diff --git a/Tactical/Inventory Choosing.cpp b/Tactical/Inventory Choosing.cpp index 0348f313..77de7c18 100644 --- a/Tactical/Inventory Choosing.cpp +++ b/Tactical/Inventory Choosing.cpp @@ -522,6 +522,7 @@ void GenerateRandomEquipment( SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass, INT8 { fLAW = FALSE; } + pItem->ubGunState |= GS_CARTRIDGE_IN_CHAMBER; break; case IC_AMMO: bAmmoClips = 0;