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modified mp bobby rays to show inv. also disabled reinforcements in MP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2199 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -102,7 +102,7 @@ bool ovh_advance;
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bool ovh_ready;
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#include "opplist.h"
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#include "fresh_header.h"
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//int cnt = 40;
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@@ -113,7 +113,7 @@ void test_func2 (void)//now bound to "0"
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SOLDIERTYPE * pSoldier=MercPtrs[ 0 ];
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PauseAITemporarily();
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//RemoveOneOpponent( pSoldier );
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//SOLDIERTYPE * pSoldier2=MercPtrs[ 127 ];
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