Do not prompt for buying inventory for 1st kit in UB

This commit is contained in:
Asdow
2025-04-26 00:37:38 +03:00
parent fa0c5a2862
commit b23c9ac8b1
+31 -27
View File
@@ -418,6 +418,34 @@ BOOLEAN EnterMercsFiles()
return( TRUE );
}
static void TryToHireMERC()
{
if ( (gMercProfiles[GetAvailableMercIDFromMERCArray( gubCurMercIndex )].ubMiscFlags & PROFILE_MISC_FLAG_ALREADY_USED_ITEMS) && !gGameExternalOptions.fGearKitsAlwaysAvailable )
{
//bought gear before
fMercBuyEquipment = 0;
MercProcessHireAfterGear();
}
else
{
#ifdef JA2UB
if ( gSelectedMercKit == 0 ) // First kit is free, due to M.E.R.C special offer
{
fMercBuyEquipment = 1;
MercProcessHireAfterGear();
}
else
{
//prompt to buy gear
DoLapTopMessageBox( MSG_BOX_BLUE_ON_GREY, MercInfo[MERC_FILES_BUY_GEAR], LAPTOP_SCREEN, MSG_BOX_FLAG_YESNO, MercHireButtonGearYesNoCallback );
}
#else
//prompt to buy gear
DoLapTopMessageBox( MSG_BOX_BLUE_ON_GREY, MercInfo[MERC_FILES_BUY_GEAR], LAPTOP_SCREEN, MSG_BOX_FLAG_YESNO, MercHireButtonGearYesNoCallback );
#endif // JA2UB
}
}
void SelectMercsFaceRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
{
if (iReason & MSYS_CALLBACK_REASON_RBUTTON_UP)
@@ -442,15 +470,7 @@ void SelectMercsFaceRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
//else try to hire the merc
else
{
if ( (gMercProfiles[ GetAvailableMercIDFromMERCArray( gubCurMercIndex ) ].ubMiscFlags & PROFILE_MISC_FLAG_ALREADY_USED_ITEMS) && !gGameExternalOptions.fGearKitsAlwaysAvailable )
{
//bought gear before
fMercBuyEquipment = 0;
MercProcessHireAfterGear();
}
else
//prompt to buy gear
DoLapTopMessageBox( MSG_BOX_BLUE_ON_GREY, MercInfo[ MERC_FILES_BUY_GEAR ], LAPTOP_SCREEN, MSG_BOX_FLAG_YESNO, MercHireButtonGearYesNoCallback );
TryToHireMERC();
}
}
}
@@ -701,15 +721,7 @@ void BtnMercHireButtonCallback(GUI_BUTTON *btn,INT32 reason)
//else try to hire the merc
else
{
if ( (gMercProfiles[ GetAvailableMercIDFromMERCArray( gubCurMercIndex ) ].ubMiscFlags & PROFILE_MISC_FLAG_ALREADY_USED_ITEMS) && !gGameExternalOptions.fGearKitsAlwaysAvailable )
{
//bought gear before
fMercBuyEquipment = 0;
MercProcessHireAfterGear();
}
else
//prompt to buy gear
DoLapTopMessageBox( MSG_BOX_BLUE_ON_GREY, MercInfo[ MERC_FILES_BUY_GEAR ], LAPTOP_SCREEN, MSG_BOX_FLAG_YESNO, MercHireButtonGearYesNoCallback );
TryToHireMERC();
}
InvalidateRegion(btn->Area.RegionTopLeftX, btn->Area.RegionTopLeftY, btn->Area.RegionBottomRightX, btn->Area.RegionBottomRightY);
@@ -1358,15 +1370,7 @@ void HandleMercsFilesKeyBoardInput( )
//else try to hire the merc
else
{
//bought gear before
if ( (gMercProfiles[ GetAvailableMercIDFromMERCArray( gubCurMercIndex ) ].ubMiscFlags & PROFILE_MISC_FLAG_ALREADY_USED_ITEMS) && !gGameExternalOptions.fGearKitsAlwaysAvailable )
{
fMercBuyEquipment = 0;
MercProcessHireAfterGear();
}
//prompt to buy gear
else
DoLapTopMessageBox( MSG_BOX_BLUE_ON_GREY, MercInfo[ MERC_FILES_BUY_GEAR ], LAPTOP_SCREEN, MSG_BOX_FLAG_YESNO, MercHireButtonGearYesNoCallback );
TryToHireMERC();
}
}
break;