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- externalized samsite coordinates concerning strategic AI action and Skyrider dialogue (by Buggler)
- minor ENG language tweaks to traits popup help text (by Buggler) - translated a few missing German Texts in _Ja25GermanText.cpp git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6410 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1133,7 +1133,7 @@ void HandleSkyRiderMonologueAboutDrassenSAMSite( UINT32 uiSpecialCode )
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CharacterDialogue( SKYRIDER, MENTION_DRASSEN_SAM_SITE, uiExternalStaticNPCFaces[ SKYRIDER_EXTERNAL_FACE ], DIALOGUE_EXTERNAL_NPC_UI, FALSE, FALSE );
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CharacterDialogueWithSpecialEvent( SKYRIDER, MENTION_DRASSEN_SAM_SITE, uiExternalStaticNPCFaces[ SKYRIDER_EXTERNAL_FACE ], DIALOGUE_EXTERNAL_NPC_UI , FALSE , TRUE , DIALOGUE_SPECIAL_EVENT_SKYRIDERMAPSCREENEVENT ,SKYRIDER_MONOLOGUE_EVENT_DRASSEN_SAM_SITE, 1 );
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if( SAMSitesUnderPlayerControl( SAM_2_X, SAM_2_Y ) == FALSE )
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if( SAMSitesUnderPlayerControl( gpSamSectorX[1], gpSamSectorY[1] ) == FALSE )
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{
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CharacterDialogue( SKYRIDER, SECOND_HALF_OF_MENTION_DRASSEN_SAM_SITE, uiExternalStaticNPCFaces[ SKYRIDER_EXTERNAL_FACE ], DIALOGUE_EXTERNAL_NPC_UI, FALSE, FALSE );
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}
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@@ -1282,8 +1282,8 @@ void HandleAnimationOfSectors( void )
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if( fShowDrassenSAMHighLight )
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{
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fOldShowDrassenSAMHighLight = TRUE;
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// Drassen's SAM site is #3
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HandleBlitOfSectorLocatorIcon( SAM_2_X, SAM_2_Y, 0, LOCATOR_COLOR_RED );
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// Drassen's SAM site is #2
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HandleBlitOfSectorLocatorIcon( gpSamSectorX[1], gpSamSectorY[1], 0, LOCATOR_COLOR_RED );
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fSkipSpeakersLocator = TRUE;
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}
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else if( fOldShowDrassenSAMHighLight )
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@@ -1309,9 +1309,9 @@ void HandleAnimationOfSectors( void )
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if( fShowOtherSAMHighLight )
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{
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fOldShowOtherSAMHighLight = TRUE;
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HandleBlitOfSectorLocatorIcon( SAM_1_X, SAM_1_Y, 0, LOCATOR_COLOR_RED );
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HandleBlitOfSectorLocatorIcon( SAM_3_X, SAM_3_Y, 0, LOCATOR_COLOR_RED );
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HandleBlitOfSectorLocatorIcon( SAM_4_X, SAM_4_Y, 0, LOCATOR_COLOR_RED );
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HandleBlitOfSectorLocatorIcon( gpSamSectorX[0], gpSamSectorY[0], 0, LOCATOR_COLOR_RED );
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HandleBlitOfSectorLocatorIcon( gpSamSectorX[2], gpSamSectorY[2], 0, LOCATOR_COLOR_RED );
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HandleBlitOfSectorLocatorIcon( gpSamSectorX[3], gpSamSectorY[3], 0, LOCATOR_COLOR_RED );
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fSkipSpeakersLocator = TRUE;
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}
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else if( fOldShowOtherSAMHighLight )
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