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Fix for Dynamic Opinions feature not respecting ini setting and not allowing it to be disabled easily (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9002 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -173,7 +173,7 @@ BOOLEAN ApplyDrugs_New( SOLDIERTYPE *pSoldier, UINT16 usItem, UINT16 uStatusUsed
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gMercProfiles[LARRY_NORMAL].bNPCData = __max( gMercProfiles[LARRY_NORMAL].bNPCData, LARRY_FALLS_OFF_WAGON );
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}
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if ( NewDrug[drugused].opinionevent )
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if (gGameExternalOptions.fDynamicOpinions && NewDrug[drugused].opinionevent )
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{
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HandleDynamicOpinionChange( pSoldier, OPINIONEVENT_ADDICT, TRUE, TRUE );
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}
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@@ -194,7 +194,10 @@ BOOLEAN ApplyDrugs_New( SOLDIERTYPE *pSoldier, UINT16 usItem, UINT16 uStatusUsed
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[MSG_DRANK_SOME], pSoldier->GetName( ), ShortItemNames[usItem] );
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HandleDynamicOpinionTeamDrinking( pSoldier );
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if (gGameExternalOptions.fDynamicOpinions)
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{
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HandleDynamicOpinionTeamDrinking(pSoldier);
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}
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}
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else
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{
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