- Translated _GermanText.cpp (// TODO.Translate)

- Removed unassigned and unused local variables

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5278 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-05-16 14:48:22 +00:00
parent c4f005d7e7
commit b44ae9452c
9 changed files with 108 additions and 114 deletions
+2 -2
View File
@@ -6863,7 +6863,7 @@ STR16 szUDBGenWeaponsStatsTooltipText[]=
L"|连|发|A|P",
L"|上|弹|A|P",
L"|换|弹|夹|A|P",
L"|水|平|后|坐|力", // No longer used!
L"",
L"|T|o|t|a|l |R|e|c|o|i|l", // TODO.Translate
L"|连|发|子|弹|数/5|A|P",
};
@@ -6889,7 +6889,7 @@ STR16 szUDBGenWeaponsStatsExplanationsTooltipText[]=
L"\n \n连发模式下,该武器一次\n齐射三发子弹所需的AP。\n \n超过3发子弹,\n则需要额外的AP。\n \n如果该图标发灰,则该武器不可连发。\n \n该数值越低越好。",
L"\n \n重新装填子弹所需的AP。\n \n该数值越低越好。",
L"\n \n在射击间歇为该武器手动更换弹匣的AP消耗。\n \n该数值越低越好。",
L"\n \n该参数显示了枪口在点射或连发模式下发射子弹\n时的水平位移。\n \n当该参数为正时,枪口右偏。反之,则向左偏。\n \n越接近0越好。", // No longer used!
L"", // No longer used!
L"\n \nThe total distance this weapon's muzzle will shift\nbetween each and every bullet in a burst or\nautofire volley, if no Counter Force is applied.\n \nLower is better.", // HEADROCK HAM 5: Altered to reflect unified number. // TODO.Translate
L"\n \n该参数显示了该武器每多花费5AP在连发模式时\n可多发射的子弹数。\n \n该数值越高越好。",
};