Removed an inconsistency between quickload and regular load

Turned on heap checking for debug builds.  *Could cause memory to run low if game runs for extended periods
Fixed assertion message for case where soldier groups try to cross impassible terrain
Fixed inventory memory leak


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1110 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-07-24 09:14:56 +00:00
parent 48527d4aa5
commit b559e8601d
4 changed files with 12 additions and 5 deletions
+3
View File
@@ -791,6 +791,9 @@ int PASCAL HandledWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR p
//EmergencyExitButtonInit();
//end rain
#ifdef _DEBUG
_CrtSetDbgFlag( _CRTDBG_CHECK_ALWAYS_DF | _CRTDBG_DELAY_FREE_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
#endif
ghInstance = hInstance;