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New option LIMIT_SIMULTANEOUS_SOUND prevents sound system from multiple playing same sound at the same time.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9378 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6843,6 +6843,9 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
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RemoveLoadingScreenProgressBar();
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// sevenfm: reset sound map
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ResetSoundMap();
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//if( SaveGameHeader.fWorldLoaded )
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//{
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#ifdef NEWMUSIC
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