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New option LIMIT_SIMULTANEOUS_SOUND prevents sound system from multiple playing same sound at the same time.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9378 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1190,6 +1190,7 @@ void LoadGameExternalOptions()
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gGameExternalOptions.fDebugSSA = iniReader.ReadBoolean("Sound Settings", "DEBUG_SSA", false, false);
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gGameExternalOptions.ubVolumeSSA = iniReader.ReadInteger("Sound Settings", "VOLUME_SSA", 50, 1, 127);
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gGameExternalOptions.fNWSS = iniReader.ReadBoolean("Sound Settings", "NWSS", false, false);
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gGameExternalOptions.fLimitSimultaneousSound = iniReader.ReadBoolean("Sound Settings", "LIMIT_SIMULTANEOUS_SOUND", true, false);
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//################# Tactical Interface Settings #################
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