From b682cf4d7e5e22ecbcc6c6562cb4b4b0cc2fb077 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Tue, 24 Jun 2025 19:31:13 +0300 Subject: [PATCH] Update Biggins NPC script * Trying to walk past him, he will now stop the player, move to the correct tile, trigger the mine explosives and turn hostile * Threatening him will close the dialogue, he moves to the correct tile, triggers explosives and turns hostile * Shooting him makes him turn hostile. Does not trigger explosives. Game keeps freezing if he gets interrupted while on his way to the tile where bombs are set off so this functions as a workaround. --- gamedir/Data-UB/Npcdata/061.NPC | Bin 0 -> 1600 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 gamedir/Data-UB/Npcdata/061.NPC diff --git a/gamedir/Data-UB/Npcdata/061.NPC b/gamedir/Data-UB/Npcdata/061.NPC new file mode 100644 index 0000000000000000000000000000000000000000..ccafadf9bd3a5b62747e1caf0bb957cd465342f1 GIT binary patch literal 1600 zcmeH_&27R!5QX1@LC6UlVi_<}lp0ciZ)t#bXvv|8)Q}quKn(~DZ)VnJiG9q`d+^VG zo_TMd2LMDDB*!+`QxkM=P2#KLOXo-9n-*iQ9Ux1*IOhv@w#FyC?$HGDmGjc|BG-?; zy#5`Fe!X(jx27pq;!ETM>|fwD<*pB$ydE+~o^r3vcssa0u