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Small arc update (by rftr):
- 2 new directives - 3 new admin actions - arc website dropdown fix - one admin action per region can now be changed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9161 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -21,6 +21,8 @@ enum RebelCommandDirectives
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RCD_HVT_STRIKES,
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RCD_SPOTTERS,
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RCD_RAID_MINES,
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RCD_CREATE_TURNCOATS,
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RCD_DRAFT,
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RCD_NUM_DIRECTIVES
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};
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@@ -40,6 +42,9 @@ enum RebelCommandAdminActions
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RCAA_ASSIST_CIVILIANS,
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RCAA_MERC_SUPPORT,
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RCAA_MINING_POLICY,
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RCAA_PATHFINDERS,
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RCAA_HARRIERS,
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RCAA_FORTIFICATIONS,
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RCAA_NUM_ACTIONS
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};
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@@ -122,11 +127,14 @@ UINT8 GetApproximateEnemyLocationResolutionIndex();
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FLOAT GetAssignmentBonus(INT16 x, INT16 y);
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INT32 GetMiningPolicyBonus(INT16 townId);
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void GetBonusMilitia(INT16 x, INT16 y, UINT8& green, UINT8& regular, UINT8& elite, BOOLEAN createGroup);
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INT16 GetFortificationsBonus(UINT8 sector);
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FLOAT GetHarriersSpeedPenalty(UINT8 sector);
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FLOAT GetLoyaltyGainModifier();
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UINT8 GetMaxTownLoyalty(INT8 townId);
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INT16 GetMilitiaTrainingSpeedBonus();
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FLOAT GetMilitiaTrainingCostModifier();
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FLOAT GetMilitiaUpkeepCostModifier();
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FLOAT GetPathfindersSpeedBonus(UINT8 sector);
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BOOLEAN NeutraliseRole(const SOLDIERTYPE* pSoldier);
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void RaidMines(INT32 &playerIncome, INT32 &enemyIncome);
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BOOLEAN ShowApproximateEnemyLocations();
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