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- Added the JA2 Demo as a new 1-13 MOD (by Jazz)
o Now you can play the JA2 Demo (P1 - Demoville) maps with the features of 1.13 o The Demo has to be started with a special compiled 1.13 demo executable o This demo is as close as possible to the original JA2 Demo o There is a special "ja2_Demo.ini" file for the demo settings. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1430 4f8fa57e-7814-0410-bad4-adc449f26b7c
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--[[
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This file (or its localized versions respectively) are included in
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"initunderground.lua" to provide the underground sector names.
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Make sure to save this file as UTF-8, preferably with BOM signature in
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order to help editors to not mess up the encoding. Also make sure to not
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save BOM in any other script unless it explicitly allows that.
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]]
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sectornames = {
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["A10-1"] = "Rebel Hideout",
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["J9-1"] = "Tixa Dungeon",
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["J9-2"] = "Tixa Dungeon",
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["K4-1"] = "Orta Basement",
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["O3-1"] = "Tunnel",
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["P3-1"] = "Shelter",
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["B2-1"] = "Chitzena Mine",
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["D4-1"] = "San Mona Mine",
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["D5-1"] = "San Mona Mine",
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["D13-1"] = "Drassen Mine",
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["E13-1"] = "Drassen Mine",
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["E13-2"] = "Drassen Mine",
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["F13-2"] = "Drassen Mine",
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["G13-2"] = "Drassen Mine",
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["G13-3"] = "Drassen Mine",
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["F13-3"] = "Drassen Mine",
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["H8-1"] = "Cambria Mine",
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["H9-1"] = "Cambria Mine",
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["H9-2"] = "Cambria Mine",
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["H8-2"] = "Cambria Mine",
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["H8-3"] = "Cambria Mine",
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["I8-3"] = "Cambria Mine",
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["J8-3"] = "Cambria Mine",
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["I14-1"] = "Alma Mine",
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["J14-1"] = "Alma Mine",
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["J14-2"] = "Alma Mine",
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["J13-2"] = "Alma Mine",
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["J13-3"] = "Alma Mine",
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["K13-3"] = "Alma Mine",
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["H3-1"] = "Grumm Mine",
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["I3-1"] = "Grumm Mine",
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["I3-2"] = "Grumm Mine",
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["H3-2"] = "Grumm Mine",
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["H4-2"] = "Grumm Mine",
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["H4-3"] = "Grumm Mine",
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["G4-3"] = "Grumm Mine",
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["P1-1"] = "Demoville",
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["P1-2"] = "Demoville",
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["P1-3"] = "Demoville",
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creatureLair = "Creature Lair",
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}
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