diff --git a/Utils/_Ja25ItalianText.cpp b/Utils/_Ja25ItalianText.cpp index 6c3096384..cbd08c5b2 100644 --- a/Utils/_Ja25ItalianText.cpp +++ b/Utils/_Ja25ItalianText.cpp @@ -73,16 +73,16 @@ STR16 gzIronManModeWarningText[]= STR16 gzDisplayCoverText[]= { - L"Cover: %d/100 %s, Brightness: %d/100", - L"Gun Range: %d/%d tiles, Chance to hit: %d/100", - L"Disabling cover display", - L"Showing mercenary view", - L"Showing danger zones for mercenary", - L"Wood", // wanted to use jungle , but wood is shorter in german too (dschungel vs wald) - L"Urban", - L"Desert", - L"Snow", // NOT USED!!! - L"Wood and Desert", + L"Copertura: %d/100 %s, Luminosità: %d/100", + L"Gittata dell'arma: %d/%d tiles, Probabilità di colpire: %d/100", + L"Disabilita visualizzazione copertura", + L"Mostra visuale del mercenario", + L"Mostra zone di pericolo per il mercenario", + L"Bosco", // wanted to use jungle , but wood is shorter in german too (dschungel vs wald) + L"Urbano", + L"Deserto", + L"Neve", // NOT USED!!! + L"Bosco e deserto", L"" // yes empty for now };