From b6cc0b1d74b53ce21d0319622dc4d9f3d96f9339 Mon Sep 17 00:00:00 2001 From: Flugente Date: Fri, 25 Mar 2016 23:00:12 +0000 Subject: [PATCH] As the xml editor crashes when no sound file exists in ExplosionData, an empty soundfile is used as a workaround. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2310 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/TableData/Items/ExplosionData.xml | 2 +- gamedir/Data-1.13/TableData/Sounds/Sounds.xml | 1 + gamedir/Data/Sounds/nothing.wav | 0 3 files changed, 2 insertions(+), 1 deletion(-) create mode 100644 gamedir/Data/Sounds/nothing.wav diff --git a/gamedir/Data-1.13/TableData/Items/ExplosionData.xml b/gamedir/Data-1.13/TableData/Items/ExplosionData.xml index bc82d6d65..5531b0c9a 100644 --- a/gamedir/Data-1.13/TableData/Items/ExplosionData.xml +++ b/gamedir/Data-1.13/TableData/Items/ExplosionData.xml @@ -135,7 +135,7 @@ Debris Smoke 1 18 - -1 + 502 -1 TILECACHE\TEAR_EXP.STI 80 diff --git a/gamedir/Data-1.13/TableData/Sounds/Sounds.xml b/gamedir/Data-1.13/TableData/Sounds/Sounds.xml index ea666107f..0682b52dd 100644 --- a/gamedir/Data-1.13/TableData/Sounds/Sounds.xml +++ b/gamedir/Data-1.13/TableData/Sounds/Sounds.xml @@ -501,4 +501,5 @@ SOUNDS\WEAPONS\RIFLE SILENCER.ogg SOUNDS\WEAPONS\Misc\hedgetrimmer.ogg SOUNDS\roof_collapse_1.wav + SOUNDS\nothing.wav diff --git a/gamedir/Data/Sounds/nothing.wav b/gamedir/Data/Sounds/nothing.wav new file mode 100644 index 000000000..e69de29bb