mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
Convert to SoldierID
This commit is contained in:
@@ -9,7 +9,7 @@
|
||||
#define REFINE_KNIFE_2 (gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedBladedAttackes*2 : 6)
|
||||
|
||||
|
||||
UINT8 GetProperItemCursor( UINT16 ubSoldierID, UINT16 ubItemIndex, INT32 usMapPos, BOOLEAN fActivated );
|
||||
UINT8 GetProperItemCursor( SoldierID ubSoldierID, UINT16 ubItemIndex, INT32 usMapPos, BOOLEAN fActivated );
|
||||
void DetermineCursorBodyLocation( UINT16 ubSoldierID, BOOLEAN fDisplay, BOOLEAN fRecalc );
|
||||
|
||||
void HandleLeftClickCursor( SOLDIERTYPE *pSoldier );
|
||||
@@ -30,4 +30,4 @@ BOOLEAN GetMouseRecalcAndShowAPFlags( UINT32 *puiCursorFlags, BOOLEAN *pfShowAPs
|
||||
// based on how trained the shooter is.
|
||||
UINT32 ChanceToHitApproximation( SOLDIERTYPE * pSoldier, UINT32 uiChance );
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user