diff --git a/gamedir/Data-1.13/Mod_Settings.ini b/gamedir/Data-1.13/Mod_Settings.ini index 1a58503b5..8947de731 100644 --- a/gamedir/Data-1.13/Mod_Settings.ini +++ b/gamedir/Data-1.13/Mod_Settings.ini @@ -247,6 +247,10 @@ ADD_MADLAB_SECTOR_3_Y = 9 ADD_MADLAB_SECTOR_4_X = 4 ADD_MADLAB_SECTOR_4_Y = 5 +;plays all meanwhile cutscenes +;If FALSE, Elliot and other meanwhile implications will still be executed behind the scenes +ALL_MEANWHILE_CUTSCENE = TRUE + ;plays meanwhile cutscene ordering the release of creatures for ENABLE_CREPITUS = TRUE setting ;If FALSE, underground creature sectors and enemies will still be spawned CREATURE_MEANWHILE_CUTSCENE = TRUE diff --git a/gamedir/Data/Mod_Settings.ini b/gamedir/Data/Mod_Settings.ini index 1a58503b5..8947de731 100644 --- a/gamedir/Data/Mod_Settings.ini +++ b/gamedir/Data/Mod_Settings.ini @@ -247,6 +247,10 @@ ADD_MADLAB_SECTOR_3_Y = 9 ADD_MADLAB_SECTOR_4_X = 4 ADD_MADLAB_SECTOR_4_Y = 5 +;plays all meanwhile cutscenes +;If FALSE, Elliot and other meanwhile implications will still be executed behind the scenes +ALL_MEANWHILE_CUTSCENE = TRUE + ;plays meanwhile cutscene ordering the release of creatures for ENABLE_CREPITUS = TRUE setting ;If FALSE, underground creature sectors and enemies will still be spawned CREATURE_MEANWHILE_CUTSCENE = TRUE