerc->bFoodLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%" );
}
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_FOOD_POPUPTEXT ], gpSMCurrentMerc->stats.bLife, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bBreath, gpSMCurrentMerc->bBreathMax, pMoraleStr, (INT32)(100*(gpSMCurrentMerc->bDrinkLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%", (INT32)(100*(gpSMCurrentMerc->bFoodLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%" );
}
else
{
// Flugente: added a display for poison, only show text if actually poisoned
if ( gpSMCurrentMerc->bPoisonSum > 0 )
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_POISON_POPUPTEXT ], gpSMCurrentMerc->stats.bLife, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bPoisonSum, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bBreath, gpSMCurrentMerc->bBreathMax, pMoraleStr );
}
else
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_POPUPTEXT ], gpSMCurrentMerc->stats.bLife, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bBreath, gpSMCurrentMerc->bBreathMax, pMoraleStr );
}
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_POPUPTEXT ], gpSMCurrentMerc->stats.bLife, gpSMCurrentMerc->stats.bLifeMax, gpSMCurrentMerc->bBreath, gpSMCurrentMerc->bBreathMax, pMoraleStr );
}
{
@@ -5573,27 +5559,11 @@ void RenderTEAMPanel( BOOLEAN fDirty )
if ( gGameOptions.fFoodSystem && pSoldier->ubProfile != ROBOT && !IsVehicle(pSoldier) )
{
// Flugente: added a display for poison, only show text if actually poisoned
if ( pSoldier->bPoisonSum > 0 )
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_POISON_AND_FOOD_POPUPTEXT ], pSoldier->stats.bLife, pSoldier->stats.bLifeMax, pSoldier->bPoisonSum, pSoldier->stats.bLifeMax, pSoldier->bBreath, pSoldier->bBreathMax, pMoraleStr, (INT32)(100*(pSoldier->bDrinkLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%", (INT32)(100*(pSoldier->bFoodLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%" );
}
else
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_FOOD_POPUPTEXT ], pSoldier->stats.bLife, pSoldier->stats.bLifeMax, pSoldier->bBreath, pSoldier->bBreathMax, pMoraleStr, (INT32)(100*(pSoldier->bDrinkLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%", (INT32)(100*(pSoldier->bFoodLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%" );
}
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_FOOD_POPUPTEXT ], pSoldier->stats.bLife, pSoldier->stats.bLifeMax, pSoldier->bBreath, pSoldier->bBreathMax, pMoraleStr, (INT32)(100*(pSoldier->bDrinkLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%", (INT32)(100*(pSoldier->bFoodLevel - FOOD_MIN) / FOOD_HALF_RANGE), L"%" );
}
else
{
// Flugente: added a display for poison, only show text if actually poisoned
if ( pSoldier->bPoisonSum > 0 )
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_WITH_POISON_POPUPTEXT ], pSoldier->stats.bLife, pSoldier->stats.bLifeMax, pSoldier->bPoisonSum, pSoldier->stats.bLifeMax, pSoldier->bBreath, pSoldier->bBreathMax, pMoraleStr );
}
else
{
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_POPUPTEXT ], pSoldier->stats.bLife, pSoldier->stats.bLifeMax, pSoldier->bBreath, pSoldier->bBreathMax, pMoraleStr );
}
swprintf( pStr, TacticalStr[ MERC_VITAL_STATS_POPUPTEXT ], pSoldier->stats.bLife, pSoldier->stats.bLifeMax, pSoldier->bBreath, pSoldier->bBreathMax, pMoraleStr );
}
{