Add robots to enemy groups (by rftr).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8956 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-04-03 03:32:40 +00:00
parent 4c7db819ef
commit b6f15b2347
64 changed files with 1033 additions and 766 deletions
+7
View File
@@ -223,6 +223,7 @@ enum
ASD_HELI,
ASD_JEEP,
ASD_TANK,
ASD_ROBOT,
ASD_RESOURCE_MAX
};
@@ -686,9 +687,11 @@ typedef struct
BOOLEAN fASDAssignsTanks;
BOOLEAN fASDAssignsJeeps;
BOOLEAN fASDAssignsRobots;
INT32 gASDResource_Fuel_Tank;
INT32 gASDResource_Fuel_Jeep;
INT32 gASDResource_Fuel_Robot;
// Flugente: enemy heli
BOOLEAN fEnemyHeliActive;
@@ -947,6 +950,10 @@ typedef struct
BOOLEAN fArmyUsesJeepsInPatrols;
UINT8 usJeepMinimumProgress;
BOOLEAN fArmyUsesRobotsInAttacks;
BOOLEAN fArmyUsesRobotsInPatrols;
UINT8 usRobotMinimumProgress;
// WANNE: Always use "prof.dat".
BOOLEAN fUseDifficultyBasedProfDat;