Convert to SoldierID

This commit is contained in:
Asdow
2024-11-17 23:45:48 +02:00
parent d149b6ffea
commit b74ccf3ddc
45 changed files with 376 additions and 375 deletions
+9 -9
View File
@@ -28,16 +28,16 @@ typedef struct TAG_SMOKE_EFFECT
UINT8 ubDuration; // the number of turns gas will remain effective
UINT8 ubRadius; // the current radius of the cloud in map tiles
UINT8 bFlags; // 0 - outdoors (fast spread), 1 - indoors (slow)
UINT8 bFlags; // 0 - outdoors (fast spread), 1 - indoors (slow)
UINT8 bAge; // the number of turns gas has been around
BOOLEAN fAllocated;
INT8 bType;
UINT16 usItem;
UINT16 ubOwner;
UINT8 ubGeneration;
UINT32 uiTimeOfLastUpdate;
INT8 iMPTeamIndex;
INT32 iMPSmokeEffectID;
BOOLEAN fAllocated;
INT8 bType;
UINT16 usItem;
SoldierID ubOwner;
UINT8 ubGeneration;
UINT32 uiTimeOfLastUpdate;
INT8 iMPTeamIndex;
INT32 iMPSmokeEffectID;
} SMOKEEFFECT;
extern SMOKEEFFECT gSmokeEffectData[ NUM_SMOKE_EFFECT_SLOTS ];