diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index cb487a6e0..2c54973f1 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1963,6 +1963,24 @@ AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_SCALE = 100 ; If set to TRUE, tanks can move around in tactical. ENEMY_TANKS_CAN_MOVE_IN_TACTICAL = FALSE +; If set to TRUE, cars can run over people. +; Note feature won't be very effective without ALLOW_DRIVING_VEHICLES_IN_TACTICAL set to TRUE. +ALLOW_CARS_DRIVING_OVER_PEOPLE = TRUE + +; If set to TRUE, tanks can run over people. +; Note feature won't be very effective without ENEMY_TANKS_CAN_MOVE_IN_TACTICAL set to TRUE. +ALLOW_TANKS_DRIVING_OVER_PEOPLE = TRUE + +; When shift is pressed cars can ram through structures, but only those with armour lower than specified value (0-255). +; 0 effectively disables the feature. Default 30. +; For reference: cactus - 10, wooden furniture - 20, trees - 30, sandbags - 40, stone walls - 55, reinforced concrete - 70, rock - 85, indestructible - 127. +CARS_RAMMING_MAX_STRUCTURE_ARMOUR = 30 + +; When shift is pressed tanks can ram through structures, but only those with armour lower than specified value (0-255). +; 0 effectively disables the feature. Default 70. +; For reference: cactus - 10, wooden furniture - 20, trees - 30, sandbags - 40, stone walls - 55, reinforced concrete - 70, rock - 85, indestructible - 127. +TANKS_RAMMING_MAX_STRUCTURE_ARMOUR = 70 + ; If set to TRUE, tanks can use cannon even against single mercs and in perfect health. ENEMY_TANKS_DONT_SPARE_SHELLS = TRUE ; If set to TRUE, tanks can ignore chance to get through and destroy enemy cover even if it probably won't hit anyone behind it.