simplified a few lines concerning traits

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5569 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-09-16 17:44:33 +00:00
parent 665917e043
commit b7e5b324d1
4 changed files with 16 additions and 10 deletions
+2
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@@ -1620,6 +1620,8 @@ BOOLEAN ResolvePendingInterrupt( SOLDIERTYPE * pSoldier, UINT8 ubInterruptType )
BOOLEAN AIDecideHipOrShoulderStance( SOLDIERTYPE * pSoldier, INT32 iGridNo );
BOOLEAN DecideAltAnimForBigMerc( SOLDIERTYPE * pSoldier );
BOOLEAN TwoStagedTrait( UINT8 uiSkillTraitNumber ); // Flugente: determine if this (new) trait has two stages
//typedef struct
class OLDSOLDIERTYPE_101
{