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Deleted Feature: The poison feature has been made obsolete by the disease feature and has been removed.
GameDir >= r2245 is recommended. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3331,13 +3331,9 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
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L"Set detonation frequency (1 - 4) and defusing frequency (A - D):",
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L"Set detonation time in turns (1 - 4) and defusing frequency (A - D):",
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L"Select tripwire hierarchy (1 - 4) and network (A - D):",
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// added by Flugente to display health and poisoning // TODO.Translate
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L"Health: %d/%d\nPoison: %d/%d\nEnergy: %d/%d\nMorale: %s",
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// added by Flugente to display food status
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L"Health: %d/%d\nEnergy: %d/%d\nMorale: %s\nWater: %d%s\nFood: %d%s",
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L"Health: %d/%d\nPoison: %d/%d\nEnergy: %d/%d\nMorale: %s\nWater: %d%s\nFood: %d%s",
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// added by Flugente: selection of a function to call in tactical
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L"What do you want to do?",
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@@ -8262,7 +8258,6 @@ STR16 szBackgroundText_Value[]=
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L" %s%d%% travel speed on air vehicles\n",
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L" %s%d%% travel speed on water vehicles\n",
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L" %s%d%% poison resistance\n",
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L" %s%d%% fear resistance\n",
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L" %s%d%% suppression resistance\n",
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L" %s%d%% physical resistance\n",
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