added squadnames to a few locations

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5879 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-02-27 23:13:27 +00:00
parent 92cd435806
commit b4f60527cd
4 changed files with 20 additions and 5 deletions
+5 -1
View File
@@ -5269,7 +5269,11 @@ BOOLEAN HandlePlayerGroupEnteringSectorToCheckForNPCsOfNote( GROUP *pGroup )
// build string for squad
GetSectorIDString( sSectorX, sSectorY, bSectorZ, wSectorName, FALSE );
swprintf( sString, pLandMarkInSectorString[ 0 ], pGroup->pPlayerList->pSoldier->bAssignment + 1, wSectorName );
if ( gGameExternalOptions.fUseXMLSquadNames && pGroup->pPlayerList->pSoldier->bAssignment < ON_DUTY )
swprintf( sString, pLandMarkInSectorString[ 0 ], SquadNames[ pGroup->pPlayerList->pSoldier->bAssignment ].squadname, wSectorName );
else
swprintf( sString, pLandMarkInSectorString[ 0 ], pGroup->pPlayerList->pSoldier->bAssignment + 1, wSectorName );
if ( GroupAtFinalDestination( pGroup ) )
{